Difference between revisions of "Amazonas Base Game"

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<languages />
{{UX
|title=<translate><!--T:225--> Amazonas Base Game</translate>
|sortingtitle=<translate><!--T:226--> Amazonas Base Game</translate>
|seotitle=<translate><!--T:222--> Carcassonne - {{TranslatedPageName}}</translate>
|image={{filepath:<translate><!--T:223--> Box_Amazonas_ZMG.png</translate>|nowiki}}
|description=<translate><!--T:224--> Under the tropical heat of the jungle, you head into the South American rainforest. The river and jungle both abound with colorful wildlife that creates a most beautiful panorama. But you have little time to appreciate the serenity of the moment, as you notice other explorers heading into the jungle to build camps and go down the river. The race to the mouth of the Amazon River is on!</translate>
}}<languages /><translate>
<!--T:136-->
<!--T:136-->
{{ChooseDesign
|image=Amazonas-tile22.png
|image2=Amazonas-tile14.png
|showcarcassonne=true
}}
{{Breadcrumbs|link1={{AmazonasLink}}}}
{{Breadcrumbs|link1={{AmazonasLink}}}}


<!--T:137-->
<!--T:137-->
[[File:Box_Amazonas_ZMG.png|frameless|right|200px]]
<div class="toclimit-4">
{{UnderConstruction}}
{| style="float:right; text-align:center;"
|-
| [[File:Box_Amazonas_ZMG.png|right|200px]]
|}
__TOC__
</div>
 
<!--T:5-->
{{DottedFrameMessage|text=''Under the tropical heat of the jungle, you head into the South American rainforest. The river and jungle both abound with colorful wildlife that creates a most beautiful panorama. But you have little time to appreciate the serenity of the moment, as you notice other explorers heading into the jungle to build camps and go down the river. The race to the mouth of the Amazon River is on!''
}}


== General info and comments == <!--T:3-->
== General info and comments == <!--T:3-->  


<!--T:4-->
<!--T:4-->
Amazonas was originally released by [[Hans im Glück|Hans im Glück]] in {{Year|2016}}.
Amazonas was originally released by [[Hans im Glück|Hans im Glück]] in {{Year|2016}}.


<!--T:5-->
== Components and setup == <!--T:8-->
<div style="display:table; text-align: center; border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;">''Under the tropical heat of the jungle, you head into the South American rainforest. The river and jungle both abound with colorful wildlife that creates a most beautiful panorama. But you have little time to appreciate the serenity of the moment, as you notice other explorers heading into the jungle to build camps and go down the river. The race to the mouth of the Amazon River is on!''</div>
 
== Components and setup == <!--T:8-->  
Welcome to Carcassonne – AMAZONAS. We will guide you through the rules of this latest iteration of the classic Carcassonne. After reading these rules, you will be able to explain the game to your fellow players and jump straight into the fun of playing Carcassonne. Let’s start by setting up the game and presenting the components.
Welcome to Carcassonne – AMAZONAS. We will guide you through the rules of this latest iteration of the classic Carcassonne. After reading these rules, you will be able to explain the game to your fellow players and jump straight into the fun of playing Carcassonne. Let’s start by setting up the game and presenting the components.


=== Components === <!--T:9-->
=== Components === <!--T:9-->  


<!--T:10-->
<!--T:10-->
* '''65 standard tiles''' depicting tributaries and villages surrounded by a dense jungle where many animals roam.
* '''65 standard tiles''' depicting tributaries and villages surrounded by a dense jungle where many animals roam.
<div style="margin-left: 22px;">
{{BeginBlockList|nesting=1}}
{{BeginBlockList}}
{{StartBlock|width=133px|padding-right=5px|padding-bottom=5px}}
{{StartBlock|133px|5px|5px}}
[[File:Amazonas_Tile_Feature_01.jpg|none|frame|Tile with village and jungle with animal]]
[[File:Amazonas_Tile_Feature_01.jpg|none|frame|Tile with village and jungle with animal]]
{{EndBlock}}
{{EndBlock}}
{{StartBlock|133px|5px|5px}}
{{StartBlock|width=133px|padding-right=5px|padding-bottom=5px}}
[[File:Amazonas_Tile_Feature_02.jpg|none|frame|Tile with tributary and Boat icon]]
[[File:Amazonas_Tile_Feature_02.jpg|none|frame|Tile with tributary and Boat icon]]
{{EndBlock}}
{{EndBlock}}
{{StartBlock|133px|5px|5px}}
{{StartBlock|width=133px|padding-right=5px|padding-bottom=5px}}
[[File:Amazonas_Tile_Feature_03.jpg|none|frame|Tile with bush tributary and Fruit icon]]
[[File:Amazonas_Tile_Feature_03.jpg|none|frame|Tile with bush tributary and Fruit icon]]
{{EndBlock}}
{{EndBlock}}
{{StartBlock|133px|5px|5px}}
{{StartBlock|width=133px|padding-right=5px|padding-bottom=5px}}
[[File:Amazonas_Tile_Back.jpg|none|frame|All Land tiles (standard and Amazon) share the same back - Back of all Land tiles]]
[[File:Amazonas_Tile_Back.jpg|none|frame|All Land tiles (standard and Amazon) share the same back - Back of all Land tiles]]
{{EndBlock}}
{{EndBlock}}
{{EndBlockList}}
{{EndBlockList}}
</div>


<!--T:157-->
* '''15 Amazon tiles''' and '''4 Amazon double-tiles'''. They are also Land tiles, but have a special function during the game.
* '''15 Amazon tiles''' and '''4 Amazon double-tiles'''. They are also Land tiles, but have a special function during the game.
<div style="margin-left: 22px;">
{{BeginBlockList|nesting=1}}
{{BeginBlockList}}
{{StartBlock|width=133px|padding-right=5px|padding-bottom=5px}}
{{StartBlock|133px|5px|5px}}
[[File:Amazonas_Tile_Amazon_Tile_01.jpg|none|frame|Amazon tile with caimans and piranhas]]
[[File:Amazonas_Tile_Amazon_Tile_01.jpg|none|frame|Amazon tile with caimans and piranhas]]
{{EndBlock}}
{{EndBlock}}
{{EndBlockList}}
{{EndBlockList}}
</div>


<!--T:143-->
<!--T:143-->
* '''1 start tile''' (the board) with the size of 2 x 4 Land tiles
* '''1 start tile''' (the board) with the size of 2 x 4 Land tiles
<div style="margin-left: 22px;">
: [[File:Amazonas_Start_Tile_Feature.jpg|none|frame|Start tile]]
[[File:Amazonas_Start_Tile_Feature.jpg|none|frame|Start tile]]
</div>


<!--T:16-->
<!--T:16-->
* '''1 River mouth tile'''
* '''1 River mouth tile'''
<div style="margin-left: 22px;">
: [[File:Amazonas_River_Mouth.jpg|none|frame|River mouth tile]]
[[File:Amazonas_River_Mouth.jpg|none|frame|River mouth tile]]
</div>


<!--T:15-->
<!--T:15-->
* '''Scoreboard'''
* '''Scoreboard'''
<div style="margin-left: 22px;">
: [[File:Amazonas_Scoreboard.jpg|none|frame|Scoreboard]]
[[File:Amazonas_Scoreboard.jpg|none|frame|Scoreboard]]
</div>


<!--T:17-->
<!--T:17-->
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:[[File:Figure_Boats.png|x50px]]
:[[File:Figure_Boats.png|x50px]]


=== Preparation === <!--T:25-->
=== Preparation === <!--T:25-->  


<!--T:26-->
<!--T:26-->
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<!--T:27-->
<!--T:27-->
[[File:Amazonas_Land_Tile_Stacks.png|none|frame|Land tile stacks]]
: [[File:Amazonas_Land_Tile_Stacks.png|none|frame|Land tile stacks]]


<!--T:158-->
Set aside the '''4 Amazon double-tiles'''; they will come into play later. The '''River mouth tile''' is also set aside for now and will be used at the end of the game.
Set aside the '''4 Amazon double-tiles'''; they will come into play later. The '''River mouth tile''' is also set aside for now and will be used at the end of the game.


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The board (the size of 2 x 4 Land tiles) is the '''start tile'''. Place it on the side that matches the number of players: with 2 or 3 players, there are 16 spaces; with 4 and 5 players, 8 spaces. Place the source of the Amazon River near the edge of the table. Leave enough room between the Start tile and the edge of the table for a minimum of 2 rows of tiles. By the end of the game, the river will have a length of a little over 1 meter (close to 4 feet).
The board (the size of 2 x 4 Land tiles) is the '''start tile'''. Place it on the side that matches the number of players: with 2 or 3 players, there are 16 spaces; with 4 and 5 players, 8 spaces. Place the source of the Amazon River near the edge of the table. Leave enough room between the Start tile and the edge of the table for a minimum of 2 rows of tiles. By the end of the game, the river will have a length of a little over 1 meter (close to 4 feet).


<!--T:159-->
Each player chooses a color and takes the '''boat''' in their colour. The last player to have gone on a boat ride is the first player (or, alternately, the youngest). Each player puts their boat on the first space of the Amazon River (the source).
Each player chooses a color and takes the '''boat''' in their colour. The last player to have gone on a boat ride is the first player (or, alternately, the youngest). Each player puts their boat on the first space of the Amazon River (the source).


