Difference between revisions of "Cleric and Serf (Fan Expansion)"

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<span style="display:none"><section begin="description" />
<span style="display:none"><section begin="description" />
<translate>'''Cleric and Serf''' expands on '''King and Robber Baron''' and introduces new rewards for players who score the most cloisters, or the most farmers when placing a barn.</translate>
<translate><!--T:3--> '''Cleric and Serf''' expands on '''King and Robber Baron''' and introduces new rewards for players who score the most cloisters, or the most farmers when placing a barn.</translate>
<section end="description" /></span>
<section end="description" /></span>
<languages /><translate>
<languages /><translate>
 
<!--T:4-->
{{ChooseDesign
|image=ClericAndSerf-tile5.jpg
}}
{{Breadcrumbs
{{Breadcrumbs
|link1={{CarcassonneLink}}
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{{Disclaimer_FanExpansions}}
<!--T:5-->
{{UnderConstruction}}
 
{{ExpansionDescription|image=Symbol Cleric and Serf.png|color=#391740|backgroundcolor=#f7eef9|bordercolor=#682a75}}
{{ExpansionDescription|image=Symbol Cleric and Serf.png|color=#391740|backgroundcolor=#f7eef9|bordercolor=#682a75}}


<!--T:6-->
<div class="toclimit-4">
[[File:ClericAndSerf-3dbox.png|frameless|right|200px]]
[[File:ClericAndSerf-3dbox.png|frameless|right|200px]]
__TOC__
</div>


== General info and comments ==
<!--T:7-->
{{GeneralInfoHeading}}


[[File:Symbol Cleric and Serf.png|thumb|frame|right|Expansion symbol]]
<!--T:8-->
The '''Cleric &amp; Serf''' {{FanExpansionsLink|text=fan-expansion}} for {{BaseGameLink|edition=C1|logo=noborder|variant=full}} was released by Carcassonne Central member '''{{Author|name=Novelty}}''', with assistance by '''{{Author|name=Scott}}''' and based upon an original idea by '''{{Author|name=Christoph Berger}}'''. It is analogous to the mini-expansion {{KingRobberBaronLink|logo=hide}}, and it is recommended, though not required, that you play the two expansions together.


The '''Cleric &amp; Serf''' [[{{Path|Fan_Expansions}}|fan-expansion]] was released by Carcassonne Central member Novelty, with assistance by [[User:Scott|Scott]] and based upon an original idea by Christoph Berger. It is analogous to the mini-expansion {{KingRobberBaronLink|logo=hide}}, and it is recommended, though not required, that you play the two expansions together.
<!--T:53-->
{{DownloadsHeading}}


The tiles and rules files are available here (please register to access):
<!--T:9-->
* [https://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=85 English edition]
{{Disclaimer_FanExpansions|downloads=
: [https://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=677 Tuckbox for English edition]
{{WebsiteDownload|link=https://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=85|name=Tiles and rules|description=English edition}}
* [https://www.carcassonne-forum.de/viewtopic.php?t=878 German edition]
{{WebsiteDownload|link=https://www.carcassonne-forum.de/viewtopic.php?t=878|name=Tiles and rules|description=German edition}}
{{WebsiteDownload|link=https://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=677|name=Tuckbox|description=for English edition}}
}}


== Contents ==
<!--T:10-->
{{ContentsHeading}}


<!--T:11-->
* '''10 new land tiles'''
* '''10 new land tiles'''
* '''14 cloister tokens'''
* '''14 cloister tokens'''
Line 42: Line 54:
: {{Piece|name=SerfTile|variant=image}}
: {{Piece|name=SerfTile|variant=image}}


== Required expansion ==
<!--T:12-->
 
{{RequiredExpansionsHeading}}
The '''Serf''' is originally designed to play with the '''Barn''' from '''{{AbbeyMayorLink|variant=long|logo=noborder|anchor=Barn}}''', but it can be played also without it as ''No Barn Variant''<br />
The '''Cleric''' doesn't required any specific expansion to play.
 
== New land tiles ==
 
The new Land tiles are played like those in the base game.


