Difference between revisions of "Carcassonne Game Reference/ru"
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< | <div class="mw-translate-fuzzy"> | ||
== Селектор дополнений == | == Селектор дополнений == | ||
</div> | |||
<div class="showAll" id="_Expansion_Selector_"></div> | <div class="showAll" id="_Expansion_Selector_"></div> | ||
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|} | |} | ||
|- class=" | |- class="showAbbeyAndC1" | ||
| | | | ||
{| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | {| cellpadding="5" cellspacing="10" style="border-collapse: initial;" | ||
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<ul> | <ul> | ||
<li class="showRiverII markWE">Separate the fork tile </li> | <li class="showRiverII markWE">Separate the fork tile </li> | ||
<li class="showAll">Separate the lake tile <span class=" | <li class="showAll">Separate the lake <span class="showClassicRiver">tile</span><span class="show20thAnniversaryRiver">tiles</span> </li> | ||
<li class="showAll">Shuffle all the other river tiles and place them in a stack facedown with<span class="showRiverII markWE"> the fork tile on top and</span> the lake tile at the bottom</li> | <li class="showAll">Shuffle all the other river tiles and place them in a stack facedown with<span class="showRiverII markWE"> the fork tile on top and</span> the lake <span class="showClassicRiver">tile</span><span class="show20thAnniversaryRiver">tiles</span> at the bottom</li> | ||
</ul> | </ul> | ||
</li> | </li> | ||
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'''<span class="wica-counter-show"></span>. Отложите элементы, необходимые во время игры''' | '''<span class="wica-counter-show"></span>. Отложите элементы, необходимые во время игры''' | ||
<div class="mw-translate-fuzzy"> | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showTilesAndTokens markWE">Tiles and tokens: | <li class="showTilesAndTokens markWE">Tiles and tokens: | ||
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</li> | </li> | ||
</ol> | </ol> | ||
</div> | |||
'''<span class="wica-counter-show"></span>. Раздайте игрокам фишки и другие элементы''' | '''<span class="wica-counter-show"></span>. Раздайте игрокам фишки и другие элементы''' | ||
<div class="mw-translate-fuzzy"> | |||
<ol class="wica-list"> | <ol class="wica-list"> | ||
<li class="showAll">Раздайте каждому игроку фишки одного из цветов | <li class="showAll">Раздайте каждому игроку фишки одного из цветов | ||
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</li> | </li> | ||
</ol> | </ol> | ||
</div> | |||
'''<span class="wica-counter-show"></span>. Поставьте счётные фишки на дорожку подсчёта очков и приготовьтесь начать''' | '''<span class="wica-counter-show"></span>. Поставьте счётные фишки на дорожку подсчёта очков и приготовьтесь начать''' | ||
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<li class="showRobbers markWE">Each player with their '''robber''' on the scoreboard scores 3 points and returns it to their supply</li> | <li class="showRobbers markWE">Each player with their '''robber''' on the scoreboard scores 3 points and returns it to their supply</li> | ||
<li class="showGifts markC1 markWE">Each player scores 2 points per unopened '''gift''' card in their supply and removes them</li> | |||
<li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li> | <li class="showCircus markC1 markWE">Score the '''circus''' and remove the big top</li> | ||
<li class="showCastles markWE">Remove '''castle lords''' still on the game board</li> | <li class="showBets markC1 markWE">Settle the '''bets''' on the board separately. Each bet's owner decides its associated feature, if several options are available</li> | ||
<li class="showCastles markWE">Remove '''castle lords''' still in normal castles on the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | |||
<li class="showCemeteries markWE">Remove '''cemetery keepers''' from the game board<span class="showGhosts markC1"> and any ghosts added to them</span></li> | |||
<li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li> | <li class="showGoldmines markWE">Remove '''gold pieces''' still on the game board</li> | ||
<li class="showEasterInCarcassonne markC2 markWE">Remove the '''Easter bunny'''</li> | |||
<li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span> | <li class="showCountOfCarcassonne markWE">'''Redeploy <span class="showC1">followers</span><span class="showC2">meeples</span> from the market <span class="showC1">quarter</span><span class="showC2">district</span> of the City of Carcassonne''' to <span class="showC1">farms</span><span class="showC2">fields</span>, if the '''Count''' figure is not placed on that district. Players starting from the left of the active player redeploy one <span class="showC1">follower</span><span class="showC2">meeple</span> at a time until no <span class="showC1">followers</span><span class="showC2">meeples</span> are left. <span class="showC1"><span class="showC1">Followers</span><span class="showC2">Meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can also be redeployed at this time.</span><span class="showC2">No <span class="showC1">followers</span><span class="showC2">meeples</span> from other <span class="showC1">quarters</span><span class="showC2">districts</span> can be redeployed at this time.</span> | ||
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</ul> | </ul> | ||
</li> | </li> | ||
<li class="showWondersOfHumanity markC1 markWE">Score the '''wonders''' that score at the end of the game, if any was selected and placed during the game.</li> | |||
</ol> | </ol> | ||
</div> | </div> | ||
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</div> | </div> | ||
<div class="mw-translate-fuzzy"> | |||
</div> | </div> | ||
</onlyinclude> | </onlyinclude> | ||
</div> | |||
{{ | {{FootnoteIconPara}} | ||
[[Category:Completed]] | [[Category:Completed]] |
Latest revision as of 18:45, 26 November 2023
Селектор дополнений
Трансмогрификация...
Игровой справочник
от Meepledrone
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Подготовка
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Финальный подсчёт очков
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Примечания
Для лицензирования иконок и объяснения, пожалуйста, посетите страницу иконок.
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During a river round, the scoring is limited to a few cases:
- Fairy points
- Flock action points
- Abbot points