Difference between revisions of "The School (1st edition)/es"

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The rules of Carcassonne remain the same. A player who completes one or more of the roads leading to the school scores the road(s) as normal '''and then''' obtains the teacher meeple after the scoring.<ref> {{IconWorld}} Note that the teacher is obtained '''after''' scoring the road. Thus, if another player has the teacher when the road is scored, the bonus points can be awarded and the teacher returned to the school before the player completing the road claims the teacher.</ref> The player takes the teacher out of the school and places it in front of himself. When the next feature is completed and scored, the player with the teacher scores the same number of points.<ref> {{IconBook}} If multiple features are completed with a single tile placement and all points go to '''one''' player, that player chooses what order the features are scored in, and the holder of the teacher gets the points from the first scored feature. If multiple features are completed with a single tile placement and '''more than one''' player is receiving points, the holder of the teacher decides which score he will receive. (3/2015)</ref> <ref> {{IconBook}} If one player is in possession of the teacher, and another player completes an unoccupied school road before any points are scored, the holder of the teacher does not score any points (as no points were scored by the road). The teacher would not go back to the school, as no points were scored, but the second player obtains the teacher (from the first player) for completing a school road. (3/2015)</ref> If the player with the teacher is the player who scores for the next feature, he scores the points twice. After scoring points with the teacher, the teacher meeple must be returned to the school.<ref> {{IconWorld}} If a player has the teacher at the end of the game, it seems that the player would receive no points, as there is not a specific order for scoring of the incomplete features and farms at that point.</ref>
The rules of Carcassonne remain the same. A player who completes one or more of the roads leading to the school scores the road(s) as normal '''and then''' obtains the teacher meeple after the scoring.<ref> {{IconWorld}} Note that the teacher is obtained '''after''' scoring the road. Thus, if another player has the teacher when the road is scored, the bonus points can be awarded and the teacher returned to the school before the player completing the road claims the teacher.</ref> The player takes the teacher out of the school and places it in front of himself. When the next feature is completed and scored, the player with the teacher scores the same number of points.<ref> {{IconBook}} If multiple features are completed with a single tile placement and all points go to '''one''' player, that player chooses what order the features are scored in, and the holder of the teacher gets the points from the first scored feature. If multiple features are completed with a single tile placement and '''more than one''' player is receiving points, the holder of the teacher decides which score he will receive. (3/2015)</ref> <ref> {{IconBook}} If one player is in possession of the teacher, and another player completes an unoccupied school road before any points are scored, the holder of the teacher does not score any points (as no points were scored by the road). The teacher would not go back to the school, as no points were scored, but the second player obtains the teacher (from the first player) for completing a school road. (3/2015)</ref> If the player with the teacher is the player who scores for the next feature, he scores the points twice. After scoring points with the teacher, the teacher meeple must be returned to the school.<ref> {{IconWorld}} If a player has the teacher at the end of the game, it seems that the player would receive no points, as there is not a specific order for scoring of the incomplete features and farms at that point.</ref>


'''Example 1:''' {{ColorRed|RED}} has the teacher. {{ColorRed|BLUE}} completes a “school road” worth 5 points. {{ColorRed|BLUE}} and {{ColorRed|RED}} both score 5 points. {{ColorRed|RED}} returns the teacher to the school, and {{ColorRed|BLUE}} then takes the teacher.
'''Example 1:''' {{ColorRed|RED}} has the teacher. {{ColorBlue|BLUE}} completes a "school road" worth 5 points. {{ColorBlue|BLUE}} and {{ColorRed|RED}} both score 5 points. {{ColorRed|RED}} returns the teacher to the school, and {{ColorBlue|BLUE}} then takes the teacher.


'''Example 2:''' {{ColorYellow|YELLOW}} has the teacher. {{ColorGreen|GREEN}} completes a city, scoring 12 points for
'''Example 2:''' {{ColorYellow|YELLOW}} has the teacher. {{ColorGreen|GREEN}} completes a city, scoring 12 points for
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'''Note:''' When all roads leading to the school are completed, the players have managed to successfully link the school to the outside world. Now the teacher has plenty of students and will not leave the school again.
'''Note:''' When all roads leading to the school are completed, the players have managed to successfully link the school to the outside world. Now the teacher has plenty of students and will not leave the school again.


'''Fine Print:''' This mini expansion is designed for the basic Carcassonne game and for the first expansion ([[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]). When using The School with other expansions, issues can arise.<ref> {{IconWorld}} Interestingly,  [[Hans im Glück|'''HiG''']] acknowledges that not all expansions work well together. I suspect that the fine print specifically relates to other expansions that have their own starting tiles, such as [[River (1st edition)|River]], The River II, and [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]]. If using one of those expansions, you can e-mail your question to the address included in the mini-expansion rules, or simply create your own house rule.</ref> <ref> {{IconBook}} Followers can be deployed on features on school tiles outside the school itself, for example through use of a magic portal or as a flier. (1/2013)</ref> <ref> {{IconBook}} The dragon '''is allowed''' on the school tiles and '''can''' eat the neutral teacher figure, removing the teacher from the game entirely. This represents a change to a previous clarification, where the teacher could not be eaten. Additionally, this requires players to place the teacher on only one of the school tiles each time he returns to the school when playing with the dragon, as precise location will be important. (3/2015)</ref> <ref> {{IconWorld}} Given new interpretations regarding placement of the dragon and followers on school tiles, it seems that the plague '''should''' also be '''allowed''' on these tiles. However, this is unofficial. (4/2014)</ref>
'''Fine Print:''' This mini expansion is designed for the basic Carcassonne game and for the first expansion ([[Inns and Cathedrals (1st edition)|Inns and Cathedrals]]). When using The School with other expansions, issues can arise.<ref> {{IconWorld}} Interestingly,  [[Hans im Glück|'''HiG''']] acknowledges that not all expansions work well together. One may suspect that the fine print specifically relates to other expansions that have their own starting tiles, such as [[River (1st edition)|River]], The River II, and [[The Count of Carcassonne (1st edition)|The Count of Carcassonne]]. If using one of those expansions, you can e-mail your question to the address included in the mini-expansion rules, or simply create your own house rule.</ref> <ref> {{IconBook}} Followers can be deployed on features on school tiles outside the school itself, for example through use of a magic portal or as a flier. (1/2013)</ref> <ref> {{IconBook}} The dragon '''is allowed''' on the school tiles and '''can''' eat the neutral teacher figure, removing the teacher from the game entirely. This represents a change to a previous clarification, where the teacher could not be eaten. Additionally, this requires players to place the teacher on only one of the school tiles each time he returns to the school when playing with the dragon, as precise location will be important. (3/2015)</ref> <ref> {{IconWorld}} Given new interpretations regarding placement of the dragon and followers on school tiles, it seems that the plague '''should''' also be '''allowed''' on these tiles. However, this is unofficial. (4/2014)</ref>


