Difference between revisions of "The Castle Falcon"
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{{Breadcrumbs|link1={{TheCastleLink}}}} | |||
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[[File:CastleFalcon_Banner.jpg|frameless|right]] | <div class="toclimit-4"> | ||
{| style="float:right; text-align:center;" | |||
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| [[File:CastleFalcon_Banner.jpg|frameless|right]] | |||
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__TOC__ | |||
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{{DottedFrameMessage|text=''The Prince is growing and has taken up falconry, resulting in a large number of falcon nests in the castle. Religion has also come to the castle, and there is now the possibility of building chapels in the castle.'' | |||
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== General info and comments == <!--T:41--> | |||
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The Falcon Expansion for '''Carcassonne - The Castle''' was originally planned as a commercially available expansion by [[Rio Grande Games|'''RGG''']] for release in 2009 (according to Reiner Knizia, the expansion's designer), but due to licencing changes it never reached production. It subsequently became available as a Print 'n' Play expansion and is available from the author's website ([http://knizia.de/more knizia.de/more]). | The Falcon Expansion for '''Carcassonne - The Castle''' was originally planned as a commercially available expansion by [[Rio Grande Games|'''RGG''']] for release in 2009 (according to Reiner Knizia, the expansion's designer), but due to licencing changes it never reached production. It subsequently became available as a Print 'n' Play expansion and is available from the author's website ([http://knizia.de/more knizia.de/more]). | ||
== Contents == <!--T:5--> | == Contents == <!--T:5--> | ||
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* 4 gates (additional wall pieces to be inserted between 27/28, 47/48, 69/70, 91/92) | * 4 gates (additional wall pieces to be inserted between 27/28, 47/48, 69/70, 91/92) | ||
[[File:CastleFalcon_4gates.jpg| | : [[File:CastleFalcon_4gates.jpg|frameless]] | ||
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* 18 additional castle tiles (with '''chapel parts''' and '''falcon aeries''') | * 18 additional castle tiles (with '''chapel parts''' and '''falcon aeries''') | ||
[[File:CastleFalcon_ChapelAeries.jpg|frame|none|A: Falcon Aeries<br />B | : [[File:CastleFalcon_ChapelAeries.jpg|frame|none|A: Falcon Aeries<br />B: Chapel parts]] | ||
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* 12 falcon aerie tokens | * 12 falcon aerie tokens | ||
[[File:CastleFalcon_NestToken.jpg| | : [[File:CastleFalcon_NestToken.jpg|frameless]] | ||
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* 4 special followers: 2 kings | * 4 special followers: | ||
[[File:CastleFalcon_Kings. | : 2 kings | ||
: [[File:CastleFalcon_Kings.png|100px|frameless]] | |||
: 2 falconers | |||
: [[File:CastleFalcon_Falconers.png|100px|frameless]] | |||
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== Expansion Rules == <!--T:11--> | == Expansion Rules == <!--T:11--> | ||
=== Gates === <!--T:12--> | === Gates === <!--T:12--> | ||
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{{Tile|image=CastleFalcon_Castlegate.png|size=110px|text= | |||
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During preparation, insert the gates in the wall between the numbers indicated on the gates. During play, the gates do not count as scoring spaces; they are jumped over and not counted. 2 of the gate sections have additional start tile locations. | During preparation, insert the gates in the wall between the numbers indicated on the gates. During play, the gates do not count as scoring spaces; they are jumped over and not counted. 2 of the gate sections have additional start tile locations. | ||
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}} | |||
=== Chapels === <!--T:15--> | |||
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{{Tile|image=CastleFalcon_ChapelTile.png|size=110px|text= | |||
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<table style="border: 2px solid black; margin: 1ex 0 2em 0; border-collapse: collapse"> | |||
<tr> | |||
<th style="text-align: right; padding:3px 0px 3px 10px">Castle Tiles</th><th style="padding:3px 15px">1</th><th style="background: #F9F0CF; padding:3px 15px">2</th><th style="padding:3px 15px">3</th><th style="background: #F9F0CF; padding:3px 15px">4</th><th style="padding:3px 15px">5</th><th style="background: #F9F0CF; padding:3px 15px">6</th><th style="padding:3px 15px>7</th><th style="background: #F9F0CF; padding:3px 15px">8+</th><th style="padding:4px"> </th> | |||
