Hărți Carcassonne - Regulile de bază
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Informații generale și comentarii
Hărți Carcassonne a fost lansat original de Hans im Glück în anul Template:Year ro începând cu harta Germaniei. Mai târziu în acel an, au fost lansate hărți adiționale: Benelux, Franța, Marea Britanie și Peninsula iberică (intitulată Península Ibérica). Au fost urmate în anul Template:Year ro de încă două hărți: Estul SUA și Vestul SUA.
Hărți Carcassonne oferă o variantă pentru ediția nouă care oferă jucătorilor o posibilitate nouă de a juca Carcassonne prin plasarea de cartonașe pe o hartă. HiG sugerează unele variații de reguli, dar de asemenea încurajează jucătorii să își creeze propriile lor variante.
Conținut
- 1 Hartă Carcassonne
- În plus, ai nevoie de:
- Cartonașe: Este recomandat să se joace cu cartonașele jocului de bază, adică cu Ext. 1 - Hanuri și catedrale și Ext. 2 - Negustori și constructori. Jucătorii pot combine cu orice vor să încerce. Pentru fiecare hartă există o recomandare de un număr de cartonașe care să fie utilizat. Este mai ușor să jucați fără regulile adiționale și pioni speciali și meepleșii (mini)extensiilor și să utilizați doar cartonașele.
- Meepleși: Dacă este posibil, fiecare jucător ar trebui să joace cu 9 în loc de 7 meepleși (+ 1 meeple pe tabla de scor).[1]
Reguli
Pregătire
There are several start-squares on each map. On each square there is a small town and they are with a red edging. You should start with at least 2 start-squares. Take the starting tile (with the darker backside) and one or 2 random tiles and place all of them on 2 to 3 start-squares. You start your game by placing your first tile next to these tiles.
If you play after the base game rules and without the Maps-Chips expansion rules, you simply ignore the additional prints on the maps (for example, the wine bottles on the France Map, the colored lines on the Iberian Peninsula Map, islands on the Benelux Map, and so on). The general rules stay the same, and some new rules are added when using the Map-Chips.
(Note: to make it easier to read we will be using the words large city and town even if those words do not always represent reality.)
Desfășurarea jocului
1. Placing a tile
You’re only allowed to place a tile on a pre-printed square. As usual, you have to place a tile next to an already placed one.
Orașe mari
On squares with printed large city tiles (for example Berlin, London, Paris, Amsterdam or Barcelona) you cannot place tiles. As soon as you place a tile next to a city tile, it is connected. From now on, everybody can place a tile next to the city tile.
Orășele
Squares with towns (with a small house, for example Bremen, Bordeaux, Oxford, Strasbourg, Utrecht, Salamanca...) count as normal squares. You are allowed to place tiles according to the general rules. On some Maps the rules for these tiles differ. You find some variants in section Variants below.
Border squares with adjacent city or road
Wherever there are cities or roads printed on the "border" of the map you have to place a compatible tile.
Pătrate de la margine fără conexiune
The "border" of the map is neutral which means that you are allowed to place your tile the way you want if there are no pre-printed cities or roads.
Rutele de bac
If you have connected a ferry route with a road, everybody is allowed to continue this connection on the other end of the road.
2. Placing a meeple
After having placed a tile you are allowed to place a meeple according to the general rules.
3. Scoring a feature
A coat of arms [3] gives you 2 additional points in each scoring no matter if it is part of a road or a city.
1) Orașe mari
If you complete a large city you score according to the general rules. Pre-printed large city tiles are scored in the same way as a normal city tile. Coats of arms give additional points.
2a) Pătrate de la margine cu oraș sau drum adiacent
Roads which end on the border are automatically completed there. Pre-printed roads or cities are scored as normal tiles. Coats of arms give additional points.
2b) Pătrate de la margine fără o conexiune
A city, road or field placed on the border (next to clouds or the sea) is seen as completed. You score them according to the normal rules.
3) Rutele de bac
A ferry route gives you 1 point for the road plus the additional points for the coats of arms on this connection. They are scored when the road is completed.
4) Mănăstire la margine
To complete and score a monastery on the border it isn't necessary to place 8 adjacent. Only the surrounding squares (also the diagonal ones) have to be filled with tiles. However, only "real" tiles as well as pre-printed large cities are scored. [4]
Evaluarea finală
As usual, city tiles and coats of arms of cities or roads which haven't been completed score only 1 point each. Coats of arms of uncompleted roads which end in neighboring countries also score 1 point.
Variante
Orășele
You can try using the following additional rules for the town squares:
- Placing a tile on top of a town grants you one instant extra turn. This can only be done once within one draw.
- Placing a tile on top of a town costs 2 points.
- When scoring a road, you get 2 bonus points for each town which is still visible and touches your road (horizontally or vertically).
Referință pentru cartonașe
Hărți Carcassonne - Benelux
Numărul total de hărți: 1
Hărți Carcassonne - Franța
Numărul total de hărți: 1
Hărți Carcassonne - Marea Britanie
Numărul total de hărți: 1
Hărți Carcassonne - Germania
Numărul total de hărți: 1
Hărți Carcassonne - Peninsula Iberică (Península Ibérica)
Numărul total de hărți: 1
Hărți Carcassonne - Estul SUA
Numărul total de hărți: 1
Hărți Carcassonne - Vestul SUA
Numărul total de hărți: 1
Note de subsol
Pentru licențierea și semnificația pictogramelor te rugăm să vizitezi Pagina pictogramelor.
- ↑ Dacă ai nevoie de meepleși adiționali: poți cumpăra seturi cu 2 meepleși normali extra în fiecare culoare (roșu, albastru, negru, galben, verde și roz) pe Cundco.de magazinul online.
- ↑ 2.0 2.1 This example assumes you are playing with the Germany map.
- ↑ The first versions of the English manuals released by Cundco.de used "emblems" instead of "coat of arms" throughout the rules.
- ↑
Pre-printed city and road segments abroad are not taken into consideration when scoring a monastery. Therefore, monastery scoring only takes into consideration:
- Regular land tiles, as per the normal rules
- Pre-printed large city tiles that may be adjacent to the monastery
- Roads consider regular tiles and pre-printed road segments abroad.
- Cities consider regular tiles, pre-printed large city tiles and pre-printed city segments abroad .
- Monasteries consider regular tiles and pre-printed large city tiles.
Feature Regular Feature Tile Pre-printed Large City Tile Pre-printed Feature Segment Abroad Road City Monastery