Difference between revisions of "COVID-19 (Fan Expansion)/en"

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<tr style="display:none" class="showPhantom">
<tr style="display:none" class="showPhantom">
<td>'''{{PhantomLink|edition=C1}}'''</td><td>Phantom</td><td>[[File:Figure_Phantom_red.png|x30px|center]]</td>
<td>'''{{PhantomLink|edition=C1}}'''</td><td>Phantom</td><td>[[File:Figure_Phantom_red.png|x30px|center]]</td>
</tr>
<tr style="display:none" class="showGuardMeeples">
<td>'''{{GhostsCastlesCemeteriesLink|edition=C3}}'''</td><td>Guard meeple</td><td>[[File:Figure_Guard_Meeple_red.png|x35px|center]]</td>
</tr>
</tr>


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<tr style="display:none" class="showAcrobats"><td>{{UnderBigTopLink|edition=C2|variant=long}}</td><td>[[File:Under_The_Big_Top_C2_Feature_Acrobat_Tile.jpg|x70px|center]]</td><td>Acrobat space</td></tr>
<tr style="display:none" class="showAcrobats"><td>{{UnderBigTopLink|edition=C2|variant=long}}</td><td>[[File:Under_The_Big_Top_C2_Feature_Acrobat_Tile.jpg|x70px|center]]</td><td>Acrobat space</td></tr>
<tr style="display:none" class="showCemeteries"><td>{{GhostsCastlesCemeteriesLink|edition=C3|variant=long}}</td><td>[[File:Mists_C3_Tile_01.png|x70px|center]]</td><td>Cemetery</td></tr>
<tr style="display:none" class="showHauntedCastles"><td>{{GhostsCastlesCemeteriesLink|edition=C3|variant=long}}</td><td>[[File:Mists_C3_Tile_58.png|x70px|center]]</td><td>Haunted Castle</td></tr>


<tr style="display:none" class="showDarmstadt"><td>{{DarmstadtPromoLink|edition=C1|variant=long}}</td><td>[[File:Darm_StLouis_C1.png|x70px|center]]</td><td>Darmstadt Church</td></tr>
<tr style="display:none" class="showDarmstadt"><td>{{DarmstadtPromoLink|edition=C1|variant=long}}</td><td>[[File:Darm_StLouis_C1.png|x70px|center]]</td><td>Darmstadt Church</td></tr>
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<div class="showWhenDone" id="COVID-19_OtherExpansions" style="display: none; margin-top: 1ex;">
<div class="showWhenDone" id="COVID-19_OtherExpansions" style="display: none; margin-top: 1ex;">


<div class="showPrincess" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{PrincessDragonLink|edition=C2|variant=long}}|selectorid=showPrincess|rules=
'''{{PrincessDragonLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} ''Princess'' - When joining infected city and not infected area with Pricess tile, all untested figures are obliged to test before Pricess remove meeple from city.
{{IconBook}} ''Princess'' - When joining infected city and not infected area with Pricess tile, all untested figures are obliged to test before Pricess remove meeple from city.
</div>
}}
</div>


<div class="showTower" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{TowerLink|edition=C2|variant=long}}|selectorid=showTower|rules=
'''{{TowerLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} The infection cannot spread to tower pieces or foundations, because the tower is isolated.
{{IconBook}} The infection cannot spread to tower pieces or foundations, because the tower is isolated.
</div>
}}
</div>


<div class="showWagon" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|edition=C2|variant=long}}|selectorid=showWagon|rules=
'''{{AbbeyMayorLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Since wagons cannot be infected by Covid, a wagon moving from a completed feature to an infected but incomplete feature is not tested.
{{IconWorld}} Since wagons cannot be infected by Covid, a wagon moving from a completed feature to an infected but incomplete feature is not tested.
</div>
}}
</div>


<div class="showCountOfCarcassonne" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CountKingRobberLink|edition=C2|variant=long}}|selectorid=showCountOfCarcassonne|rules=
'''{{CountKingRobberLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Meeple placed to infected finished feature from City of Carcassonne, it is obliged to test.<br />
{{IconWorld}} Meeple placed to infected finished feature from City of Carcassonne, it is obliged to test.<br />
<span class="showWagon">{{IconBook}}Except wagon, because it can not be infected.</span>  
<span class="showWagon" style="display:none">{{IconBook}} Except wagon, because it can not be infected.</span>  
</div>
}}
</div>


<div class="showCatapult" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CatapultLink|edition=C1|variant=long}}|selectorid=showCatapult|rules=
'''{{CatapultLink|edition=C1|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} When exchanged Meeple is placed into infected feature, it is obliged to test.
{{IconWorld}} When exchanged Meeple is placed into infected feature, it is obliged to test.
</div>
}}
</div>


