Difference between revisions of "Easter in Carcassonne (1st edition)/fr"

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<languages />
{{UX
|seotitle={{TextCarcassonne}} - {{TranslatedPageName}}
|sortingtitle=Easter in Carcassonne (1st edition)
|image={{filepath:Sheet_C1_EasterInCarcassonne.png|nowiki}}
|description={{#lst:{{FULLPAGENAME}}|description}}
}}
<span style="display:none"><section begin="description" />
'''Easter in Carcassonne''' brings this event to board game. Collect Easter eggs; they can be gained by placing the last tile around an Easter Nest, or when the Easter Bunny hops onto a tile on which you have a follower; unless they have been eaten, the two players with most Easter eggs score additional points.
<section end="description" /></span>
<languages /><div class="mw-translate-fuzzy">
{{Breadcrumbs
|link1={{CarcassonneLink}}
|link2={{FanExpansionsLink}}
}}
</div>
 
{{ExpansionDescription|color=#184512|backgroundcolor=#eefaed|bordercolor=#2e7e21|image=Symbol_Easter.png}}
 
<div class="toclimit-4">
__TOC__
</div>
 
{{DottedFrameMessage|text=''For Easter, ancient customs have been preserved in the area around Carcassonne. The Easter Bunny brings colorful eggs as a sign of fertility, but you have to find them in the nests first.''
}}


== General info and comments ==


<div class="mw-translate-fuzzy">
== Informations générales et commentaires ==
== Informations générales et commentaires ==
{| style="float:right;"
{| style="float:right;"
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| [[File:Sheet_C1_EasterInCarcassonne.png|200px|thumb|right|Feuille des tuiles]]
| [[File:Sheet_C1_EasterInCarcassonne.png|200px|thumb|right|Feuille des tuiles]]
|}
|}
</div>


'''Easter in Carcassonne''' was released by [[Hans im Glück|HiG]] in {{Year|2014}}. It was the 1st official PnP expansion.
'''Easter in Carcassonne''' was released by [[Hans im Glück|HiG]] in {{Year|2014}}. It was the 1st official PnP expansion.
<br/>
Original design by Fritz_Spinne.


{{DottedFrameMessage|
Original design by '''{{Author|name=Fritz_Spinne}}'''.
For Easter, ancient customs have been preserved in the area around Carcassonne. The Easter Bunny brings colorful eggs as a sign of fertility, but you have to find them in the nests first.}}


This is a Carcassonne fan-expansion to make yourself. This expansion is not for sale and may not be used for commercial purposes. Together with the diligent idea creator, [[Hans im Glück|HiG]] made this download version available to all who have fun with self-made expansion.
This is a Carcassonne fan-expansion to make yourself. This expansion is not for sale and may not be used for commercial purposes. Together with the diligent idea creator, [[Hans im Glück|HiG]] made this download version available to all who have fun with self-made expansion.
Line 20: Line 43:
The tiles and rules files published by [[Hans im Glück|HiG]] are available here:
The tiles and rules files published by [[Hans im Glück|HiG]] are available here:
* German version and English translation on Carcassonne Central (please register to access):
* German version and English translation on Carcassonne Central (please register to access):
: [http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=475 http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=475]
: <div style="overflow: auto">[http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=475 http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=475]</div>
* German version on Carcassonne Forum (please register to access):
* German version on Carcassonne Forum (please register to access):
: [https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716 https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716]
: <div style="overflow: auto">[https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716 https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716]</div>




The original fan expansion files can be found here:
The original fan expansion files can be found here:
* German versions (rules and tiles) on Carcassonne Forum (please register to access):  
* German versions (rules and tiles) on Carcassonne Forum (please register to access):  
: [https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716 https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716]
: <div style="overflow: auto">[https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716 https://www.carcassonne-forum.de/viewtopic.php?f=31&t=716]</div>
* English version (rules translation) on Carcassonne Central (please register to access):  
* English version (rules translation with additional ideas by Carcking) on Carcassonne Central (please register to access):  
:* Rules: [http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=178 http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=178]
:* <div style="overflow: auto">Rules: [http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=178 http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=178]</div>
:* Tiles: [http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=179 http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=179]
:* <div style="overflow: auto">Tiles: [http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=179 http://www.carcassonnecentral.com/community/index.php?action=downloads;sa=view;down=179]</div>
 
The following table summarizes the differences between the original version and the [[Hans im Glück|HiG]] version.
 
