Difference between revisions of "COVID-19 (Fan Expansion)/en"

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<languages />
{{UX
|seotitle={{TextCarcassonne}} - {{TranslatedPageName}}
|sortingtitle=COVID-19 (Fan Expansion)
|image={{filepath:COVID-19 Tile.png|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<span style="display:none"><section begin="description" />
The '''COVID-19''' fan expansion brings this pandemic to Carcassonne as it was. This infection can spread from feature to feature. No one is safe, and every meeple and special figure on an infected feature must be tested to see if it has become infected or not. Unfortunately, some of them may die.
<section end="description" /></span><languages />{{ChooseDesign
|image=COVID-19 Tile.png
}}
{{Breadcrumbs
{{Breadcrumbs
|link1={{FanExpansionsLink|linktype=breadcrumbs}}
|link1={{CarcassonneLink}}
|link2={{FanExpansionsLink}}
}}
}}


{{Disclaimer_FanExpansions}}
{{ExpansionDescription|color=#0b5700|backgroundcolor=#eaffe8|bordercolor=#169f00|image=Symbol COVID-19.png}}


== General info and comments == 
<div class="toclimit-4">
[[File:Symbol COVID-19.png|frameless|right|200px]]
__TOC__
</div>


{| style="float:right;"
{{GeneralInfoHeading}}
|- valign="top"
| [[File:Symbol COVID-19.png|thumb|frame|right|Expansion symbol]]
|}
'''COVID-19''' [[Fan_Expansions|fan-expansion]] was released by Carcassonne CZ Forum members Danka and šmoula.


The tiles and rules files are available here:
'''COVID-19''' {{FanExpansionsLink|text=fan-expansion}} for {{BaseGameLink|logo=noborder|variant=full}} was released by Carcassonne CZ forum members '''{{Author|name=Danka}}''' and '''{{Author|name=smoula}}'''.
* C3 version on Carcassonne CZ Forum (please register to access):
: [https://www.carcassonneforum.cz/thread-4504-post-25833.html https://www.carcassonneforum.cz/thread-4504-post-25833.html]


== Contents ==
{{DownloadsHeading}}


* '''1 landscape tile''' identified with a corona virus symbol
{{Disclaimer_FanExpansions|downloads=
* '''30 testing cards''' 20 for negative result [[File:COVID-19 Test Negative.png|x30px]], 9 for positive result [[File:COVID-19 Test Positive.png|x30px]] and 1 for death [[File:COVID-19 Test Death.png|x30px]].
{{WebsiteDownload|name=C3 edition with rules|link=https://www.carcassonneforum.cz/thread-4504-post-25833.html}}
* '''20 infection tokens''' [[File:Token_COVID-19.png|x30px]]
}}


== New landscape tiles ==
{{ContentsHeading}} 


The new landscape tile is played like those in the base game.  
* '''1 landscape tile''' identified with a corona virus symbol
{|
* '''30 testing cards''' 20 for negative result, 9 for positive result and 1 for death.
|- valign="top"
{| class="wikitable" style="margin-left: 22px;"
| style="min-width: 70px; width: 110px;" | [[File:COVID-19 Tile.png]]<br /><br />
|- style="height:5px;"
| style="width: 95%;" | '''COVID-19 Tile:''' Field and city are infected by COVID-19
| style="width:5px; border-right:0px; border-bottom:0px; padding:0;"|
|-
| style="border-right:0px; border-left:0px; padding:0;"|
| style="width:5px; border-width: 0; padding:0;"|
| style="border-right:0px; border-left:0px; padding:0;"|
| style="width:5px; border-width: 0; padding:0;"|
| style="border-right:0px; border-left:0px; padding:0;"|
| style="width:5px; border-left:0px; border-bottom:0px; padding:0;"|
|- style="float; background-color:#ffffff; style="vertical-align:bottom;" 
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
| style=" padding:10px;" align="center"|{{Piece|name=COVID19TestNegative|variant=image|size=60px}}
| style="width:1px; border-width: 0; padding:0;"|
| style=" padding:10px;" align="center"|{{Piece|name=COVID19TestPositive|variant=image|size=60px}}
| style="width:1px; border-width: 0; padding:0;"|
| style=" padding:10px;" align="center"|{{Piece|name=COVID19TestDeath|variant=image|size=60px}}
| style="width:1px; border-width: 0; padding:0;"|
|- style="vertical-align:top; text-align:center; font-size: 80%;"
| style="width:1px; border-right:0px; border-top:0px; padding:0;"|
| style="border-width: 1px 0 0 0;" | Negative
| style="border-width: 0; padding:0;"|
| style="border-width: 1px 0 0 0;" | Positive
| style="border-width: 0; padding:0;"|
| style="border-width: 1px 0 0 0;" | Death
| style="width:1px; border-left:0px; border-top:0px; padding:0;"|
|}
* '''20 infection tokens'''  
{| class="wikitable" style="margin-left: 22px;"
|- style="height:5px;"
| style="width:5px; border-right:0px; border-bottom:0px; padding:0;"|
| style="border-right:0px; border-left:0px; padding:0;"|
| style="width:5px; border-left:0px; border-bottom:0px; padding:0;"|
|- style="float; background-color:#ffffff; style="vertical-align:bottom;" 
| style="width:1px; border-bottom:0px; border-top:0px; padding:0;"|
| style=" padding:10px;" align="center"|{{Piece|name=COVID19Token|variant=image|size=45px}}
| style="width:1px; border-width: 0; padding:0;"|
|- style="vertical-align:top; text-align:center; font-size: 80%;"
| style="width:1px; border-right:0px; border-top:0px; padding:0;"|
| style="border-width: 1px 0 0 0;" | Infection token
| style="width:1px; border-left:0px; border-top:0px; padding:0;"|
|}
|}


== Rules == 
{{RulesHeading}}


=== Preparation === 
{{PreparationHeading}}


{{VariantStrip|title=Base rules}}
Shuffle the new landscape tile in with those from the base game and stack them normally. Also shuffle the testing cards and place them in a pile, face down, next to the infection tokens.
Shuffle the new landscape tile in with those from the base game and stack them normally. Also shuffle the testing cards and place them in a pile, face down, next to the infection tokens.