<!--T:29-->
<!--T:29-->
[[File:Amazonas_Start_Tile_And_Boats.jpg|none|frame|Upper right corner: Source of the Amazon River. Upper part: Leave enough room here for at least 2 rows. {{ColorYellow|Yellow}}, {{ColorGreen|Green}}, {{ColorRed|Red}}, and {{ColorBlue|Blue}} are playing. Their boats are all placed on the source of the Amazon River.]]
: [[File:Amazonas_Start_Tile_And_Boats.jpg|none|frame|Upper right corner: Source of the Amazon River. Upper part: Leave enough room here for at least 2 rows. {{ColorYellow|Yellow}}, {{ColorGreen|Green}}, {{ColorRed|Red}}, and {{ColorBlue|Blue}} are playing. Their boats are all placed on the source of the Amazon River.]]


<!--T:30-->
<!--T:30-->
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<!--T:21-->
<!--T:21-->
[[File:Amazonas_Meeples_on_Scoreboard.png|none|frame|Meeples on the scoreboard]]
: [[File:Amazonas_Meeples_on_Scoreboard.png|none|frame|Meeples on the scoreboard]]
 


== Overview and object of the game == <!--T:6-->  
== Overview and object of the game == <!--T:6-->  
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points is declared the winner. Let’s get started!
points is declared the winner. Let’s get started!


== Gameplay == <!--T:32-->
== Gameplay == <!--T:32-->  


<!--T:33-->
<!--T:33-->
A game of '''Carcassonne – Amazonas''' is played in clockwise order. Starting with the first player, the active player does the following actions in the order listed below, followed by the next player, and so on and so forth. We’ll first give you a brief description of the actions you must do during one of your turns. These actions will be detailed as we present the many aspects of the tiles.
A game of '''Carcassonne – Amazonas''' is played in clockwise order. Starting with the first player, the active player does the following actions in the order listed below, followed by the next player, and so on and so forth. We’ll first give you a brief description of the actions you must do during one of your turns. These actions will be detailed as we present the many aspects of the tiles.
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{BeginBlockList|900px}}
{{BeginBlockList|width=900px}}
{{StartBlock|250px|10px|10px}}
{{StartBlock|width=250px|padding-right=10px|padding-bottom=10px}}
{{RulesPlacingTile|1=<span></span>|2=<span class="fake-h4">1. Placing a tile:</span>|
{{RulesPlacingTile|header=fake-h4|title=1. Placing a tile:|rules=
3=
<div style="width:230px; max-width:230px; display:inline-block; height:283px;">
<div style="width:230px; max-width:230px; display:inline-block; height:283px;">
<table>
<table>
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}}
}}
{{EndBlock}}
{{EndBlock}}
{{StartBlock|250px|10px|10px}}
{{StartBlock|width=250px|padding-right=10px|padding-bottom=10px}}
{{RulesPlacingMeeple|1=<span></span>|2=<span class="fake-h4">2. Perform action</span>|
{{RulesPlacingMeeple|header=fake-h4|title=2. Perform action|rules=
3=
<div style="width:230px; max-width:230px; display:inline-block; height:283px;">
<div style="width:230px; max-width:230px; display:inline-block; height:283px;">
<table>
<table>
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}}
}}
{{EndBlock}}
{{EndBlock}}
{{StartBlock|250px|10px|10px}}
{{StartBlock|width=250px|padding-right=10px|padding-bottom=10px}}
{{RulesScoring|1=<span></span>|2=<span class="fake-h4">3. Scoring a feature:</span>|
{{RulesScoring|header=fake-h4|title=3. Scoring a feature:|rules=
3=
<div style="width:230px; max-width:230px; display:inline-block; height:283px;">
<div style="width:230px; max-width:230px; display:inline-block; height:283px;">
<table>
<table>
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</div>
</div>


{{RulesPlacingTile|1=====|2=The Amazon River and Land Tile placement restrictions|
<!--T:160-->
3=The most important tile placement rules are:
{{RulesPlacingTile|title=The Amazon River and Land Tile placement restrictions|rules=
The most important tile placement rules are:
# the tile you place must continue the landscape (illustration), and
# the tile you place must continue the landscape (illustration), and
# you may never place Land tiles ahead of the Amazon River mouth.
# you may never place Land tiles ahead of the Amazon River mouth.


<!--T:161-->
Initially, there are 10 possible Land tile placements. Once a tile has been placed, you can place other tiles next to it.
Initially, there are 10 possible Land tile placements. Once a tile has been placed, you can place other tiles next to it.


<!--T:162-->
The Amazon River also plays an important role in tile placement. At first, the river is only on the Start tile, but you will soon extend it with Amazon tiles, extending at the same time where Land tiles may be placed.
The Amazon River also plays an important role in tile placement. At first, the river is only on the Start tile, but you will soon extend it with Amazon tiles, extending at the same time where Land tiles may be placed.


<!--T:163-->
[[File:Amazonas River Restrictions 1.png|frame|none|You '''may''' place tiles in any of the ten numbered spaces. You '''may not''' place tiles in the spaces with the red X's.]]
[[File:Amazonas River Restrictions 1.png|frame|none|You '''may''' place tiles in any of the ten numbered spaces. You '''may not''' place tiles in the spaces with the red X's.]]


<!--T:164-->
[[File:Amazonas River Restrictions 2.png|frame|none|Now that the Amazon River has been extended, it is possible to place tiles in this row.]]
[[File:Amazonas River Restrictions 2.png|frame|none|Now that the Amazon River has been extended, it is possible to place tiles in this row.]]
}}
}}


=== The tributaries === <!--T:37-->  
=== The tributaries === <!--T:37-->  
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<!--T:38-->
<!--T:38-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingTile|1=====|2=1. Placing a tile|
{{RulesPlacingTile|title=1. Placing a tile|rules=
3=You draw the depicted tile with three tributaries starting from a rock. You must place it in such a way that it continues the existing landscape (the tiles already in play).
You draw the depicted tile with three tributaries starting from a rock. You must place it in such a way that it continues the existing landscape (the tiles already in play).


<!--T:138-->
<!--T:138-->
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<!--T:40-->
<!--T:40-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingMeeple|1=====|2=2a. Placing a meeple on a tributary|
{{RulesPlacingMeeple|title=2a. Placing a meeple on a tributary|rules=
3=After placing the tile, you may place a meeple '''on one of that tile’s tributaries''', but only if the tributary is unoccupied by another meeple.
After placing the tile, you may place a meeple '''on one of that tile’s tributaries''', but only if the tributary is unoccupied by another meeple.


<!--T:42-->
<!--T:42-->
[[File:Amazonas Tributaries Example 2.png|frame|none|You place a meeple on the tile you’ve just placed. This is possible since there are no other meeples on this tributary.]]
[[File:Amazonas Tributaries Example 2.png|frame|none|You place a meeple on the tile you’ve just placed. This is possible since there are no other meeples on this tributary.]]


<!--T:165-->
'''The Boat Icon'''
'''The Boat Icon'''


<!--T:166-->
Since you now have a meeple on a tributary with a Boat icon, you must advance your boat on the Amazon River 1 space per Boat icon.
Since you now have a meeple on a tributary with a Boat icon, you must advance your boat on the Amazon River 1 space per Boat icon.


<!--T:167-->
[[File:Amazonas Tributaries Example 3.png|frame|none|Because a Boat icon is present, you advance your boat 1 space.]]
[[File:Amazonas Tributaries Example 3.png|frame|none|Because a Boat icon is present, you advance your boat 1 space.]]
}}
}}
</div>
</div>


<!--T:168-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingMeeple|1=====|2=Additional rules for boat movement on the Amazon River|
{{RulesPlacingMeeple|title=Additional rules for boat movement on the Amazon River|rules=
3=# Boat icons are found only on tributaries. Each Boat icon lets you advance your boat 1 space on the Amazon River. '''You apply the effect of these icons immediately after placing a meeple on a tributary with one or more Boat icons, or a tile with a Boat icon is connected (by you or another player) to a tributary where your meeple is present.''' The number of meeples you or other players have on the tributary has no impact on this movement.
# Boat icons are found only on tributaries. Each Boat icon lets you advance your boat 1 space on the Amazon River. '''You apply the effect of these icons immediately after placing a meeple on a tributary with one or more Boat icons, or a tile with a Boat icon is connected (by you or another player) to a tributary where your meeple is present.''' The number of meeples you or other players have on the tributary has no impact on this movement.
# Your boat can only '''advance''' on the Amazon River (i.e., it may not move back).
# Your boat can only '''advance''' on the Amazon River (i.e., it may not move back).
# If you would need to advance beyond the last space on the Amazon River, simply stop on the last space.
# If you would need to advance beyond the last space on the Amazon River, simply stop on the last space.
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# There can be any number of boats on a single Amazon space.
# There can be any number of boats on a single Amazon space.


<!--T:169-->
[[File:Amazonas Tributaries Example 4.png|frame|none|By adding this tile to your tributary, you connect your meeple to 3 Boat icons. You advance your boat 3 spaces.]]
[[File:Amazonas Tributaries Example 4.png|frame|none|By adding this tile to your tributary, you connect your meeple to 3 Boat icons. You advance your boat 3 spaces.]]
}}
}}
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<!--T:44-->
<!--T:44-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesScoring|1=====|2=3. Scoring a tributary|
{{RulesScoring|title=3. Scoring a tributary|rules=
3=When both ends of a tributary are closed, that tributary is completed and scored. The end of a tributary is closed when it meets an intersection, a rock, the Amazon River, or if it loops onto itself by meeting the other end. In our example to the right, even if your opponent placed the tile, this still completes your tributary. When scoring a tributary, each tile in that tributary gives you '''1 point'''. In addition, '''you score 1 point for each Fruit icon''' depicted along that tributary.
When both ends of a tributary are closed, that tributary is completed and scored. The end of a tributary is closed when it meets an intersection, a rock, the Amazon River, or if it loops onto itself by meeting the other end. In our example to the right, even if your opponent placed the tile, this still completes your tributary. When scoring a tributary, each tile in that tributary gives you '''1 point'''. In addition, '''you score 1 point for each Fruit icon''' depicted along that tributary.


