Difference between revisions of "Template:ScoringGroupFeatureCity"
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Numerical values vary.
Numerical values vary.
Bumsakalaka (talk | contribs) |
Bumsakalaka (talk | contribs) |
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|triggerteacher={{#ifeq:{{{variant|duringgame}}}|duringgame|true|false}} | |triggerteacher={{#ifeq:{{{variant|duringgame}}}|duringgame|true|false}} | ||
|robbersplus={{#ifeq:{{{variant|duringgame}}}|duringgame|true|false}} | |robbersplus={{#ifeq:{{{variant|duringgame}}}|duringgame|true|false}} | ||
| | |triggergingerbreadman={{#ifeq:{{{variant|duringgame}}}|duringgame|true|false}} | ||
|keepopen=true | |keepopen=true | ||
}} | }} |
Revision as of 18:41, 11 May 2024
Description
Scoring group for City Feature scoring reference pages
Params
edition
(required) - [C2
|C1
| ... ] - editionvariant
(optional) - [duringgame
|finalscoring
] - special rules specific for variantname
(optional) - Name of feature including image
Examples
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variant=duringgame
Feature scoring
City: Player(s) with the majority on the feature
4 points / scored city
- This is a special case from The City Gates
Land surveyors action for city tiles
City Privilege scoring tile
5 points / scored city
- This is a special case from The Land Surveyors 2
City with note token(s)
Basic rules:
(+1) point × size of city/ tile (note tokens do not stack)
Advanced variant:
Land surveyors action for city tiles
City with Mage
City with Witch
Land surveyors action for city tiles
Little building(s) on city tiles
City with segment at German castle(s)
(+3) points / different German castle
City with bathhouse(s)
(+number on bathhouse) points / bathhouse
City with Darmstadtium
(+3) points / scored city
(-2) points / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
(+ # ) or (- # ) points
- Player is allowed to have negative points as a result.
Numerical values vary.
(+ # ) or (- # ) × size of city/ tile
- Player is allowed to have negative points as a result.
×2 points (maximum of 40 points can be added in the Friendly Variant)
- Affects all points (previous rows)
variant=finalscoring|edition=C1
Feature scoring
Uncompleted cities are scored as completed - Scoring completed features during the gameScoring completed features during the gameScoring completed features during the game rules are used for them
City: Player(s) with the majority on the feature
(×0) points
- Uncompleted cities with cathedral(s) score no points up to this point
City with note token(s)
Basic rules:
(×0) points / scored city
- Uncompleted cities with note token(s) score no points up to this point.
City with Mage
(+1) point / actual tile
- This bonus takes into consideration the actual number of tiles of the city
- This applies also to uncompleted cities with cathedral(s)
- This applies also to uncompleted cities with note token(s)
City with Witch
1/2 points (rounded up)
- Affects all points obtained from city tiles (previous rows)
Little building(s) on city tiles
(-1) points / ghost added to player's followersmeeples on feature
- Penalty only affects players with majority
- Penalty affects the points each player scores for the feature, not the actual value of the feature
- Players may score negative points for the feature due to this penalty, but their scoring figure may not go below 0 points
(+ # ) or (- # ) points
- Player is allowed to have negative points as a result.
Numerical values vary.
(+ # ) or (- # ) × size of city/ tile
- Player is allowed to have negative points as a result.
×2 points (maximum of 40 points can be added in the Friendly Variant)
- Affects all points (previous rows)