<div class="wica-top-spacing wica-visible">
{{VariantStrip|title=Extended rules variant}}
<h5 style="background-color: #cccccc; margin-top: 0px; padding: 5px;">Extended players variant</h5>
Place the COVID-19 tile next to the starting tile(s) at the beginning of the game and place two infection tokens to features marked by COVID-19 symbol, first to the city and second to the field.
</div>
{{ExampleImage|tiles=2|image=COVID-19 Start with Starting Tile.png|name=Example 1|description=Placement of COVID-19 tile next to the starting tile with infection tokens; the top field on the starting tile and the city on the COVID-19 tile are now infected.}}
Place the COVID-19 tile next to the starting tile(s) at the beginning of the game.
[[File:COVID-19 Start with Starting Tile.png|none|frame|'''Example 1:''' Placement of COVID-19 tile next to the starting tile; the top field on the starting tile is now infected.]]


=== Gameplay ===
{{GameplayHeading|icon={{Piece|name=COVID19Token|variant=image|size=65px}} }}
<div class="wica-banner-icon">[[File:Token_COVID-19.png|x65px|right]]</div>


{{RulesPlacingTile|1=====|2=1. Placing a tile|
{{RulesPlacingTile|rules=
3=


'''Placing COVID-19 tile'''<br />
'''Placing COVID-19 tile'''<br />
After placing the tile with the COVID-19 symbol (hereafter Covid), the city and the field are infected with Covid. From this moment on, so-called infected areas are created in the game.  
After placing the tile with the COVID-19 symbol (hereafter Covid), the city and the field are infected with Covid, player place there infection tokens. From this moment on, so-called infected areas are created in the game.  


'''Spread of Covid'''<br />
'''Spread of Covid'''<br />
When the infected area is enlarged<ref>{{IconBook}} Placed a tile around an infected Monastery does not enlarge the area of infection.</ref>, the Covid spreads further. The player who enlarged infected the area takes an infection token from a pile and places it on any uninfected area adjacent to any already infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus infection). A city, road, field or monastery can be infected.<ref>{{IconBook}} Any feature where a player can place a player figure.</ref>
When the infected area is enlarged, <ref>
{{IconBook|text=
Placing a tile around an infected Monastery does not enlarge the area of infection.}}
</ref> the Covid spreads further. The player who enlarged the infected area takes an infection token from the general supply and places it on any uninfected area adjacent to an already-infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus spread the infection). A city, road, field or monastery can be infected. <ref>
{{IconBook|text=Any feature where a player can place a player figure.}}
</ref>


Once the infection tokens run out, the infecting player must use one of the token already placed, where the disease has since died down.
Once the infection tokens run out, the infecting player must use one of the tokens already placed, where the disease has since died down.


As soon as any figure enters an infected area during any phase of the game <ref>{{IconBook}} Figure can enter infected area by direct placement in phase {{ColorBlue|2. Placing a figure}} or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.</ref> it is obliged to test immediately, testing is described in phase {{ColorBlue|2. Placing a figure}}.
As soon as any figure enters an infected area during any phase of the game <ref>
{{IconBook|text=
Figures can enter an infected area by direct placement in phase {{ColorBlue|2. Placing a figure}} or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.}}
</ref> it is obliged to test immediately. Testing is described in phase {{ColorBlue|2. Placing a figure}}.


[[File:COVID-19 Example RemovePositiveYellowMeeple.png|none|frame|'''Example 2:''' {{ColorRed|Red}} places Covid tile. The city with {{ColorYellow|yellow}} meeple is enlarged by tile with Covid. Player must test his knight. Knight is tested as positive [[File:COVID-19 Test Positive.png|x30px]] and returns to the the {{ColorYellow|yellow}} supply.]]
{{ExampleImage|tiles=4|image=COVID-19 Example RemovePositiveYellowMeeple.png|name=Example 2|description={{ColorRed|Red}} places the Covid tile. The city with {{ColorYellow|yellow}} meeple is enlarged by the tile with Covid. The {{ColorYellow|yellow}} player must test his knight. The Knight tests positive {{Piece|name=COVID19TestPositive|size=x30px|variant=image}} and returns to the {{ColorYellow|yellow}} player's supply.}}


[[File:COVID-19 Options for place token.png|none|frame|'''Example 3a:''' {{ColorRed|Red}} enlarges infected field, Covid spreads further. {{ColorRed|Red}} possibilities where the infection can spread.]]
{{ExampleImage|tiles=4|image=COVID-19 Options for place token.png|name=Example 3a|description={{ColorRed|Red}} enlarges an infected field, causing the Covid to spread further. The arrows indicate the possible places where the infection can spread.}}


[[File:COVID-19 Placement of token.png|none|frame|'''Example 3b:''' The placed tile enlarges the infected field. The player must take one token and choose any uninfected area in the game to place it. He chooses an uninfected road without any meeples, therefore no meeples or figures are required to be tested.]]
{{ExampleImage|tiles=4|image=COVID-19 Placement of token.png|name=Example 3b|description={{ColorRed|Red}} chooses to spread the infection to an uninfected road without any meeples, therefore no meeples or figures are required to be tested.}}


}}
}}


{{RulesPlacingMeeple|1=====|2=2. Placing a figure|
{{RulesPlacingMeeple|rules=
3=
When placing a figure in an infected area, the player is obliged to test it.  
When playing a figure in an infected area, the player is obliged to test it.  


'''Testing figure'''<br />
'''Testing figure'''<br />
The player takes one testing card for each figure from the top of the pile. The result of the test can be:
The player takes one testing card for each figure from the top of the pile. The result of the test can be:


* [[File:COVID-19 Test Negative.png|x45px]] Negative - Figure stays where it is placed,
* {{Piece|name=COVID19TestNegative|variant=image}} Negative - Figure stays where it is placed,
* [[File:COVID-19 Test Positive.png|x45px]] Positive - Figure is removed from board and is returned to players supply,
* {{Piece|name=COVID19TestPositive|variant=image}} Positive - Figure is removed from the board and returned to the player's supply,
* [[File:COVID-19 Test Death.png|x45px]] Death - Figure is removed from the game and cannot be used anymore.
* {{Piece|name=COVID19TestDeath|variant=image}} Death - Figure is removed from the game and cannot be used anymore.


Once the pile of facedown testing cards runs out, the discarded testing cards are shuffled to form a new pile.
Once the pile of facedown testing cards runs out, the discarded testing cards are shuffled to form a new pile.


