Difference between revisions of "Castle Lords (Fan Expansion)"

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<languages/><translate>
{{UX
<!--T:82-->
|seotitle=<translate><!--T:271--> {{TextCarcassonne}} - {{TranslatedPageName}}</translate>
|sortingtitle=<translate><!--T:299--> Castle Lords (Fan Expansion)</translate>
|image={{filepath:<translate><!--T:272--> {{Feature|name=CastleOnRoad|edition=C1|variant=imagename}}</translate>|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<span style="display:none"><section begin="description" />
<translate><!--T:82-->
'''Castle Lords''' brings new scoring for roads occupied by the Lord. Every tile increase scoring of castle road dramatically. So 2 tile road scores 3 points, 3 tiles - 6 points, 4 tiles - 10 points, 5 tiles - 15 points etc.</translate>
<section end="description" /></span>
<languages /><translate>
<!--T:278-->
{{ChooseDesign|
image=CastleLords_C1_TileA.png
}}
{{Breadcrumbs
{{Breadcrumbs
|link1={{CarcassonneLink}}
|link1={{CarcassonneLink}}
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}}
}}


<!--T:20-->
<!--T:273-->
{{Disclaimer_FanExpansions}}
{{ExpansionDescription|color=#427785|backgroundcolor=#eefbff|bordercolor=#41a3bb|image=Symbol_CastleLords.png}}


== General info and comments == <!--T:22-->  
<!--T:274-->
<div class="toclimit-4">
__TOC__
</div>


<!--T:58-->
<!--T:53-->
{| style="float:right;"
{{DottedFrameMessage|text=''The Lords of Carcassonne reside at their Castles for as long as can be remembered. Their status does not only become apparent by the scale of their houses, but also by the length of their Castle roads. The longer a Castle road, the more status for the Lord.''
|- valign="top"
}}
| [[File:Symbol_CastleLords.png|thumb|frame|right|Expansion symbol]]
 
|}
<!--T:22-->
{{GeneralInfoHeading}}


<!--T:23-->
<!--T:23-->
The '''Castle Lords''' [[Fan_Expansions|fan-expansion]] was released by Carcassonne Central member Trebuchet. Rules revisited by members of Carcassonne Central.
The '''Castle Lords''' {{FanExpansionsLink|text=fan-expansion}} for {{BaseGameLink|logo=noborder|variant=full}} was released by Carcassonne Central member '''{{Author|name=Trebuchet}}'''. Rules revisited by members of Carcassonne Central.
 
<!--T:280-->
{{DownloadsHeading}}


<!--T:53-->
<!--T:275-->
<div style="display:table; text-align: center; border: 1px dotted #000000; padding: 10px; border-radius: 10px; margin: 15px;">''The Lords of Carcassonne reside at their Castles for as long as can be remembered. Their status does not only become apparent by the scale of their houses, but also by the length of their Castle roads. The longer a Castle road, the more status for the Lord.''</div>
{{Disclaimer_FanExpansions|downloads=
{{WebsiteDownload|link=https://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=214|name=Tiles and PDF rules|description=in English}}
}}


== Contents == <!--T:24-->
<!--T:24-->
{{ContentsHeading}}


<!--T:25-->
<!--T:25-->
* '''4 new land tiles''' depicting Castle on road.
* '''4 new land tiles''' depicting Castle on road.


== New land tiles == <!--T:26-->
<!--T:28-->
{{RulesHeading}}


<!--T:27-->
<!--T:29-->
The new Land tiles are played like those in the base game.
{{PreparationHeading}}
<table>
<tr valign="top">
<td style="min-width: 70px; width: 110px;">[[File:CastleLords_C1_TileC.png]]<br /><br /></td>
<td style="width: 95%;">'''Castle on road:''' The Castle is part of the road. A Follower can be placed on the Castle entrance as Lord occupying Castle and Road, or on the Field as a Farmer.
</td>
</tr>
</table>
 
== Rules == <!--T:28-->
 
=== Preparation === <!--T:29-->


<!--T:30-->
<!--T:30-->
Shuffle the '''Castle Lords''' tiles together with the land tiles of the basic game.
Shuffle the '''Castle Lords''' tiles together with the land tiles of the basic game.


