Difference between revisions of "Christmas Present"
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{{GreyStrip|Cloister deck}} | {{GreyStrip|Cloister deck}} | ||
<span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated when | <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated '''when drawn''' and are then then added to the discard pile. | ||
A lightning bolt symbol ([[File:Lightning-symbol.png]]) is placed at the bottom of | A lightning bolt symbol ([[File:Lightning-symbol.png]]) is placed at the bottom of these cards. | ||
{{BeginThinFrame}} | {{BeginThinFrame}} | ||
Line 72: | Line 72: | ||
{{Tile|XmasPresent_ScoreUnfinishedCity.png|text=Score an unfinished city for +1 points per segment.}} | {{Tile|XmasPresent_ScoreUnfinishedCity.png|text=Score an unfinished city for +1 points per segment.}} | ||
{{Tile|XmasPresent_ScoreUnfinishedCloister.png|text=Score an unfinished cloister for +1 points per tile (except for the cloister itself).}} | {{Tile|XmasPresent_ScoreUnfinishedCloister.png|text=Score an unfinished cloister for +1 points per tile (except for the cloister itself).}} | ||
{{Tile|XmasPresent_ClaimUnoccupiedFeature.png|text=Place a | {{Tile|XmasPresent_ClaimUnoccupiedFeature.png|text=Place a follower to claim an unoccupied feature.}} | ||
{{EndTileList}} | {{EndTileList}} | ||
{{EndThinFrame}} | {{EndThinFrame}} | ||
<span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards can be activated at any time during the game and are then added to the discard pile. | <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards can be activated '''at any time during the game''' and are then added to the discard pile. | ||
There is no symbol at the bottom of | There is no symbol at the bottom of these cards. | ||
{{BeginThinFrame}} | {{BeginThinFrame}} | ||
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{{Tile|XmasPresent_ShieldsWorth3.png|text=Score 3 points per shield on a completed city.}} | {{Tile|XmasPresent_ShieldsWorth3.png|text=Score 3 points per shield on a completed city.}} | ||
{{Tile|XmasPresent_CityWithoutShieldsWorth3.png|text=Score 3 points per tile on a completed city without shields.}} | {{Tile|XmasPresent_CityWithoutShieldsWorth3.png|text=Score 3 points per tile on a completed city without shields.}} | ||
{{Tile|XmasPresent_ReturnMeeple.png|text=Return one | {{Tile|XmasPresent_ReturnMeeple.png|text=Return one follower from any tile to your supply.}} | ||
{{EndTileList}} | {{EndTileList}} | ||
{{EndThinFrame}} | {{EndThinFrame}} | ||
<span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated at the end of the game. | <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated '''at the end of the game'''. | ||
A Carcassonne mark ([[File:Carc-symbol.png]]) is placed at the bottom of | A Carcassonne mark ([[File:Carc-symbol.png]]) is placed at the bottom of these cards. | ||
{{BeginThinFrame}} | {{BeginThinFrame}} | ||
{{BeginTileList|600px}} | {{BeginTileList|600px}} | ||
{{Tile|XmasPresent_DoublePoints.png|text=Score +2 points for each | {{Tile|XmasPresent_DoublePoints.png|text=Score +2 points for each follower remaining in your supply.}} | ||
{{Tile|XmasPresent_EarlyFarmScoring.png|text=For each field that you control, score +1 point for each completed city.}} | {{Tile|XmasPresent_EarlyFarmScoring.png|text=For each field that you control, score +1 point for each completed city.}} | ||
{{Tile|XmasPresent JoinFarmScoring.png|text=When scoring a field with shared majority, score +1 point for each completed city.}} | {{Tile|XmasPresent JoinFarmScoring.png|text=When scoring a field with shared majority, score +1 point for each completed city.}} | ||
Line 103: | Line 103: | ||
{{GreyStrip|Roadside deck}} | {{GreyStrip|Roadside deck}} | ||
<span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated when drawn and are then added to the discard pile. | <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards are activated '''when drawn''' and are then added to the discard pile. | ||
A lightning bolt symbol ([[File:Lightning-symbol.png]]) is placed at the bottom of | A lightning bolt symbol ([[File:Lightning-symbol.png]]) is placed at the bottom of these cards. | ||
{{BeginThinFrame}} | {{BeginThinFrame}} | ||
{{BeginTileList|600px}} | {{BeginTileList|600px}} | ||
{{Tile|XmasPresent_ClaimOccupiedFeature.png|text=Place a | {{Tile|XmasPresent_ClaimOccupiedFeature.png|text=Place a follower on a feature occupied by another player.}} | ||
{{Tile|XmasPresent_MeepleLock.png|text=Rotate (lay down) all | {{Tile|XmasPresent_MeepleLock.png|text=Rotate (lay down) all followers on a corresponding feature to prevent it from being returned when the feature is completed. If, later in the game, another follower is deployed to this feature it must be laid down as well. <ref> | ||
{{IconWorld}} | {{IconWorld}} | ||
We also suggest that when two features are joined together and one has rotated | We also suggest that when two features are joined together and one has rotated followers, that the followers from the other are also rotated. | ||
</ref> Points for the feature are awarded only at the end of the game.}} | </ref> Points for the feature are awarded only at the end of the game.}} | ||
{{Tile|XmasPresent_BreakTies.png|text=When scoring a feature where two players share majority, the player who activates this card gains +1 influence. If the opposing player also activates an identical card on the same feature, the two cards cancel each other out.<ref>{{IconWorld}} | {{Tile|XmasPresent_BreakTies.png|text=When scoring a feature where two players share majority, the player who activates this card gains +1 influence. If the opposing player also activates an identical card on the same feature, the two cards cancel each other out.<ref>{{IconWorld}} | ||
