Ark Fan Expansions

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Introduction

There are several fan-maintained websites that contain fan expansions for Carcassonne and its variants and spin-offs games, including The Ark of the Covenant. The two most active are CarcassonneCentral (English speaking) and CarcassonneForum (German). There are smaller (national) sites which may also contain locally developed expansions - for example, there is a Czech site, and there has previously been one in the Netherlands, while BoardGameGeek may also contain fan expansion ideas.

As the main game is no longer commercially available, and not widely played, it is likely that there will be few changes to the contents, or status, of the list of expansions in the future. To access these files and discussions you will usually have to register on the site first.

Sample tile from Jordan River 2

CarcassonneCentral

Completed

  • Caravanserai - adds Caravanserai, roadside Inns and ornate road extenders
  • The City of Jerusalem - based on The Count of Carcassonne
  • David and Goliath - no tiles, additional meeples only - one larger than normal (Goliath) works as the normal "Big" follower, one smaller (David) negates the effect of Goliath on a feature
  • The Djinn - no tiles, uses The Phantom follower and rules, with minor amendments
  • Fata Morgana - 6 tiles featuring mirage versions of landscape features (roads, cities, herds of sheep), which act in a similar way to Crop Circles, and updated from a Carcassonne-Forum development idea
  • The Leper - no tiles; this works as a negative "Ark", with players losing 1 point for each follower passed
Sample tile from Walls of Jericho
  • The Jordan River - two versions of The River in slightly different artwork styles and quality
    • Jordan River - (12 tiles) closely based on original river, in low resolution artwork
    • Jordan River (2) - as Jordan River, plus 12 additional river tiles in same artistic style as other Ark of the Covenant expansions available from CarcC
  • Large Oases - 6 tiles with large oases at the meeting of different numbers of roads
  • Levite Towns - based on Castles (Bridges, Castles and Bazaars) - rules and Levite Town tokens
  • Pyramids - adds 6x standalone pyramids, and 4x tiles that can be used to create a double-tile of The Great Pyramids of Giza
  • Scribe and Synagogue - based on the Mayor follower (as Scribe) and the "place in a hole" Abbey tiles from Abbey and the Mayor
  • Sources and Junctions - 6 additional river source tiles and 2 river junction tiles
  • The Three Rivers - three river expansions based on the River - Jordan, Nile and Euphrates - based on the three different river sets in Carcassonne, but with slightly different tile configurations, and updated from a Carcassonne-Forum development idea
  • The Tower - 18 tiles based on The Tower
  • Traders and Builders - based on Traders and Builders, this features the same 3 commodities, with several additional tiles including sheep pens which protect a flock from wolves in the field
  • The Walls of Jericho - 4 tiles based on the idea of Besiegers
Sample tile from The Great Whirlwind

In Development

CarcassonneForum

Completed

  • The Wide Country (Weites Land) - 24 "empty" desert tiles allow for a more open and realistic landscape to be created, plus 24 other landscape tiles with normal features such as roads and city segments

In Development

  • Connections - split tiles with part Arc of the Covenant landscape, and part Base game artwork - allows a game to use both sets of tiles to create a single landscape
  • Fata Morgana - 6 tiles featuring mirage versions of landscape features (roads, cities, herds of sheep), which act in a similar way to Crop Circles
  • The Honey Collector (Honigsammler) - based on the Shepherd (from Hills & Sheep)
  • Moses - a re-working of The Plague but with a plague of frogs
  • The Rivers - three river expansions based on the River - Jordan, Nile and Euphrates - with slightly different tile configurations
  • Traders - based on part of Traders and Builders, this features 30 tiles with 7 different commodities (including gold, salt, emeralds, turquoise, cloth, grain and onions)

CarcassonneCZ

  • The City of Ark - based on Scott's The City of Jeruzalem baded on Count of Carcassonne
  • Festival - based on The Festival
  • Gold Mines - based on The Gold Mines
  • Indiana Jones - collect and fight for artefacts
  • School - based on The School
  • Tunnel - based on The Tunnel