[[File:COVID-19 Blue placement options.png|none|frame|'''Example 3a:''' {{ColorBlue|Blue}} can place a meeple to an infected area (green arrow) or to uninfected area (black arrow). If the player chooses to place a meeple to an infected area, the player is obliged to test it.]]
{{ExampleImage|tiles=4|image=COVID-19 Blue placement options.png|name=Example 4a|description={{ColorBlue|Blue}} can place a meeple in an infected area (green arrow) or in an uninfected area (black arrow). If the player chooses to place a meeple in an infected area, the player is obliged to test it.}}


[[File:COVID-19 Blue placed to infected road.png|none|frame|'''Example 3b:''' {{ColorBlue|Blue}} places a meeple on the infected road as highwayman. Highwayman tests negative [[File:COVID-19 Test Negative.png|x30px]] and stays on the road.]]
{{ExampleImage|tiles=4|image=COVID-19 Blue placed to infected road.png|name=Example 4b|description={{ColorBlue|Blue}} places a meeple on the infected road as highwayman. The highwayman tests negative {{Piece|name=COVID19TestNegative|size=x30px|variant=image}} and stays on the road.}}
}}
}}


{{RulesScoring|1=====|2=3. Scoring a feature|
{{RulesScoring}}
3=COVID-19 does not affect scoring.
}}


<div id="expansion_selector"></div>
{{RulesHistoryHeading}}
: * '''02/2023''' Infection tokens are now also placed when a COVID-19 tile is placed in both infected areas marked with the COVID-19 symbol - the City and the Field. In the previous rules, negatively tested meeples placed on the field affixed with the COVID-19 symbol were protected until the end of the game. This gave an advantage to players who placed meeples on that field.


== Other expansions ==
{{OtherExpansionsHeading}}


'''Please select all your expansions to show only interaction related to you. All others intecations are hidden.'''
{{ExpansionSelector|hideselection=true|fanexpansions=true|sticky=true|content=
{{:Expansion Selector Labels/en}}
<div class="showAll" id="_Expansion_Selector_"></div>
<div class="showWhenDone" id="_Tabs_Container_" style="display:none;" data-fan-expansions="true" data-hide-selected-expansions="true"></div>
<div class="hideWhenDone"><div class="show-nojs">Expansion selector requires JavaScript.</div><div class="show-js">'''Preparing expansion selector...'''</div></div>


{{RulesDragon|1======|2=Figures affected by COVID-19 (Figures requiring test)|
{{RulesDragon|title=Figures affected by COVID-19 (Figures requiring test)|rules=
3=Rule of thumb: '''Living player figures can be infected with COVID-19!'''
Rule of thumb: '''Living player figures can be infected with COVID-19!'''


<table class="wikitable">
<table class="wikitable">
Line 117: Line 160:


<tr>
<tr>
<td>'''{{BaseGameLink|edition=C3}}'''</td><td>Normal meeple</td><td>[[File:Figure_Meeple_red.png|x30px|center]]</td>
<td>'''{{BaseGameLink|edition=C3}}'''</td><td>{{Figure|name=NormalMeeple|edition=C3}}</td><td align="center">{{Figure|name=NormalMeeple|edition=C3|variant=image}}</td>
</tr>
 
<tr class="showAbbot">
<td>'''{{AbbotLink|edition=C3}}'''</td><td>{{Figure|name=Abbot|edition=C3}}</td><td align="center">{{Figure|name=Abbot|edition=C3|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showAbbot">
<tr class="showBigFollower">
<td>'''{{AbbotLink|edition=C3}}'''</td><td>Abbot</td><td>[[File:Figure_Abbot_red.png|x35px|center]]</td>
<td>'''{{InnsCathedralsLink|edition=C3}}'''</td><td>{{Figure|name=LargeMeeple|edition=C3}}</td><td align="center">{{Figure|name=LargeMeeple|edition=C3|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showBigFollower">
<tr class="showMayor">
<td>'''{{InnsCathedralsLink|edition=C3}}'''</td><td>Large meeple</td><td>[[File:Figure_MeepleLarge_red.png|x35px|center]]</td>
<td>'''{{AbbeyMayorLink|edition=C2}}'''</td><td>{{Figure|name=Mayor|edition=C2}}</td><td align="center">{{Figure|name=Mayor|edition=C2|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showMayor">
<tr class="showRingmaster">
<td>'''{{AbbeyMayorLink|edition=C2}}'''</td><td>Mayor</td><td>[[File:Figure_Mayor_red.png|x35px|center]]</td>
<td>'''{{UnderBigTopLink|edition=C2}}'''</td><td>{{Figure|name=Ringmaster|edition=C2}}</td><td align="center">{{Figure|name=Ringmaster|edition=C2|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showRingmaster">
<tr class="showPhantom">
<td>'''{{UnderBigTopLink|edition=C2}}'''</td><td>Ringmaster</td><td>[[File:Figure_Ringmaster_red.png|x30px|center]]</td>
<td>'''{{PhantomLink|edition=C1}}'''</td><td>{{Figure|name=Phantom|edition=C1}}</td><td align="center">{{Figure|name=Phantom|edition=C1|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showPhantom">
<tr class="showGuardMeeples">
<td>'''{{PhantomLink|edition=C1}}'''</td><td>Phantom</td><td>[[File:Figure_Phantom_red.png|x30px|center]]</td>
<td>'''{{GhostsCastlesCemeteriesLink|edition=C3}}'''</td><td>{{Figure|name=GuardMeeple|edition=C3}}</td><td align="center">{{Figure|name=GuardMeeple|edition=C3|variant=image}}</td>
</tr>
</tr>


Line 144: Line 191:
</tr>
</tr>


<tr style="display:none" class="showBuilder">
<tr class="showBuilder">
<td>'''{{TradersBuildersLink|edition=C3}}'''</td><td>Builder</td><td>[[File:Figure_Builder_red.png|x35px|center]]</td>
<td>'''{{TradersBuildersLink|edition=C3}}'''</td><td>{{Figure|name=Builder|edition=C3}}</td><td align="center">{{Figure|name=Builder|edition=C3|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showPig">
<tr class="showPig">
<td>'''{{TradersBuildersLink|edition=C3}}'''</td><td>Pig</td><td>[[File:Figure_Pig_red.png|x20px|center]]</td>
<td>'''{{TradersBuildersLink|edition=C3}}'''</td><td>{{Figure|name=Pig|edition=C3}}</td><td align="center">{{Figure|name=Pig|edition=C3|variant=image}}</td>
</tr>
</tr>