{| class="wikitable"
|-
! Action
! Original rules
! [[Hans im Glück|HiG]] rules
|-
| '''Bunny placement''' <ref>
{{IconWorld|text=
In the original version, Easter Nests define the new location of the bunny and Easter Bunny tiles just trigger the movement from the bunny's current location. The [[Hans im Glück|HiG]] version uses the Easter Bunny tile as starting point for each bunny movement, so Bunny Nests are just a scoring device.}}
</ref>
| Placed on Easter Nest tile (only placed on Easter Bunny tile if bunny not in play)
| Placed on Easter Bunny tile
|-
| '''Bunny movement''' (Easter Bunny phase) <ref>
{{IconWorld|text=
The sequencing of the bunny movement is important, since followers on completed features are removed during scoring and may not receive Easter eggs.}}
</ref>
| Before scoring
| After scoring
|-
| '''Easter Nest scoring''' <ref>
{{IconWorld|text=
The sequencing of the Easter Nest scoring is important, since followers on completed features are removed during scoring and may not receive Easter eggs.}}
</ref>
| After scoring according to text and interactions with other expansions
| During scoring according to text <ref>
{{IconWorld|text=
This discrepancy seems a mistake in the wording, since the interactions with other expansions stay the same.}}
</ref>, but after scoring according to interactions with other expansions. The latter should prevail for the sake of consistency.
|}


== Matériel ==
== Matériel ==
Line 41: Line 97:
|}
|}


* 22 new landscape tiles (10 with an Easter Nest and 12 with an Easter Bunny)
<div class="mw-translate-fuzzy">
* '''22 nouvelles tuiles Terrain''' (10 avec un nid de Pâques et 12 avec un lapin de Pâques)
: {|
: {|
|-
|-
| [[File:EasterCarcassonne_C1_Tile_03.png|frame|none|Easter Nest tile]]
| [[File:EasterCarcassonne_C1_Tile_03.png|frame|none|Tuile Nid de Pâques]]
| [[File:EasterCarcassonne_C1_Tile_01.png|frame|none|Easter Bunny tile]]
| [[File:EasterCarcassonne_C1_Tile_01.png|frame|none|Tuile Lapin de Pâques]]
|}
|}
* 1 Easter bunny figure <ref>
* '''1 pion Lapin de Pâques''' <ref>
{{IconWorld}}
{{IconWorld}}
You could use any of the rabbit figures available on [https://www.spielematerial.de/en/catalogsearch/result/?q=rabbit www.spielematerial.de]
Vous pourriez utiliser n’importe quelle figure de lapin disponible sur [https://www.spielematerial.de/en/catalogsearch/result/?q=rabbit www.spielematerial.de]
</ref>
</ref>
* Numerous Easter eggs, preferably made of chocolate (we recommend at least 2 packets of smaller, sweeter, Easter eggs) <ref>
* '''De nombreux œufs de Pâques, de préférence en chocolat''' (nous recommandons au moins 2 paquets d’œufs de Pâques plus petits et plus sucrés) <ref>
{{IconBook}}
{{IconBook}}
This may represent around 60 Easter eggs. (3/2021)
Cela peut représenter environ 60 œufs de Pâques. (mars 2021)
</ref>
</ref>.
* 1 special die marked 1, 1, 2, 2, 3, 3 (e.g. from '''Mini #1 - [[The Flier (1st edition)|The Flier (Flying Machines)]]''') <ref>
* '''1 dé spécial marqué 1, 1, 2, 2, 3, 3''' (par exemple, celui de l’extension '''{{FlyingMachinesLink|edition=C1|variant=numbered|logo=hide}}''') <ref>
{{IconWorld}}
{{IconWorld}}
If no special is available, you can use a regular tile. See [[:#Rules adaptation|Rules adaptation]] for more information.
Si vous ne possédez pas de dé spécial, vous pouvez utiliser un dé ordinaire. Voir la section [[:#Adaptation des règles|Adaptation des règles]] pour plus d’informations.
</ref>
</ref>
</div>