<tr> | |||
<th style="text-align: right; padding:3px 0px 3px 10px">Points</th><th style="padding:3px 15px">1</th><th style="background: #F9F0CF; padding:3px 15px">3</th><th style="padding:3px 15px">6</th><th style="background: #F9F0CF; padding:3px 15px">10</th><th style="padding:3px 15px">15</th><th style="background: #F9F0CF; padding:3px 15px">21</th><th style="padding:3px 15px">28</th><th style="background: #F9F0CF; padding:3px 15px">36</th><th style="padding:3px"> </th> | |||
</tr> | |||
</tr> | |||
</table> | |||
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{{FAQ|Does an incomplete chapel score at the end of the game?|Generally, since no features in the Castle score if incomplete at the end of the game (unless you have certain wall tiles), an incomplete chapel will score 0 points.}} | {{FAQ|title=Does an incomplete chapel score at the end of the game? | ||
|text=Generally, since no features in the Castle score if incomplete at the end of the game (unless you have certain wall tiles), an incomplete chapel will score 0 points.}} | |||
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}} | |||
=== Falcon aeries === <!--T:20--> | === Falcon aeries === <!--T:20--> | ||
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{{Tile|image=CastleFalcon_Aeries.png|size=110px|text= | |||
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If the aerie tokens run out during the game, both players should return equal numbers of them. It is only the difference of aerie tokens between the players that counts at the game end. | If the aerie tokens run out during the game, both players should return equal numbers of them. It is only the difference of aerie tokens between the players that counts at the game end. | ||
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}} | |||
=== King and Falconer === <!--T:24--> | === King and Falconer === <!--T:24--> | ||
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{{Tile|image=CastleFalcon_SpecialFollowers.png|size=110px|text= | |||
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[[File:CastleFalcon_Example.jpg|frame|none|1. The white player scores the chapel. As there are five tiles on the chapel, the player scores 15 points. As the chapel is linked to the two aeries, the player takes a total of 3 aerie tokens, 2 for the chapel and 1 for the falconer. | [[File:CastleFalcon_Example.jpg|frame|none|1. The <span style="color: white; text-shadow: -1px 0 black, 0 1px black, 1px 0 black, 0 -1px black;">'''white player'''</span> scores the chapel. As there are five tiles on the chapel, the player scores 15 points. As the chapel is linked to the two aeries, the player takes a total of 3 aerie tokens, 2 for the chapel and 1 for the falconer. <br /> | ||
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2. On the next turn, the {{ColorBlack|black player}} completes the path. As the king doubles the points, the player scores 8 points. As the path is linked to one aerie, the player also takes 1 aerie token.]] | 2. On the next turn, the {{ColorBlack|black player}} completes the path. As the king doubles the points, the player scores 8 points. As the path is linked to one aerie, the player also takes 1 aerie token.]] | ||
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}} | |||
=== Wall Tiles === <!--T:28--> | === Wall Tiles === <!--T:28--> | ||
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The wall tiles numbered 1-3 described in the '''Carcassonne – The Castle''' rules are applied during the game, the wall tiles numbered 4-9 are applied at the game end. | The wall tiles numbered 1-3 described in the '''[[The_Castle_Base_Game|Carcassonne – The Castle]]''' rules are applied during the game, the wall tiles numbered 4-9 are applied at the game end. | ||
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{| | {{BeginTileList}} | ||
| | {{StartBlock|width=160px}} | ||
| | {| style="text-align:center" | ||
|- | |||
| [[File:CastleFalcon_WallTiles1to3.jpg]]<br />'''Wall tiles 1 – 3''' | |||
|} | |||
{{EndBlock}} | |||
{{StartBlock|width=300px}} | |||
{| style="text-align:center" | |||
|- | |- | ||
| | | [[File:CastleFalcon_WallTiles4to9.jpg]]<br />'''Wall tiles 4 – 9''' | ||
|} | |} | ||
{{EndBlock}} | |||
{{EndTileList}} | |||
== Rules Variant == <!--T:32--> | == Rules Variant == <!--T:32--> | ||
