Difference between revisions of "The City Gates (1st edition)"
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| style="min-width: 70px; width: 118px;" | [[File:CityGates_C1_TileExplain_02.png]]<br /><br /> | | style="min-width: 70px; width: 118px;" | [[File:CityGates_C1_TileExplain_02.png]]<br /><br /> | ||
| The road is not interrupted on this landscape tile. At the upper edge it separates the | | The road is not interrupted on this landscape tile. At the upper edge it separates the farm, at the lower edge it does not.<br /><br /> | ||
|} | |} | ||
{| | {| | ||
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The city segment with the pennant ends at the two | The city segment with the pennant ends at the two farms at the lower edge, which are separated by the road. This is especially important for farmer scoring at the end of the game.<br /><br /> | ||
|} | |} | ||
{| | {| | ||
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3=The tiles are placed following the basic rules of Carcassonne. Note the following special features: | 3=The tiles are placed following the basic rules of Carcassonne. Note the following special features: | ||
<br/> | <br/> | ||
On the side of a tile, on which there is a '''city gate''', either a ''' | On the side of a tile, on which there is a '''city gate''', either a '''farm''' or a '''road''' may be placed. | ||
<br/> | <br/> | ||
It is also allowed to place another '''city gate'''. In this case, the 2 cities are not connected by the city gates. | It is also allowed to place another '''city gate'''. In this case, the 2 cities are not connected by the city gates. | ||
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❶ At the '''left gate''' another city gate was built, but both parts of the city are separated | ❶ At the '''left gate''' another city gate was built, but both parts of the city are separated | ||
<br/> | <br/> | ||
❷ The '''lower gate''' borders on a | ❷ The '''lower gate''' borders on a farm | ||
<br/> | <br/> | ||
❸ The '''right gate''' borders on a road | ❸ The '''right gate''' borders on a road | ||
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{{RulesPlacingMeeple|1=====|2=2. Placing a follower| | {{RulesPlacingMeeple|1=====|2=2. Placing a follower| | ||
3=The rules of the Carcassonne basic game apply to the placement of a follower. No followers are placed on the city gates on the edge of the tile. On the small | 3=The rules of the Carcassonne basic game apply to the placement of a follower. No followers are placed on the city gates on the edge of the tile. On the small farms next to the city gates, however, followers may be used as farmers. | ||
}} | }} | ||
<!--T:21--> | <!--T:21--> | ||
{{RulesScoring|1=====|2=3. Scoring a feature| | {{RulesScoring|1=====|2=3. Scoring a feature| | ||
3=The rules of the Carcassonne Basic Game apply to scoring during the game. It is important to know that a | 3=The rules of the Carcassonne Basic Game apply to scoring during the game. It is important to know that a road is also limited by a city gate. This can lead to a finished road consisting of only 1 road section. | ||
<!--T:22--> | <!--T:22--> | ||
[[File:CityGates_C1_Example_02.png|frame|none|'''Example:''' On the left side, a city gate will be placed against the | [[File:CityGates_C1_Example_02.png|frame|none|'''Example:''' On the left side, a city gate will be placed against the road. The road is now finished and {{ColorRed|Red}} gets 1 point for it.]] | ||
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The abbey may also be placed at a city gate. Likewise, the wagon may drive through a city gate when moving, unless there is a | The abbey may also be placed at a city gate. Likewise, the wagon may drive through a city gate when moving, unless there is a farm at the city gate. | ||
<br/><br/> | <br/><br/> | ||
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The bridges from this extension can also be used in combination with the city gates. The city gates count like a piece of | The bridges from this extension can also be used in combination with the city gates. The city gates count like a piece of road. The following examples illustrate this: | ||
<br/> | <br/> | ||
{{BeginBlockList|700px}} | {{BeginBlockList|700px}} | ||
{{StartBlock|230px}} | {{StartBlock|230px}} | ||