<tr style="display:none" class="showSheep">
<tr class="showSheep">
<td>'''{{HillsSheepLink|edition=C2}}'''</td><td>Shepherd</td><td>[[File:Figure_Shepherd_red.png|x30px|center]]</td>
<td>'''{{HillsSheepLink|edition=C2}}'''</td><td>{{Figure|name=Shepherd|edition=C2}}</td><td align="center">{{Figure|name=Shepherd|edition=C2|variant=image}}</td>
</tr>
 
<tr style="display:none" class="showTeacher">
<td>'''{{SchoolLink|edition=C1}}'''</td><td>Teacher</td><td>[[File:Figure_Teacher_purple.png|x30px|center]]</td>
</tr>
</tr>


Line 163: Line 206:
}}
}}


{{RulesDragon|1======|2=Features which can be infected|3=The following features can be infected.
{{RulesDragon|title=Feature where infection can spread|rules=
The infection can spread to the following features and these can be infected.


<table class="wikitable">
<table class="wikitable">
<caption>This table is dynamic and contains features depends on [[#expansion_selector|selected expansions]].</caption>
<caption>This table is dynamic and contains features depends on [[#expansion_selector|selected expansions]].</caption>
<tr><th>Expansion</th><th>Example tile</th><th>Feature</th></tr>
<tr><th>Expansion</th><th colspan="2">Feature</th></tr>
 
<tr><td rowspan="4">{{BaseGameLink|edition=C2}}</td><td align="center">{{Feature|name=City|edition=C2|variant=image}}</td><td>{{Feature|name=City|edition=C2}}</td></tr>
<tr><td align="center">{{Feature|name=Road|edition=C2|variant=image}}</td><td>{{Feature|name=Road|edition=C2}}</td></tr>
<tr><td align="center">{{Feature|name=Monastery|edition=C2|variant=image}}</td><td>{{Feature|name=Monastery|edition=C2}}</td></tr>
<tr><td align="center">{{Feature|name=Field|edition=C2|variant=image}}</td><td>{{Feature|name=Field|edition=C2}}</td></tr>
 
<tr class="showGardens"><td>{{AbbotLink|edition=C3}}</td><td align="center">{{Feature|name=Garden|edition=C3|variant=image}}</td><td>{{Feature|name=Garden|edition=C3}}</td></tr>
 
<tr class="showRivers_Any"><td>{{RiverLink|edition=C2|version=I}}<br />{{RiverLink|edition=C2|version=II}}<br />{{RiverLink|edition=C2|version=20}}</td><td align="center">{{Feature|name=River|edition=C2|variant=image}}</td><td>{{Feature|name=River|edition=C2}}</td></tr>
 
<tr class="showAbbey"><td>{{AbbeyMayorLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=Abbey|edition=C2|variant=image}}</td><td>{{Feature|name=Abbey|edition=C2}}<tr>


<tr><td>{{BaseGameLink|edition=C3}}</td><td>[[File:20AE_Base_Game_C2_Tile_A.png|x70px|center]] [[File:20AE_Base_Game_C2_Tile_C.png|x70px|center]]</td><td>City, Road, Field, Monastery</td></tr>
<tr class="showShrines"><td>{{CountKingRobberLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=Shrine|edition=C2|variant=image}}</td><td>{{Feature|name=Shrine|edition=C2}}</td></tr>


<tr style="display:none" class="showGardens"><td>{{AbbotLink|edition=C3}}</td><td>[[File:20AE_Base_Game_C2_Tile_I.png|x70px|center]]</td><td>Garden</td></tr>
<tr class="showCastles"><td>{{BridgesCastlesBazaarsLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=Castle|edition=C2|variant=image}}</td><td>{{Feature|name=Castle|edition=C2}}</td></tr>


<tr style="display:none" class="showRivers_Any"><td>{{RiverLink|edition=C3|version=I}}<br />{{RiverLink|edition=C2|version=II}}<br />{{RiverLink|edition=C3|version=20}}</td><td>[[File:River_I_C2_Tile_F.jpg|x70px|center]]</td><td>River</td></tr>
<tr class="showAcrobats"><td>{{UnderBigTopLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=AcrobatSpace|edition=C2|variant=image}}</td><td>{{Feature|name=AcrobatSpace|edition=C2}}</td></tr>


<tr style="display:none" class="showAbbey"><td>{{AbbeyMayorLink|edition=C2|variant=long}}</td><td>[[File:Abbey_And_Mayor_C2_Tile_A.jpg|x70px|center]]</td><td>Abbey<tr>
<tr class="showGhostsCastlesAndCemeteries_Any"><td>{{GhostsCastlesCemeteriesLink|edition=C3|variant=long}}</td><td align="center">
<div style="height: 75px;display: table-cell" align="center">{{Feature|name=Mist|edition=C3|variant=image}}</div>
<div class="showCemeteries" align="center"><div style="height: 75px;display: table-cell;">{{Feature|name=Cemetery|edition=C3|variant=image}}</div></div>
<div class="showHauntedCastles" align="center"><div style="height: 75px;display: table-cell;">{{Feature|name=HauntedCastle|edition=C3|variant=image}}</div></div>
</td><td>
<div style="height: 75px;display: table-cell;  vertical-align:middle">{{Feature|name=Mist|edition=C3}}</div>
<div class="showCemeteries"><div style="height: 75px;display: table-cell; vertical-align:middle;">{{Feature|name=Cemetery|edition=C3}}</div></div>
<div class="showHauntedCastles"><div style="height: 75px;display: table-cell; vertical-align:middle;">{{Feature|name=HauntedCastle|edition=C3}}</div></div>
</td></tr>


<tr style="display:none" class="showShrines"><td>{{CountKingRobberLink|edition=C2|variant=long}}</td><td>[[File:Heretics_C2_Tile_B.jpg|x70px|center]]</td><td>Shrine</td></tr>
<tr class="showDarmstadt"><td>{{DarmstadtPromoLink|edition=C1|variant=long}}</td><td align="center">{{Feature|name=DarmstadtChurch|edition=C1|variant=image}}</td><td>{{Feature|name=DarmstadtChurch|edition=C1}}</td></tr>