=== Gameplay === <!--T:31-->  
<!--T:31-->
{{GameplayHeading|icon={{Feature|name=CastleOnRoad|variant=image|size=x65px}} }}


<!--T:32-->
<!--T:32-->
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# on the field as a Farmer<br />or
# on the field as a Farmer<br />or
# on the Castle entrance as a Lord.<ref>
# on the Castle entrance as a Lord.<ref>
{{IconBook}}
{{IconBook|text=A Castle is part of the road, and Followers cannot be placed on the Castle itself. When a Follower is placed as Lord on a Castle entrance, its road becomes a Castle Road. For Castle roads, all of the regular rules for {{Feature|name=Road|edition=C1|text=roads}} are used except scoring.}}
A Castle is part of the road, and Followers cannot be placed on the Castle itself. When a Follower is placed as Lord on a Castle entrance, its road becomes a Castle Road. For Castle roads, all of the regular rules for [[Base game#The_roads|roads]] are used except scoring.
</ref>.
</ref>.
<table>
<table>
<tr><td>
<tr>
[[File:CastleLords_C1_PlaceMeeple.png|none|frame]]
<td>[[File:CastleLords_C1_PlaceMeeple.png]]</td>
</td></tr>
</tr>
<tr><td>
<tr style="font-size: 90%">
'''Example 1:''' Red places his follower on the Castle entrance. The road leading to the castle is now a Castle Road and thus occupied by {{ColorRed|Red}}.
<td>'''Example 1:''' Red places his follower on the Castle entrance. The road leading to the castle is now a Castle Road and thus occupied by {{ColorRed|Red}}.</td>
</td></tr></table>
</tr>
</table>
 
<!--T:279-->
''Note 1:'' Placement to the Castle and road separately is not allowed, because the Road and the Castle are both part of the Castle Road.
''Note 1:'' Placement to the Castle and road separately is not allowed, because the Road and the Castle are both part of the Castle Road.


<!--T:34-->
<!--T:34-->
''Note 2:'' Rules for follower placement for Castle Roads are the same as for regular roads. Don't forget that a Follower placed on a Castle entrance as Lord also occupies the Castle Road.
''Note 2:'' Rules for follower placement for Castle Roads are the same as for regular roads. Don't forget that a Follower placed on a Castle entrance as Lord also occupies the Castle Road.
<!--T:269-->
}}
}}
<!--T:270-->
{{RulesScoring|rules=
{{RulesScoring|rules=
A Castle Road is completed according to the regular rules for roads.<br />
A Castle Road is completed according to the regular rules for roads.<br />
Line 81: Line 101:


<!--T:36-->
<!--T:36-->
[[File:CastleLords C1 ScoreExample.png|none|frame|'''Example 2:''' Over the previous turns {{ColorRed|Red}} has managed to have the Castle Road extend over a length of 4 tiles. {{ColorRed|Red}} now plays the road junction tile and ends his road. {{ColorRed|Red}} scores 15 points (1 + 2 + 3 + 4 + 5). ]]
{{ExampleImage|image=CastleLords C1 ScoreExample.png|name=Example 2|description=Over the previous turns {{ColorRed|Red}} has managed to have the Castle Road extend over a length of 4 tiles. {{ColorRed|Red}} now plays the road junction tile and ends his road. {{ColorRed|Red}} scores 15 points (1 + 2 + 3 + 4 + 5).}}


<!--T:37-->
<!--T:37-->
'''Note 1:''' If the Highwaymen have majority, the Castle Lord scores 0 points. If the Lord(s) and Highwaymen are tied for majority, the Castle Lord scores for the Castle Road and the Highwaymen score for the regular road.
'''Note 1:''' If the Highwaymen have majority, the Castle Lord scores 0 points. If the Lord(s) and Highwaymen are tied for majority, the Castle Lord scores for the Castle Road and the Highwaymen score for the regular road.
<!--T:298-->
{{VariantStrip|title=Friendly game variant rules}}


<!--T:38-->
<!--T:38-->
<div class="wica-top-spacing wica-visible">
<h5 style="background-color: #cccccc; margin-top: 0px; padding: 5px;">Friendly game variant rules</h5>
</div>
When playing Friendly game variant, then maximum score for Castle Road is 50 points.
When playing Friendly game variant, then maximum score for Castle Road is 50 points.