<!--T:170-->
[[File:Amazonas Tributaries Example 5.png|frame|none|Your tributary counts 3 tiles and 1 Fruit icon. You score a total of 4 points.]]
[[File:Amazonas Tributaries Example 5.png|frame|none|Your tributary counts 3 tiles and 1 Fruit icon. You score a total of 4 points.]]


<!--T:171-->
It is now time to note your score. You keep track of your score with the meeple you placed on the scoreboard before starting the game. Continuing our example, you move it forward 4 spaces to show that you’ve scored 4 points.
It is now time to note your score. You keep track of your score with the meeple you placed on the scoreboard before starting the game. Continuing our example, you move it forward 4 spaces to show that you’ve scored 4 points.


<!--T:172-->
[[File:Amazonas Tributaries Example 6.png|frame|none]]
[[File:Amazonas Tributaries Example 6.png|frame|none]]


<!--T:173-->
After '''each''' scoring, return to your supply '''the meeple in the feature that was just scored'''.
After '''each''' scoring, return to your supply '''the meeple in the feature that was just scored'''.


<!--T:174-->
Should your score exceed 50 points (and, as a result, space 0 of the scoreboard), lay down your scoring meeple to show you have 50+ points. If you pass space '''0''' again, stand your scoring meeple once more to show you have 100+ points.
Should your score exceed 50 points (and, as a result, space 0 of the scoreboard), lay down your scoring meeple to show you have 50+ points. If you pass space '''0''' again, stand your scoring meeple once more to show you have 100+ points.


<!--T:175-->
[[File:Amazonas Tributaries Example 7.png|frame|none]]
[[File:Amazonas Tributaries Example 7.png|frame|none]]
}}
}}
</div>
</div>


=== The Villages === <!--T:54-->  
=== The Villages === <!--T:54-->  
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<!--T:55-->
<!--T:55-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingTile|1=====|2=1. Placing a tile|
{{RulesPlacingTile|title=1. Placing a tile|rules=
3=As usual, you draw a tile and use it to continue the landscape. As always, the illustration must be continued, so a village segment must be connected to an open village (or placed so that it creates a new one).
As usual, you draw a tile and use it to continue the landscape. As always, the illustration must be continued, so a village segment must be connected to an open village (or placed so that it creates a new one).


<!--T:176-->
[[File:Amazonas Villages Example 1.png|frameless|none]]
[[File:Amazonas Villages Example 1.png|frameless|none]]
}}
}}
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<!--T:57-->
<!--T:57-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingMeeple|1=====|2=2. Placing a meeple on a village|
{{RulesPlacingMeeple|title=2. Placing a meeple on a village|rules=
3=Then, check if a meeple is already in the village. Here, there isn’t, so you can place one of your meeples in this village.
Then, check if a meeple is already in the village. Here, there isn’t, so you can place one of your meeples in this village.


<!--T:177-->
[[File:Amazonas Villages Example 2.png|frame|none|You place this tile and add one tile to the village. Since the village is unoccupied, you can place a meeple there.]]
[[File:Amazonas Villages Example 2.png|frame|none|You place this tile and add one tile to the village. Since the village is unoccupied, you can place a meeple there.]]
}}
}}
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<!--T:59-->
<!--T:59-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesScoring|1=====|2=3. Scoring a village|
{{RulesScoring|title=3. Scoring a village|rules=
3=Let’s continue our example and assume that a few turns have passed. You now draw this tile that you place to continue your village. Since the tile you’ve just placed completes a feature (here, the village), it must now be scored. A village is completed when it is surrounded by jungle and/or the Amazon River and there are no gaps inside it. Since your meeple is in the village, you also score points.  
Let’s continue our example and assume that a few turns have passed. You now draw this tile that you place to continue your village. Since the tile you’ve just placed completes a feature (here, the village), it must now be scored. A village is completed when it is surrounded by jungle and/or the Amazon River and there are no gaps inside it. Since your meeple is in the village, you also score points.  


<!--T:178-->
'''Each tile''' in a completed village is worth '''2 points'''. In addition, each '''Fruit icon''' is worth '''1 point'''. As usual, the meeple that was in the scored feature returns to your supply.
'''Each tile''' in a completed village is worth '''2 points'''. In addition, each '''Fruit icon''' is worth '''1 point'''. As usual, the meeple that was in the scored feature returns to your supply.


<!--T:179-->
[[File:Amazonas Villages Example 3.png|frame|none|You score 7 points for this village: 3 tiles (2 points each) and 1 Fruit icon.]]
[[File:Amazonas Villages Example 3.png|frame|none|You score 7 points for this village: 3 tiles (2 points each) and 1 Fruit icon.]]
}}
}}
</div>
</div>


=== The Baobab Tree === <!--T:65-->
=== The Camps === <!--T:180-->


<!--T:66-->
<!--T:181-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingTile|1=====|2=1. Placing a land tile|
{{RulesPlacingTile|title=1. Placing a tile|rules=
3=If you draw a tile with a baobab tree, you must place it such that it continues the existing landscape (including any savanna, animal trails, or bush).
Once again, you draw a tile to continue the landscape, making sure that the illustration fits.
 
<!--T:67-->
[[File:Amazonas_Rules_Baobab_Example_01.png|none|frame|'''Example:''' A baobab tree tile]]
}}
}}
</div>
</div>


<!--T:68-->
<!--T:182-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
{{RulesPlacingMeeple|title=2b. Placing a camp|rules=
3=You may '''lay''' a meeple onto a baobab tree you just placed. After laying a meeple on a tree, you draw '''two animal tiles''' from the supply and place them '''faceup''' in front of you.
Each player receives 2 camps at the beginning of the game. You may place a camp on a jungle segment of a tile you’ve just placed. As with meeples, there cannot be any other camps in that jungle. If there are multiple jungle segments, you must choose on which of them to place your camp. Jungles are separated from one another by tributaries, the Amazon River, and villages.
 
<!--T:69-->
[[File:Amazonas_Rules_Baobab_Example_02_v2.png|none|frame|'''Example:''' {{ColorRed|You}} lay your meeple onto the baobab tree you just placed and draw two animal tiles.]]
}}
</div>


<!--T:70-->
<!--T:183-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
'''Reminder''': you must choose between placing a meeple or a camp; you may not place both.
{{RulesScoring|1=====|2=3. Scoring a feature|
3=When '''all eight''' spaces around a baobab tree have tiles placed on them, return your meeple from that tree to your supply, then draw '''two additional animal tiles''' from the supply and place them '''faceup''' in front of you. You do not score any points from the baobab tree.


<!--T:71-->
<!--T:184-->
[[File:Amazonas_Rules_Baobab_Example_03_v2.png|none|frame|'''Example:''' All spaces around the baobab tree with {{ColorRed|your}} meeple are filled. {{ColorRed|You}} take back your meeple and receive two additional animal tiles.]]
Once placed, a camp stays on the board until the end of the game, it is only then that it will give you points. At the end of the game, each animal in your camp’s jungle will give you 1 point. Place your camps accordingly!


<!--T:139-->
<!--T:185-->
<div style="margin-bottom: 10px;">
[[File:Amazonas Camps Example.png|frame|none|{{ColorRed|You’ve}} just placed this tile. {{ColorRed|You}} may not place a camp on the lower jungle segment because it is connected to the jungle with the {{ColorBlue|blue}} camp. You may place on the top jungle segment, since that jungle is separated by the tributary and the village.]]
{{InterimRule|Since animal tokens for completing a baobab are received in the scoring phase, it is unclear at this moment if the player can use either of the two animal tokens in the same turn to boost the score of another, scoreable, feature, if it is completed by placing the tile. We recommend allowing immediate use. Alternatively, you can use an animal token received for placing a meeple on a baobab in a previous phase.}}
</div>
}}
}}
</div>
</div>


=== The Ranger === <!--T:72-->
<!--T:186-->
 
<!--T:73-->
During your turn, the rangers can be used in one of two ways:
 
 
<!--T:74-->
* '''Option A:''' The tile does not displace a ranger
 
<!--T:80-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingTile|1=====|2=1a. Placing a land tile|
{{RulesScoring|title=3. Scoring a camp|rules=
3=You place a land tile on a space without a ranger on it.
During the game, you do not score any points for camps. Camps are only scored at game end. At that point, you will score 1 point per animal depicted in a jungle with your camp.
[[File:Amazonas_Rules_Ranger_Example_01a.png|none|frame|'''Example:''' {{ColorRed|You}} place a tile and no ranger is displaced.]]
}}
}}
</div>
</div>


<!--T:81-->
=== Advancing the boat === <!--T:187-->
 
<!--T:188-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingMeeple|1=====|2=2a. No meeple placed|
{{RulesPlacingTile|title=1. Placing a tile|rules=
3='''Instead of placing a meeple''' during your turn, you may move one of the two rangers to an empty space next to one or more land tiles.
As always, when you place a tile, you must make sure that it fits the landscape.
[[File:Amazonas_Rules_Ranger_Example_02a.png|none|frame|'''Example:''' {{ColorRed|You}} can move a ranger as an alternative to placing a meeple.]]
}}
}}
</div>
</div>


<!--T:82-->
<!--T:189-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesScoring|1=====|2=3a. Score features|
{{RulesPlacingMeeple|title=2. Move your boat|rules=
3=Score all features completed by the tile you placed. You '''do not''' score points for moving the ranger.
During your turn, if you do not place a wooden piece (meeple or camp), you must advance your boat 1 space down the Amazon River, which is always good for you.
}}
</div>


<!--T:190-->
During your turn, if you add Boat icons to one of your meeples on a tributary (placed on a previous turn), add all of those moves together.