== Règles ==
== Règles ==
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=== Mise en place ===
=== Mise en place ===


Shuffle the new landscape tiles with the other land tiles. Place the Easter bunny, the Easter eggs and the die aside within easy reach of all players.
Mélangez les nouvelles tuiles Terrain avec les autres tuiles. Placez le lapin de Pâques, les œufs de Pâques et le dé à part, à portée de main de tous les joueurs.
 
<span id="gameplay"></span>


=== Déroulement du jeu ===
=== Déroulement du jeu ===


{{RulesPlacingTile|1=====|2=1. Placing a tile|
<div class="mw-translate-fuzzy">
3=The tiles are placed according to normal Carcassonne rules.
{{RulesPlacingTile|1=====|2=1. Placement d’une tuile|
3=Les tuiles sont placées selon les règles normales de Carcassonne.
</div>


As soon as a player places an Easter Bunny tile, the player immediately places the Easter bunny figure on it. It does not matter where the player places the bunny, but he may not block any feature.
As soon as a player places an Easter Bunny tile, the player immediately places the Easter bunny figure on it. It does not matter where the player places the bunny, but he may not block any feature.
}}
}}


{{RulesPlacingMeeple|1=====|2=2. Placing a follower|
{{RulesPlacingMeeple|title=2. Placing a follower|rules=
3=After placing the bunny, the player may place a follower on the tile just placed according to the usual rules. <ref>
After placing the bunny, the player may place a follower on the tile just placed according to the usual rules. <ref>
{{IconWorld}}
{{IconWorld|text=
Followers cannot claim the Easter Bunny symbol or the Easter Nest symbol. They are not proper features.
Followers cannot claim the Easter Bunny symbol or the Easter Nest symbol. They are not proper features.}}
</ref>
</ref>
}}
}}


{{RulesScoring|1=====|2=3. Scoring a feature|
{{RulesScoring|title=3. Scoring a feature|rules=
3=If one or more regular features (e.g. a road, a city, a cloister...) are completed by the placement of a tile, they are scored according to the usual rules.
If one or more regular features (e.g. a road, a city, a cloister...) are completed by the placement of a tile, they are scored according to the usual rules.
}}
}}


<table>
{{Tile|image=Logo_EasterCarcassonneNest_C1.png|size=x60px|text='''Easter Nest:''' If a player completely surrounds the Easter Nest by placing a tile, a scoring for that Easter Nest follows the regular scoring phase. <ref>
<tr>
{{IconArrow|text=
<td style="min-width: 70px; width: 110px;">[[File:Logo_EasterCarcassonneNest_C1.png|x60px]]</td>
The original rules indicated that the Easter Nest scoring happens during the scoring phase ({{ColorRed|3. Scoring a feature}}), but the interactions with other expansions indicate this action happens later.}}
<td style="width: 95%;">'''Easter Nest:''' If a player completely surrounds the Easter Nest by placing a tile, a scoring for that Easter Nest follows the regular scoring phase. <ref>
</ref> Surrounding means here the same as for a cloister, so the Easter Nest must be surrounded by 8 tiles.
{{IconArrow}}
}}
The original rules indicated that the Easter Nest scoring happens during the scoring phase ({{ColorRed|3. Scoring a feature}}), but the interactions with other expansions indicate this action happens later.  
</ref> Surrounding means here the same as for a cloister, so the Easter Nest must be surrounded by 8 tiles.</td>
</tr>
</table>