{{Tile|ClericAndSerf-tile1.jpg|text=The bushes separate the road from the left going to the top of the tile. The Inn is located on the other road from the bottom of the tile to the right.}}
<!--T:13-->
{{Tile|ClericAndSerf-tile10.jpg|text=The road is a continuous road from left to right. The farms on the tile are connected under the bridge.}}
The '''Serf''' is designed to play with the '''Barn''' from '''{{AbbeyMayorLink|variant=long|logo=noborder|anchor=Barn}}''', but it can also be played without it using the ''No Barn Variant''<br />
{{Tile|ClericAndSerf-tile5.jpg|text=The road is a continuous road from top to bottom. The bridge connects the cities on the left and right of the tile. The farms are connected under the bridge, but are divided into two by the road.}}
The '''Cleric''' doesn't require any other expansions to play.
{{Tile|ClericAndSerf-tile6.jpg|text=The bridge connects the cities on the left and right of the tile. The farms on the tile are connected under the bridge.}}
{{Tile|ClericAndSerf-tile7.jpg|text=The bushes separate the road to the left from the other road that continues in three directions.}}
{{Tile|ClericAndSerf-tile8.jpg|text=This road does not end but instead continues in all four directions.}}


== Rules ==
<!--T:14-->
{{RulesHeading}}


=== Preparation ===
<!--T:15-->
{{PreparationHeading}}


<!--T:16-->
# Shuffle the new land tiles together with the land tiles of the basic game.
# Shuffle the new land tiles together with the land tiles of the basic game.
# Place the cleric and serf tiles, as well as the cloister tokens, next to the scoring track.
# Place the cleric and serf tiles, as well as the cloister tokens, next to the scoring track.


=== Gameplay ===
<!--T:17-->
{{GameplayHeading|icon={{Piece|name=ClericTile|variant=image|size=x60px}} {{Piece|name=SerfTile|variant=image|size=x60px}} }}


<!--T:18-->
{{RulesPlacingTile}}
{{RulesPlacingTile}}


<!--T:19-->
{{RulesPlacingMeeple}}
{{RulesPlacingMeeple}}


<!--T:20-->
{{RulesScoring|rules=
{{RulesScoring|rules=
'''The Cleric'''<br />
'''The Cleric'''<br />
As soon as a player scores the first cloister, he or she should take the '''Cleric tile'''. If, during the course of play, another player scores more cloisters, then that player receives the '''Cleric tile'''.
As soon as a player scores the first cloister, he or she should take the '''Cleric tile'''. If, during the course of play, another player scores more cloisters, then that player receives the '''Cleric tile'''.


<!--T:21-->
'''Cloister tokens'''<br />
'''Cloister tokens'''<br />
The player that completes a cloister or a abbey but not score it receives a '''cloister token''', provided that there is still a spare cloister token in the supply.<ref>{{IconBook}} Player which received cloister token may not be the same player that scores the cloister or the abbey.</ref>
The player that completes a cloister or a abbey but not score it receives a '''cloister token''', provided that there is still a spare cloister token in the supply. <ref>
{{IconBook|text=Player which received cloister token may not be the same player that scores the cloister or the abbey.}}
</ref>


[[File:Cleric and Serf C1 Example 01.png|none|thumb|x300px|frame|'''Example 2:''' {{ColorRed|Red}} places the last tile around a cloister and completes the cloister. {{ColorRed|Red}} gets a cloister token if there is a spare cloister token in the supply.  
<!--T:22-->
[[File:Cleric and Serf C1 Example 01.png|none|thumb|x300px|frame|'''Example 1:''' {{ColorRed|Red}} places the last tile around a cloister and completes the cloister. {{ColorRed|Red}} gets a cloister token if there is a spare cloister token in the supply.  


<!--T:23-->
{{ColorBlue|Blue}} gets 9 points as usual. If this is the first time that a cloister has been scored, then {{ColorBlue|Blue}} gets the Cleric tile from the supply. If, on the scoring of this cloister, {{ColorBlue|Blue}} has scored more cloisters than any opponent, {{ColorBlue|Blue}} gets the Cleric tile from the player holding the Cleric tile.]]
{{ColorBlue|Blue}} gets 9 points as usual. If this is the first time that a cloister has been scored, then {{ColorBlue|Blue}} gets the Cleric tile from the supply. If, on the scoring of this cloister, {{ColorBlue|Blue}} has scored more cloisters than any opponent, {{ColorBlue|Blue}} gets the Cleric tile from the player holding the Cleric tile.]]