<!--T:79-->
<!--T:191-->
* '''Option B:''' The tile displaces a ranger
[[File:Amazonas Boat Advancing.png|frame|none|{{ColorRed|Your}} meeple is already on this tributary. You add this title, which connects {{ColorRed|your}} meeple to 2 Boat icons. This gives you 2 movements. Because you do not place a wooden piece, you get 1 more movement. Therefore, your boat will advance 3 spaces on the Amazon River.]]
 
<!--T:75-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingTile|1=====|2=1b. Placing a tile on a space with a ranger|
3=If you place a tile on an empty space occupied by a ranger, remove the ranger and place it in front of you.
[[File:Amazonas_Rules_Ranger_Example_01b.png|none|frame|'''Example:''' {{ColorRed|You}} place a tile in the space with a ranger. {{ColorRed|You}} place the ranger in front of you.]]
}}
}}
</div>
</div>


<!--T:76-->
=== The Amazon tiles === <!--T:192-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
We will now see the reasons why you would want to move your boat on the Amazon River:
{{RulesPlacingMeeple|1=====|2=2b. Placing a meeple|
3=You may place a meeple on the tile you placed, following the rules for placing meeples on animal trails and bush.
[[File:Amazonas_Rules_Ranger_Example_02b.png|none|frame|'''Example:''' {{ColorRed|You}} place the meeple on the tile.]]
}}
</div>


<!--T:77-->
<!--T:193-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesScoring|1=====|2=3b. Score features|
{{RulesPlacingTile|title=1. Placing an Amazon tile|rules=
3=Score all features completed by the tile you placed. You score '''3 points''' for displacing the ranger.  
Unlike regular Land tiles, when you draw an Amazon tile, you must use it to continue the Amazon River. When you place an Amazon tile, choose between its two possible orientations.


<!--T:149-->
<!--T:194-->
After scoring, place the ranger on an empty space adjacent to one or more tiles.
Whenever you draw a tile with a '''!''', you need to '''choose''' an Amazon double-tile. First place the '''!-tile''', immediately followed by an '''Amazon double-tile (those tiles must always be placed in this order)'''.


<!--T:78-->
<!--T:195-->
[[File:Amazonas_Rules_Ranger_Example_03b.png|none|frame|'''Example:''' {{ColorRed|You}} place the ranger in an empty space.]]
'''Note''': because double-tiles are twice as big as normal tiles, they also have 2 spaces for boats.
}}
</div>


<!--T:196-->
'''Note''': since there are 3 '''!'''-tiles and 4 Amazon double-tiles, there will always be 1 unused Amazon double-tile.


<!--T:83-->
<!--T:197-->
'''Note:''' You may only move '''one ranger''' per turn. If you displaced a ranger with your tile (1b), you may not move a
'''Reminder''': whenever you place an Amazon tile, you also expand the area in which Land tiles may be placed
ranger instead of placing a meeple (2a). The two rangers can '''never occupy the same space'''.


=== The Watering Holes === <!--T:84-->  
<!--T:198-->
 
[[File:Amazonas Amazon Tile Example 1.png|frame|none|You draw an Amazon tile with a “!.” You look through the Amazon double-tiles and choose one. You then place the !-tile, followed by the double-tile, orienting both in a way that seems favorable to you.]]
<!--T:85-->
}}
In addition to using animal tiles to improve your score for animal trails and bush, you can also use them to dig watering holes in the savanna.
 
<!--T:86-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingTile|1=====|2=1. Placing a land tile|
3=You draw a land tile and place it, continuing the landscape as normal.}}
</div>
</div>


<!--T:87-->
<!--T:87-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesPlacingMeeple|1=====|2=2. Dig or expand a watering hole|
{{RulesPlacingMeeple|title=2. Place a meeple or a camp, or move your boat|rules=
3='''Dig a watering hole'''
You may place a meeple or a camp on the banks of an Amazon tile. However, the Amazon River itself is reserved for boats and no meeples or camps may be placed on it.


<!--T:88-->
<!--T:199-->
'''Instead''' of placing a meeple on a tile, you may start digging a watering hole. To do so, place an animal tile from your supply onto an open corner of any tile ('''not necessarily the tile you just placed'''). A corner is open if it depicts only savanna (no bush). Then place a meeple on that animal tile and immediately score '''3 points'''.
If you place a '''!'''-tile and a double-tile, you may place a meeple or a camp '''only on the double-tile'''.


<!--T:90-->
<!--T:200-->
[[File:Amazonas_Rules_Watering_Hole_Example_02a.png|none|frame|'''Example:''' {{ColorRed|You}} place a land tile to extend {{ColorRed|your}} animal trail. Instead of placing a meeple on the tile, you start digging a watering hole. After placing the meeple on the animal tile, you score '''3 points'''.]]
As always, if you do not place a meeple or a camp, you must advance your boat 1 space on the Amazon River.


<!--T:91-->
<!--T:201-->
'''Expanding a watering hole'''
[[File:Amazonas Amazon Tile Example 2.png|frame|none|Later in the game, you add an Amazon tile. Since you choose not to place a wooden piece (meeple or camp), you must advance your boat 1 space on the Amazon River, putting you in first place.]]
}}
</div>


<!--T:92-->
<!--T:202-->
Instead of placing a meeple on the tile you just placed, you may expand a watering hole. Place an animal tile onto a land tile such that it continues to close the circle of the watering hole.
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesScoring|title=3. Scoring the Amazon|rules=
After placing any Amazon tile, an Amazon scoring occurs (instead of a regular scoring):


<!--T:134-->
<!--T:203-->
You must use an animal tile depicting a different animal than the animals already present at the watering hole. You '''do not''' place a meeple onto this animal tile.
Caimans and piranhas can be seen in the Amazon River. The owner of the boat furthest down the river (in first place) gets as many points as the sum of caimans and piranhas depicted on the just-placed Amazon tile.


<!--T:135-->
<!--T:204-->
Depending on whether you placed the second, third, or fourth (and last) animal tile on a watering hole, you score points as follows:
The owner of the second boat furthest down the river (in second place) gets as many points as the number of piranhas depicted on the just-placed Amazon tile.


<!--T:93-->
<!--T:205-->
* Second animal tile: 4 points
If there are several boats in first (or second) place, the tied players score all the points for their respective rank.
* Third animal tile: 5 points
* Fourth animal tile: 6 points


<!--T:150-->
<!--T:206-->
'''Note:''' You may not start digging a watering hole without placing a meeple on it.
'''Note 1''': where the boats are on the Amazon does not matter, only their rank.


<!--T:94-->
<!--T:207-->
[[File:Amazonas_Rules_Watering_Hole_Example_02b.png|none|frame|'''Example:''' {{ColorRed|You}} place a land tile and do not place a meeple. Instead, you expand your existing watering hole (with a zebra and a giraffe) with a different animal (monkey). Since it is the third tile of the watering hole, you score '''5 points'''.]]
'''Note 2''': the Amazon double-tiles have 2 spaces for boats, but count as one tile for the Amazon scoring (i.e., all caimans and piranhas on a double-tile are counted).


<!--T:97-->
<!--T:208-->
'''Exception:''' You may start digging a new watering hole diagonally across from an existing watering hole. Since the animal tiles do not touch yet, you place a meeple on this tile. Once the watering hole is complete, two meeples will occupy it. In this instance, it is possible for two of the same animal to occupy the watering hole.
'''IMPORTANT''': After an Amazon Scoring, all players that did not score any points advance their boat 1 space.


<!--T:151-->
<!--T:209-->
[[File:Amazonas_Rules_Watering_Hole_Example_02c.png|none|frame|'''Example:''' {{ColorRed|You}} place a land tile and start digging a new watering hole with a giraffe. Since your watering hole does not connect with the existing watering hole placed by {{ColorBlue|Blue}} across from you, you may also place a giraffe.]]
[[File:Amazonas Amazon Tile Example 3.png|frame|none|3 caimans and 1 piranha are depicted on the just-placed Amazon tile]]


<!--T:140-->
<!--T:210-->
<div style="margin-bottom: 10px;">
# Because {{ColorRed|you}} are in first place (first boat down the river), you score a total of '''4 points''' (3 caimans + 1 piranhas).
{{InterimRule|Although the animal tokens may, at some later point, be connected to form a single waterhole, this token begins a new watering hole, so the player receives '''3 points.'''}}
# {{ColorBlue|Blue}} and {{ColorGreen|Green}} are both in second place and they each score '''1 point''' for the piranha.
</div>
# Since {{ColorYellow|Yellow}} did not score any points, she advances her boat 1 space.
}}
}}
</div>
</div>


<!--T:98-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
{{RulesScoring|1=====|2=3. Scoring a watering hole|
3=When the fourth animal tile of a watering hole is placed, it is complete. The owner of the watering hole scores three points. If two meeples occupy the watering hole, both players score three points. If both meeples belong to the same player, that player still only scores '''3 points'''.
<!--T:101-->
[[File:Amazonas_Rules_Watering_Hole_Example_03.png|none|frame|'''Example:''' {{ColorRed|You}} place a tile and, instead of placing a meeple, complete a watering hole. {{ColorRed|You}} score 6 points, {{ColorBlue|Blue}} scores 3 points, and {{ColorBlue|Blue‘s}} meeple is returned.]]
<!--T:152-->
Return all meeples from the watering hole to their owners.
}}
</div>