<tr style="display:none" class="showCastles"><td>{{BridgesCastlesBazaarsLink|edition=C2|variant=long}}</td><td>[[File:Token_Castle_C2.png|x60px|center]]</td><td>Castle</td></tr>
<tr class="showGermanCastles"><td>{{CastlesGermanyLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=GermanCastle|edition=C2|variant=image}}</td><td>{{Feature|name=GermanCastle|edition=C2}}</td></tr>


<tr style="display:none" class="showAcrobats"><td>{{UnderBigTopLink|edition=C2|variant=long}}</td><td>[[File:Under_The_Big_Top_C2_Feature_Acrobat_Tile.jpg|x70px|center]]</td><td>Acrobat space</td></tr>
<tr class="showGermanCathedrals"><td>{{GermanCathedralsLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=GermanCathedral|edition=C2|variant=image}}</td><td>{{Feature|name=GermanCathedral|edition=C2}}<tr>


<tr style="display:none" class="showDarmstadt"><td>{{DarmstadtPromoLink|edition=C1|variant=long}}</td><td>[[File:Darm_StLouis_C1.png|x70px|center]]</td><td>Darmstadt Church</td></tr>
<tr class="showMonasteries"><td>{{JapaneseBuildingsLink|edition=C2|variant=long}}</td><td align="center">{{Feature|name=JapaneseBuilding|edition=C2|variant=image}}</td><td>{{Feature|name=JapaneseBuilding|edition=C2}}<tr>


<tr style="display:none" class="showGermanCastles"><td>{{CastlesGermanyLink|edition=C3|variant=long}}</td><td>[[File:German_Castles_C2_Tile_01.png|x70px|center]]</td><td>Castle in Germany</td></tr>
<tr class="showMonasteries"><td>{{MonasteriesGermanyLink|edition=C2|variant=long}}<br />{{DutchMonasteriesLink|edition=C1}}</td><td align="center">{{Feature|name=SpecialMonastery|edition=C2|variant=image}}</td><td>{{Feature|name=SpecialMonastery|edition=C2}}<tr>


<tr style="display:none" class="showGermanCathedrals"><td>{{GermanCathedralsLink|edition=C2|variant=long}}</td><td>[[File:German_Cathedrals_C2_Tile_05.png|x70px|center]]</td><td>German Cathedral<tr>
<tr class="showRussianPromos"><td rowspan="3">{{RussianPromosLink|edition=C1|variant=long}}</td><td align="center">{{Feature|name=BabaYagaHut|edition=C1|variant=image}}</td><td>{{Feature|name=BabaYagaHut|edition=C1}}</td></tr>


<tr style="display:none" class="showMonasteries"><td>{{JapaneseBuildingsLink|edition=C2|variant=long}}</td><td>[[File:Japanese_Buildings_C2_Tile_A.jpg|x70px|center]]</td><td>Japanese Building<tr>
<tr class="showRussianPromos"><td align="center">{{Feature|name=SoloveiRazboynikTree|edition=C1|variant=image}}</td><td>{{Feature|name=SoloveiRazboynikTree|edition=C1}}</td></tr>


<tr style="display:none" class="showMonasteries"><td>{{MonasteriesGermanyLink|edition=C2|variant=long}}<br />{{DutchMonasteriesLink|edition=C1}}</td><td>[[File:German_Monasteries_C2_Tile_05.jpg|x70px|center]]</td><td>Monasteries<tr>
<tr class="showRussianPromos"><td align="center">{{Feature|name=Vodyanoy|edition=C1|variant=image}}</td><td>{{Feature|name=Vodyanoy|edition=C1}}</td></tr>


<tr style="display:none" class="showRussianPromos"><td>{{RussianPromosLink|edition=C1|variant=long}}</td><td>[[File:Russian_Promos_C1_Description_Tile_01.jpg|x70px|center]] [[File:Russian_Promos_C1_Description_Tile_03.jpg|x70px|center]] [[File:Russian_Promos_C1_Description_Tile_04.jpg|x70px|center]]</td><td>Baba Yaga’s Hut, Solovei Razboynik Tree, Vodyanoy
<tr class="showFortuneTeller"><td>{{FortuneTellerLink|edition=C2}}</td><td align="center">{{Feature|name=FortuneTellerTent|edition=C2|variant=image}}</td><td>{{Feature|name=FortuneTellerTent|edition=C2}}<tr>


</table>
</table>
Line 199: Line 262:
}}
}}


<div class="showWhenDone" id="COVID-19_OtherExpansions" style="display: none; margin-top: 1ex;">
{{OtherExpansionRule|expansionlink={{PrincessDragonLink|edition=C2|variant=long}}|selectorid=showPrincess|rules=
 
{{IconBook|text=When joining an infected city and non-infected city with a Princess tile, all untested figures are obliged to test before the Princess removes a meeple from the city.}}
}}
 
{{OtherExpansionRule|expansionlink={{TowerLink|edition=C2|variant=long}}|selectorid=showTower|rules=
 
{{IconBook|text=The infection cannot spread to tower pieces or foundations, because the tower is isolated.}}
}}


<div class="showPrincess" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{AbbeyMayorLink|edition=C2|variant=long}}|selectorid=showWagon|rules=
'''{{PrincessDragonLink|edition=C2|variant=long}}'''
 
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld|text=Since wagons cannot be infected by Covid, a wagon moving from a completed feature to an infected but incomplete feature is not tested.}}
{{IconBook}} ''Princess'' - When joining infected city and not infected area with Pricess tile, all untested figures are obliged to test before Pricess remove meeple from city.
}}
</div>
 
</div>
{{OtherExpansionRule|expansionlink={{CountKingRobberLink|edition=C2|variant=long}}|selectorid=showCountOfCarcassonne|rules=
 
{{IconWorld|text=A meeple from City of Carcassonne placed on an infected, finished feature is obliged to test.}}
<span class="showWagon">{{IconBook|text=Except the wagon, because it can not be infected.}}</span>  
}}
 
{{OtherExpansionRule|expansionlink={{CatapultLink|edition=C1|variant=long}}|selectorid=showCatapult|rules=
 
{{IconWorld|text=When an exchanged meeple is placed on an infected feature, it is obliged to test.}}
}}
 
{{OtherExpansionRule|expansionlink={{BridgesCastlesBazaarsLink|edition=C2|variant=long}}|selectorid=showBridges|rules=
 
{{IconBook|text=As ''bridges'' are part of the road, figures on bridges are also subject to testing if the road to which they are connected is required to test.}}
}}
 