{{GreyStrip|header=none|transparent=true|title=The Serf - Barn variant}}
<!--T:24-->
{{VariantStrip|header=none|transparent=true|title=The Serf - Barn variant}}
 
<!--T:59-->
As soon as a player scores the placed barn during the game, he or she should take the Serf tile. Note the total number of farmers that are removed when the barn is placed. If, during the course of play, another barn is placed which removes more farmers than when a barn was previously placed, the player who played the barn takes the serf tile.
As soon as a player scores the placed barn during the game, he or she should take the Serf tile. Note the total number of farmers that are removed when the barn is placed. If, during the course of play, another barn is placed which removes more farmers than when a barn was previously placed, the player who played the barn takes the serf tile.


[[File:Cleric and Serf C1 Example 02.png|none|thumb|x300px|frame||frame|none|'''Example 1:''' {{ColorBlue|Blue}} places a barn and removes a {{ColorYellow|yellow}} farmer. If this is the first time a barn is played in this game, {{ColorBlue|Blue}} takes the serf tile. If a barn has been previously played, {{ColorBlue|Blue}} takes the serf tile provided that the previous barn removed less than one farmer.]]
<!--T:25-->
[[File:Cleric and Serf C1 Example 02.png|none|thumb|x300px|frame|'''Example 2:''' {{ColorBlue|Blue}} places a barn and removes a {{ColorYellow|yellow}} farmer. If this is the first time a barn is played in this game, {{ColorBlue|Blue}} takes the serf tile. If a barn has been previously played, {{ColorBlue|Blue}} takes the serf tile provided that the previous barn removed less than one farmer.]]
 
<!--T:26-->
{{VariantStrip|header=none|transparent=true|title=The Serf - No Barn variant}}


{{GreyStrip|header=none|transparent=true|title=The Serf - No Barn variant}}
<!--T:60-->
If you are not playing with the {{AbbeyMayorLink|logo=hide}} expansion, the first player to place a farmer should take the Serf tile. If, during the course of play, another player establishes a larger farm (according to the number of followers on that farm) then he or she receives the Serf tile.
If you are not playing with the {{AbbeyMayorLink|logo=hide}} expansion, the first player to place a farmer should take the Serf tile. If, during the course of play, another player establishes a larger farm (according to the number of cities and {{Feature|name=Castle|edition=C1|text=castles}} on that farm) then he or she receives the Serf tile.


<!--T:27-->
|finalscoring=
|finalscoring=


<!--T:28-->
'''The Cleric'''<br />
'''The Cleric'''<br />
At the end of the game, the player holding the '''Cleric Tile''' scores 10 points. The player holding the '''Cleric tile''' also scores '''2 points for every abbey''' played.
At the end of the game, the player holding the '''Cleric Tile''' scores 10 points. The player holding the '''Cleric tile''' also scores '''2 points for every {{Feature|name=Abbey|edition=C1|text=abbey}}''' played.


<!--T:29-->
'''Cloister tokens'''<br />
'''Cloister tokens'''<br />
The player who has collected the most '''Cloister tokens''' scores '''10 points'''. As usual, in the case of a tie all players involved score the full 10 points, unless one of the players involved is holding the '''Cleric tile''', in which case, the player with the '''Cleric tile''' gets 10 points and other player 0 points.
The player who has collected the most '''Cloister tokens''' scores '''10 points'''. As usual, in the case of a tie all players involved score the full 10 points, unless one of the players involved is holding the '''Cleric tile''', in which case, the player with the '''Cleric tile''' gets 10 points and other player 0 points.


<!--T:30-->
'''The Serf'''<br />
'''The Serf'''<br />
At the end of the game, before the farms are scored, the player holding the '''Serf tile''' scores '''1 point for every farmer'''<ref>{{IconBook}} This is the total number of farmers for all players.</ref> remaining in the game and '''5 points for every barn''' that has been played.
At the end of the game, before the farms are scored, the player holding the '''Serf tile''' scores '''1 point for every farmer''' <ref>
{{IconBook|text=This is the total number of farmers for all players.}}
</ref> remaining in the game and '''5 points for every barn''' that has been played.


<!--T:31-->
}}
}}


== Other Expansions ==
<!--T:32-->
{{ExpansionSelector|hideselection=true|fanexpansions=true}}
{{NewLandTilesHeading}}
 
<!--T:33-->
The new Land tiles are played like those in the base game.
 
