Difference between revisions of "COVID-19 (Fan Expansion)"
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{{ | {{UX | ||
| | |seotitle=<translate><!--T:115--> {{TextCarcassonne}} - {{TranslatedPageName}}</translate> | ||
|sortingtitle=<translate><!--T:146--> COVID-19 (Fan Expansion)</translate> | |||
|image={{filepath:<translate><!--T:116--> COVID-19 Tile.png</translate>|nowiki}} | |image={{filepath:<translate><!--T:116--> COVID-19 Tile.png</translate>|nowiki}} | ||
|description={{#lst:{{FULLPAGENAME}}|description}} | |description={{#lst:{{FULLPAGENAME}}|description}} | ||
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'''Spread of Covid'''<br /> | '''Spread of Covid'''<br /> | ||
When the infected area is enlarged<ref>{{IconBook | When the infected area is enlarged, <ref> | ||
{{IconBook|text= | |||
Placing a tile around an infected Monastery does not enlarge the area of infection.}} | |||
</ref> the Covid spreads further. The player who enlarged the infected area takes an infection token from the general supply and places it on any uninfected area adjacent to an already-infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus spread the infection). A city, road, field or monastery can be infected. <ref> | |||
{{IconBook|text=Any feature where a player can place a player figure.}} | |||
</ref> | |||
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As soon as any figure enters an infected area during any phase of the game <ref>{{IconBook | As soon as any figure enters an infected area during any phase of the game <ref> | ||
{{IconBook|text= | |||
Figures can enter an infected area by direct placement in phase {{ColorBlue|2. Placing a figure}} or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.}} | |||
</ref> it is obliged to test immediately. Testing is described in phase {{ColorBlue|2. Placing a figure}}. | |||
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{{IconBook | {{IconBook|text=When joining an infected city and non-infected city with a Princess tile, all untested figures are obliged to test before the Princess removes a meeple from the city.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=The infection cannot spread to tower pieces or foundations, because the tower is isolated.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=Since wagons cannot be infected by Covid, a wagon moving from a completed feature to an infected but incomplete feature is not tested.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=A meeple from City of Carcassonne placed on an infected, finished feature is obliged to test.}} | ||
<span class="showWagon">{{IconBook | <span class="showWagon">{{IconBook|text=Except the wagon, because it can not be infected.}}</span> | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=When an exchanged meeple is placed on an infected feature, it is obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=As ''bridges'' are part of the road, figures on bridges are also subject to testing if the road to which they are connected is required to test.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=If a meeple with ghosts is removed after testing, those ghosts will return to the general supply.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=Areas of the Wheel of Fortune can not be infected, because it is isolated.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When playing '''Extended players variant''' (Covid tile placed at the beginning of the game), the Covid tile and two infection tokens are placed immediately out of turn order after placing the last tile of the River on the unfinished road closest to the River Lake.}} | ||
: {{ExampleImage|image=COVID-19 Start with River 20 Tile.png|tiles=2|name=Example River|description=Placement of COVID-19 tile next to last river tile, left bottom field on river tile is infected now.}} | : {{ExampleImage|image=COVID-19 Start with River 20 Tile.png|tiles=2|name=Example River|description=Placement of COVID-19 tile next to last river tile, left bottom field on river tile is infected now.}} | ||
{{IconWorld | {{IconWorld|text=When the River becomes infected then all parts before and after River Junction (River II) are also infected.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When roads are connected and one part was infected before joining, all figures on parts which were uninfected before joining are obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=A meeple placed from a player's supply next to one of his meeples that is already on a board in the infected area is required to test.}} | ||
}} | }} | ||
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{{Tile|20th_Anniversary_Expansion_C2_Action_Symbol_01.png|size=25px|textbefore={{IconBook}}|align=center|text=A meeple placed next to another of your previously placed meeples that is in an infected area is obliged to test.}} | {{Tile|20th_Anniversary_Expansion_C2_Action_Symbol_01.png|size=25px|textbefore={{IconBook}}|align=center|text=A meeple placed next to another of your previously placed meeples that is in an infected area is obliged to test.}} | ||
{{IconBook | {{IconBook|text=[[File:20th_Anniversary_Expansion_C2_Action_Symbol_01.png|x25px]] A meeple placed next to another of your previously placed meeples that is in an infected area is obliged to test.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=Baths are part of a city or road. Figures are subject to the same conditions as the city or road. If a city or road with the bath is infected, meeple moved to bath is obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=Placement of a tile surrounding infected Darmstadt Church is not enlarging it.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=When Easter bunny is moving and jumps from an infected area to an uninfected area, the infection spreads. All figures in the uninfected area have to be tested immediately.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=Placement of a tile surrounding an infected German Castle is not enlarging it.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When using a '''Change Position''' or '''Synod''' card, any meeple placed to an infected area is obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When a Labyrinth road network becomes infected then all parts are also infected even in the advanced variant.}} | ||
}} | }} | ||
