Difference between revisions of "The City Gates (1st edition)/ro"
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(Created page with "'''Porțile de oraș''' le permit jucătorilor să plaseze {{Feature|name=CityGate|text=o poartă de oraș}} de pe latura unui cartonaș la altă poartă de oraș, dar și la {{Feature|name=Road|edition=C1|text=un drum}} sau la {{Feature|name=Field|edition=C1|text=un câmp}} de pe latura unui cartonaș, și viceversa. Jucătorii își pot finaliza cu ușurință orașele chiar dacă un cartonaș cu configurația dorită nu există. Iar formele orașelor permit de asemene...") |
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''' | '''Porțile de oraș''' le permit jucătorilor să plaseze {{Feature|name=CityGate|text=o poartă de oraș}} de pe latura unui cartonaș la altă poartă de oraș, dar și la {{Feature|name=Road|edition=C1|text=un drum}} sau la {{Feature|name=Field|edition=C1|text=un câmp}} de pe latura unui cartonaș, și viceversa. Jucătorii își pot finaliza cu ușurință orașele chiar dacă un cartonaș cu configurația dorită nu există. Iar formele orașelor permit de asemenea divizarea câmpurilor. | ||
<section end="description" /></span> | <section end="description" /></span> | ||
<languages />{{ChooseDesign|image=CityGates C1 Tile 09.png}} | <languages />{{ChooseDesign|image=CityGates C1 Tile 09.png}} |
Revision as of 22:49, 9 May 2024
Citești regulile pentru acest design al cartonașelor. |
Dacă cartonașele tale au un design diferit, atunci alege un joc din Spin-off-uri. |
Porțile de oraș le permit jucătorilor să plaseze o poartă de oraș de pe latura unui cartonaș la altă poartă de oraș, dar și la un drum sau la un câmp de pe latura unui cartonaș, și viceversa. Jucătorii își pot finaliza cu ușurință orașele chiar dacă un cartonaș cu configurația dorită nu există. Iar formele orașelor permit de asemenea divizarea câmpurilor.
General info and comments
The City Gates was released by HiG in 2015. It was the 2nd official PnP expansion.
Original design by PresetM (CarcF).
The tiles and rules files published by HiG are available here:
- German version and English translation on Carcassonne Central (please register to access):
- German version on Carcassonne Forum (please register to access):
The original fan expansion files can be found here:
- German versions (rules and tiles) on Carcassonne Forum (please register to access):
- English version (rules translation) on Carcassonne Central (please register to access):
Contents
- 24 new landscape tiles
Rules
Preparation
At the start of the game, shuffle the new landscape tiles with the rest of the tiles.
Gameplay
1. Placing a tile
The tiles are placed following the basic rules of Carcassonne. Note the following special features:
On the side of a tile, on which there is a city gate, either a farm or a road may be placed.
It is also allowed to place another city gate. In this case, the 2 cities are not connected by the city gates.
2. Placing a follower
The rules of the Carcassonne basic game apply to the placement of a follower. No followers are placed on the city gates on the edge of the tile. On the small farms next to the city gates, however, followers may be used as farmers.
3. Scoring a feature
The rules of the Carcassonne Basic Game apply to scoring during the game. It is important to know that a road is also limited by a city gate. This can lead to a finished road consisting of only 1 road section.
Evaluarea finală
The rules of the Carcassonne basic game apply to the final scoring.
New landscape tiles
Other expansions
This section contains additional information about the interactions with other Carcassonne expansions.
Ext. 2 - Negustori și constructori
If a player closes one of the ends of a road with a city gate, and his or her builder is on the road, the road does not get “extended” by the city gate, so the player is not granted a double turn. [4]
The abbey may also be placed at a city gate. Likewise, the wagon may drive through a city gate when moving, unless there is a farm at the city gate.
The shepherd may also be placed in the small farms next to the city gates.
New tiles
Tile distribution
Note de subsol
Pentru licențierea și semnificația pictogramelor te rugăm să vizitezi Pagina pictogramelor.
- ↑ If using Tunelul, the road shown on this tile may be affected (See Other Expansions for more details).
- ↑
This clarification included in the original rules was left out by HiG, possibly due to the lack of space.
- ↑
This clarification included in the original rules was left out by HiG. However the special scoring for this tile is explained in detail in phase 3. Scoring a feature.
- ↑ This case is similar to closing a road end with an abbey tile when the builder is on the road (See Ext. 5 - Abația și primarul).