[[File:CityGates_C1_Example_03.png|frame|none| '''Example 1:''' {{ColorBlue|Blue}} placed the landscape tile with the city gate and put a follower on the city. Now he is allowed to build a bridge on the | [[File:CityGates_C1_Example_03.png|frame|none| '''Example 1:''' {{ColorBlue|Blue}} placed the landscape tile with the city gate and put a follower on the city. Now he is allowed to build a bridge on the farms of the neighboring landscape tile, which starts at the city gate and leads across the city. | ||
<br/> | <br/> | ||
To the right of this bridge, a | To the right of this bridge, a road or another city gate could be built or a new bridge could be built on a farm.]] | ||
{{EndBlock}} | {{EndBlock}} | ||
{{StartBlock|330px}} | {{StartBlock|330px}} | ||
[[File:CityGates_C1_Example_04.png|frame|none| '''Example 2:''' {{ColorRed|Red}} has just placed the marked landscape tile and is now building a bridge on it. The bridge leads over the | [[File:CityGates_C1_Example_04.png|frame|none| '''Example 2:''' {{ColorRed|Red}} has just placed the marked landscape tile and is now building a bridge on it. The bridge leads over the farm and {{ColorRed|Red}} connects the city gate with his road on the right landscape tile. The road is now finished and {{ColorRed|Red}} gets 2 points.]]<br/> | ||
{{EndBlock}} | {{EndBlock}} | ||
{{EndBlockList}} | {{EndBlockList}} | ||
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The shepherd may also be placed in the small | The shepherd may also be placed in the small farms next to the city gates. | ||
== Tile distribution == <!--T:28--> | == Tile distribution == <!--T:28--> |
Revision as of 00:30, 14 November 2020
General info and comments
The City Gates was released by HiG in 2015. It was the 2nd official PnP expansion.
Original design by PresetM.
The tiles and rules files published by HiG are available here:
- German version and English translation on Carcassonne Central (please register to access):
- German version on Carcassonne Forum (please register to access):
The original fan expansion files can be found here:
- German versions (rules and tiles) on Carcassonne Forum (please register to access):
- English version (rules translation) on Carcassonne Central (please register to access):
Contents
- 24 new landscape tiles
New landscape tiles
The road is not interrupted on this landscape tile. At the upper edge it separates the farm, at the lower edge it does not. |
On these two tiles, the city segments under the bridges are not interrupted. So there is always only one city segment under the bridge. |
This tile is treated like the normal landscape tile with a monastery in the city. [1] |
The city on this tile has a special scoring during the game (see below). [2] |
Rules
Preparation
At the start of the game, shuffle the new landscape tiles with the rest of the tiles.
Gameplay
1. Placing a tile
The tiles are placed following the basic rules of Carcassonne. Note the following special features:
On the side of a tile, on which there is a city gate, either a farm or a road may be placed.
It is also allowed to place another city gate. In this case, the 2 cities are not connected by the city gates.
2. Placing a follower
The rules of the Carcassonne basic game apply to the placement of a follower. No followers are placed on the city gates on the edge of the tile. On the small farms next to the city gates, however, followers may be used as farmers.
3. Scoring a feature
The rules of the Carcassonne Basic Game apply to scoring during the game. It is important to know that a road is also limited by a city gate. This can lead to a finished road consisting of only 1 road section.
Final scoring
The rules of the Carcassonne basic game apply to the final scoring.
Other expansions
Exp. 5 - Abbey & Mayor:
The abbey may also be placed at a city gate. Likewise, the wagon may drive through a city gate when moving, unless there is a farm at the city gate.
Exp. 8 - Bridges, Castles and Bazaars:
The bridges from this extension can also be used in combination with the city gates. The city gates count like a piece of road. The following examples illustrate this:
Exp. 9 - Hills & Sheep:
The shepherd may also be placed in the small farms next to the city gates.
Tile distribution
Total tiles: 24
Footnotes
For Icons explanation and licensing please visit Icons page.
- Editor Manual - Old numbered parameters - RulesPlacingTile
- Editor Manual - Old numbered parameters - RulesPlacingMeeple
- Editor Manual - Old numbered parameters - RulesScoring
- Editor Manual - Old numbered parameters - Tile
- Old template
- Old template - FootnoteIconPara en
- Checked
- First Edition
- First Edition PnP Expansion