<div class="showBridges" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|edition=C2|variant=long}}|selectorid=showBridges|rules=
'''{{BridgesCastlesBazaarsLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} As ''bridges'' are part of the road, figures on bridges are also subject to testing if the road to which they are connected is required to test.
{{IconBook}} As ''bridges'' are part of the road, figures on bridges are also subject to testing if the road to which they are connected is required to test.
</div>
}}
</div>


<div class="showAcrobats" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{UnderBigTopLink|edition=C2|variant=long}}|selectorid=showAcrobats|rules=
'''{{UnderBigTopLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Acrobat spaces can be infected.
{{IconWorld}} Acrobat spaces can be infected.
</div>
}}
</div>


<div class="showWheelOfFortune" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{WheelFortuneLink|edition=C1|variant=long}}|selectorid=showWheelOfFortune|rules=
'''{{WheelFortuneLink|edition=C1|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Area of Wheel of Fortune can not be infected, because it is isolated.
{{IconWorld}} Area of Wheel of Fortune can not be infected, because it is isolated.
</div>
}}
</div>


<div class="showRivers_Any" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{RiverLink|edition=C3|version=I}} / {{RiverLink|edition=C2|version=II}} / {{RiverLink|edition=C3|version=20}}|selectorid=showRivers_Any|rules=
'''{{RiverLink|edition=C3|version=I}}''' / '''{{RiverLink|edition=C2|version=II}}''' / '''{{RiverLink|edition=C3|version=20}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When playing '''Extended players variant''' (Covid tile placed on beginning of game), Covid tile is placed immediately out of turn order after placed last tile of River on the unfinished road closest to River Lake.
{{IconBook}} When playing '''Extended players variant''' (Covid tile placed on beginning of game), Covid tile is placed immediately out of turn order after placed last tile of River on the unfinished road closest to River Lake.
[[File:COVID-19 Start with River 20 Tile.png|none|frame|'''Example 1b:''' Placement of COVID-19 tile next to last river tile, left bottom field on river tile is infected now.]]
[[File:COVID-19 Start with River 20 Tile.png|none|frame|'''Example 1b:''' Placement of COVID-19 tile next to last river tile, left bottom field on river tile is infected now.]]
<div class="showRiverII">
{{IconWorld}} When River becomes infected then all parts before and after River Junction (River II) are also infected.
{{IconWorld}} When River becomes infected then all parts before and after River Junction are also infected.
}}
</div>
</div>
</div>


<div class="showFerriesOrTunnel" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{FerriesLink|edition=C3|variant=long}} / {{TunnelLink|edition=C1}}|selectorid=showFerriesOrTunnel|rules=
'''{{FerriesLink|edition=C3|variant=long}}''' / '''{{TunnelLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When roads are connected and one part was infected before join, test all figures on parts which were uninfected before join.
{{IconBook}} When roads are connected and one part was infected before join, test all figures on parts which were uninfected before join.
</div>
}}
</div>


<div class="showCropCircles" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CropCirclesLink|edition=C1|version=I|variant=long}} / {{CropCirclesLink|edition=C3|version=II|variant=long}} / {{CropCirclesLink|edition=WE|version=I|variant=long}}|selectorid=showCropCircles|rules=
'''{{CropCirclesLink|edition=C1|version=I|variant=long}}''' / '''{{CropCirclesLink|edition=C3|version=II|variant=long}}''' / '''{{CropCirclesLink|edition=WE|version=I|variant=long}}'''
{{IconBook}} A meeple placed from a player's supply next to one of his meeples that is already on a board in the infected area is required to test.
<div style="margin-left: 35px; margin-bottomː 10px">A meeple placed from a player's supply next to one of his meeples that is already on a board in the infected area is required to test.
}}
</div>
</div>


<div class="show20thAnniversaryExpansion" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{20thAnniversaryExpansionLink|edition=C3|variant=long}}|selectorid=show20thAnniversaryExpansion|rules=
'''{{20thAnniversaryExpansionLink|edition=C3|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} [[File:20th_Anniversary_Expansion_C2_Action_Symbol_01.png|x25px]] A meeple placed next to another of your previously placed meeple that is in an infected area is obliged to test.
{{IconBook}} [[File:20th_Anniversary_Expansion_C2_Action_Symbol_01.png|x25px]] A meeple placed next to another of your previously placed meeple that is in an infected area is obliged to test.
</div>
}}
</div>


<div class="showBathhouses" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{BarberSurgeonsLink|edition=C2}}|selectorid=showBathhouses|rules=
'''{{BarberSurgeonsLink|edition=C2}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Bads are parts of city or road. Figures are subject to the same conditions as the city or road.
{{IconWorld}} Bads are parts of city or road. Figures are subject to the same conditions as the city or road.
</div>
}}
</div>