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{{EndThinFrame}} | {{EndThinFrame}} | ||
<span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards can be activated at any time during the game and are then placed in the discard pile. | <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> These cards can be activated '''at any time during the game''' and are then placed in the discard pile. | ||
There is no mark at the bottom of | There is no mark at the bottom of these cards. | ||
{{BeginThinFrame}} | {{BeginThinFrame}} | ||
{{BeginTileList|600px}} | {{BeginTileList|600px}} | ||
{{Tile|XmasPresent_MeepleSwap.png|text=Exchange an opponent's | {{Tile|XmasPresent_MeepleSwap.png|text=Exchange an opponent's follower on the corresponding feature type for one of your own followers on a feature of the same type.}} | ||
{{Tile|XmasPresent_Mastermind.png|text=Force the next player to place their tile in the location of your choosing.}} | {{Tile|XmasPresent_Mastermind.png|text=Force the next player to place their tile in the location of your choosing.}} | ||
{{EndTileList}} | {{EndTileList}} | ||
{{EndThinFrame}} | {{EndThinFrame}} | ||
<span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> This card is activated at the end of the game. | <span style="background:#0067ff ; color: #0067ff ; border-radius: 3px;"> </span> This card is activated '''at the end of the game'''. | ||
A Carcassonne mark ([[File:Carc-symbol.png]]) is placed at the bottom of the card. | A Carcassonne mark ([[File:Carc-symbol.png]]) is placed at the bottom of the card. | ||
Revision as of 02:37, 12 December 2022
General info and comments
Christmas Present was released exclusively to the Hungarian market by Piatnik in December 2013. It was published through JEM Magazine's website as a print-and-play expansion.[1]
The original Hungarian rules and artwork are available here:
Thanks to Rachel Anthony-Rowlands and Leven for providing corrections to our translation.
Contents
- 64 cards: 2 decks of 32 cards each (the Cloister deck and the Roadside deck) with differentiated backs.
Rules
The basic rules of Carcassonne do not change, and the Christmas Present expansion can be used with all expansions released so far.
Preparation
At the start of the game, separate the cards into two decks according to their distinct card backs (Cloister and Roadside), then shuffle each deck and place them within reach of all players.
Gameplay
1. Placing a tile
Drawing a card
When a player places a tile adjacent to another player's cloister, they may draw the top card from the Cloister deck and either activate it immediately (if the card allows or requires immediate activation) or place it into their hand (if the card allows or requires activation later).
When a player places a tile that contains only roads, they may then draw the top card from the Roadside deck and either activate it immediately (if the card allows or requires immediate activation) or place it into their hand (if the card allows or requires activation later).
Activating a card
The current player can activate several cards in a row in a turn. Players can only play the cards in their hands in their own turn (except for the card that protects a follower).
The activated cards are placed in a discard pile once used. [2]
Each player can have a maximum of 5 cards of both card types in their hand at the same time, they keep these a secret from the others. At the end of their turn, players must discard excess cards from their hand.
At the end of the game, the cards that can be played must be revealed in player order (those with the Carcassonne symbol), then the cards that can be used during the game can no longer be used (those with the lightning symbol or those with no symbol).
Description of the cards
{{{title}}}
These cards are activated when drawn and are then then added to the discard pile. A lightning bolt symbol () is placed at the bottom of these cards.
These cards can be activated at any time during the game and are then added to the discard pile. There is no symbol at the bottom of these cards.
These cards are activated at the end of the game. A Carcassonne mark () is placed at the bottom of these cards.
{{{title}}}
These cards are activated when drawn and are then added to the discard pile. A lightning bolt symbol () is placed at the bottom of these cards.
These cards can be activated at any time during the game and are then placed in the discard pile. There is no mark at the bottom of these cards.
This card is activated at the end of the game. A Carcassonne mark () is placed at the bottom of the card.
Card Distribution
Total Cards: 64
Cloister Deck
Roadside Deck
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ The concept is so similar to The Gifts, that it seems very likely that this expansion served as the inspiration for that one, though this expansion has many more cards and abilities.
- ↑ When there are no cards left to draw, the discard pile is not re-shuffled.
- ↑ We also suggest that when two features are joined together and one has rotated followers, that the followers from the other are also rotated.
- ↑ If three or more players are tied for majority and two players activate tiebreaker cards, those two players will share the majority to the exclusive of any others.