== Distribución de losetas ==  
== Distribución de losetas ==  

Revision as of 15:31, 23 February 2020

Información general

Originalmente publicada por Hans im Glück en el Template:Year es

Contenido

  • 1 maestro translúcido en un color aleatorio (sin pertenecer a ningún jugador).
  • 2 nuevas losetas de terreno representando a el colegio.
  • Una bolsa de tela para guardar las losetas y el maestro.
Contenido de la expansión

Reglas

Preparación

The two school tiles are placed side-by-side next to the normal starting tile so that the 2 halves of the school fit together. The school tiles may be placed either to the left or the right of the normal starting tile. The teacher meeple is placed on the school.[1]

Desarrollo del juego

The rules of Carcassonne remain the same. A player who completes one or more of the roads leading to the school scores the road(s) as normal and then obtains the teacher meeple after the scoring.[2] The player takes the teacher out of the school and places it in front of himself. When the next feature is completed and scored, the player with the teacher scores the same number of points.[3] [4] If the player with the teacher is the player who scores for the next feature, he scores the points twice. After scoring points with the teacher, the teacher meeple must be returned to the school.[5]

Example 1: RED has the teacher. BLUE completes a "school road" worth 5 points. BLUE and RED both score 5 points. RED returns the teacher to the school, and BLUE then takes the teacher.

Example 2: YELLOW has the teacher. GREEN completes a city, scoring 12 points for GREEN. YELLOW scores 12 points as well, then returns the teacher to the school.

Note: When all roads leading to the school are completed, the players have managed to successfully link the school to the outside world. Now the teacher has plenty of students and will not leave the school again.

Fine Print: This mini expansion is designed for the basic Carcassonne game and for the first expansion (Inns and Cathedrals). When using The School with other expansions, issues can arise.[6] [7] [8] [9]

Distribución de losetas

Losetas totales: 2 (como un sólo bloque de inicio) [10]

School C1 Tiles Front.jpg   x1
School C1 Tiles Back.jpg   (reverso)

Notas

Para información sobre el significado de los Iconos y su licencia de uso, visita la Página de iconos.

  1. Interpretación proporcionada por la Comunidad If playing with the dragon, the teacher will have to be placed on one or the other of the school tiles (i.e., not in the middle), as he can be eaten by the dragon (per the footnote below). (3/2015)
  2. Interpretación proporcionada por la Comunidad Note that the teacher is obtained after scoring the road. Thus, if another player has the teacher when the road is scored, the bonus points can be awarded and the teacher returned to the school before the player completing the road claims the teacher.
  3. Clarificación oficial del editor If multiple features are completed with a single tile placement and all points go to one player, that player chooses what order the features are scored in, and the holder of the teacher gets the points from the first scored feature. If multiple features are completed with a single tile placement and more than one player is receiving points, the holder of the teacher decides which score he will receive. (3/2015)
  4. Clarificación oficial del editor If one player is in possession of the teacher, and another player completes an unoccupied school road before any points are scored, the holder of the teacher does not score any points (as no points were scored by the road). The teacher would not go back to the school, as no points were scored, but the second player obtains the teacher (from the first player) for completing a school road. (3/2015)
  5. Interpretación proporcionada por la Comunidad If a player has the teacher at the end of the game, it seems that the player would receive no points, as there is not a specific order for scoring of the incomplete features and farms at that point.
  6. Interpretación proporcionada por la Comunidad Interestingly, HiG acknowledges that not all expansions work well together. One may suspect that the fine print specifically relates to other expansions that have their own starting tiles, such as River, The River II, and The Count of Carcassonne. If using one of those expansions, you can e-mail your question to the address included in the mini-expansion rules, or simply create your own house rule.
  7. Clarificación oficial del editor Followers can be deployed on features on school tiles outside the school itself, for example through use of a magic portal or as a flier. (1/2013)
  8. Clarificación oficial del editor The dragon is allowed on the school tiles and can eat the neutral teacher figure, removing the teacher from the game entirely. This represents a change to a previous clarification, where the teacher could not be eaten. Additionally, this requires players to place the teacher on only one of the school tiles each time he returns to the school when playing with the dragon, as precise location will be important. (3/2015)
  9. Interpretación proporcionada por la Comunidad Given new interpretations regarding placement of the dragon and followers on school tiles, it seems that the plague should also be allowed on these tiles. However, this is unofficial. (4/2014)
  10. Clarificación oficial del editor Los 6 caminos están separados entre sí, como es habitual, un cruce (en este caso el colegio) separa cada camino. (5/2014)