{{OtherExpansionRule|expansionlink={{GhostsCastlesCemeteriesLink|edition=C3|variant=long}}|selectorid=showGhosts|rules=
 
{{IconWorld|text=If a meeple with ghosts is removed after testing, those ghosts will return to the general supply.}}
}}
 
{{OtherExpansionRule|expansionlink={{WheelFortuneLink|edition=C1|variant=long}}|selectorid=showWheelOfFortune|rules=
 
{{IconWorld|text=Areas of the Wheel of Fortune can not be infected, because it is isolated.}}
}}
 
{{OtherExpansionRule|expansionlink={{RiverLink|edition=C3|version=I}} / {{RiverLink|edition=C2|version=II}} / {{RiverLink|edition=C3|version=20}}|selectorid=showRivers_Any|rules=
 
{{IconBook|text=When playing '''Extended players variant''' (Covid tile placed at the beginning of the game), the Covid tile and two infection tokens are placed immediately out of turn order after placing the last tile of the River on the unfinished road closest to the River Lake.}}
: {{ExampleImage|image=COVID-19 Start with River 20 Tile.png|tiles=2|name=Example River|description=Placement of COVID-19 tile next to last river tile, left bottom field on river tile is infected now.}}
{{IconWorld|text=When the River becomes infected then all parts before and after River Junction (River II) are also infected.}}
}}
 
{{OtherExpansionRule|expansionlink={{FerriesLink|edition=C3|variant=long}} / {{TunnelLink|edition=C1}}|selectorid=showFerriesOrTunnel|rules=
 
{{IconBook|text=When roads are connected and one part was infected before joining, all figures on parts which were uninfected before joining are obliged to test.}}
}}
 
{{OtherExpansionRule|expansionlink={{CropCirclesLink|edition=C1|version=I|variant=long}} / {{CropCirclesLink|edition=C3|version=II|variant=long}} /
{{CropCirclesLink|edition=WE|version=I|variant=long}}|selectorid=showCropCircles|rules=
 
{{IconBook|text=A meeple placed from a player's supply next to one of his meeples that is already on a board in the infected area is required to test.}}
}}
 
{{OtherExpansionRule|expansionlink={{20thAnniversaryExpansionLink|edition=C3|variant=long}}|selectorid=show20thAnniversaryExpansion|rules=
 
{{Tile|image=20th_Anniversary_Expansion_C2_Action_Symbol_01.png|size=25px|textbefore={{IconBook}}|align=center|text=A meeple placed next to another of your previously placed meeples that is in an infected area is obliged to test.}}
{{IconBook|text=[[File:20th_Anniversary_Expansion_C2_Action_Symbol_01.png|x25px]] A meeple placed next to another of your previously placed meeples that is in an infected area is obliged to test.}}
}}
 
{{OtherExpansionRule|expansionlink={{BarberSurgeonsLink|edition=C2}}|selectorid=showBathhouses|rules=
 
{{IconWorld|text=Baths are part of a city or road. Figures are subject to the same conditions as the city or road. If a city or road with the bath is infected, meeple moved to bath is obliged to test.}}
}}


<div class="showTower" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{DarmstadtPromoLink|edition=C1}}|selectorid=showDarmstadt|rules=
'''{{TowerLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} The infection cannot spread to tower pieces or foundations, because the tower is isolated.
</div>
</div>


<div class="showWagon" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=Placement of a tile surrounding infected Darmstadt Church is not enlarging it.}}
'''{{AbbeyMayorLink|edition=C2|variant=long}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Since wagons cannot be infected by Covid, a wagon moving from a completed feature to an infected but incomplete feature is not tested.
</div>
</div>


<div class="showCountOfCarcassonne" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{EasterCarcassonneLink|edition=C1}}|selectorid=showEasterInCarcassonne|rules=
'''{{CountKingRobberLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Meeple placed to infected finished feature from City of Carcassonne, it is obliged to test.<br />
<span class="showWagon">{{IconBook}}Except wagon, because it can not be infected.</span>
</div>
</div>


<div class="showCatapult" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconWorld|text=When Easter bunny is moving and jumps from an infected area to an uninfected area, the infection spreads. All figures in the uninfected area have to be tested immediately.}}
'''{{CatapultLink|edition=C1|variant=long}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} When exchanged Meeple is placed into infected feature, it is obliged to test.
</div>
</div>


<div class="showBridges" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CastlesGermanyLink|edition=C3}}|selectorid=showGermanCastles|rules=
'''{{BridgesCastlesBazaarsLink|edition=C2|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} As ''bridges'' are part of the road, figures on bridges are also subject to testing if the road to which they are connected is required to test.
</div>
</div>


<div class="showAcrobats" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=Placement of a tile surrounding an infected German Castle is not enlarging it.}}
'''{{UnderBigTopLink|edition=C2|variant=long}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Acrobat spaces can be infected.
</div>
</div>


<div class="showWheelOfFortune" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{GiftsLink|edition=C3}}|selectorid=showGifts|rules=
'''{{WheelFortuneLink|edition=C1|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Area of Wheel of Fortune can not be infected, because it is isolated.
</div>
</div>


<div class="showRivers_Any" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=When using a '''Change Position''' or '''Synod''' card, any meeple placed to an infected area is obliged to test.}}
'''{{RiverLink|edition=C3|version=I}}''' / '''{{RiverLink|edition=C2|version=II}}''' / '''{{RiverLink|edition=C3|version=20}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When playing '''Extended players variant''' (Covid tile placed on beginning of game), Covid tile is placed immediately out of turn order after placed last tile of River on the unfinished road closest to River Lake.
[[File:COVID-19 Start with River 20 Tile.png|none|frame|'''Example 1b:''' Placement of COVID-19 tile next to last river tile, left bottom field on river tile is infected now.]]
<div class="showRiverII">
{{IconWorld}} When River becomes infected then all parts before and after River Junction are also infected.
</div>
</div>
</div>


<div class="showFerriesOrTunnel" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{LabyrinthLink|edition=C2}}|selectorid=showLabyrinth|rules=
'''{{FerriesLink|edition=C3|variant=long}}''' / '''{{TunnelLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When roads are connected and one part was infected before join, test all figures on parts which were uninfected before join.
</div>
</div>