===== Final scoring ===== <!--T:39-->  
<!--T:268-->
|finalscoring=


<!--T:40-->
<!--T:40-->
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}}
}}


=== Other expansions === <!--T:42-->
<!--T:26-->
{{NewLandTilesHeading}}
 
<!--T:27-->
The new Land tiles are played like those in the base game.
 
<!--T:276-->
{{Tile|CastleLords_C1_TileC.png|text='''{{Feature|name=CastleOnRoad|edition=C1}}:''' The Castle is part of the road. A Follower can be placed on the Castle entrance as Lord occupying Castle and Road, or on the Field as a Farmer.}}
 
<!--T:42-->
{{OtherExpansionsHeading}}


<!--T:265-->
<!--T:265-->
{{ExpansionSelector|hideselection=true|fanexpansions=true}}
{{ExpansionSelector|hideselection=true|fanexpansions=true|sticky=true|content=
 
<!--T:266-->
<div class="showWhenDone" id="CastleLords_OtherExpansions" style="display: none; margin-top: 1ex;">


<!--T:44-->
<!--T:44-->
{{OtherExpansionRule|expansionlink={{InnsCathedralsLink|edition=C1|variant=long}}|selectorid=showInns|rules=
{{OtherExpansionRule|expansionlink={{InnsCathedralsLink|edition=C1|variant=long}}|selectorid=showInns|rules=
{{IconBook}} Castle road with inn scores 2 points per tile itself. Each joining tile of the Castle Road scores the player with Lord 2 points more than the previous tile when inn is involved.<br />
 
{{IconBook}} During final scoring, an incomplete Castle Road with an Inn is worth 0 points to both Lords and Highwaymen.
<!--T:281-->
{{IconBook|text=Castle road with inn scores 2 points per tile itself. Each joining tile of the Castle Road scores the player with Lord 2 points more than the previous tile when inn is involved.}}
{{IconBook|text=During final scoring, an incomplete Castle Road with an Inn is worth 0 points to both Lords and Highwaymen.}}
}}
}}


<!--T:45-->
<!--T:45-->
{{OtherExpansionRule|expansionlink={{PrincessDragonLink|edition=C1|variant=long}}|selectorid=showPrincessAndDragon_Any|rules=
{{OtherExpansionRule|expansionlink={{PrincessDragonLink|edition=C1|variant=long}}|selectorid=showPrincessAndDragon_Any|rules=
{{IconWorld}} Magic portals may be used for placing followers as Lords on Castle entrance, provided that the Castle Road is not occupied.<br />
 
{{IconWorld}} The Castle Lord is not protected against the Dragon.
<!--T:282-->
{{IconWorld|text=Magic portals may be used for placing followers as Lords on Castle entrance, provided that the Castle Road is not occupied.}}
{{IconWorld|text=The Castle Lord is not protected against the Dragon.}}
}}
}}


<!--T:47-->
<!--T:47-->
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|edition=C1|variant=long}}|selectorid=showWagon|rules=
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|edition=C1|variant=long}}|selectorid=showWagon|rules=
{{IconWorld}} Movement of Wagon to the Castle entrance on the Castle Lord tile is allowed only if a Castle road is not occupied. <ref>{{IconBook}}
 
<!--T:283-->
{{IconWorld|text=Movement of Wagon to the Castle entrance on the Castle Lord tile is allowed only if a Castle road is not occupied. <ref>{{IconBook|text=
According to C1 rules of Wagon movement, placement to the Castle entrance is allowed because is part of the Castle road.
According to C1 rules of Wagon movement, placement to the Castle entrance is allowed because is part of the Castle road.
</ref>
}}</ref>}}
}}
}}