<!--T:34-->
{{Tile|ClericAndSerf-tile1.jpg|text='''{{Feature|name=DividedRoad|edition=C1}}:''' The bushes separate the road from the left going to the top of the tile. The Inn is located on the other road from the bottom of the tile to the right.}}
 
<!--T:35-->
{{Tile|ClericAndSerf-tile10.jpg|text='''{{Feature|name=OverpassingRoadBridge|edition=C1}}:''' The road is a continuous road from left to right. The farms on the tile are connected under the bridge.}}
 
<!--T:36-->
{{Tile|ClericAndSerf-tile5.jpg|text='''{{Feature|name=OverpassingCityBridge|edition=C1}}:''' The road is a continuous road from top to bottom. The bridge connects the cities on the left and right of the tile. The farms are connected under the bridge, but are divided into two by the road.}}
 
<!--T:37-->
{{Tile|ClericAndSerf-tile6.jpg|text='''{{Feature|name=OverpassingCityBridge|edition=C1}}:''' The bridge connects the cities on the left and right of the tile. The farms on the tile are connected under the bridge.}}
 
<!--T:38-->
{{Tile|ClericAndSerf-tile7.jpg|text='''{{Feature|name=Crossroad|edition=C1}}''' & '''{{Feature|name=ContinuousRoad|edition=C1}}:''' The bushes separate the road to the left from the other road that continues in three directions.}}
 
<!--T:39-->
{{Tile|ClericAndSerf-tile8.jpg|text='''{{Feature|name=ContinuousRoad|edition=C1}}:''' This road does not end but instead continues in all four directions.}}
 
<!--T:40-->
{{OtherExpansionsHeading}}
 
<!--T:41-->
{{ExpansionSelector|hideselection=true|fanexpansions=true|sticky=true|content=


<!--T:42-->
{{OtherExpansionRule|expansionlink={{InnsCathedralsLink|edition=C1|variant=long}}|selectorid=showCathedrals|sortname={{InnsCathedralsName|edition=C2|variant=sort}}|rules=
{{OtherExpansionRule|expansionlink={{InnsCathedralsLink|edition=C1|variant=long}}|selectorid=showCathedrals|sortname={{InnsCathedralsName|edition=C2|variant=sort}}|rules=
{{IconWorld}} ''Cathedrals:'' At the end of the game, the player holding the Cleric Tile also scores 3 points for every completed city with a cathedral.
 
<!--T:54-->
{{IconWorld|text=''Cathedrals:'' At the end of the game, the player holding the Cleric Tile also scores 3 points for every completed city with a cathedral.}}
}}
}}


<!--T:43-->
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|edition=C1|variant=long}}|selectorid=showAbbey|sortname={{AbbeyMayorName|edition=C1|variant=sort}}|rules=
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|edition=C1|variant=long}}|selectorid=showAbbey|sortname={{AbbeyMayorName|edition=C1|variant=sort}}|rules=
{{IconWorld}} ''Abbey:'' Do not forget that the player holding the '''Cleric Tile''' also scores '''2 points for every abbey''' played.
 
<!--T:55-->
{{IconWorld|text=''Abbey:'' Do not forget that the player holding the '''Cleric Tile''' also scores '''2 points for every abbey''' played.}}
}}
}}


<!--T:44-->
{{OtherExpansionRule|expansionlink={{DarmstadtPromoLink|edition=C1}}|selectorid=showDarmstadt|sortname={{DarmstadtPromoName|edition=C1|variant=sorting}}|rules=
{{OtherExpansionRule|expansionlink={{DarmstadtPromoLink|edition=C1}}|selectorid=showDarmstadt|sortname={{DarmstadtPromoName|edition=C1|variant=sorting}}|rules=
{{IconWorld}} Darmstadt churches are also counted for Cloister tokens and the Cleric.
 
<!--T:56-->
{{IconWorld|text=Darmstadt churches are also counted for Cloister tokens and the Cleric.}}
}}
}}


== Tile distribution ==
<!--T:57-->
{{OtherExpansionRule|expansionlink={{MonasteriesGermanyLink|edition=C1|variant=long}} / {{DutchMonasteriesLink|edition=C1|variant=long}} / {{JapaneseBuildingsLink|edition=C2|variant=long}}|selectorid=showMonasteries|sortname={{MonasteriesName|edition=C3|variant=sort}}|rules=


