Template:ScoringGroupFeatureRoad
Revision as of 06:30, 30 May 2024 by Bumsakalaka (talk | contribs)
Description
Scoring group for Road Feature scoring reference pages
Params
edition
(required) - [C2
|C1
] - editionvariant
(optional) - [duringgame
|finalscoring
] - special rules specific for variantname
(optional) - Name of feature including image
Examples
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variant=duringgame|edition=C2
Feature scoring
Road: Player(s) with the majority on the feature with Lord
(+1) point more than previous tile / each joining tile of the Castle Road by length of road
- Castles on road do not stack.
- German cathedrals are counted as one tile.
- Castle trigger this modifier only if Castles on road is in it's castle area.
Land surveyors action for road tiles
Road ending at German cathedral(s)
For roads without Castle on road(s):
(+1) point × length of road/ tile
For roads with Castle on road(s):
(+1) point more than previous tile / each joining tile of the Castle Road by length of road
Both:
Road with well(s)
Road with note token(s)
Basic rules:
(+1) point × length of road/ tile (note tokens do not stack)
Advanced variant:
Road with Mage
Road with Witch
Land surveyors action for road
Depending on active scoring tile
Little building(s) on road tiles
Road ending at German castle(s)
Road with bathhouse(s)
Road with signpost(s)
Road with labyrinth(s)
(-2) points / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
(+ # ) or (- # ) points
- Player is allowed to have negative points as a result.
(+ # ) or (- # ) × length of road/ tile
- Player is allowed to have negative points as a result.
×2 points (maximum of 40 points can be added in the Friendly Variant)
- Affects all points (previous rows)
variant=duringgame|edition=C1
Feature scoring
Road: Player(s) with the majority on the feature with Lord
(+1) point more than previous tile / each joining tile of the Castle Road by length of road
- Castles on road do not stack.
- German cathedrals are counted as one tile.
- Castle trigger this modifier only if Castles on road is in it's castle area.
Land surveyors action for road tiles
Road ending at German cathedral(s)
For roads without Castle on road(s):
(+1) point × length of road/ tile
For roads with Castle on road(s):
(+1) point more than previous tile / each joining tile of the Castle Road by length of road
Both:
Road with well(s)
Road with note token(s)
Basic rules:
(+1) point × length of road/ tile (note tokens do not stack)
Advanced variant:
Road with Mage
Road with Witch
Land surveyors action for road
Depending on active scoring tile
Little building(s) on road tiles
Road ending at German castle(s)
Road with bathhouse(s)
Road with signpost(s)
Road with labyrinth(s)
(-2) points / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
(+ # ) or (- # ) points
- Player is allowed to have negative points as a result.
(+ # ) or (- # ) × length of road/ tile
- Player is allowed to have negative points as a result.
×2 points (maximum of 40 points can be added in the Friendly Variant)
- Affects all points (previous rows)
variant=finalscoring|edition=C2
Feature scoring
1 point × length of road/ tile
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
Road: Player(s) with the majority on the feature with Lord
(+0) point / scored road
(×0) points / scored road
Road with well(s)
(+1) point / well on road without inn and large inn and german cathedral
(+0) points / well on road with inn and/or large inn and/or german cathedral
(+0) points / well on road with inn and/or large inn and/or german cathedral
Road with note token(s)
(×0) points / scored road
- Uncompleted roads with note token(s) score no points up to this point.
Road with Mage
(+1) point / actual tile
- This bonus takes into consideration the actual number of tiles of the road.
- German cathedrals are counted as one tile.
- This applies also to uncompleted roads with inn(s).
- This applies also to uncompleted roads with german cathedral(s).
- This applies also to uncompleted roads with note token(s).
Road with Witch
1/2 points (rounded up)
- Affects all points obtained from road tiles (previous rows).
Little building(s) on road tiles
Road with signpost(s)
(+1) point / signpost in correct direction
(-1) points / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
(+ # ) or (- # ) points
- Player is allowed to have negative points as a result.
(+ # ) or (- # ) × length of road/ tile
- Player is allowed to have negative points as a result.
×2 points (maximum of 40 points can be added in the Friendly Variant)
- Affects all points (previous rows)
variant=finalscoring|edition=C1
Feature scoring
1 point × length of road/ tile
- Each tile counts, regardless of the number of road segments that contribute to the scored road.
Road: Player(s) with the majority on the feature with Lord
(+0) point / scored road
(×0) points / scored road
Road with well(s)
(+1) point / well on road without inn and large inn and german cathedral
(+0) points / well on road with inn and/or large inn and/or german cathedral
(+0) points / well on road with inn and/or large inn and/or german cathedral
Road with note token(s)
(×0) points / scored road
- Uncompleted roads with note token(s) score no points up to this point.
Road with Mage
(+1) point / actual tile
- This bonus takes into consideration the actual number of tiles of the road.
- German cathedrals are counted as one tile.
- This applies also to uncompleted roads with inn(s).
- This applies also to uncompleted roads with german cathedral(s).
- This applies also to uncompleted roads with note token(s).
Road with Witch
1/2 points (rounded up)
- Affects all points obtained from road tiles (previous rows).
Little building(s) on road tiles
Road with signpost(s)
(+1) point / signpost in correct direction
(-1) points / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
(+ # ) or (- # ) points
- Player is allowed to have negative points as a result.
(+ # ) or (- # ) × length of road/ tile
- Player is allowed to have negative points as a result.
×2 points (maximum of 40 points can be added in the Friendly Variant)
- Affects all points (previous rows)