<!--T:68-->
<!--T:68-->
{{OtherExpansionRule|expansionlink={{CountKingRobberLink|edition=C1|variant=long}}|selectorid=showCountOfCarcassonne|rules=
{{OtherExpansionRule|expansionlink={{CountKingRobberLink|edition=C1|variant=long}}|selectorid=showCountOfCarcassonne|rules=
{{IconWorld}} Since the Castle Lord is placed to the Castle entrance, which is part of the road, the meeple from City of Carcassonne can be placed as a Castle Lord on the completed road with the Castle Lord tile. This road becomes a Castle Road if no Castle Lord was on road before this placement.
 
<!--T:284-->
{{IconWorld|text=Since the Castle Lord is placed to the Castle entrance, which is part of the road, the meeple from City of Carcassonne can be placed as a Castle Lord on the completed road with the Castle Lord tile. This road becomes a Castle Road if no Castle Lord was on road before this placement.}}
}}
}}


<!--T:49-->
<!--T:49-->
{{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|edition=C1|variant=long}}|selectorid=showCastles|rules=
{{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|edition=C1|variant=long}}|selectorid=showCastles|rules=
{{IconWorld}} When scoring a Castle (from Expansion 8), you score for the Castle Road only when the Castle is on one of the six adjacent tiles, otherwise you score only for the regular road.
 
:[[File:Example Castle Lords and Castle expansion.png|frame|none|'''Example:''' {{ColorBlue|Blue}} and {{ColorGreen|Green}} share the majority in this road. Castle roads apply to {{ColorBlue|Blue}} only, who have a Castle Lord, therefore score 28 points for the 7-tile road (1 + 2 + 3 + 4 + 5 + 6 + 7 points). {{ColorGreen|Green}} has no Castle Lord, so the player scores 7 points for the road as usual. {{ColorRed|Red}}'s castle is worth the same points as the Castle road through unoccupied Castle Lord's Castle in its vicinity, that is 28 points. But {{ColorBlack|Black}}'s castle has no Castle Road with a Castle Lord in its vicinity, so the player only scores 7 points for the road.]]
<!--T:285-->
{{IconWorld|text=When scoring a Castle (from Expansion 8), you score for the Castle Road only when the Castle is on one of the six adjacent tiles, otherwise you score only for the regular road.}}
: {{ExampleImage|image=Example Castle Lords and Castle expansion.png|name=Example Castles|description={{ColorBlue|Blue}} and {{ColorGreen|Green}} share the majority in this road. Castle roads apply to {{ColorBlue|Blue}} only, who have a Castle Lord, therefore score 28 points for the 7-tile road (1 + 2 + 3 + 4 + 5 + 6 + 7 points). {{ColorGreen|Green}} has no Castle Lord, so the player scores 7 points for the road as usual. {{ColorRed|Red}}'s castle is worth the same points as the Castle road through unoccupied Castle Lord's Castle in its vicinity, that is 28 points. But {{ColorBlack|Black}}'s castle has no Castle Road with a Castle Lord in its vicinity, so the player only scores 7 points for the road.}}
}}
}}


<!--T:60-->
<!--T:60-->
{{OtherExpansionRule|expansionlink={{MessagesLink|edition=C1|variant=long}}|selectorid=showMessages|rules=
{{OtherExpansionRule|expansionlink={{MessagesLink|edition=C1|variant=long}}|selectorid=showMessages|rules=
{{IconWorld}} The Castle Road score can only be applied to a completed Castle Road. So even though your shortest road may be a Castle Road on which you have placed a Castle Lord and you have the majority, this road will only be scored as a regular road.
 
<!--T:286-->
{{IconWorld|text=The Castle Road score can only be applied to a completed Castle Road. So even though your shortest road may be a Castle Road on which you have placed a Castle Lord and you have the majority, this road will only be scored as a regular road.}}
}}
}}


<!--T:70-->
<!--T:70-->
{{OtherExpansionRule|expansionlink={{CropCirclesIILink|edition=C1|variant=long}}|selectorid=showCropCircles|rules=
{{OtherExpansionRule|expansionlink={{CropCirclesIILink|edition=C1|variant=long}}|selectorid=showCropCircles|rules=
{{IconWorld}} Club Crop Circle can be applied to Castle Lord, because Castle Lord is placed on Castle entrance which is part of road.
 
