Castle Lords (Fan Expansion)

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Main Page > Fan Expansions with Complete Rules > Castle Lords (Fan Expansion)

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General info and comments

Expansion symbol

The Castle Lords fan-expansion was released by Carcassonne Central member Trebuchet. Rules revisited by members of Carcassonne Central.

The Lords of Carcassonne reside at their Castles for as long as can be remembered. Their status does not only become apparent by the scale of their houses, but also by the length of their Castle roads. The longer a Castle road, the more status for the Lord.

Contents

  • 4 new land tiles depicting Castle on road.

New land tiles

The new Land tiles are played like those in the base game.

CastleLords C1 TileC.png

Castle on road: The Castle is part of the road. A Follower can be placed on the Castle entrance as Lord occupying Castle and Road, or on the Field as a Farmer.

Rules

Preparation

Shuffle the Castle Lords tiles together with the land tiles of the basic game.

Gameplay

1. Placing a tile

When a player draws a Castle Lord tile, that player places that tile as per normal rules.

2. Placing a follower

After placing a Castle Lord tile, you can place your follower

  1. on the field as a Farmer
    or
  2. on the Castle entrance as a Lord.[1].
CastleLords C1 PlaceMeeple.png

Example 1: Red places his follower on the Castle entrance. The road leading to the castle is now a Castle Road and thus occupied by Red.

Note 1: Placement to the Castle and road separately is not allowed, because the Road and the Castle are both part of the Castle Road.

Note 2: Rules for follower placement for Castle Roads are the same as for regular roads. Don't forget that a Follower placed on a Castle entrance as Lord also occupies the Castle Road.

3. Scoring a feature

A Castle Road is completed according to the regular rules for roads.
Normal rules of majority apply to Castle Roads.

A player with the majority and with a Lord on the Castle Road scores 1 point for each tile of the Castle Road. Each joining tile of the Castle Road scores the player 1 point more than the previous tile. A player with the majority but without a Lord on the Castle Road scores the Castle Road as a regular road.

Example 2: Over the previous turns Red has managed to have the Castle Road extend over a length of 4 tiles. Red now plays the road junction tile and ends his road. Red scores 15 points (1 + 2 + 3 + 4 + 5).

Note 1: If the Highwaymen have majority, the Castle Lord scores 0 points. If the Lord(s) and Highwaymen are tied for majority, the Castle Lord scores for the Castle Road and the Highwaymen score for the regular road.

Friendly game variant rules

When playing Friendly game variant, then maximum score for Castle Road is 50 points.

Final scoring

Uncompleted Castle roads are scored as per normal rules of Road at the end of the game by sharing majority for Lords and Highwaymen on Castle road.

Other expansions

Large expansions

Exp. 1 - Inns & CathedralsExp. 1 - Inns & Cathedrals:

  • Official clarification from the publisher Castle road with inn scores 2 points per tile itself. Player with Lord scores 2 points more than the previous tile when inn is involved.
  • Official clarification from the publisher During final scoring, an incomplete Castle Road with an Inn is worth 0 points to both Lords and Highwaymen.

Exp. 3 - The Princess & the DragonExp. 3 - The Princess & the Dragon:

  • Interpretation from the Community Magic portals may be used for placing followers as Lords on Castle entrance, provided that the Castle Road is not occupied.
  • Interpretation from the Community The Castle Lord is not protected against the Dragon.

Exp. 5 - Abbey & MayorExp. 5 - Abbey & Mayor:

  • Interpretation from the Community Movement of Wagon to the Castle entrance on the Castle Lord tile is allowed only if a Castle road is not occupied. [2]

Exp. 6 - Count, King & RobberExp. 6 - Count, King & Robber:

  • Interpretation from the Community Since the Castle Lord is placed to the Castle entrance, which is part of the road, the meeple from City of Carcassonne can be placed as a Castle Lord on the completed road with the Castle Lord tile. This road becomes a Castle Road if no Castle Lord was on road before this placement.

Exp. 8 - Bridges, Castles & BazaarsExp. 8 - Bridges, Castles & Bazaars:

  • Interpretation from the Community When scoring a Castle (from Expansion 8), you score for the Castle Road only when the Castle is on one of the six adjacent tiles, otherwise you score only for the regular road.
Example: Blue and Green share the majority in this road. Castle roads apply to Blue only, who have a Castle Lord, therefore score 28 points for the 7-tile road (1 + 2 + 3 + 4 + 5 + 6 + 7 points). Green has no Castle Lord, so the player scores 7 points for the road as usual. Red's castle is worth the same points as the Castle road through unoccupied Castle Lord's Castle in its vicinity, that is 28 points. But Black's castle has no Castle Road with a Castle Lord in its vicinity, so the player only scores 7 points for the road.

Mini expansions

Mini #2 - The MessagesMini #2 - The Messages:

  • Interpretation from the Community The Castle Road score can only be applied to a completed Castle Road. So even though your shortest road may be a Castle Road on which you have placed a Castle Lord and you have the majority, this road will only be scored as a regular road.

Mini #7 - The Crop CirclesMini #7 - The Crop Circles:

  • Interpretation from the Community Club Crop Circle can be applied to Castle Lord, because Castle Lord is placed on Castle entrance which is part of road.

Russian PromosRussian Promos:

  • Interpretation from the Community Solovei Razboynik can trap also Castle Lord, because Castle Lord is placed on Castle entrance which is part of road.

The LabyrinthThe Labyrinth / The LabyrinthsThe Labyrinths:

  • Interpretation from the Community The number of all tiles on Castle Road with Labyrinth counts towards the Castle Road score.

The Markets of LeipzigThe Markets of Leipzig:

  • Interpretation from the Community When the Castle road connected to Leipzig is completed, the Castle Lord can also move to Leipzig, because the Castle Lord is placed on the Castle entrance, which is part of the road.

20th Anniversary Expansion20th Anniversary Expansion:

  • Interpretation from the Community 20th Anniversary Expansion C2 Action Symbol 02.png may be used for placing followers as Lords on Castle entrance, provided that the Castle Road is not occupied.

The GiftsThe Gifts:

  • Interpretation from the Community When the Road Sweeper card is used, the Castle Lord is also removed from the road.
  • Interpretation from the Community The Change Position card can be used to place the farmer as Castle Lord on the Castle entrance and back.

The PlagueThe Plague:

  • Interpretation from the Community Player is allowed to move his Highwayman on same road to Castle Lord tile and place on the Castle entrance.

Fan expansions

Robber's SonRobber's Son:

  • Interpretation from the Community Since the Castle Lord is placed on the Castle entrance, which is part of the Castle Road, when the player decides to remove the meeple from the road, he can also remove the Castle Lord.

The WellsThe Wells:

  • Interpretation from the Community The location of the Wells on the road is irrelevant for the score of the Castle Road, because score for the Wells is added after calculating the score for the completed Castle Road.

Tile distribution

Total Tiles: 4

CastleLords C1 TileA.png  x1
CastleLords C1 TileB.png  x1
CastleLords C1 TileC.png  x1
CastleLords C1 TileD.png  x1

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Official clarification from the publisher A Castle is part of the road, and Followers cannot be placed on the Castle itself. When a Follower is placed as Lord on a Castle entrance, its road becomes a Castle Road. For Castle roads, all of the regular rules for roads are used except scoring.
  2. Official clarification from the publisher According to C1 rules of Wagon movement, placement to the Castle entrance is allowed because is part of the Castle road.