=== Multiple meeples on the same feature === <!--T:115-->  
=== Multiple meeples on the same feature === <!--T:115-->  


<!--T:116-->
<!--T:116-->
Although you may not place a meeple on a feature (an animal trail or bush) that is already occupied by a meeple, it is possible that, by connecting separate features, multiple meeples will occupy the same feature. When a feature with multiple meeples on it is scored, only the player with the most meeples on that feature scores points. If there is a tie for the '''most''' meeples on a feature, all tied players score the full amount of points. If multiple players have meeples on the same feature, all scoring players may add a different animal to the feature before scoring. Animal tiles only add to the score of the player who placed them.
Through clever tile and meeple placement, multiple meeples can occupy the same tributary or village. When such a tributary or village is completed, only the player who has the '''most meeples in the scored feature''' gets the points. In case of a tie, all tied players score full points. '''The same rule applies to camps in the jungle.''' Here are two examples:


<!--T:117-->
<!--T:117-->
{{BeginBlockList|700px}}
{{BeginBlockList}}
{{Block|
{{Block|
[[File:Amazonas_Rules_Several_Meeples_Example_01.png|none|frame|'''Example:''' Before taking your turn, both {{ColorRed|you}} and {{ColorBlue|Blue}} had one meeple each on two separate animal trails. {{ColorRed|You}} place a tile and connect the trails. The trail is now completed. There are four different animals on the trail, and you add a fifth, different animal. {{ColorRed|You}} score '''15 points'''. {{ColorBlue|Blue}} does not add another animal and scores '''10 points'''.]]
[[File:Amazonas Shared Example 1.png|frame|none|Before your turn, both {{ColorBlue|Blue}} and {{ColorRed|you}} have a meeple on two separate tributaries. You place this tile, connecting '''both tributaries'''. First, Boat icons are applied: {{ColorRed|your meeple}} is now connected to 2 new Boat icons, you advance your boat 3 spaces (2 Boat icons and no placed piece). {{ColorBlue|Blue}} advances 1 step (only 1 new icon). The tributary is also completed. You both score '''5 points'''. (4 points for the 4-tile tributary and 1 point for the Fruit icon).]]
}}
}}
{{Block|[[File:Amazonas_Rules_Several_Meeples_Example_02.png|none|frame|'''Example:''' Before taking your turn, these three meeples were in separate bushes. {{ColorRed|You}} place a tile and connect them into one bush. This completes the bush, so it scores. {{ColorRed|You}} do not add another animal tile and score '''11 points''' (6 points for three different animals and 5 points for birds). Only {{ColorRed|you}} score points because you have the most meeples in the bush.]]
{{Block|
[[File:Amazonas Shared Example 2.png|frame|none|Before your turn, all 3 meeples are placed in unconnected villages. {{ColorRed|You}} place the tile that connects all three villages. This completes the larger village and causes a scoring: since you have the most meeples in the village, you alone score the points and {{ColorBlue|Blue}} scores nothing. {{ColorRed|You}} score '''13 points''' (10 points for 5 tiles and 3 points for 3 Fruit icons).]]
}}
}}
{{EndBlockList}}
{{EndBlockList}}


=== Game end and final scoring === <!--T:211-->
So here we are, at the end of this game of '''Carcassonne – AMAZONAS'''. It is now time to find out the winner! The game ends when all Land tiles have been placed. This is followed by a quick '''final scoring''', after which the player with the most points is declared the winner! At game end, you score points for the following: meeples still on the board, camps, and the Amazon River.


=== Summary === <!--T:102-->  
<!--T:212-->
* '''Tributaries'''
:Each unfinished '''tributary''' gives you '''1 point per tile''' and '''1 point per Fruit icon''' on their bank, just like during the game.


<!--T:103-->
<!--T:213-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
* '''Villages'''
{{RulesPlacingTile|1=====|2=1. Placing a Land tile|
:Each unfinished '''village''' gives you only '''1 point per tile''' and '''1 point per Fruit icon''' in it.
3=* You must place the tile you drew such that it continues the landscape and connects with existing features.
* If you are unable to place the tile you drew, return it to the box and draw a new one.
* If you place a tile in a space occupied by a ranger, you displace the '''ranger'''.}}
</div>


<!--T:105-->
<!--T:214-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
* '''Camps'''
{{RulesPlacingMeeple|1=====|2=2. Placing a meeple|
:For each of your '''camps''', count the number of animals in its jungle. You score '''1 point per animal'''.
3=* You may place a meeple only on a feature on the land tile '''you just placed'''. When doing so, you must ensure that another meeple is not already occupying the feature you are placing on.
* If you lay a meeple on a '''baobab''' tree, you draw two animal tiles.
* If you '''do not place a meeple''', you may instead dig a new watering hole, expand a watering hole, or move a ranger.
}}
</div>


<!--T:107-->
<!--T:215-->
<div class="wica-top-spacing wica-bottom-spacing wica-visible">
* '''The Amazon River'''
{{RulesScoring|1=====|2=3. Scoring a feature|
:There is also a final scoring for the Amazon River. Put the River mouth tile (matching the correct number of players) at the open end of the Amazon River. Then, take the boat(s) closest to the front of the river and place it(them) on the highest number, and so on until all numbers have been filled.
3=* Completed features are scored at the '''end of each turn'''. After scoring, players return their meeples from the scored features to their supply.
:With 4 and 5 players: 1st place – 7 points; 2nd place – 4 points; 3rd place: 1 point
* A completed '''animal trail''' scores points based on the '''number of different animals present'''.
:With 2 and 3 players: 1st place – 6 points; 2nd place – 3 points
* A completed '''bush''' scores points in the same way as a completed animal trail, plus '''1 point per bird'''.
* A completed '''baobab''' tree allows you to draw two additional animal tiles.
* A completed '''waterhole''' scores '''3 points'''. <ref name="addition-completeness">
{{IconBook}}
Although not included in the manual, included here for the sake of completeness.
</ref>
* Placing a '''ranger after being displaced''' by the tile just placed scores '''3 points'''. <ref name="addition-completeness" />
* If there are '''multiple meeples''' on a single scored feature, the player with the most meeples is the only one who scores. If multiple players are tied, the tied players all score full points.}}
</div>


=== Game end and final scoring === <!--T:108-->  
<!--T:216-->
[[File:Amazonas Final Scoring Example 1.png|none|frame|'''Example:''' Final scoring <br />
{{ColorBlue|Blue}} scores '''3 points''' for the '''camp''' (3 animals in the jungle). <br />
{{ColorRed|Red}} scores '''5 points''' for the '''camp''' (5 animals in the jungle). <br />
{{ColorBlue|Blue}} scores '''4 points''' for the '''village''' (2 tiles + 2 fruit icons). <br />
{{ColorRed|Red}} scores '''3 points''' for the '''tributary''' (2 tiles + 1 fruit icon).]]


<!--T:109-->
<!--T:217-->
The game ends after a player draws the last land tile. That player takes their turn, then final scoring is conducted as follows:
[[File:Amazonas Final Scoring Example 2.png|frame|none|Looking at their current position, the players move their boats to the River mouth tile as follows: {{ColorRed|Red}} scores '''7 points'''. {{ColorBlue|Blue}} and {{ColorGreen|Green}} both score '''4 points''', and {{ColorBlack|Black}} scores '''1 point'''. Alas, {{ColorYellow|Yellow}} does not score any points.]]


<!--T:153-->
=== Special rules for 2 and 3 players === <!--T:218-->  
* '''Animal trails and bush'''
:Each player with a meeple on the feature scores '''1 point''' for '''every animal and bird present'''. '''Different types of animals do not matter'''. All players with meeples on the feature score points, regardless of who has the most meeples. <ref>
{{IconArrow}}
This is a discrepancy with the [[Hans im Glück|'''HiG''']] rules, that stipulate that the feature owner is the one scoring (It there is a tie, it has to be considered as per the normal rules.) On the other hand, the [[Z-Man Games|'''ZMG''']] rules allow all players present in the feature to score.
</ref>


<!--T:154-->
<!--T:219-->
* '''Animal tiles'''
*'''2 and 3 players'''
:You score '''1 point''' for each '''animal tile''' in your supply.
: Use the side of the Start tile and the River mouth tile with the symbols for 2 and 3 players.
*'''2 players only'''
: The player in second place only scores the points for second place when their boat is on the '''space directly behind the first place'''. When their boat is further away, the second place player scores no points and '''advances their boat 1 space''' (as usual). This applies both in Amazon scorings during the game and for the final scoring of the Amazon River.


<!--T:155-->
<!--T:220-->
* '''Baobab trees and watering holes'''
[[File:Amazonas Special Rules Example.png|frame|none|{{ColorRed|Red}} scores '''3 points'''. {{ColorBlue|Blue}} scores nothing because he is not directly behind {{ColorRed|Red}}. Then, {{ColorBlue|Blue}} advances his boat 1 space.]]
:Meeples on baobab trees and watering holes do not score points.