<!--T:287-->
{{IconWorld|text=Club Crop Circle can be applied to Castle Lord, because Castle Lord is placed on Castle entrance which is part of road.}}
}}
}}


<!--T:74-->
<!--T:81-->
{{OtherExpansionRule|expansionlink={{RussianPromosLink|edition=C1|variant=long}}|selectorid=showRussianPromos|rules=
{{OtherExpansionRule|expansionlink={{20thAnniversaryExpansionLink|edition=C3|variant=long}}|selectorid=show20thAnniversaryExpansion|rules=
{{IconWorld}} Solovei Razboynik can trap also Castle Lord, because Castle Lord is placed on Castle entrance which is part of road.
 
<!--T:291-->
{{Tile|20th_Anniversary_Expansion_C2_Action_Symbol_02.png|textbefore={{IconWorld}}|align=center|text=may be used for placing followers as Lords on Castle entrance, provided that the Castle Road is not occupied.}}
}}
 
<!--T:296-->
{{OtherExpansionRule|expansionlink={{GermanCathedralsLink|edition=C3|variant=long}}|selectorid=showGermanCathedrals|rules=
 
<!--T:297-->
{{IconWorld|text=All segments on German Cathedral tiles are counted as one tile for scoring a Castle Road.}}
}}
 
<!--T:72-->
{{OtherExpansionRule|expansionlink={{GiftsLink|edition=C3|variant=long}}|selectorid=showGifts|rules=
 
<!--T:292-->
{{IconWorld|text=When the '''Road Sweeper''' card is used, the Castle Lord is also removed from the road.}}
{{IconWorld|text=The '''Change Position''' card can be used to place the farmer as Castle Lord on the Castle entrance and back.}}
}}
}}


<!--T:66-->
<!--T:66-->
{{OtherExpansionRule|expansionlink={{LabyrinthLink|edition=C1|variant=long}}|selectorid=showLabyrinth|rules=
{{OtherExpansionRule|expansionlink={{LabyrinthLink|edition=C1|variant=long}}|selectorid=showLabyrinth|rules=
{{IconWorld}} The number of all tiles on Castle Road with Labyrinth counts towards the Castle Road score.
 
<!--T:289-->
{{IconWorld|text=The number of all tiles on Castle Road with Labyrinth counts towards the Castle Road score.}}
}}
}}


<!--T:79-->
<!--T:79-->
{{OtherExpansionRule|expansionlink={{MarketsLeipzigLink|edition=C2|variant=long}}|selectorid=showMarketsOfLeipzig|rules=
{{OtherExpansionRule|expansionlink={{MarketsLeipzigLink|edition=C2|variant=long}}|selectorid=showMarketsOfLeipzig|rules=
{{IconWorld}} When the Castle road connected to Leipzig is completed, the Castle Lord can also move to Leipzig, because the Castle Lord is placed on the Castle entrance, which is part of the road.
}}
<!--T:81-->
{{OtherExpansionRule|expansionlink={{20thAnniversaryExpansionLink|edition=C3|variant=long}}|selectorid=show20thAnniversaryExpansion|rules=
{{IconWorld}} [[File:20th_Anniversary_Expansion_C2_Action_Symbol_02.png]] may be used for placing followers as Lords on Castle entrance, provided that the Castle Road is not occupied.
}}


<!--T:72-->
<!--T:290-->
{{OtherExpansionRule|expansionlink={{GiftsLink|edition=C3|variant=long}}|selectorid=showGifts|rules=
{{IconWorld|text=When the Castle road connected to Leipzig is completed, the Castle Lord can also move to Leipzig, because the Castle Lord is placed on the Castle entrance, which is part of the road.}}
{{IconWorld}} When the '''Road Sweeper''' card is used, the Castle Lord is also removed from the road.<br />
{{IconWorld}} The '''Change Position''' card can be used to place the farmer as Castle Lord on the Castle entrance and back.
}}
}}