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{{BeginTileList|width=700px|tiles=18}} | |||
{{BeginTileList| | {{Tile|image=CastleFalcon_Tile01.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile01.jpg| | {{Tile|image=CastleFalcon_Tile02.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile02.jpg| | {{Tile|image=CastleFalcon_Tile03.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile03.jpg| | {{Tile|image=CastleFalcon_Tile04.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile04.jpg| | {{Tile|image=CastleFalcon_Tile05.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile05.jpg| | {{Tile|image=CastleFalcon_Tile06.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile06.jpg| | {{Tile|image=CastleFalcon_Tile07.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile07.jpg| | {{Tile|image=CastleFalcon_Tile08.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile08.jpg| | {{Tile|image=CastleFalcon_Tile09.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile09.jpg| | {{Tile|image=CastleFalcon_Tile10.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile10.jpg| | {{Tile|image=CastleFalcon_Tile11.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile11.jpg| | {{Tile|image=CastleFalcon_Tile12.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile12.jpg| | {{Tile|image=CastleFalcon_Tile13.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile13.jpg| | {{Tile|image=CastleFalcon_Tile14.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile14.jpg| | {{Tile|image=CastleFalcon_Tile15.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile15.jpg| | {{Tile|image=CastleFalcon_Tile16.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile16.jpg| | {{Tile|image=CastleFalcon_Tile17.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile17.jpg| | {{Tile|image=CastleFalcon_Tile18.jpg|count=1}} | ||
{{Tile|CastleFalcon_Tile18.jpg| | |||
{{EndTileList}} | {{EndTileList}} | ||
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{{ | <!--{{FootnoteIconPara}}--> | ||
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[[Category:Completed]] | [[Category:Completed]] | ||
[[Category:Spinoff]] | [[Category:Spinoff]] | ||
[[Category:The Castle]] | |||
</translate> | </translate> |
Latest revision as of 11:38, 6 March 2024
The Prince is growing and has taken up falconry, resulting in a large number of falcon nests in the castle. Religion has also come to the castle, and there is now the possibility of building chapels in the castle.
General info and comments
The Falcon Expansion for Carcassonne - The Castle was originally planned as a commercially available expansion by RGG for release in 2009 (according to Reiner Knizia, the expansion's designer), but due to licencing changes it never reached production. It subsequently became available as a Print 'n' Play expansion and is available from the author's website (knizia.de/more).
Contents
- 4 gates (additional wall pieces to be inserted between 27/28, 47/48, 69/70, 91/92)
- 18 additional castle tiles (with chapel parts and falcon aeries)
- 12 falcon aerie tokens
- 4 special followers:
This Expansion is only playable with the game Carcassonne – The Castle. All its rules apply.
Expansion Rules
Gates
Chapels
Castle Tiles | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8+ | |
---|---|---|---|---|---|---|---|---|---|
Points | 1 | 3 | 6 | 10 | 15 | 21 | 28 | 36 |
Question: Does an incomplete chapel score at the end of the game?
Answer: Generally, since no features in the Castle score if incomplete at the end of the game (unless you have certain wall tiles), an incomplete chapel will score 0 points.
Falcon aeries
At the end of the game, the player who has more aerie tokens scores points equal to the largest number of empty connected spaces (like the largest keep). In the case of a tie, there is no score.
If the aerie tokens run out during the game, both players should return equal numbers of them. It is only the difference of aerie tokens between the players that counts at the game end.King and Falconer
Wall Tiles
The wall tiles numbered 1-3 described in the Carcassonne – The Castle rules are applied during the game, the wall tiles numbered 4-9 are applied at the game end.
When scoring a feature, it may only be doubled once. Hence, only one doubling wall tile numbered 2 and 3 may be applied, and these may not be applied when scoring with the king.
Rules Variant
When a scoring marker reaches a gate during play (but not during the game end scoring), it must stop there and the remaining score is lost for the feature that is being scored.
Credits
Illustration: Christof Tisch