{{RulesAction|1=====|2=4a. Scoring an Easter Nest|
{{RulesAction|title=4a. Scoring an Easter Nest|rules=
3=The player who placed the last tile around the Easter Nest (or the Easter Nest itself) immediately receives 2 Easter eggs. Now each player receives 1 Easter egg for each follower on the surrounding tiles (including the Easter Nest tile).
The player who placed the last tile around the Easter Nest (or the Easter Nest itself) immediately receives 2 Easter eggs. Then each player receives 1 Easter egg for each follower on the surrounding tiles (including the Easter Nest tile).
}}
}}


<table>
{{Tile|image=Logo_EasterCarcassonneBunny_C1.png|size=60px|text='''Easter Bunny:''' After the turn in which an Easter Bunny tile is placed, the game is briefly interrupted for an Easter Bunny phase. After this phase, it is the turn of the next player in clockwise order as usual.
<tr>
}}
<td style="min-width: 70px; width: 110px;">[[File:Logo_EasterCarcassonneBunny_C1.png|60px]]</td>
<td style="width: 95%;">'''Easter Bunny:''' After the turn in which an Easter Bunny tile is placed, the game is briefly interrupted for an Easter Bunny phase. After this phase, it is the turn of the next player in clockwise order as usual.
</td>
</tr>
</table>


{{RulesAction|1=====|2=4b. Easter Bunny phase|
{{RulesAction|title=4b. Easter Bunny phase|rules=
3=Starting with the player who placed the Easter Bunny tile, each player rolls the die in turn and moves the Easter bunny figure by as many tiles (hops) as the die shows. <ref>
Starting with the player who placed the Easter Bunny tile, each player rolls the die in turn and moves the Easter bunny figure by as many tiles (hops) as the die shows. <ref>
{{IconWorld}}
{{IconWorld|text=
The fan-made version included this variant without a die: Each player moves the bunny 2 hops.
The fan-made version included this variant without a die: Each player moves the bunny 2 hops.}}
</ref> The bunny may hop one tile to the right, left, top or bottom, but not diagonally.
</ref> The bunny may hop one tile to the right, left, top or bottom, but not diagonally.


Line 117: Line 170:
If during its movement, the bunny hops on or over landscape tiles with followers, their owners receive an Easter egg for each follower. The followers remain on the tiles.
If during its movement, the bunny hops on or over landscape tiles with followers, their owners receive an Easter egg for each follower. The followers remain on the tiles.
}}
}}
=== Adaptation des règles ===
If no die from the expansion '''Mini #1 - [[The Flier (1st edition)|The Flier (Flying Machines)]]''' is available, a regular six-sided die can also be used. In this case, the Easter bunny figure moves 1 hop for rolls 1-2, 2 hops for 3-4 and 3 hops for 5-6.


=== Évaluation finale ===
=== Évaluation finale ===
Line 127: Line 176:


The player with the most Easter eggs gets 10 points. The player with the second most Easter eggs gets 5 points. <ref>
The player with the most Easter eggs gets 10 points. The player with the second most Easter eggs gets 5 points. <ref>
{{IconArrow}}
{{IconArrow|text=
In the original fan-made rules, the 5 points were only awarded in games with more than 2 players.  
In the original fan-made rules, the 5 points were only awarded in games with more than 2 players.}}
</ref> In the event of a tie, all players receive the corresponding points.
</ref> In the event of a tie, all players receive the corresponding points.


