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{{PreparationHeading}}
{{PreparationHeading}}


Shuffle all '''12 seasons land tiles''' and select as many as needed according to count of all other tiles in game.
Shuffle all '''12 seasons land tiles''' and select as many as needed according to count of all other tiles in game.

Revision as of 11:43, 1 May 2024

Seasons allows/introduce/brings/remove/allows etc. Nice description in one/two sencences, which describe expansion.

File:Tile 1.png You are reading the rules for this tile design. File:Optional Tile 2.png
If your tiles have a different design, then choose a game from Spin-offs.Rule selection by design Spin-offs.png
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This page is Under construction!
Rules, texts, images and others can be changed.

<translate>Seasons allows/introduce/brings/remove/allows etc. Nice description in one/two sencences, which describe expansion.</translate>

Introduction to the main theme to expansion. Not describing expansion. Remove when expansion rules have none.

General info

Seasons fan-expansion for Carcassonne Base Game Carcassonne Base Game was released by Carcassonne Central member Jeffrey Putnam (CarcC).

Downloads

Download notice.png

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

... Downloads defined as single/multiple records of Template:WebsiteDownload

Contents

  • 1 seasons tracker board
Seasons C1 Tracker board.png
  • 12 new land tiles with Feature Seasons C1.png seasons icon
Tile with a seasons icon
  • 1 current season clock token
Seasons C1 Clock token.png
  • 32 seasons conditions for base game
  • 17 additional seasons conditions for other expansions

Rules

Preparation

Shuffle all 12 seasons land tiles and select as many as needed according to count of all other tiles in game.

Seasons tiles Number of tiles Comments
4 72 Base GameBase Game
8 ± 73 - 150 Including up to 3 large expansions or 6 minis[1]
12 ± 151+ Including more then 3 large expansions[1]

Now, shuffle the right number of seasons tiles with the rest of the land tiles. Put the unneeded seasons tiles back into the box.

Gameplay

Seasons C1 Clock token.png
1. Placing a tile

When a tile with a season icon is drawn, place the tile as usual.

2. Placing a meeple

You may place a meeple according to the usual rules.

3. Scoring a feature

As was stated above, the conditions of each season are randomly determined at the start of the game.

When determining the score of a completed feature throughout the game, a season’s condition is the very last thing added or subtracted from that score. Each specific condition will only be in effect when the clock token is placed on the respective season.

{{{image}}} not defined In the example below, the current season is Autumn. Due to the season conditions placed on the board, for as long as it remains Autumn (until a tile with a season icon is played), every completed road is worth an additional 2 points. For example, if a 7 tile road containing an Inn is completed, the player will receive 16 points for that road ((7 x 2) + 2). Unless otherwise specified on a particular season condition, the point effects pertain to the feature as a whole. The Spring condition below specifies that the -1 effect pertains to every tile that a city contains, as opposed to the city as a whole. Some conditions (such as the Winter condition in this example) contain more than one effect. During Winter, completed cloisters and shrines will receive 2 bonus points, while a scored farm will have 6 points detracted. In a rare event, it may be possible to have a feature be worth negative points after taking into effect the season condition. Players WILL lose points if this happens.

Final Scoring

The scoring of incomplete structures are impacted by the bonuses/reductions of the respective season’s condition.

{{{image}}} not defined Example X: Looking at the picture above, if the game ended while the current season was Spring, any incomplete cities being scored must also take into effect the current season condition. An incomplete 6-tile city would normally be worth 6 points. However, after adding the condition, that incomplete city is worth 0 points. If the incomplete 6-tile city had been under-seige, or contained a cathedral, the player would LOSE 6 points at the end of the game.

Changing of season

When a tile with a season icon was played this turn, the clock token is moved to the next season in succession on the season tracker board.

New land tiles

The new Land tiles are played like those in the base game.

Continuous Road: The bushes separate the road from the left going to the top of the tile. The Inn is located on the other road from the bottom of the tile to the right.

Other Expansions

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General rules

Official clarification from the publisher General rules applied for all expansions also for all not yet existing expansions

Fan Expansions

Rules history

* DD Month Year Significant change of rules, or release of new version of expansion.

Tile Distribution

Seasons C1

Total tiles: 12
Seasons C1 01.png ×1
Seasons C1 03.png ×1
Seasons C1 06.png ×1
Seasons C1 07.png ×1
Seasons C1 09.png ×1
Seasons C1 10.png ×1
Seasons C1 12.png ×1
Total Season clock token: 1
Seasons C1 Clock token.png ×1
Total Season conditions: 32
Seasons C1 Season condition 01.png ×1
Seasons C1 Season condition 02.png ×1
Seasons C1 Season condition 03.png ×1
Seasons C1 Season condition 04.png ×1
Seasons C1 Season condition 05.png ×1
Seasons C1 Season condition 06.png ×1
Seasons C1 Season condition 07.png ×6
Seasons C1 Season condition 08.png ×1
Seasons C1 Season condition 09.png ×1
Seasons C1 Season condition 10.png ×1
Seasons C1 Season condition 11.png ×1
Seasons C1 Season condition 13.png ×1
Seasons C1 Season condition 14.png ×1
Seasons C1 Season condition 15.png ×1
Seasons C1 Season condition 16.png ×1
Seasons C1 Season condition 17.png ×1
Seasons C1 Season condition 18.png ×1
Seasons C1 Season condition 19.png ×1
Seasons C1 Season condition 20.png ×1
Seasons C1 Season condition 21.png ×1
Seasons C1 Season condition 23.png ×1
Seasons C1 Season condition 25.png ×1
Seasons C1 Season condition 27.png ×1
Seasons C1 Season condition 33.png ×1
Seasons C1 Season condition 37.png ×1
Seasons C1 Season condition 40.png ×1
Seasons C1 Season condition 42.png ×1
Total Season conditions including Shrine: 3
Seasons C1 Season condition 12.png ×1
Seasons C1 Season condition 31.png ×1
Seasons C1 Season condition 39.png ×1
Total Season conditions including Forest fan-expansion: 9
Seasons C1 Season condition 22.png ×1
Seasons C1 Season condition 26.png ×1
Seasons C1 Season condition 28.png ×1
Seasons C1 Season condition 29.png ×1
Seasons C1 Season condition 30.png ×1
Seasons C1 Season condition 32.png ×1
Seasons C1 Season condition 34.png ×1
Seasons C1 Season condition 36.png ×1
Seasons C1 Season condition 41.png ×1
Total Season conditions including Mountains fan-expansion: 3
Seasons C1 Season condition 24.png ×1
Seasons C1 Season condition 35.png ×1
Seasons C1 Season condition 38.png ×1

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. 1.0 1.1 2 mini expansions are counted as 1 large expansion.