<!--T:85-->
<!--T:85-->
{{OtherExpansionRule|expansionlink={{PlagueLink|edition=C3|variant=long}}|selectorid=showPlague|rules=
{{OtherExpansionRule|expansionlink={{PlagueLink|edition=C3|variant=long}}|selectorid=showPlague|rules=
{{IconWorld}} Player is allowed to move his Highwayman on same road to Castle Lord tile and place on the Castle entrance.
 
<!--T:293-->
{{IconWorld|text=Player is allowed to move his Highwayman on same road to Castle Lord tile and place on the Castle entrance.}}
}}
}}


<!--T:267-->
<!--T:74-->
</div><!-- Hiding layer -->
{{OtherExpansionRule|expansionlink={{RussianPromosLink|edition=C1|variant=long}}|selectorid=showRussianPromos|rules=
 
<!--T:288-->
{{IconWorld|text=Solovei Razboynik can trap also Castle Lord, because Castle Lord is placed on Castle entrance which is part of road.}}
}}


<div id="Fan_Expansions"></div>
<!--T:86-->
==== Fan expansions ==== <!--T:86-->  
{{FanExpansionsHeading}}


<!--T:62-->
<!--T:62-->
{{OtherExpansionRule|expansionlink={{RobbersSonLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{RobbersSonLink|variant=long}}|rules=
{{IconWorld}} Since the Castle Lord is placed on the Castle entrance, which is part of the Castle Road, when the player decides to remove the meeple from the road, he can also remove the Castle Lord.
 
<!--T:294-->
{{IconWorld|text=Since the Castle Lord is placed on the Castle entrance, which is part of the Castle Road, when the player decides to remove the meeple from the road, he can also remove the Castle Lord.}}
}}
}}


<!--T:64-->
<!--T:64-->
{{OtherExpansionRule|expansionlink={{WellsLink|variant=long}}|rules=
{{OtherExpansionRule|expansionlink={{WellsLink|variant=long}}|rules=
{{IconWorld}} The location of the Wells on the road is irrelevant for the score of the Castle Road, because score for the Wells is added after calculating the score for the completed Castle Road.
 
<!--T:295-->
{{IconWorld|text=The location of the Wells on the road is irrelevant for the score of the Castle Road, because score for the Wells is added after calculating the score for the completed Castle Road.}}
}}
}}


== Tile distribution == <!--T:77-->
<!--T:277-->
}} <!-- End of Sticky Expansion Selector -->
 
<!--T:77-->
{{TileDistributionHeading}}


<!--T:50-->
<!--T:50-->
{{BeginTileList|tiles=4}}
{{BeginTileList|tiles=4}}
{{Tile|CastleLords_C1_TileA.png|count=1}}
{{Tile|image=CastleLords_C1_TileA.png|count=1|config={{Feature|name=CastleOnRoad}}}}
{{Tile|CastleLords_C1_TileB.png|count=1}}
{{Tile|image=CastleLords_C1_TileB.png|count=1|config={{Feature|name=CastleOnRoad}}}}
{{Tile|CastleLords_C1_TileC.png|count=1}}
{{Tile|image=CastleLords_C1_TileC.png|count=1|config={{Feature|name=CastleOnRoad}}}}
{{Tile|CastleLords_C1_TileD.png|count=1}}
{{Tile|image=CastleLords_C1_TileD.png|count=1|config={{Feature|name=CastleOnRoad}}}}
{{EndTileList}}
{{EndTileList}}


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[[Category:Fan Expansions]]
[[Category:Fan Expansions]]
[[Category:First Edition]]
[[Category:First Edition]]
</translate>
</translate>
{{#if: {{#translation:}} | | [[Category:Fan-Expansion Template]]}}

Revision as of 15:52, 12 April 2024

Castle Lords brings new scoring for roads occupied by the Lord. Every tile increase scoring of castle road dramatically. So 2 tile road scores 3 points, 3 tiles - 6 points, 4 tiles - 10 points, 5 tiles - 15 points etc.