<!--T:112-->
== Tile reference == <!--T:120-->
[[File:Amazonas_Rules_Final_Scoring_Example_01.png|none|frame|'''Example:''' Final scoring <br />
The Land tiles depict differing distributions of animals, and Boat and Fruit icons
'''A:''' {{ColorBlue|Blue}} does not score any points for the meeple on the baobab tree. <br />
'''B:''' {{ColorRed|You}} score '''2 points''' for the two animals on the trail. <br />
'''C:''' {{ColorRed|You}} and {{ColorBlue|Blue}} have meeples in the large bush. With four animals and six birds in the bush, {{ColorRed|you}} and {{ColorBlue|Blue}} both score '''10 points'''. <ref>
{{IconArrow}}
The translation of the same example in the [[Hans im Glück|'''HiG''']] reads as follows:<br />
:{{ColorRed|You}} and {{ColorBlue|Blue}} have meples in the large bush. Since {{ColorRed|you}} has more meeples than {{ColorBlue|Blue}} there, {{ColorRed|you}} get the points for the animals. With four animals and six birds in the bush, {{ColorRed|you}}  score '''10 points'''
</ref><br />
'''D:''' {{ColorBlue|Blue}} scores '''2 points''' for the one animal (ape) and one bird in the small bush.<br />
'''E:''' {{ColorRed|You}} score '''3 points''' for animal tiles in {{ColorRed|your}} supply.]]
 
<!--T:113-->
After final scoring is complete, the player with the most points wins. If multiple players are tied, they share the victory. <ref>
{{IconWorld}}
Once the final score is known, '''the winner is the player with the most points.''' The rules do not include tiebreakers. That is, rules explaining the situation when two or more players share the same score at the end of the game.
</ref>
 
=== Use of a Table === <!--T:118-->
 
<!--T:119-->
A number of questions have been asked about rules related to the play area itself <ref>
{{IconWorld}}
These clarifications where provided for the Carcassonne game and can also be applied to any spin-offs, including '''Amazonas'''.
</ref>, including what happens when the edge of the area is reached, or if a table has to be used for play. The following clarifications are from Georg Wild from  [[Hans im Glück|'''HiG''']] (5/2013):
* The edge of the table is the limit for the game if, as stated in the rules, a table is used.
* The rules state that the starting tile is placed in the middle of the table. If all of the tiles are shifted to allow more room, the starting tile would no longer be in the middle. So in principle, total shifting of the tiles is not allowed. Additionally, with a manual shift of all of the tiles, the tiles and figures on the play area can slip, which could lead to incorrect positioning of tiles or figures.
* Addition of a second table is possible if one of an appropriate height is added to the first table. If a table is extended (as with an additional panel), make sure that the tiles and figures on the play area do not slip.
* Playing on the floor: The rules technically do not allow this, because the rules state that the first tile is placed in the middle of the table. Playing on the floor is not forbidden, however, if use of a table is not feasible. If the floor is used, tiles must be placed so all tiles are visible to all players. Tiles cannot be placed under the sofa, cabinet/shelf, etc.
* It is important generally, that all the players in the round agree how to play:
** Table - standard
** Table - with "total shifting" of tiles
** Table - with extension
** Floor
* Continue to play fairly and not intentionally unfair to other players.
 
== Tile reference == <!--T:120-->


<!--T:121-->
<!--T:121-->
'''Total Land Tiles: 72 Tiles + 1 Start Tile'''
{{BeginTileList|tiles=65 standard, 15 Amazon, 4 Amazon-double-tiles, 1 Start tile}}
{{Tile|image=amazonas-tile1.png|count=10}}
{{Tile|image=amazonas-tile2.png|count=2}}
{{Tile|image=amazonas-tile3.png|count=8}}
{{Tile|image=amazonas-tile4.png|count=3}}
{{Tile|image=amazonas-tile5.png|count=5}}
{{Tile|image=amazonas-tile6.png|count=2}}
{{Tile|image=amazonas-tile7.png|count=5}}
{{Tile|image=amazonas-tile8.png|count=1}}
{{Tile|image=amazonas-tile9.png|count=1}}
{{Tile|image=amazonas-tile10.png|count=3}}
{{Tile|image=amazonas-tile11.png|count=2}}
{{Tile|image=amazonas-tile12.png|count=2}}
{{Tile|image=amazonas-tile13.png|count=5}}
{{Tile|image=amazonas-tile14.png|count=5}}
{{Tile|image=amazonas-tile15.png|count=1}}
{{Tile|image=amazonas-tile16.png|count=1}}
{{Tile|image=amazonas-tile17.png|count=2}}
{{Tile|image=amazonas-tile18.png|count=3}}
{{Tile|image=amazonas-tile19.png|count=3}}
{{Tile|image=amazonas-tile20.png|count=1}}
{{Tile|image=amazonas-tile21.png|count=7}}
{{Tile|image=amazonas-tile22.png|count=2}}
{{Tile|image=amazonas-tile23.png|count=3}}
{{Tile|image=amazonas-tile24.png|count=3}}
{{EndTileList}}
{{BeginTileList}}
{{BeginTileList}}
{{Tile|Amazonas_Tile_01.jpg|&nbsp;x2<br />- &#124; -}}
{{Tile|image=amazonas-tile25.png|count=1}}
{{Tile|Amazonas_Tile_02.jpg|&nbsp;x1<br />E}}
{{Tile|image=amazonas-tile26.png|count=1}}
{{Tile|Amazonas_Tile_03.jpg|&nbsp;x4<br />E &#124; G &#124; G &#124; Z}}
{{Tile|image=amazonas-tile27.png|count=1}}
{{Tile|Amazonas_Tile_04.jpg|&nbsp;x3<br />A &#124; E &#124; L}}
{{Tile|image=amazonas-tile28.png|count=1}}
{{Tile|Amazonas_Tile_05.jpg|&nbsp;x1<br />L}}
{{Tile|Amazonas_Tile_06.jpg|&nbsp;x4<br />A &#124; A &#124; E &#124; L}}
{{Tile|Amazonas_Tile_07.jpg|&nbsp;x5<br />E &#124; G &#124; G &#124; L &#124; Z}}
{{Tile|Amazonas_Tile_08.jpg|&nbsp;x1<br />AA}}
{{Tile|Amazonas_Tile_09.jpg|&nbsp;x1<br />AA}}
{{Tile|Amazonas_Tile_10.jpg|&nbsp;x2<br />LL &#124; ZZ}}
{{Tile|Amazonas_Tile_11.jpg|&nbsp;x3<br />GG &#124; ZZ &#124; ZZ}}
{{Tile|Amazonas_Tile_12.jpg|&nbsp;x1<br />Z}}
{{Tile|Amazonas_Tile_13.jpg|&nbsp;x2<br />G &#124; Z}}
{{Tile|Amazonas_Tile_14.jpg|&nbsp;x3<br />A &#124; AE &#124; ZZ}}
{{Tile|Amazonas_Tile_15.jpg|&nbsp;x1<br />AE}}
{{Tile|Amazonas_Tile_16.jpg|&nbsp;x1<br />Z}}
{{Tile|Amazonas_Tile_17.jpg|&nbsp;x1<br />G}}
{{Tile|Amazonas_Tile_18.jpg|&nbsp;x1<br />EL}}
{{Tile|Amazonas_Tile_19.jpg|&nbsp;x1<br />EGG}}
{{Tile|Amazonas_Tile_20.jpg|&nbsp;x5<br />A &#124; A &#124; G &#124; L &#124; Z}}
{{Tile|Amazonas_Tile_21.jpg|&nbsp;x4<br />E &#124; L &#124; Z &#124; -}}
{{Tile|Amazonas_Tile_22.jpg|&nbsp;x1<br />L}}
{{Tile|Amazonas_Tile_23.jpg|&nbsp;x1<br />AEE}}
{{Tile|Amazonas_Tile_24.jpg|&nbsp;x1<br />EEL}}
{{Tile|Amazonas_Tile_25.jpg|&nbsp;x3<br />AL &#124; AL &#124; L}}
{{Tile|Amazonas_Tile_26.jpg|&nbsp;x5<br />EE &#124; EG &#124; EZ &#124; LL &#124; LZ|10px}}
{{Tile|Amazonas_Tile_27.jpg|&nbsp;x2<br />AG &#124; AL}}
{{Tile|Amazonas_Tile_28.jpg|&nbsp;x2<br />G &#124; Z}}
{{Tile|Amazonas_Tile_29.jpg|&nbsp;x1<br />E}}
{{Tile|Amazonas_Tile_30.jpg|&nbsp;x4<br />G &#124; G &#124; L &#124; Z}}
{{Tile|Amazonas_Tile_31.jpg|&nbsp;x1<br />LZ}}
{{Tile|Amazonas_Tile_32.jpg|&nbsp;x1<br />GG}}
{{Tile|Amazonas_Tile_33.jpg|&nbsp;x3<br />A &#124; A &#124; G}}
{{Tile|Amazonas_Start_Tile.jpg|&nbsp;x1<br />AEG (Start Tile)}}
{{EndTileList}}
{{EndTileList}}
<!--T:125-->
If several tiles of one type are present, it is listed which and how many animals are on each one.
<!--T:126-->
The individual tiles are separated by a pipe symbol. Birds are not listed.
<!--T:127-->
A&nbsp;=&nbsp;ape&nbsp;| E&nbsp;=&nbsp;elephant&nbsp;| G&nbsp;=&nbsp;giraffe&nbsp;| L&nbsp;=&nbsp;lion&nbsp;| Z&nbsp;=&nbsp;zebra&nbsp;| "-"&nbsp;=&nbsp;no&nbsp;animal
<!--T:128-->
'''Total animal / watering hole tiles: 50'''
{{BeginTileList}}
{{BeginTileList}}
{{Tile|Amazonas_Animal_A.jpg|&nbsp;x10&nbsp;A}}
{{Tile|image=amazonas-tile-start.png|count=1|config=Start Tile}}
{{Tile|Amazonas_Animal_E.jpg|&nbsp;x10&nbsp;E}}
{{Tile|Amazonas_Animal_G.jpg|&nbsp;x10&nbsp;G}}
{{Tile|Amazonas_Animal_L.jpg|&nbsp;x10&nbsp;L}}
{{Tile|Amazonas_Animal_Z.jpg|&nbsp;x10&nbsp;Z}}
{{EndTileList}}
{{EndTileList}}


<!--T:129-->
<!--T:221-->
Letters indicate the animal included on each land tile:
'''Note''': the Amazon River covers thousands of kilometers with many bends and turns. In '''Carcassonne - AMAZONAS''' we chose to let the Amazon River flow in a straight course. A more sinuous river would have created some issues with the gameplay (including tile placement). We hope you will understand our design decision. Have fun exploring!
 
