Difference between revisions of "Template:ScoringGroupMajorityCity"
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Bumsakalaka (talk | contribs) m (Bumsakalaka moved page Template:ScoringGroupMajorityInCity to Template:ScoringGroupMajorityCity) |
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|parameters=name=City{{!}}variant=duringgame | |parameters=name=City{{!}}variant=duringgame | ||
|example= | |example= | ||
{{ | {{ScoringGroupMajorityCity | ||
|edition=C2 | |edition=C2 | ||
|name=City | |name=City | ||
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|parameters=name=City{{!}}variant=finalscoring{{!}}edition=C1 | |parameters=name=City{{!}}variant=finalscoring{{!}}edition=C1 | ||
|example= | |example= | ||
{{ | {{ScoringGroupMajorityCity | ||
|edition=C1 | |edition=C1 | ||
|name=City | |name=City |
Latest revision as of 16:26, 22 April 2024
Description
Scoring group for Determine count of coat of arms in city for duringgame
and finalscoring
reference pages
Params
edition
(required) - [C2
|C1
| ... ] - editionvariant
(optional) - [duringgame
|finalscoring
] - special rules specific for variantname
(optional) - Name of feature including image
Examples
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name=City|variant=duringgame
City
Determine majority in city (at least one expansion change default logic)
(+1) / Normal meeple
(+2) / Large meeple
- In city with gambler's luck X token(s) has mayor no power.
(+1) / Wagon
(+1) / Ringmaster
(+1) / Guard meeple
(+1) / Phantom
The tie will be broken in favor of those player(s) with at least one meeple on a hill.
- The strength of the meeple placed on the hill is irrelevant in a tie break (it could be a mayor with strength 0).
Land surveyors action for cities
Depending on active scoring tile
name=City|variant=finalscoring|edition=C1
City
Determine majority in city (at least one expansion change default logic)
(+1) / Normal follower
(+2) / Large follower
- In city with gambler's luck X token(s) has mayor no power.
(+1) / Wagon
(+1) / Ringmaster
(+1) / Guard follower
(+1) / Phantom