<!--T:58-->
{{IconBook|text=Special monasteries with a meeple placed as an abbot/a claustral prior are not counted for Cloister tokens and the Cleric.}}
}}
<!--T:45-->
}} <!-- End of Sticky Expansion Selector -->
<!--T:46-->
{{RulesHistoryHeading}}
<!--T:47-->
: * '''03/2023''' Changed rules for taking ''Serf Tile'' in the ''No Barn variant''.
<!--T:48-->
{{TileDistributionHeading}}
<!--T:49-->
{{BeginTileList|tiles=10}}
{{BeginTileList|tiles=10}}
{{Tile|ClericAndSerf-tile1.jpg|count=1|config={{Feature|edition=C1|name=Inn}}}}
{{Tile|image=ClericAndSerf-tile1.jpg|count=1|config={{Feature|edition=C1|name=Inn}} + {{Feature|name=DividedRoad|edition=C1}}}}
{{Tile|ClericAndSerf-tile2.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Shed}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|image=ClericAndSerf-tile2.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Shed}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|ClericAndSerf-tile3.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|image=ClericAndSerf-tile3.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|ClericAndSerf-tile4.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Inn}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|image=ClericAndSerf-tile4.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Inn}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|ClericAndSerf-tile5.jpg|count=1|config={{Feature|edition=C1|name=OverpassingCityBridge}}}}
{{Tile|image=ClericAndSerf-tile5.jpg|count=1|config={{Feature|edition=C1|name=OverpassingCityBridge}}}}
{{Tile|ClericAndSerf-tile6.jpg|count=1|config={{Feature|edition=C1|name=OverpassingCityBridge}}}}
{{Tile|image=ClericAndSerf-tile6.jpg|count=1|config={{Feature|edition=C1|name=OverpassingCityBridge}}}}
{{Tile|ClericAndSerf-tile7.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|image=ClericAndSerf-tile7.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}} + {{Feature|edition=C1|name=Crossroad}}}}
{{Tile|ClericAndSerf-tile8.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}}}}
{{Tile|image=ClericAndSerf-tile8.jpg|count=1|config={{Feature|edition=C1|name=ContinuousRoad}}}}
{{Tile|ClericAndSerf-tile9.jpg|count=1}}
{{Tile|image=ClericAndSerf-tile9.jpg|count=1}}
{{Tile|ClericAndSerf-tile10.jpg|count=1|config={{Feature|edition=C1|name=OverpassingRoadBridge}}}}
{{Tile|image=ClericAndSerf-tile10.jpg|count=1|config={{Feature|edition=C1|name=OverpassingRoadBridge}}}}
{{EndTileList}}
{{EndTileList}}


<!--T:50-->
{{BeginTileList|tokens=16}}
{{BeginTileList|tokens=16}}
{{Tile|{{Piece|name=ClericTile|edition=C1|variant=imagename}}|count=1|config={{Piece|edition=C1|name=ClericTile}}}}
{{Tile|image={{Piece|name=ClericTile|edition=C1|variant=imagename}}|count=1|config={{Piece|edition=C1|name=ClericTile}}}}
{{Tile|{{Piece|name=SerfTile|edition=C1|variant=imagename}}|count=1|config={{Piece|edition=C1|name=SerfTile}}}}
{{Tile|image={{Piece|name=SerfTile|edition=C1|variant=imagename}}|count=1|config={{Piece|edition=C1|name=SerfTile}}}}
{{Tile|{{Piece|name=MonasteryToken|edition=C1|variant=imagename}}|size=60px|count=14|config={{Piece|edition=C1|name=MonasteryToken}}}}
{{Tile|image={{Piece|name=MonasteryToken|edition=C1|variant=imagename}}|size=60px|count=14|config={{Piece|edition=C1|name=MonasteryToken}}}}
{{EndTileList}}
{{EndTileList}}


<!--T:51-->
{{FootnoteIconPara}}
{{FootnoteIconPara}}


<!--T:52-->
[[Category:Fan Expansions]]
[[Category:Fan Expansions]]
[[Category:First Edition]]
[[Category:First Edition]]
</translate>
</translate>
{{#if: {{#translation:}} | | [[Category:Fan-Expansion Template]]}}

Revision as of 16:55, 22 February 2024

Cleric and Serf expands on King and Robber Baron and introduces new rewards for players who score the most cloisters, or the most farmers when placing a barn.

Other languages:
ClericAndSerf-tile5.jpg You are reading the rules for this tile design.
If your tiles have a different design, then choose a game from Spin-offs.Rule selection by design Spin-offs.png


Symbol Cleric and Serf.png

Cleric and Serf expands on King and Robber Baron and introduces new rewards for players who score the most cloisters, or the most farmers when placing a barn.

General info

The Cleric & Serf fan-expansion for Carcassonne Base Game Carcassonne Base Game was released by Carcassonne Central member Novelty (CarcC), with assistance by Scott (CarcC) and based upon an original idea by Christoph Berger. It is analogous to the mini-expansion King and Robber Baron, and it is recommended, though not required, that you play the two expansions together.