<div class="showDarmstadt showGermanCastlers" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{DarmstadtPromoLink|edition=C1}}|selectorid=showDarmstadt|rules=
'''{{DarmstadtPromoLink|edition=C1}}''' / '''{{CastlesGermanyLink|edition=C3}}'''
{{IconBook}} Placement of tile surrounding infected Darmstadt Church is not enlarging it.
<div style="margin-left: 35px; margin-bottomː 10px">
}}
{{IconBook}} Placement of tile surrounding infected Darmstadt Church, German Castle is not enlarging it.
</div>
</div>


<div class="showEasterInCarcassonne" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{EasterCarcassonneLink|edition=C1}}|selectorid=showEasterInCarcassonne|rules=
'''{{EasterCarcassonneLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} When Easter bunny is moving and bunny jump from infected area to uninfected area, infection spread. All figures has to be tested immediately.
{{IconWorld}} When Easter bunny is moving and bunny jump from infected area to uninfected area, infection spread. All figures has to be tested immediately.
</div>
}}
</div>


<div class="showGifts" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CastlesGermanyLink|edition=C3}}|selectorid=showGermanCastles|rules=
'''{{GiftsLink|edition=C3}}'''
{{IconBook}} Placement of tile surrounding infected German Castle is not enlarging it.
<div style="margin-left: 35px; margin-bottomː 10px">
}}
 
{{OtherExpansionRule|expansionlink={{GiftsLink|edition=C3}}|selectorid=showGifts|rules=
{{IconBook}} When using a '''Change Position''' or '''Synod''' card, any meeple placed to an infected area is obliged to test.
{{IconBook}} When using a '''Change Position''' or '''Synod''' card, any meeple placed to an infected area is obliged to test.
</div>
}}
</div>


<div class="showFortuneTeller" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{FortuneTellerLink|edition=C1}}|selectorid=showFortuneTeller|rules=
'''{{FortuneTellerLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Fortune teller can be infected.
{{IconWorld}} Fortune teller can be infected.
</div>
}}
</div>


<div class="showLabyrinth" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{LabyrinthLink|edition=C2}}|selectorid=showLabyrinth|rules=
'''{{LabyrinthLink|edition=C2}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When Labyrinth road network becomes infected then all parts are also infected even in advanced variant.
{{IconBook}} When Labyrinth road network becomes infected then all parts are also infected even in advanced variant.
</div>
}}
</div>


<div class="showRussianPromos" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{RussianPromosLink|edition=C1}}|selectorid=showRussianPromos|rules=
'''{{RussianPromosLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Baba Yaga's Hut, Solovei Razboynik tree and also Vodyanoy can be infected. Infection can spread on Bogatyr crossroad.
{{IconWorld}} Baba Yaga's Hut, Solovei Razboynik tree and also Vodyanoy can be infected. Infection can spread on Bogatyr crossroad.
</div>
}}
</div>


</div><!-- Hiding layer -->
</div><!-- Hiding layer -->
Line 338: Line 292:
=== Fan expansions ===
=== Fan expansions ===


<div class="" style="border: 1px solid lightgray; border-radius: 10px; padding-left: 10px; margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CastleLordsLink}}|rules=
'''{{CastleLordsLink}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} If a Castle Road becomes infected, the Castle Lord is obliged to test.
{{IconBook}} If a Castle Road becomes infected, the Castle Lord is obliged to test.
</div>
}}
</div>


<div class="" style="border: 1px solid lightgray; border-radius: 10px; padding-left: 10px; margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{LabyrinthsLink}}|rules=
'''{{LabyrinthsLink}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When previously separate roads are connected and at least one road was already infected, any followers on previously uninfected roads are obliged to test.
{{IconBook}} When previously separate roads are connected and at least one road was already infected, any followers on previously uninfected roads are obliged to test.
</div>
}}
</div>


<div class="" style="border: 1px solid lightgray; border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{PorxadaLink}}|rules=
'''{{PorxadaLink}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When player placed La Porxada tile choosed '''Swap followers''' and Meeple is placed to infected area, it is obliged to test.
{{IconBook}} When player placed La Porxada tile choosed '''Swap followers''' and Meeple is placed to infected area, it is obliged to test.
</div>
}}
</div>


<div class="" style="border: 1px solid lightgray; border-radius: 10px; padding-left: 10px; margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{RobbersSonLink}}|rules=
'''{{RobbersSonLink}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When an infected road is joined with an uninfected road with a Robbers' Son tile, all untested followers are obliged to test before the Robbers' Son Meeple is removed from the road.
{{IconBook}} When an infected road is joined with an uninfected road with a Robbers' Son tile, all untested followers are obliged to test before the Robbers' Son Meeple is removed from the road.
</div>
}}
</div>


== Tile distribution ==  
== Tile distribution ==  

Revision as of 14:14, 22 September 2022


Exclamation2.png

Please note that WikiCarpedia is not responsible for the content of the links provided. The listed expansions are subject to the regulations of the corresponding websites.
In general, however: The use of the fan expansions for commercial purposes is not allowed. The Fan-Expansions may only be produced for personal use and may not be sold at any time. This also explicitly includes the passing on at cost price.

