De Volgeling (1ste editie)
Algemene informatie en commentaar
Oorspronkelijk uitgegeven Hans in Glück in Template:Year nl. [1]
De Volgeling is de enige uitbreiding tot vandaag de dag die compleet editie onafhankelijk is, hierdoor kan het worden gebruikt met zowel de eerste als de tweede editie van Carcassonne.
Deze uitbreiding is ontwikkeld voor het Carcassonne basisspel. Alle basis spelregels zijn nog steeds van toepassing naast de uitbreidingsregels hieronder.
Inhoud
- 6 nieuwe doorzichtige horigen in zes kleuren [2]
Regels
Voorbereiding
Elke speler ontvangt een volgeling in zijn kleur - de paarse volgeling behoort toe aan de grijze spelers (eerste editie) of aan de roze speler (tweede editie).
Het plaatsen van een tegel
Bij deze uitbreiding zitten geen tegels.
Het plaatsen van een meeple
After placing a tile, the player may deploy the phantom to it as a second follower (on a second feature). [3] [4] Thus, in one turn the player may deploy two followers [5] [6] [7] [8] to two different features of the tile he or she just placed. [9] [10] [11] [12] When the phantom follower is returned to the player's supply, it may be deployed again in the same way in a later turn.
Zoals met een normale horige, de volgeling kan ook worden gespeeld als de enige horige in een beurt, want de volgeling telt altijd als een normale horige.
Het scoren van een project
De volgeling wordt gescoord zoals een normale horige.
De eindtelling
De volgeling wordt gescoord zoals een normale horige.
Voetnoten
Ga voor licentie en uitleg over de pictogrammen naar de pictogrammen pagina.
- ↑ De originele vertaling in het Duist voor deze uitbreiding was The Entourage.
- ↑ De 6 volgeling horigen worden verstuurd in een grote, doorzichtige, horige gevormde, plastic doos, waar ook weer zes verschillende kleuren verkrijgbaar van zijn.
- ↑ Just like a normal follower, the Phantom can only be deployed to an unoccupied feature.
- ↑ A Phantom can also be played to areas such as The Wheel of Fortune or a tower – the Phantom is not restricted to placement on the tile that was just placed. Note, however, the prohibition on double use of magic portals and flier symbols below. (11/2013)
- ↑ Question: Does the phantom have to be second to a true follower, or can it be placed in addition to a non-follower piece? Answer: The phantom may also be placed as a second piece in addition to the builder, pig, or any other "Move Wood" piece such as movement of the fairy or placement of a tower piece.
- ↑ The phantom cannot be placed, then followed by a builder or pig on the same feature on the same turn. The builder [or pig] must be placed as the second figure in a feature [i.e. placed after a follower], but the phantom is always the last piece placed on a turn. If the phantom is the first piece placed on a turn, another figure cannot then be placed. Thus, if a phantom is placed [as the primary follower] on a feature, the builder could at the earliest be placed on the next turn.
- ↑ The placement of a princess tile (The Princess and the Dragon (1st Edition) / The Princess and the Dragon (2nd Edition)) with removal of a knight from the city cannot be used as a first "follower move" and be followed by placement of the Phantom (e.g. into the now-vacated city). As per the rules for the princess, "if a knight is removed from the city, the player may not deploy or move any other figure." [This combo would be too powerful in allowing city stealing – ed.]
- ↑ If The Festival (10th Anniversary) / The Festival is used to remove a follower, the Phantom can still be placed on that turn. (11/2013)
- ↑ Question: When a tile with a magic portal is played, can the first follower go to the tile itself and the phantom go through the magic portal (or vice versa)? In other words, can figures be deployed to 2 separate features (one to a portal and one to a primary feature) and end up on different tiles? Answer: Yes. You have a second separate placement phase, independent from the first placement phase, immediately after the first placement phase. You can do whatever you can do with a follower. You can choose a different target/action, of course. For example: Action one: place a follower at an open tower to close it. Action two: place [the phantom] into an area which is safe now because the tower is closed.
- ↑ A Phantom can use a magic portal. However, both a regular follower AND the Phantom cannot go through the magic portal – you must choose one or the other. This is because the magic portal is treated as a feature and the Phantom is effectively a normal follower. If the first follower is placed on the magic portal, it is claiming that portal (then is moved to a feature on another tile). The Phantom cannot be placed on that portal because it is a claimed feature. (1/2013)
- ↑ A phantom can be a flier. However, if you first use a normal follower as a flier then the second figure (the Phantom) cannot use the flying machine. The flying machine is a feature, so claiming the flying machine feature with the first figure prevents the Phantom from also claiming it. Thus, in this situation the phantom can only be placed on a road or on the field.
- ↑
Since phantoms work as normal followers (with different placement rules), the interpretation of the rules would allow you to place them as acrobats (Exp. 10 - Under the Big Top).
Due to the particular characteristics of acrobat pyramids, they can be occupied by multiple followers at the same time, becoming complete when occupied by three. This means that, unless completed, an acrobat pyramid may be occupied by multiple followers in a non-exclusive manner, no matter if they belong to the same or to different players. This relaxation of the usual occupancy rules would allow players to add both a normal follower and a phantom to an acrobat pyramid on the same turn. Note that the phantom would be placed as a second figure to the same feature. This may seem odd since, by default, phantoms may be placed as a second figure to a second feature due to the usual occupancy rules for features.
An official clarification would be required.