Difference between revisions of "3D Starting Landscape"

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__TOC__
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[[File:Starting_Landscape_C3_Promo_Image_01.jpg|thumb|right|300px|3D Starting Landscape]]
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[[File:Starting_Landscape_C3_Promo_Image_02.jpg|thumb|right|300px|3D Starting Landscape with Alternative Inlay]]


== General info and comments == <!--T:12-->
== General info and comments == <!--T:12-->
[[File:Symbol_3D_Starting_Landscape_C3.png|75px|frame|right|Expansion symbol]]


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The start landscape replaces the start tile. It does not add any new rules to the game, but offers more possibilities to place land tiles. The printed tiles on the box also count for the scoring. You can place tiles and meeple on and around the box following the usual rules. Treat the castle panorama the same way as the edge of the table.
The start landscape replaces the start tile. It does not add any new rules to the game, but offers more possibilities to place land tiles. The printed tiles on the box also count for the scoring. You can place tiles and meeple on and around the box following the usual rules. Treat the castle panorama the same way as the edge of the table.
{{BeginTileList|700px}}
{{StartBlock|320px}}
[[File:Starting_Landscape_C3_Promo_Image_01.jpg|thumb|right|300px|3D Starting Landscape]]
{{EndBlock}}
{{StartBlock|320px}}
[[File:Starting_Landscape_C3_Promo_Image_02.jpg|thumb|right|300px|3D Starting Landscape with Alternative Inlay]]
{{EndBlock}}
{{EndTileList}}


== Contents == <!--T:15-->
== Contents == <!--T:15-->
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=== Preparation === <!--T:18-->
=== Preparation === <!--T:18-->


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Discard the regular start tile.
Discard the regular start tile.


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* By default, the border of the table will not close any features (roads, cities, monasteries).  
* By default, the border of the table will not close any features (roads, cities, monasteries).  
* The castle panorama may behave the same way as the border of the table as stated by [[{{Path|Hans im Glück}}|'''Hans im Glück''']], or as Cacassonne Map border as per the Starting Landscape designer (the castle panorama completes features).-->
* The castle panorama may behave the same way as the border of the table as stated by [[{{Path|Hans im Glück}}|'''Hans im Glück''']], or as Cacassonne Map border as per the Starting Landscape designer (the castle panorama completes features).-->
 
{{BeginTileList|880px}}
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{{StartBlock|420px}}
{{ExampleImage|image=StartLandscape-single.png|description='''Example 1:''' Setting up a single starting landscape}}
{{ExampleImage|image=StartLandscape-single.png|description='''Example 1:''' Setting up a single starting landscape}}
 
{{EndBlock}}
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{{StartBlock|420px}}
{{ExampleImage|image=StartLandscape-triple.png|description='''Example 2:''' Setting up a triple starting landscape}}
{{ExampleImage|image=StartLandscape-triple.png|description='''Example 2:''' Setting up a triple starting landscape}}
{{EndBlock}}
{{EndTileList}}


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3=When you draw a tile, you place it according to the usual rules. If the tile is placed on the starting landscape boxes, it will have to match the edges hinted on the box. Likewise, any tile placed next to a vertical face will have to match the edges on the landscape.
3=When you draw a tile, you place it according to the usual rules. If the tile is placed on the starting landscape boxes, it will have to match the edges hinted on the box. Likewise, any tile placed next to a vertical face will have to match the edges on the landscape.


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The castle panorama should be treated the same as the edge of the table. By default, it does not complete features (roads, cities, monasteries). <ref>
The castle panorama should be treated the same as the edge of the table. By default, it does not complete features (roads, cities, monasteries). <ref>
{{IconArrow}}
{{IconArrow}}
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</ref>
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Reminder:  
Reminder:  
* Roundabouts and bridges do not close roads.  
* Roundabouts and bridges do not close roads.  

Revision as of 23:46, 7 June 2023

With 3D Starting Landspace, you can build different three-dimensional Carcassonne starting landscapes. At the same time, the inlay function allows you to store your base game and your mini expansions more efficiently.