Other languages:
CastleLords C1 TileA.png You are reading the rules for this tile design.
If your tiles have a different design, then choose a game from Spin-offs.Rule selection by design Spin-offs.png


Symbol CastleLords.png

Castle Lords brings new scoring for roads occupied by the Lord. Every tile increase scoring of castle road dramatically. So 2 tile road scores 3 points, 3 tiles - 6 points, 4 tiles - 10 points, 5 tiles - 15 points etc.

The Lords of Carcassonne reside at their Castles for as long as can be remembered. Their status does not only become apparent by the scale of their houses, but also by the length of their Castle roads. The longer a Castle road, the more status for the Lord.

General info

The Castle Lords fan-expansion for Carcassonne Base Game Carcassonne Base Game was released by Carcassonne Central member Trebuchet (CarcC). Rules revisited by members of Carcassonne Central.

Downloads

Download notice.png

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

  • 4 new land tiles depicting Castle on road.

Rules

Preparation

Shuffle the Castle Lords tiles together with the land tiles of the basic game.

Gameplay

CastleLords C1 TileC.png
1. Placing a tile

Whenever you draw a tile, place it normally.

2. Placing a meeple

After placing a Castle Lord tile, you can place your follower

  1. on the field as a Farmer
    or
  2. on the Castle entrance as a Lord.[1].
CastleLords C1 PlaceMeeple.png
Example 1: Red places his follower on the Castle entrance. The road leading to the castle is now a Castle Road and thus occupied by Red.

Note 1: Placement to the Castle and road separately is not allowed, because the Road and the Castle are both part of the Castle Road.

Note 2: Rules for follower placement for Castle Roads are the same as for regular roads. Don't forget that a Follower placed on a Castle entrance as Lord also occupies the Castle Road.

3. Scoring a feature

A Castle Road is completed according to the regular rules for roads.
Normal rules of majority apply to Castle Roads.

A player with the majority and with a Lord on the Castle Road scores 1 point for each tile of the Castle Road. Each joining tile of the Castle Road scores the player 1 point more than the previous tile. A player with the majority but without a Lord on the Castle Road scores the Castle Road as a regular road.

Example 2: Over the previous turns Red has managed to have the Castle Road extend over a length of 4 tiles. Red now plays the road junction tile and ends his road. Red scores 15 points (1 + 2 + 3 + 4 + 5).

Note 1: If the Highwaymen have majority, the Castle Lord scores 0 points. If the Lord(s) and Highwaymen are tied for majority, the Castle Lord scores for the Castle Road and the Highwaymen score for the regular road.

Variant.png
Friendly game variant rules

When playing Friendly game variant, then maximum score for Castle Road is 50 points.

Final Scoring

Uncompleted Castle roads are scored as per normal rules of Road at the end of the game by sharing majority for Lords and Highwaymen on Castle road.

New land tiles

The new Land tiles are played like those in the base game.

CastleLords C1 TileC.png
Castle on road: The Castle is part of the road. A Follower can be placed on the Castle entrance as Lord occupying Castle and Road, or on the Field as a Farmer.

Other Expansions

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Fan Expansions

Robber's SonRobber's Son

Interpretation from the Community Since the Castle Lord is placed on the Castle entrance, which is part of the Castle Road, when the player decides to remove the meeple from the road, he can also remove the Castle Lord.

The WellsThe Wells

Interpretation from the Community The location of the Wells on the road is irrelevant for the score of the Castle Road, because score for the Wells is added after calculating the score for the completed Castle Road.

Tile Distribution

Total tiles: 4

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Official clarification from the publisher A Castle is part of the road, and Followers cannot be placed on the Castle itself. When a Follower is placed as Lord on a Castle entrance, its road becomes a Castle Road. For Castle roads, all of the regular rules for roads are used except scoring.
  2. Official clarification from the publisher According to C1 rules of Wagon movement, placement to the Castle entrance is allowed because is part of the Castle road.