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{{IconWorld | {{IconWorld|text=Infection can spread on Bogatyr crossroad.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=If a Castle Road becomes infected, the Castle Lord is obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When previously separate roads are connected and at least one road was already infected, any figure on previously uninfected roads are obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When a player placing the La Porxada tile chooses '''Swap followers''' and a meeple is placed in an infected area, it is obliged to test.}} | ||
}} | }} | ||
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{{IconBook | {{IconBook|text=When joining an infected road and non-infected road with a Robbers' Son tile, all untested figures are obliged to test before the Robbers' Son removes a meeple from the road.}} | ||
}} | }} | ||
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{{BeginTileList | {{BeginTileList|tiles=1}} | ||
{{Tile|COVID-19 Tile.png|count=1|config={{Feature|name=COVID19Symbol|variant=short}}}} | {{Tile|image=COVID-19 Tile.png|count=1|config={{Feature|name=COVID19Symbol|variant=short}}}} | ||
{{EndTileList}} | {{EndTileList}} | ||
<!--T:147--> | |||
<div style="margin-top: 1em"> | |||
{{BeginTileList|cards=30}} | |||
{{Tile|image={{Piece|name=COVID19TestNegative|variant=imagename}}|size=x60px|link=#gameplay|count=20|config={{Piece|name=COVID19TestNegative|variant=short}}}} | |||
{{Tile|image={{Piece|name=COVID19TestPositive|variant=imagename}}|size=x60px|link=#gameplay|count=9|config={{Piece|name=COVID19TestPositive|variant=short}}}} | |||
{{Tile|image={{Piece|name=COVID19TestDeath|variant=imagename}}|size=x60px|link=#gameplay|count=1|config={{Piece|name=COVID19TestDeath|variant=short}}}} | |||
{{EndTileList}} | |||
</div> | |||
<!--T:111--> | <!--T:111--> | ||
{{BeginTileList | <div style="margin-top: 1em"> | ||
{{Tile|{{Piece|name=COVID19Token|variant=imagename}}|count=20| | {{BeginTileList|tokens=20}} | ||
{{Tile|image={{Piece|name=COVID19Token|variant=imagename}}|size=45px|link=#gameplay|count=20|config={{Piece|name=COVID19Token|variant=short}}}} | |||
{{EndTileList}} | {{EndTileList}} | ||
</div> | |||
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[[Category:Third Edition]] | [[Category:Third Edition]] | ||
[[Category:Fan Expansions]] | [[Category:Fan Expansions]] | ||
</translate> | </translate> | ||
{{#if: {{#translation:}} | | [[Category:Fan-Expansion Template]]}} | {{#if: {{#translation:}} | | [[Category:Fan-Expansion Template]]}} |
Revision as of 14:38, 12 April 2024
You are reading the rules for this tile design. |
If your tiles have a different design, then choose a game from Spin-offs. |
General info
COVID-19 fan-expansion for Carcassonne Base Game was released by Carcassonne CZ forum members Danka (CarcCZ) and šmoula (CarcCZ, CarcC).
Downloads
Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided.
The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.
Contents
- 1 landscape tile identified with a corona virus symbol
- 30 testing cards 20 for negative result, 9 for positive result and 1 for death.
Negative | Positive | Death |
- 20 infection tokens
Infection token |
Rules
Preparation
Base rules
Shuffle the new landscape tile in with those from the base game and stack them normally. Also shuffle the testing cards and place them in a pile, face down, next to the infection tokens.
Extended rules variant
Place the COVID-19 tile next to the starting tile(s) at the beginning of the game and place two infection tokens to features marked by COVID-19 symbol, first to the city and second to the field.
Gameplay
1. Placing a tile
Placing COVID-19 tile
After placing the tile with the COVID-19 symbol (hereafter Covid), the city and the field are infected with Covid, player place there infection tokens. From this moment on, so-called infected areas are created in the game.
Spread of Covid
When the infected area is enlarged, [1] the Covid spreads further. The player who enlarged the infected area takes an infection token from the general supply and places it on any uninfected area adjacent to an already-infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus spread the infection). A city, road, field or monastery can be infected. [2]
Once the infection tokens run out, the infecting player must use one of the tokens already placed, where the disease has since died down.
As soon as any figure enters an infected area during any phase of the game [3] it is obliged to test immediately. Testing is described in phase 2. Placing a figure.
2. Placing a meeple
When placing a figure in an infected area, the player is obliged to test it.
Testing figure
The player takes one testing card for each figure from the top of the pile. The result of the test can be:
- Negative - Figure stays where it is placed,
- Positive - Figure is removed from the board and returned to the player's supply,
- Death - Figure is removed from the game and cannot be used anymore.
Once the pile of facedown testing cards runs out, the discarded testing cards are shuffled to form a new pile.
3. Scoring a feature
COVID-19 (Fan Expansion) does not affect scoring.
Rules history
- * 02/2023 Infection tokens are now also placed when a COVID-19 tile is placed in both infected areas marked with the COVID-19 symbol - the City and the Field. In the previous rules, negatively tested meeples placed on the field affixed with the COVID-19 symbol were protected until the end of the game. This gave an advantage to players who placed meeples on that field.
Other Expansions
Figures affected by COVID-19 (Figures requiring test)
Rule of thumb: Living player figures can be infected with COVID-19!
Expansion | Figure | |
---|---|---|
Meeples | ||
Base Game | Normal meeple | |
The Abbot | Abbot | |
Inns & Cathedrals | Large meeple | |
Abbey & Mayor | Mayor | |
Under the Big Top | Ringmaster | |
The Phantom | Phantom | |
Ghosts, Castles & Cemeteries | Guard meeple | |
Special figures | ||
Traders & Builders | Builder | |
Traders & Builders | Pig | |
Hills & Sheep | Shepherd |
Feature where infection can spread
The infection can spread to the following features and these can be infected.
Fan Expansions
Tile Distribution
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑
Placing a tile around an infected Monastery does not enlarge the area of infection.
- ↑
Any feature where a player can place a player figure.
- ↑
Figures can enter an infected area by direct placement in phase 2. Placing a figure or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.