Other languages:
Exclamation2.png

This page is Under construction!
Rules, texts, images and others can be changed.

Symbol 3D Starting Landscape C3.png

With 3D Starting Landspace, you can build different three-dimensional Carcassonne starting landscapes. At the same time, the inlay function allows you to store your base game and your mini expansions more efficiently.

General info and comments

Expansion symbol

The 3D Starting Landscape and 3D Starting Landscape with Alternative Inlay were released by Hans im Glück in 2023.

With any of these fan items, you can build different three-dimensional Carcassonne starting landscapes. At the same time, the inlay function allows you to store your base game and your mini expansions more efficiently.

The inlay function replaces the current box insert. It offers more space for your Carcassonne base game and your mini-expansions. Assemble the box (see corners of the box) and place it in the Carcassonne carton. You can then organize the tiles of the Carcassonne base game and mini-expansions into this new inlay using the included tile holders.

The start landscape replaces the start tile. It does not add any new rules to the game, but offers more possibilities to place land tiles. The printed tiles on the box also count for the scoring. You can place tiles and meeple on and around the box following the usual rules. Treat the castle panorama the same way as the edge of the table.

3D Starting Landscape
3D Starting Landscape with Alternative Inlay

Contents

3D Starting Landscape 3D Starting Landscape with Alternative Inlay
  • 1x box with Carcassonne print
  • 1x box with Carcassonne print
  • N/A
  • 4x boxes without Carcassonne print
  • N/A
  • 5x small tuckboxes (for meeples)
  • 1x 72 tile holders
  • 1x 72 tile holders
  • 4x 6 tile holders
  • 20x 6 tile holders
  • 10x 12 tile holders
  • 10x 12 tile holders
  • 1x castle panorama
  • 1x castle panorama

Rules

Preparation

Discard the regular start tile.

Place the landscape on the edge of the table, so that you don't place tiles behind the starting landscape during the game and everyone can see all the land tiles without restrictions. Place 1 or 3 empty boxes on the table with the open side down. Now you see a small gap on each of the long sides of the box. Put the castle panorama into one of these gaps. Make sure that the panorama is between two layers of paper and that the illustration is facing the bottom of the box. If you are using all three boxes, stack them together to form a staircase. The stacked "backs" at the edge of the table do not have to form a matching landscape.

Example 1: Setting up a single starting landscape
Example 2: Setting up a triple starting landscape

If you stack the starting landscapes on top of each other, we recommend moving the top box a few millimetres forward for more stability.

Example 3: Side view of overlapped starting landscape

Gameplay

1. Placing a tile

When you draw a tile, you place it according to the usual rules. If the tile is placed on the starting landscape boxes, it will have to match the edges hinted on the box. Likewise, any tile placed next to a vertical face will have to match the edges on the landscape.

The castle panorama should be treated the same as the edge of the table. By default, it does not complete features (roads, cities, monasteries). [1]

Reminder:

  • Roundabouts and bridges do not close roads.
  • Lakes close roads.

2. Placing a meeple

The rules for placing meeples are unchanged from those in the base game.

3. Scoring a feature

Features will be scored as usual, but the printed tiles on the box also count for the scoring. [2] [3]

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Notorious rule difference among editions or publishers The author of the starting landscape suggested the castle panorama should complete features. (4/2023)
    Interpretation from the Community This special case may pose an issue for monasteries next to the border of the table if some parts are considered uncompleted and others completed due to the castle panorama.
  2. Interpretation from the Community Some features may connect to segments on vertical sides of the starting landscape. In this case, those vertical road and city segments will be considered for the feature scoring as well.
    In the case of monasteries, no official clarification was provided by Hans im Glück beyond the suggestion of using house rules. (4/2023)
  3. Community rule We suggest the following Community Rules for monasteries even if they have tiles on the starting landscape:
    • Completed monasteries should score 9 points during the game as usual.
    • Uncompleted monasteries should score 1 point for the monastery and 1 additional tile per adjacent tile as seen from above.
    This is the simplest approach following the regular rules of the game and only consider the tiles seen from above.