Difference between revisions of "Inns and Cathedrals"
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[[File:Inns_c2_watermark.png|75px|frame|right|The Traders and Builders logo]] | [[File:Inns_c2_watermark.png|75px|frame|right|The Traders and Builders logo]] | ||
Inns and Cathedrals was originally released by Hans im Glück in 2015. | Inns and Cathedrals was originally released by [[Hans im Glück]] in 2015. | ||
== Contents == <!--T:8--> | == Contents == <!--T:8--> |
Revision as of 20:03, 6 October 2018
General info and comments
Inns and Cathedrals was originally released by Hans im Glück in 2015.
Contents
- 18 landscape tiles (identified with watermark ), including 6 inns and 2 cathedrals.
- 8 Meeples and 1 abbot (pink). This new set of pawns allow you to play with 6 players
- 6 large meeples
- 6 Points tiles 50/100[1]
Rules
Preparation
Shuffle the new landscape tiles in with those from the basic game and stack them normally. Each player adds the large meeple of their color to their supply.
Inns & Cathedrals
1. Placing a tile
The new Land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
2. Placing a meeple
The rules for placing meeples are unchanged from those in the base game. The new Land tiles’ special features are presented below.
3. Scoring a Feature
Scoring a Road with an Inn on it When you complete a road with one or more inns, you receive 2 points per tile with a segment of this completed road (instead of the normal 1 point per tile).
CAUTION: During final scoring, incomplete roads with an inn on them do not score any points. Even if that road would have normally scored, the presence of an inn will prevent it from scoring.
Scoring a City with a Cathedral in it When you complete a city with one or more cathedrals[2], you receive 3 points per tile and coat of arms with a segment of this completed city (instead of the normal 2).
CAUTION: During final scoring, incomplete cities with a cathedral in them do not score any points. Even if that city would have normally scored, the presence of a cathedral will prevent it from scoring.
The Large Meeple
1. Placing a tile
The new Land tiles are placed exactly like those in the base game. Their special function has an impact on step 3.
2. Placing a Meeple
Instead of placing a normal meeple on your turn, you may place your large meeple. Placement rules are the same as those for normal meeples.
3. Scoring a Feature with a Large Meeple
When scoring a feature where a large meeple is present, the large meeple counts as 2 normal meeples for the purposes of determining which player has control.
Remember that all players tied for control of a feature score all the points. If you have more meeples in a feature than any of the other players, you score all of that feature's points, and the other players score nothing.
After scoring[3], any large meeples in the scored feature are returned to their owner's supply.
If you use the large meeple as a farmer (as seen on page 8), place it lying down in the field, as you would with a normal meeple. The large meeple then counts as 2 farmers in that field.[4]
Clarifications for new landscape tiles
This tile shows four different city segments and one field with a garden in the center.
This crossroads tile splits the roads into three separate features. The inn counts for the road heading left and the road heading right, but not the road heading down.
This monastery splits the road into 2 separate features.
Highwaymen may not be placed on the small road segments; they are only there to limit the fields. The crossroads splits the road into two separate features.
Tile distribution
Total tiles: 24
Footnotes
For Icons explanation and licensing please visit Icons page.
- ↑ When Big Box is concerned, the sixth set of pink meeples and point tiles are part of the basic game and is described there.
- ↑ Question: Am I allowed to place cathedrals in other players' cities? Answer: Yes, that is allowed, and is particularly useful towards the end of a game, when it can strip a large city of an opponent of points. The same goes for roads with inns.
- ↑ A player with a big meeple DOES NOT score twice as many points. The big meeple is dealt with in exactly the same way as two normal meeples; for two meeple in a city, on a road, or on a farm, you only earn points once. The only function of the big meeple is to obtain the majority more quickly. For example, in a cloister the big meeple earns precisely the same number of points as a smaller meeple.
- ↑ Question: [If captured by a tower,] is the ransom for the big follower doubled? Answer: No: he may be big, but he's still only one person.