<!--T:130-->
A&nbsp;=&nbsp;ape&nbsp;| E&nbsp;=&nbsp;elephant&nbsp;| G&nbsp;=&nbsp;giraffe&nbsp;| L&nbsp;=&nbsp;lion&nbsp;| Z&nbsp;=&nbsp;zebra
 
 
<!--T:131-->
'''Total 50/100 scoring markers: 5'''
{{BeginTileList}}
{{Tile|Amazonas_Tile_50_Points.jpg|&nbsp;x5}}
{{EndTileList}}


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[[Category:Under Construction]]
{{Category|Completed}}
[[Category:Amazonas]]
{{Category|Amazonas|#}}
[[Category:Spinoff]]
{{Category|Spinoff}}
[[Category:Around The World]]
{{Category|Around The World}}
 
</translate>

Revision as of 10:44, 18 February 2024

Other languages:
Amazonas-tile22.png You are reading the rules for this tile design. Amazonas-tile14.png
If your tiles look like this, you have regular Carcassonne tiles.Base Game C3 Tile M.png
If your tiles have a different design, then choose a game from Spin-offs.Rule selection by design Spin-offs.png


Under the tropical heat of the jungle, you head into the South American rainforest. The river and jungle both abound with colorful wildlife that creates a most beautiful panorama. But you have little time to appreciate the serenity of the moment, as you notice other explorers heading into the jungle to build camps and go down the river. The race to the mouth of the Amazon River is on!

General info and comments

Amazonas was originally released by Hans im Glück in 2016.

Components and setup

Welcome to Carcassonne – AMAZONAS. We will guide you through the rules of this latest iteration of the classic Carcassonne. After reading these rules, you will be able to explain the game to your fellow players and jump straight into the fun of playing Carcassonne. Let’s start by setting up the game and presenting the components.

Components

  • 65 standard tiles depicting tributaries and villages surrounded by a dense jungle where many animals roam.
Tile with village and jungle with animal
Tile with tributary and Boat icon
Tile with bush tributary and Fruit icon
All Land tiles (standard and Amazon) share the same back - Back of all Land tiles
  • 15 Amazon tiles and 4 Amazon double-tiles. They are also Land tiles, but have a special function during the game.
Amazon tile with caimans and piranhas
  • 1 start tile (the board) with the size of 2 x 4 Land tiles
Start tile
  • 1 River mouth tile
River mouth tile
  • Scoreboard
Scoreboard
  • 25 meeples, five in each of the following colors: yellow, red, green, blue and black
Figure Meeples Amazonas.png
  • 10 camps, two in each player's color
Figure Camp.png
  • 5 boats, one in each player's color
Figure Boats.png

Preparation

Shuffle all 80 Land tiles together (making sure the Amazon tiles are evenly distributed) and place them face down in multiple stacks.

Land tile stacks

Set aside the 4 Amazon double-tiles; they will come into play later. The River mouth tile is also set aside for now and will be used at the end of the game.

The board (the size of 2 x 4 Land tiles) is the start tile. Place it on the side that matches the number of players: with 2 or 3 players, there are 16 spaces; with 4 and 5 players, 8 spaces. Place the source of the Amazon River near the edge of the table. Leave enough room between the Start tile and the edge of the table for a minimum of 2 rows of tiles. By the end of the game, the river will have a length of a little over 1 meter (close to 4 feet).

Each player chooses a color and takes the boat in their colour. The last player to have gone on a boat ride is the first player (or, alternately, the youngest). Each player puts their boat on the first space of the Amazon River (the source).

Upper right corner: Source of the Amazon River. Upper part: Leave enough room here for at least 2 rows. Yellow, Green, Red, and Blue are playing. Their boats are all placed on the source of the Amazon River.

Each player takes 4 meeples and the 2 camps in their color to form their personal supply

Then, each player puts their 5th meeple on space 0 of the scoreboard. Any remaining pieces are returned to the box

Meeples on the scoreboard


Overview and object of the game

Before diving into the rules per say, you should know what the goal is in Carcassonne – Amazonas. One after the other, players will place tiles. This is how, one tile at a time, you will discover features (villages and tributaries), the Amazonian jungle, and the Amazon River itself. You will place meeples in villages and tributaries, and your camps in the jungle. At the same time, you will want to move your boat down the Amazon River to get ahead of the other players. You will score points during and at the end of the game. After the final scoring, the player with the most points is declared the winner. Let’s get started!

Gameplay

A game of Carcassonne – Amazonas is played in clockwise order. Starting with the first player, the active player does the following actions in the order listed below, followed by the next player, and so on and so forth. We’ll first give you a brief description of the actions you must do during one of your turns. These actions will be detailed as we present the many aspects of the tiles.

1. Placing a tile:

You must draw exactly 1 Land tile from a stack and place it face up to continue the landscape.
Amazonas Rules Gameplay Place Land Tile.png

2. Perform action

On this tile you may place…
2a) …a meeple Figure Meeple red.png
OR
2b) …a camp. Figure Camp Red.png
If you do not place a piece, you must advance your boat 1 space on the Amazon River. Figure Boat Red.png

3. Scoring a feature:

You must score any and all features completed by your tile placement Amazonas Rules Gameplay Score Points.png
The Amazon River and Land Tile placement restrictions

The most important tile placement rules are:

  1. the tile you place must continue the landscape (illustration), and
  2. you may never place Land tiles ahead of the Amazon River mouth.

Initially, there are 10 possible Land tile placements. Once a tile has been placed, you can place other tiles next to it.

The Amazon River also plays an important role in tile placement. At first, the river is only on the Start tile, but you will soon extend it with Amazon tiles, extending at the same time where Land tiles may be placed.

You may place tiles in any of the ten numbered spaces. You may not place tiles in the spaces with the red X's.
Now that the Amazon River has been extended, it is possible to place tiles in this row.


The tributaries

1. Placing a tile

You draw the depicted tile with three tributaries starting from a rock. You must place it in such a way that it continues the existing landscape (the tiles already in play).

You’ve just placed the red-bordered tile. The tributary and jungle fit. Good job!
2a. Placing a meeple on a tributary

After placing the tile, you may place a meeple on one of that tile’s tributaries, but only if the tributary is unoccupied by another meeple.

You place a meeple on the tile you’ve just placed. This is possible since there are no other meeples on this tributary.

The Boat Icon

Since you now have a meeple on a tributary with a Boat icon, you must advance your boat on the Amazon River 1 space per Boat icon.

Because a Boat icon is present, you advance your boat 1 space.
Additional rules for boat movement on the Amazon River
  1. Boat icons are found only on tributaries. Each Boat icon lets you advance your boat 1 space on the Amazon River. You apply the effect of these icons immediately after placing a meeple on a tributary with one or more Boat icons, or a tile with a Boat icon is connected (by you or another player) to a tributary where your meeple is present. The number of meeples you or other players have on the tributary has no impact on this movement.
  2. Your boat can only advance on the Amazon River (i.e., it may not move back).
  3. If you would need to advance beyond the last space on the Amazon River, simply stop on the last space.
  4. The Amazon River spaces on the Start tile are already connected; each Amazon tile adds 1 space, and each Amazon double-tile adds 2 spaces.
  5. Your boat must also advance 1 space whenever you do not place a wooden piece on your turn (see “Moving the boat” on page 5).
  6. There can be any number of boats on a single Amazon space.
By adding this tile to your tributary, you connect your meeple to 3 Boat icons. You advance your boat 3 spaces.
3. Scoring a tributary

When both ends of a tributary are closed, that tributary is completed and scored. The end of a tributary is closed when it meets an intersection, a rock, the Amazon River, or if it loops onto itself by meeting the other end. In our example to the right, even if your opponent placed the tile, this still completes your tributary. When scoring a tributary, each tile in that tributary gives you 1 point. In addition, you score 1 point for each Fruit icon depicted along that tributary.

Your tributary counts 3 tiles and 1 Fruit icon. You score a total of 4 points.

It is now time to note your score. You keep track of your score with the meeple you placed on the scoreboard before starting the game. Continuing our example, you move it forward 4 spaces to show that you’ve scored 4 points.

Amazonas Tributaries Example 6.png

After each scoring, return to your supply the meeple in the feature that was just scored.

Should your score exceed 50 points (and, as a result, space 0 of the scoreboard), lay down your scoring meeple to show you have 50+ points. If you pass space 0 again, stand your scoring meeple once more to show you have 100+ points.

Amazonas Tributaries Example 7.png


The Villages

1. Placing a tile

As usual, you draw a tile and use it to continue the landscape. As always, the illustration must be continued, so a village segment must be connected to an open village (or placed so that it creates a new one).

