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Revision as of 23:42, 7 April 2023
Algemene informatie en opmerkingen
Carcassonne landkaart-fiches werd oorspronkelijk in Template:Year nl uitgebracht door Hans im Glück.
Dit is een mini-uitbreiding met verschillende spelregels voor elke Carcassonne landkaart. In het geval van Carcassonne landkaarten - Oekraïne kunnen spelers fiches verdienen door tegels op of naast Chumak-vakken aan te leggen en die in te wisselen voor bonuspunten.
Chumak was a historic and traditional wagon-based trading occupation in the territory of modern Ukraine in the late Medieval and early Modern periods of history. It involved the delivery of goods (salt, fish, grain, and others) for the purpose of long-distance sales using carts (wagons) harnessed to oxen.
Source: Wikipedia
Speelmateriaal
- 30 landkaart-fiches (10 stuks in elk van de kleuren paars, lichtblauw, en oranje).
Het wordt aanbevolen om met 110-120 tegels te spelen, bijvoorbeeld met het basisspel en de eerste en tweede uitbreiding, dat wil zeggen: Uitbr. 1 - Kathedralen en Herbergen en Uitbr. 2 - Kooplieden en Bouwmeesters.
Spelregels
Voorbereiding
Use 2 of the 3 possible starting spaces of choice.
Schud alle 30 landkaart-fiches gedekt. Leg ze als voorraad naast de landkaart.
Gameplay
1. Landtegel leggen
Fiches verzamelen
When you place a tile next to a Chumak-square vertically or horizontally, you immediately get 1 or 2 chips from the chip-supply and place this chip(s) face down in front of you. You may look at your chips in front of you at any time.
- If a road leads to the Chumak-square, you get 2 chips.
- If you place a tile with the meadow or city side to a Chumak-square, you get 1 chip.
Building on a Chumak-square
If you build on a Chumak-square with a matching tile, you immediately get as many points as the sum of the numbers of all chips lying there (To find out how the chips are placed on the tile, see 3. Scoring a feature).
Then remove these chips, place your tile on the field and mix the chips back into the supply, face down.
2. Placing a meeple
After you have placed the tile, you may place a meeple on it according to the usual rules.
3. Scoring a feature
If you do not use a meeple on your turn, you may trade instead. You place 1 to 4 matching chips on a free chip space on any Chumak-square. Chip spaces can already be occupied there.
Each Chumak-square has 4 chip spaces. The more chips you place at once, the more points you get from the trade immediately.
- If you place 1 chip, you get 1 point.
- If you place 2 chips, you get 3 points.
- If you place 3 chips, you get 6 points.
- If you place 4 chips, you get 10 points.
End of game
Any unused chips will not give you any additional points at the end of the game.
Tegelverdeling
Totaal aantal fiches: 30
Voetnoten
Kijk op de Pictogrammen pagina voor uitleg over en licensering van de pictogrammen.