<div class="showCropCircles" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=When a Labyrinth road network becomes infected then all parts are also infected even in the advanced variant.}}
'''{{CropCirclesLink|edition=C1|version=I|variant=long}}''' / '''{{CropCirclesLink|edition=C3|version=II|variant=long}}''' / '''{{CropCirclesLink|edition=WE|version=I|variant=long}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">A meeple placed from a player's supply next to one of his meeples that is already on a board in the infected area is required to test.
</div>
</div>


<div class="show20thAnniversaryExpansion" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{RussianPromosLink|edition=C1}}|selectorid=showRussianPromos|rules=
'''{{20thAnniversaryExpansionLink|edition=C3|variant=long}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} [[File:20th_Anniversary_Expansion_C2_Action_Symbol_01.png|x25px]] A meeple placed next to another of your previously placed meeple that is in an infected area is obliged to test.
</div>
</div>


<div class="showBathhouses" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconWorld|text=Infection can spread on Bogatyr crossroad.}}
'''{{BarberSurgeonsLink|edition=C2}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Bads are parts of city or road. Figures are subject to the same conditions as the city or road.
</div>
</div>


<div class="showDarmstadt showGermanCastlers" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{FanExpansionsHeading}}
'''{{DarmstadtPromoLink|edition=C1}}''' / '''{{CastlesGermanyLink|edition=C3}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} Placement of tile surrounding infected Darmstadt Church, German Castle is not enlarging it.
</div>
</div>


<div class="showEasterInCarcassonne" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{CastleLordsLink}}|selectorid=showCastleLords|rules=
'''{{EasterCarcassonneLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} When Easter bunny is moving and bunny jump from infected area to uninfected area, infection spread. All figures has to be tested immediately.
</div>
</div>


<div class="showGifts" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=If a Castle Road becomes infected, the Castle Lord is obliged to test.}}
'''{{GiftsLink|edition=C3}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When using a '''Change Position''' or '''Synod''' card, any meeple placed to an infected area is obliged to test.
</div>
</div>


<div class="showFortuneTeller" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{LabyrinthsLink}}|selectorid=showLabyrinths|rules=
'''{{FortuneTellerLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Fortune teller can be infected.
</div>
</div>


<div class="showLabyrinth" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=When previously separate roads are connected and at least one road was already infected, any figure on previously uninfected roads are obliged to test.}}
'''{{LabyrinthLink|edition=C2}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When Labyrinth road network becomes infected then all parts are also infected even in advanced variant.
</div>
</div>


<div class="showRussianPromos" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{OtherExpansionRule|expansionlink={{PorxadaLink}}|selectorid=showPorxada|rules=
'''{{RussianPromosLink|edition=C1}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Baba Yaga's Hut, Solovei Razboynik tree and also Vodyanoy can be infected. Infection can spread on Bogatyr crossroad.
</div>
</div>


<div class="showTeacher" style="border: 1px solid lightgray;border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{IconBook|text=When a player placing the La Porxada tile chooses '''Swap followers''' and a meeple is placed in an infected area, it is obliged to test.}}
'''{{SchoolLink|edition=C1}}'''
}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconWorld}} Teacher placed to infected area is obliged to test.
</div>
</div>


</div><!-- Hiding layer -->
{{OtherExpansionRule|expansionlink={{RobbersSonLink}}|selectorid=showRobbersSon|rules=


=== Fan expansions ===
{{IconBook|text=When joining an infected road and non-infected road with a Robbers' Son tile, all untested figures are obliged to test before the Robbers' Son removes a meeple from the road.}}
}}


<div class="" style="border: 1px solid lightgray; border-radius: 10px; padding-left: 10px; margin-bottom: 1ex;">
}} <!-- End of Sticky Expansion Selector -->
'''{{CastleLordsLink}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} If a Castle Road becomes infected, the Castle Lord is obliged to test.
</div>
</div>


<div class="" style="border: 1px solid lightgray; border-radius: 10px; padding-left: 10px; margin-bottom: 1ex;">
{{TileDistributionHeading}}
'''{{LabyrinthsLink}}'''
<div style="margin-left: 35px; margin-bottomː 10px">
{{IconBook}} When previously separate roads are connected and at least one road was already infected, any followers on previously uninfected roads are obliged to test.
</div>
</div>


<div class="" style="border: 1px solid lightgray; border-radius: 10px;padding-left: 10px;margin-bottom: 1ex;">
{{BeginTileList|tiles=1}}
'''{{PorxadaLink}}'''
{{Tile|image=COVID-19 Tile.png|count=1|config={{Feature|name=COVID19Symbol|variant=short}}}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{EndTileList}}
{{IconBook}} When player placed La Porxada tile choosed '''Swap followers''' and Meeple is placed to infected area, it is obliged to test.
</div>
</div>


<div class="" style="border: 1px solid lightgray; border-radius: 10px; padding-left: 10px; margin-bottom: 1ex;">
<div style="margin-top: 1em">
'''{{RobbersSonLink}}'''
{{BeginTileList|cards=30}}
<div style="margin-left: 35px; margin-bottomː 10px">
{{Tile|image={{Piece|name=COVID19TestNegative|variant=imagename}}|size=x60px|link=#gameplay|count=20|config={{Piece|name=COVID19TestNegative|variant=short}}}}
{{IconBook}} When an infected road is joined with an uninfected road with a Robbers' Son tile, all untested followers are obliged to test before the Robbers' Son Meeple is removed from the road.
{{Tile|image={{Piece|name=COVID19TestPositive|variant=imagename}}|size=x60px|link=#gameplay|count=9|config={{Piece|name=COVID19TestPositive|variant=short}}}}
</div>
{{Tile|image={{Piece|name=COVID19TestDeath|variant=imagename}}|size=x60px|link=#gameplay|count=1|config={{Piece|name=COVID19TestDeath|variant=short}}}}
{{EndTileList}}
</div>
</div>


== Tile distribution ==
<div style="margin-top: 1em">
 
{{BeginTileList|tokens=20}}
'''Total Land Tiles: 1 Tile'''
{{Tile|image={{Piece|name=COVID19Token|variant=imagename}}|size=45px|link=#gameplay|count=20|config={{Piece|name=COVID19Token|variant=short}}}}
{{BeginTileList|600px}}
{{Tile|COVID-19 Tile.png | x1}}
{{EndTileList}}
{{EndTileList}}
</div>


{{FootnoteIconPara}}
{{FootnoteIconPara}}


[[Category:Second Edition]]
[[Category:Second Edition]]
[[Category:Third Edition]]
[[Category:Fan Expansions]]
[[Category:Fan Expansions]]
{{#if: {{#translation:}} | | [[Category:Fan-Expansion Template]]}}

Latest revision as of 08:53, 28 April 2024

The COVID-19 fan expansion brings this pandemic to Carcassonne as it was. This infection can spread from feature to feature. No one is safe, and every meeple and special figure on an infected feature must be tested to see if it has become infected or not. Unfortunately, some of them may die.

