Spiel Promos
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General info and comments
Promotional tiles made available by Hans im Glück to attendees at the Essen Games Fair in 2014, 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023 (a different one each year). They are not available as a single set.
There are no specific rules applicable to the tiles from this mini expansion. All of the rules remain the same.
The tiles released in the period 2014-2017 were printed in a single batch so the city segments on them have the darker city backgrounds. Starting from 2018, each tile is printed individually and cities show lighter backgrounds.
Contents
- 10 new Spiel Promo Land tiles, identified by a shield indicating the year of the corresponding Spiel event.
Rules
Preparation
Shuffle the Spiel Promo tiles together with the other Land tiles.
Gameplay
1. Placing a tile
When you draw a Spiel Promo tile, you place it according to the usual rules.
2. Placing a meeple
When you place a Spiel Promo tile, you may place a meeple on it according to the usual rules.
Note that you are not allowed to place a meeple on the Spiel feature itself. It is purely decorative.
3. Scoring a feature
When you complete one or more features (e.g. a monastery, a road etc.) containing Spiel Promo tiles, you score them according to the usual rules.
Final Scoring
There is no additional scoring at the end of the game with the Spiel Promo tiles.
New land tiles
This tile presents a city segment ending a road. The city features a decorative scene with no additional rules. |
This tile shows four roads ending at a junction. The junction features a celebration, not a village, and has no special rules. |
This tile features a tile with four city edges. The sword fight scene is decorative and has no special rules. The grass patch cannot be considered a field for this reason. [1] |
This tile shows a city segment and a field. The scene portrayed is just decorative and has no special rules. |
The road does not end on this tile. Instead, it branches into 4 directions. [2] The scenes featured are just decorative and have no special rules. The cottage shown is not a regular farmhouse. |
This tile shows one city segment. The bridge connects the two city segments otherwise separated. [3] [4] The scenes portrayed are just decorative and have no special rules. |
This tile presents a city segment ending a road. The city features a decorative scene with no additional rules. |
This tile presents a road segment with an inn. The tile features a decorative scene with no additional rules. |
This tile presents road ending at a city segment. The tile features a decorative scene with no additional rules. |
Other expansions
If playing with other expansions, please take the following notes into consideration:
The Spiel '22 tile features an inn by the lake that would affect the its road segment if playing with Inns.
The length of a road with the roundabout on the Spiel'18 tile (e.g. for the purposes of the Robber tile) is the total number of tiles in the road, not simply the longest distance between two ends. The road has four ends which have to be closed, but the result is that it's likely to be bigger.
Tile distribution
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ Question: Is the green patch in the middle of the Spiel'16 tile a field? Answer: The green patch this tile was meant as a decoration. (11/2020)
- ↑ All of the branches have to be completed in order to score the road scoring. See Other expansions for more details on the interaction with the Robber tile from Exp. 6 - Count, King & Robber.
- ↑
The bridge on this tile connects the two city segments.
[Note: This clarification was provided at the HiG booth at the Essen Game Fair, as stated in this post: - ↑ Question: Does the bridge connect the two city segments on the Spiel'19 tile? Answer: The bridge connects the two city segments to form one city. (11/2020)