Carcassonne Scoring During Turn Sequence

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This is only source page for Scoring During Turn Sequence, Scoring During Turn Sequence (1st edition) and Winter Scoring During Turn Sequence

To-Do

  • Gingerbread man action in ciies
  • Separate calculation of Road to own part before Feature scoring, hide when none interesting expansions are there.
  • Create Templates which are the same for Scoring Dutirng Turn Sequence and for Scoring After the Game to share translations
  • Rewrite Castle Lords Castle Lords rule, to be compatible with rule defined for roads with inn (+1) for tile or road segments on German Cathedrals tiles
  • Change orders on completable features where first will be
    • Definition of tiles including C1/C2/C3 rules for halflings and larger tiles, including Land Surveyors
    • Scoring for them will be defined after
  • Add The Land Surveyors 2 The Land Surveyors 2 related rules
  • Make a review and compare with original ord revision before templates



Expansion selector



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Scoring during the game



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4. Additional actions

Round 4 - End of turn
Step 4A: Resolve the Tile Actions
There are no particular actions for this step.
Token Catapult TargetHurling C1.png
Archery tournament
Depends on the outcome
Token which lands closest to the target fair tile
Hurler 5 points
Token Catapult Catch C1.png
Playing catch
Depends on the outcome
Caught
Catcher 5 points
Not caught — and not far enough
Catcher 5 points
Not caught — but far enough
Hurler 5 points
Touched — but not caught
Hurler 5 points
Dispatch: One of your scoring figures moved and ended up on a dark space of the scoreboard Figure Robber red.png
2 points OR depends on tile (see above)
Easter Nest: Player completing feature and players with follower(s)meeple(s) in the vicinity
2 Easter eggs to player completing Easter Nest
1 Easter egg to the owner of each followermeeple neighboring the nest.
  • The Easter Nest considers its tile and the eight tiles around itthe tiles on the 8 spaces around itthe eight spaces around it
Figure EasterBunny.png
Easter Bunny movement: Players with follower(s)meeple(s) meeting the Easter Bunny
1 Easter egg to the owner of each followermeeple on tiles the Easter Bunny hops on or over
Bazaar: All players
+number of points awarded based on bidding to seller, if any Figure Robber red.png

-number of points awarded based on bidding to buyer

  • Players are allowed to have negative points as a result
Step 4B: Resolve the Turn
There are no particular actions for this step.
Courier Figure Robber red.png
After-the-game points from feature after movement of Figure Courier.png the Courier.
Dispatch: One of your scoring figures moved and ended up on a dark space of the scoreboard Figure Robber red.png
2 points OR depends on tile (see above)

There are no particular actions for this phase.