COVID-19 Tile.png You are reading the rules for this tile design.
If your tiles have a different design, then choose a game from Spin-offs.Rule selection by design Spin-offs.png


Symbol COVID-19.png

The COVID-19 fan expansion brings this pandemic to Carcassonne as it was. This infection can spread from feature to feature. No one is safe, and every meeple and special figure on an infected feature must be tested to see if it has become infected or not. Unfortunately, some of them may die.

General info

COVID-19 fan-expansion for Carcassonne Base Game Carcassonne Base Game was released by Carcassonne CZ forum members Danka (CarcCZ) and šmoula (CarcCZ, CarcC).

Downloads

Download notice.png

Please be aware that WikiCarpedia does not assume responsibility for the content of the links provided. The expansions listed are governed by the regulations of their respective websites.
Commercial use of fan expansions is prohibited. These expansions are intended solely for personal use and may not be sold under any circumstances, including at cost price.

Download(s) is/are available from the following site(s) (registration may be required):

Contents

  • 1 landscape tile identified with a corona virus symbol
  • 30 testing cards 20 for negative result, 9 for positive result and 1 for death.
COVID-19 Test Negative.png COVID-19 Test Positive.png COVID-19 Test Death.png
Negative Positive Death
  • 20 infection tokens
Token COVID-19.png
Infection token

Rules

Preparation

Variant.png
Base rules

Shuffle the new landscape tile in with those from the base game and stack them normally. Also shuffle the testing cards and place them in a pile, face down, next to the infection tokens.

Variant.png
Extended rules variant

Place the COVID-19 tile next to the starting tile(s) at the beginning of the game and place two infection tokens to features marked by COVID-19 symbol, first to the city and second to the field.

Example 1: Placement of COVID-19 tile next to the starting tile with infection tokens; the top field on the starting tile and the city on the COVID-19 tile are now infected.

Gameplay

Token COVID-19.png
1. Placing a tile

Placing COVID-19 tile
After placing the tile with the COVID-19 symbol (hereafter Covid), the city and the field are infected with Covid, player place there infection tokens. From this moment on, so-called infected areas are created in the game.

Spread of Covid
When the infected area is enlarged, [1] the Covid spreads further. The player who enlarged the infected area takes an infection token from the general supply and places it on any uninfected area adjacent to an already-infected area (e.g., if there is an infected city that has a road leading from it, he can mark it with the token and thus spread the infection). A city, road, field or monastery can be infected. [2]

Once the infection tokens run out, the infecting player must use one of the tokens already placed, where the disease has since died down.

As soon as any figure enters an infected area during any phase of the game [3] it is obliged to test immediately. Testing is described in phase 2. Placing a figure.

Example 2: Red places the Covid tile. The city with yellow meeple is enlarged by the tile with Covid. The yellow player must test his knight. The Knight tests positive COVID-19 Test Positive.png and returns to the yellow player's supply.
Example 3a: Red enlarges an infected field, causing the Covid to spread further. The arrows indicate the possible places where the infection can spread.
Example 3b: Red chooses to spread the infection to an uninfected road without any meeples, therefore no meeples or figures are required to be tested.
2. Placing a meeple

When placing a figure in an infected area, the player is obliged to test it.

Testing figure
The player takes one testing card for each figure from the top of the pile. The result of the test can be:

  • COVID-19 Test Negative.png Negative - Figure stays where it is placed,
  • COVID-19 Test Positive.png Positive - Figure is removed from the board and returned to the player's supply,
  • COVID-19 Test Death.png Death - Figure is removed from the game and cannot be used anymore.

Once the pile of facedown testing cards runs out, the discarded testing cards are shuffled to form a new pile.

Example 4a: Blue can place a meeple in an infected area (green arrow) or in an uninfected area (black arrow). If the player chooses to place a meeple in an infected area, the player is obliged to test it.
Example 4b: Blue places a meeple on the infected road as highwayman. The highwayman tests negative COVID-19 Test Negative.png and stays on the road.
3. Scoring a feature

COVID-19 (Fan Expansion) does not affect scoring.

Rules history

* 02/2023 Infection tokens are now also placed when a COVID-19 tile is placed in both infected areas marked with the COVID-19 symbol - the City and the Field. In the previous rules, negatively tested meeples placed on the field affixed with the COVID-19 symbol were protected until the end of the game. This gave an advantage to players who placed meeples on that field.

Other Expansions

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Figures affected by COVID-19 (Figures requiring test)

Rule of thumb: Living player figures can be infected with COVID-19!

This table is dynamic and contains figures depends on selected expansions.
ExpansionFigure
Meeples
Base GameBase GameNormal meepleFigure Meeple red.png
The AbbotThe AbbotAbbotFigure Abbot red.png
Inns & CathedralsInns & CathedralsLarge meepleFigure MeepleLarge red.png
Abbey & MayorAbbey & MayorMayorFigure Mayor red.png
Under the Big TopUnder the Big TopRingmasterFigure Ringmaster red.png
The PhantomThe PhantomPhantomFigure Phantom red.png
Ghosts, Castles & CemeteriesGhosts, Castles & CemeteriesGuard meepleFigure Guard Meeple red.png
Special figures
Traders & BuildersTraders & BuildersBuilderFigure Builder red.png
Traders & BuildersTraders & BuildersPigFigure Pig red.png
Hills & SheepHills & SheepShepherdFigure Shepherd red.png

Fan Expansions

Tile Distribution

Total tiles: 1
COVID-19 Tile.png ×1
Total cards: 30
Total tokens: 20
Token COVID-19.png ×20

Footnotes

For Icons explanation and licensing please visit Icons page.

  1. Official clarification from the publisher Placing a tile around an infected Monastery does not enlarge the area of infection.
  2. Official clarification from the publisher Any feature where a player can place a player figure.
  3. Official clarification from the publisher Figures can enter an infected area by direct placement in phase 2. Placing a figure or joining an uninfected area where a figure is placed with one or more features, for example by tile placement, which has at least one infected feature.