Snakes and Ladders
The Snakes and Ladders mini expansion contains just 1 scoreboard featuring snakes and ladders. During your journey across the Carcassonne scoreboard you will meet friendly people who will help you up the ladders. But be careful, there are also dangerous snakes that will eat you and set you back in the points race.
Carcassonne meets Snakes & Ladders. This mini-expansion combines two classic games and changes the dynamics of scoring in a whole new way.
General info and comments
The Snakes and Ladders for Carcassonne Base Game was released as a sticker for the scoreboard by Hans im Glück in 2024. You could get the sticker alone or already stuck to the back of a regular scoreboard of the 3rd edition (C3 for short).
This expansion doesn't exist for the 1st edition (C1 for short) or the 2nd edition (C2 for short).
It was originally announced as an April's Fool prank, as a replacement for the standard scoreboard with the addition of some rules. After a good reception by fans, it became an official mini expansion.
Contents
- 1 Snakes and Ladders scoreboard
- It depicts several ladders and snakes that will change the position on scoring figures during a game:
- Ladders: 1 --> 27, 16 --> 34, 32 --> 42
- Snakes: 13 --> 6, 31 --> 22, 39 --> 11, 48 --> 26
Rules
Preparation
Use the Snakes and Ladders scoreboard instead of the usual one. Then, as usual, you place a meeple from each player on the 0 space.
Gameplay
1. Placing a tile
Whenever you draw a tile, place it normally.
2. Placing a meeple
You may place a meeple according to the usual rules.
3. Scoring a feature
As in the basic game, you score the points you receive in the game on this scoreboard. However, there are some special spaces where the scoring meeples are moved.
- On spaces 1, 16 and 32, you'll find the bottom of a ladder. This is marked by a person.
- On spaces 13, 31, 39 and 48, you'll find the head of a snake.
After you have scored everything, you look on the scoreboard where the scoring meeples are.
- If a scoring meeple is at the bottom of a ladder, it climbs "up" and is now at the end of the ladder.
- If a scoring meeple is at the head of a snake, it is "eaten" and moves to the end of the snake's tail.
Final Scoring
At the end of the game, do the final scoring as usual. Ignore all snakes and ladders.
Other expansions
This section contains additional information about the interactions with other Carcassonne expansions.
The effect of the snakes and ladders should be taken into consideration at the end of the turn after all scorings are completed in 3. Scoring a feature. If playing with expansions, this should take place:
- After each turn part in a double turn ( Exp. 2 - Traders & Builders)
- After any catapult actions have taken place ( Exp. 7 - The Catapult)
- After an auction has taken place, but before the bazaar round ( Exp. 8 - Bridges, Castles & Bazaars)
- After the big top is evaluated ( Exp. 10 - Under the Big Top)
- After all messages scoring points have been evaluated, but before any possible extra turn ( Mini #2 - The Messengers)
- After all robbers have been evaluated ( Mini #6 - The Robbers)