Amazonas Villages Example 1.png
2. Placing a meeple on a village

Then, check if a meeple is already in the village. Here, there isn’t, so you can place one of your meeples in this village.

You place this tile and add one tile to the village. Since the village is unoccupied, you can place a meeple there.
3. Scoring a village

Let’s continue our example and assume that a few turns have passed. You now draw this tile that you place to continue your village. Since the tile you’ve just placed completes a feature (here, the village), it must now be scored. A village is completed when it is surrounded by jungle and/or the Amazon River and there are no gaps inside it. Since your meeple is in the village, you also score points.

Each tile in a completed village is worth 2 points. In addition, each Fruit icon is worth 1 point. As usual, the meeple that was in the scored feature returns to your supply.

You score 7 points for this village: 3 tiles (2 points each) and 1 Fruit icon.

The Camps

1. Placing a tile

Once again, you draw a tile to continue the landscape, making sure that the illustration fits.

2b. Placing a camp

Each player receives 2 camps at the beginning of the game. You may place a camp on a jungle segment of a tile you’ve just placed. As with meeples, there cannot be any other camps in that jungle. If there are multiple jungle segments, you must choose on which of them to place your camp. Jungles are separated from one another by tributaries, the Amazon River, and villages.

Reminder: you must choose between placing a meeple or a camp; you may not place both.

Once placed, a camp stays on the board until the end of the game, it is only then that it will give you points. At the end of the game, each animal in your camp’s jungle will give you 1 point. Place your camps accordingly!

You’ve just placed this tile. You may not place a camp on the lower jungle segment because it is connected to the jungle with the blue camp. You may place on the top jungle segment, since that jungle is separated by the tributary and the village.
3. Scoring a camp

During the game, you do not score any points for camps. Camps are only scored at game end. At that point, you will score 1 point per animal depicted in a jungle with your camp.

Advancing the boat

1. Placing a tile

As always, when you place a tile, you must make sure that it fits the landscape.

2. Move your boat

During your turn, if you do not place a wooden piece (meeple or camp), you must advance your boat 1 space down the Amazon River, which is always good for you.

During your turn, if you add Boat icons to one of your meeples on a tributary (placed on a previous turn), add all of those moves together.

Your meeple is already on this tributary. You add this title, which connects your meeple to 2 Boat icons. This gives you 2 movements. Because you do not place a wooden piece, you get 1 more movement. Therefore, your boat will advance 3 spaces on the Amazon River.

The Amazon tiles

We will now see the reasons why you would want to move your boat on the Amazon River:

1. Placing an Amazon tile

Unlike regular Land tiles, when you draw an Amazon tile, you must use it to continue the Amazon River. When you place an Amazon tile, choose between its two possible orientations.

Whenever you draw a tile with a !, you need to choose an Amazon double-tile. First place the !-tile, immediately followed by an Amazon double-tile (those tiles must always be placed in this order).

Note: because double-tiles are twice as big as normal tiles, they also have 2 spaces for boats.

Note: since there are 3 !-tiles and 4 Amazon double-tiles, there will always be 1 unused Amazon double-tile.

Reminder: whenever you place an Amazon tile, you also expand the area in which Land tiles may be placed

You draw an Amazon tile with a “!.” You look through the Amazon double-tiles and choose one. You then place the !-tile, followed by the double-tile, orienting both in a way that seems favorable to you.
2. Place a meeple or a camp, or move your boat

You may place a meeple or a camp on the banks of an Amazon tile. However, the Amazon River itself is reserved for boats and no meeples or camps may be placed on it.

If you place a !-tile and a double-tile, you may place a meeple or a camp only on the double-tile.

As always, if you do not place a meeple or a camp, you must advance your boat 1 space on the Amazon River.

Later in the game, you add an Amazon tile. Since you choose not to place a wooden piece (meeple or camp), you must advance your boat 1 space on the Amazon River, putting you in first place.
3. Scoring the Amazon

After placing any Amazon tile, an Amazon scoring occurs (instead of a regular scoring):

Caimans and piranhas can be seen in the Amazon River. The owner of the boat furthest down the river (in first place) gets as many points as the sum of caimans and piranhas depicted on the just-placed Amazon tile.

The owner of the second boat furthest down the river (in second place) gets as many points as the number of piranhas depicted on the just-placed Amazon tile.

If there are several boats in first (or second) place, the tied players score all the points for their respective rank.

Note 1: where the boats are on the Amazon does not matter, only their rank.

Note 2: the Amazon double-tiles have 2 spaces for boats, but count as one tile for the Amazon scoring (i.e., all caimans and piranhas on a double-tile are counted).

IMPORTANT: After an Amazon Scoring, all players that did not score any points advance their boat 1 space.

3 caimans and 1 piranha are depicted on the just-placed Amazon tile
  1. Because you are in first place (first boat down the river), you score a total of 4 points (3 caimans + 1 piranhas).
  2. Blue and Green are both in second place and they each score 1 point for the piranha.
  3. Since Yellow did not score any points, she advances her boat 1 space.


Multiple meeples on the same feature

Through clever tile and meeple placement, multiple meeples can occupy the same tributary or village. When such a tributary or village is completed, only the player who has the most meeples in the scored feature gets the points. In case of a tie, all tied players score full points. The same rule applies to camps in the jungle. Here are two examples:


Before your turn, both Blue and you have a meeple on two separate tributaries. You place this tile, connecting both tributaries. First, Boat icons are applied: your meeple is now connected to 2 new Boat icons, you advance your boat 3 spaces (2 Boat icons and no placed piece). Blue advances 1 step (only 1 new icon). The tributary is also completed. You both score 5 points. (4 points for the 4-tile tributary and 1 point for the Fruit icon).
Before your turn, all 3 meeples are placed in unconnected villages. You place the tile that connects all three villages. This completes the larger village and causes a scoring: since you have the most meeples in the village, you alone score the points and Blue scores nothing. You score 13 points (10 points for 5 tiles and 3 points for 3 Fruit icons).

Game end and final scoring

So here we are, at the end of this game of Carcassonne – AMAZONAS. It is now time to find out the winner! The game ends when all Land tiles have been placed. This is followed by a quick final scoring, after which the player with the most points is declared the winner! At game end, you score points for the following: meeples still on the board, camps, and the Amazon River.

  • Tributaries
Each unfinished tributary gives you 1 point per tile and 1 point per Fruit icon on their bank, just like during the game.
  • Villages
Each unfinished village gives you only 1 point per tile and 1 point per Fruit icon in it.
  • Camps
For each of your camps, count the number of animals in its jungle. You score 1 point per animal.
  • The Amazon River
There is also a final scoring for the Amazon River. Put the River mouth tile (matching the correct number of players) at the open end of the Amazon River. Then, take the boat(s) closest to the front of the river and place it(them) on the highest number, and so on until all numbers have been filled.
With 4 and 5 players: 1st place – 7 points; 2nd place – 4 points; 3rd place: 1 point
With 2 and 3 players: 1st place – 6 points; 2nd place – 3 points
Example: Final scoring
Blue scores 3 points for the camp (3 animals in the jungle).
Red scores 5 points for the camp (5 animals in the jungle).
Blue scores 4 points for the village (2 tiles + 2 fruit icons).
Red scores 3 points for the tributary (2 tiles + 1 fruit icon).
Looking at their current position, the players move their boats to the River mouth tile as follows: Red scores 7 points. Blue and Green both score 4 points, and Black scores 1 point. Alas, Yellow does not score any points.

Special rules for 2 and 3 players

  • 2 and 3 players
Use the side of the Start tile and the River mouth tile with the symbols for 2 and 3 players.
  • 2 players only
The player in second place only scores the points for second place when their boat is on the space directly behind the first place. When their boat is further away, the second place player scores no points and advances their boat 1 space (as usual). This applies both in Amazon scorings during the game and for the final scoring of the Amazon River.
Red scores 3 points. Blue scores nothing because he is not directly behind Red. Then, Blue advances his boat 1 space.


Tile reference

The Land tiles depict differing distributions of animals, and Boat and Fruit icons

Total tiles: 65 standard, 15 Amazon, 4 Amazon-double-tiles, 1 Start tile
Amazonas-tile1.png ×10
Amazonas-tile2.png ×2
Amazonas-tile3.png ×8
Amazonas-tile4.png ×3
Amazonas-tile5.png ×5
Amazonas-tile6.png ×2
Amazonas-tile7.png ×5
Amazonas-tile8.png ×1
Amazonas-tile9.png ×1
Amazonas-tile10.png ×3
Amazonas-tile11.png ×2
Amazonas-tile12.png ×2
Amazonas-tile13.png ×5
Amazonas-tile14.png ×5
Amazonas-tile15.png ×1
Amazonas-tile16.png ×1
Amazonas-tile17.png ×2
Amazonas-tile18.png ×3
Amazonas-tile19.png ×3
Amazonas-tile20.png ×1
Amazonas-tile21.png ×7
Amazonas-tile22.png ×2
Amazonas-tile23.png ×3
Amazonas-tile24.png ×3
Amazonas-tile25.png ×1
Amazonas-tile26.png ×1
Amazonas-tile27.png ×1
Amazonas-tile28.png ×1
Amazonas-tile-start.png ×1
Start Tile

Note: the Amazon River covers thousands of kilometers with many bends and turns. In Carcassonne - AMAZONAS we chose to let the Amazon River flow in a straight course. A more sinuous river would have created some issues with the gameplay (including tile placement). We hope you will understand our design decision. Have fun exploring!

Footnotes

For Icons explanation and licensing please visit Icons page.