General info and comments

Expansion symbol

COVID-19 fan-expansion was released by Carcassonne CZ Forum members Danka and šmoula.

The tiles and rules files are available here:

  • C3 version on Carcassonne CZ Forum (please register to access):
https://www.carcassonneforum.cz/thread-4504-post-25833.html

Contents

  • 1 landscape tile identified with a corona virus symbol
  • 30 testing cards 20 for negative result COVID-19 Test Negative.png, 9 for positive result COVID-19 Test Positive.png and 1 for death COVID-19 Test Death.png.
  • 20 infection tokens Token COVID-19.png

New landscape tiles

The new landscape tile is played like those in the base game.

COVID-19 Tile.png

COVID-19 Tile: Field and city are infected by COVID-19

Rules

Preparation

Shuffle the new landscape tile in with those from the base game and stack them normally. Also shuffle the testing cards and place them in a pile, face down, next to the infection tokens.

Extended players variant

Place the COVID-19 tile next to the starting tile(s) at the beginning of the game.

Example 1: Placement of COVID-19 tile next to the starting tile; the top field on the starting tile is now infected.

Gameplay

Token COVID-19.png

1. Placing a tile

Placing COVID-19 tile
After placing the tile with the COVID-19 symbol (hereafter Covid), the city and the field are infected with Covid. From this moment on, so-called infected areas are created in the game.

Spread of Covid
When the infected area is enlarged[1], the Covid spreads further. The player who enlarged infected the area takes an infection token from a pile and places it on any uninfected area adjacent to any already infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus infection). A city, road, field or monastery can be infected.[2]

Once the infection tokens run out, the infecting player must use one of the token already placed, where the disease has since died down.

As soon as any figure enters an infected area during any phase of the game [3] it is obliged to test immediately, testing is described in phase 2. Placing a figure.

Example 2: Red places Covid tile. The city with yellow meeple is enlarged by tile with Covid. Player must test his knight. Knight is tested as positive COVID-19 Test Positive.png and returns to the the yellow supply.
Example 3a: Red enlarges infected field, Covid spreads further. Red possibilities where the infection can spread.
Example 3b: The placed tile enlarges the infected field. The player must take one token and choose any uninfected area in the game to place it. He chooses an uninfected road without any meeples, therefore no meeples or figures are required to be tested.

2. Placing a figure

When playing a figure in an infected area, the player is obliged to test it.

Testing figure
The player takes one testing card for each figure from the top of the pile. The result of the test can be:

  • COVID-19 Test Negative.png Negative - Figure stays where it is placed,
  • COVID-19 Test Positive.png Positive - Figure is removed from board and is returned to players supply,
  • COVID-19 Test Death.png Death - Figure is removed from the game and cannot be used anymore.

Once the pile of facedown testing cards runs out, the discarded testing cards are shuffled to form a new pile.

Example 3a: Blue can place a meeple to an infected area (green arrow) or to uninfected area (black arrow). If the player chooses to place a meeple to an infected area, the player is obliged to test it.
Example 3b: Blue places a meeple on the infected road as highwayman. Highwayman tests negative COVID-19 Test Negative.png and stays on the road.

3. Scoring a feature

COVID-19 does not affect scoring.

Other expansions

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Fan expansions

Castle LordsCastle Lords

Official clarification from the publisher If a Castle Road becomes infected, the Castle Lord is obliged to test.

The LabyrinthsThe Labyrinths

Official clarification from the publisher When previously separate roads are connected and at least one road was already infected, any followers on previously uninfected roads are obliged to test.

La PorxadaLa Porxada

Official clarification from the publisher When player placed La Porxada tile choosed Swap followers and Meeple is placed to infected area, it is obliged to test.

Robber's SonRobber's Son

Official clarification from the publisher When an infected road is joined with an uninfected road with a Robbers' Son tile, all untested followers are obliged to test before the Robbers' Son Meeple is removed from the road.

Tile distribution

Total Land Tiles: 1 Tile

COVID-19 Tile.png x1

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Official clarification from the publisher Placed a tile around an infected Monastery does not enlarge the area of infection.
  2. Official clarification from the publisher Any feature where a player can place a player figure.
  3. Official clarification from the publisher Figure can enter infected area by direct placement in phase 2. Placing a figure or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.