Downloads

Download notice.png

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

  • 10 new land tiles
  • 14 cloister tokens
ClericAndSerf cloister-token.jpg
  • 1 cleric tile
Cleric.jpg
  • 1 serf tile
Serf.jpg

Required expansions

The Serf is designed to play with the Barn from Exp. 5 - Abbey & Mayor Exp. 5 - Abbey & Mayor, but it can also be played without it using the No Barn Variant
The Cleric doesn't require any other expansions to play.

Rules

Preparation

  1. Shuffle the new land tiles together with the land tiles of the basic game.
  2. Place the cleric and serf tiles, as well as the cloister tokens, next to the scoring track.

Gameplay

Cleric.jpg Serf.jpg
1. Placing a tile

Whenever you draw a tile, place it normally.

2. Placing a meeple

You may place a meeple according to the usual rules.

3. Scoring a feature

The Cleric
As soon as a player scores the first cloister, he or she should take the Cleric tile. If, during the course of play, another player scores more cloisters, then that player receives the Cleric tile.

Cloister tokens
The player that completes a cloister or a abbey but not score it receives a cloister token, provided that there is still a spare cloister token in the supply. [1]

Example 1: Red places the last tile around a cloister and completes the cloister. Red gets a cloister token if there is a spare cloister token in the supply. Blue gets 9 points as usual. If this is the first time that a cloister has been scored, then Blue gets the Cleric tile from the supply. If, on the scoring of this cloister, Blue has scored more cloisters than any opponent, Blue gets the Cleric tile from the player holding the Cleric tile.
Variant.png
The Serf - Barn variant

As soon as a player scores the placed barn during the game, he or she should take the Serf tile. Note the total number of farmers that are removed when the barn is placed. If, during the course of play, another barn is placed which removes more farmers than when a barn was previously placed, the player who played the barn takes the serf tile.

Example 2: Blue places a barn and removes a yellow farmer. If this is the first time a barn is played in this game, Blue takes the serf tile. If a barn has been previously played, Blue takes the serf tile provided that the previous barn removed less than one farmer.
Variant.png
The Serf - No Barn variant

If you are not playing with the Abbey & Mayor expansion, the first player to place a farmer should take the Serf tile. If, during the course of play, another player establishes a larger farm (according to the number of cities and castles on that farm) then he or she receives the Serf tile.

Final Scoring

The Cleric
At the end of the game, the player holding the Cleric Tile scores 10 points. The player holding the Cleric tile also scores 2 points for every abbey played.

Cloister tokens
The player who has collected the most Cloister tokens scores 10 points. As usual, in the case of a tie all players involved score the full 10 points, unless one of the players involved is holding the Cleric tile, in which case, the player with the Cleric tile gets 10 points and other player 0 points.

The Serf
At the end of the game, before the farms are scored, the player holding the Serf tile scores 1 point for every farmer [2] remaining in the game and 5 points for every barn that has been played.

New land tiles

The new Land tiles are played like those in the base game.

ClericAndSerf-tile1.jpg
Divided Road: The bushes separate the road from the left going to the top of the tile. The Inn is located on the other road from the bottom of the tile to the right.
ClericAndSerf-tile10.jpg
Overpassing Road Bridge: The road is a continuous road from left to right. The farms on the tile are connected under the bridge.
ClericAndSerf-tile5.jpg
Overpassing City Bridge: The road is a continuous road from top to bottom. The bridge connects the cities on the left and right of the tile. The farms are connected under the bridge, but are divided into two by the road.
ClericAndSerf-tile6.jpg
Overpassing City Bridge: The bridge connects the cities on the left and right of the tile. The farms on the tile are connected under the bridge.
ClericAndSerf-tile7.jpg
Crossroad & Continuous Road: The bushes separate the road to the left from the other road that continues in three directions.
ClericAndSerf-tile8.jpg
Continuous Road: This road does not end but instead continues in all four directions.

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Rules history

* 03/2023 Changed rules for taking Serf Tile in the No Barn variant.

Tile Distribution

Total tiles: 10
ClericAndSerf-tile9.jpg ×1
Total tokens: 16
Serf.jpg ×1

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Official clarification from the publisher Player which received cloister token may not be the same player that scores the cloister or the abbey.
  2. Official clarification from the publisher This is the total number of farmers for all players.