'''CAUTION!!!!:''' Only the Easter eggs that have not yet been eaten count.
'''CAUTION!!!!:''' Only the Easter eggs that have not yet been eaten count.
After the final scoring all Easter eggs should be eaten at your own risk...
After the final scoring all Easter eggs should be eaten at your own risk...
<div id="Rules_adaptation"></div>
=== Adaptation des règles ===
Si vous ne possédez pas le dé de l’extension '''{{FlyingMachinesLink|edition=C1|variant=numbered|logo=hide}}''', un dé normal à six faces peut également être utilisé. Dans ce cas, le Lapin de Pâques se déplace d’un bond pour les résultats 1 ou 2, de deux bonds pour 3 ou 4 et de trois bonds pour 5 ou 6.
=== New land tiles ===
{{Tile|image=EasterCarcassonne_C1_Tile_18.png|text='''Tunnel:''' The two road segments that proceed through the tunnel are part of a single connected road. The lower field is not interrupted, and the upper field is not interrupted either. <ref>
{{IconBook|text=
If using '''[[The Tunnel (1st edition)|The Tunnel]]''', the road shown on this tile may be affected (See [[:#tunnel tile|Other Expansions]] for more details).}}</ref>}}


=== Interactions avec les autres extensions ===
=== Interactions avec les autres extensions ===


'''Exp. 1 - [[Inns_and_Cathedrals_(1st_edition)|Inns & Cathedrals]]''':  
<div class="mw-translate-fuzzy">
'''{{InnsCathedralsLink|edition=C1|variant=numbered}}''' :
</div>


The big follower only gets one Easter egg.
{{IconWorld}} The big follower only gets one Easter egg.
}}


<div class="mw-translate-fuzzy">
'''{{TradersBuildersLink|edition=C1|variant=numbered}}''' :
</div>


'''Exp. 2 - [[Traders_and_Builders_(1st_edition)|Traders & Builders]]''':
{{IconWorld|text=The special figures Builder and Pig go away empty-handed when the Easter eggs are distributed.
 
}}
The special figures Builder and Pig go away empty-handed when the Easter eggs are distributed.
{{IconWorld|text=During a double turn, the scoring of Easter Nests and the Easter Bunny phase may happen once for each part of the turn. <ref>
During a double turn, the scoring of Easter Nests and the Easter Bunny phase may happen once for each part of the turn. <ref>
{{IconWorld|text=
{{IconWorld}}
These actions are associated to the placement of a tile and will take care after the regular scoring phase ({{ColorRed|3. Scoring a feature}}) as inferred from the clarification for Exp. 7 and Exp. 8: after a catapult round and before a bazaar round.}}
These actions are associated to the placement of a tile and will take care after the regular scoring phase ({{ColorRed|3. Scoring a feature}}) as inferred from the clarification for Exp. 7 and Exp. 8: after a catapult round and before a bazaar round.
</ref>  
</ref>  
}}
}}


<div class="mw-translate-fuzzy">
'''{{PrincessDragonLink|edition=C1|variant=numbered}}''' :
</div>


'''Exp. 3 - [[The_Princess_and_The_Dragon_(1st_edition)|The Princess & the Dragon]]''':
{{IconWorld|text=The dragon eats the Easter bunny figure (a dragon can't miss that). <ref>
 
{{IconArrow|text=
The dragon eats the Easter bunny figure (a dragon can't miss that). <ref>
In the original fan-made rules, the dragon could not eat the Easter bunny figure. [[Hans im Glück|HiG]] reverted this in the final version.}}
{{IconArrow}}
</ref>
In the original fan-made rules, the dragon could not eat the Easter bunny figure. [[Hans im Glück|HiG]] reverted this in the final version.
}}
</ref> The bunny can be on the same tile as the fairy. <ref>
{{IconWorld|text=The bunny can be on the same tile as the fairy. <ref>
{{IconArrow}}
{{IconArrow|text=
The original fan-made rules and the [[Hans im Glück|HiG]] rules indicated that the Easter bunny figure could also be on the same tile as the dragon. This could be possible in the original rules. However, this is a contradiction in the final rules, since the dragon now eats the bunny.  
The original fan-made rules and the [[Hans im Glück|HiG]] rules indicated that the Easter bunny figure could be on the same tile as the fairy and the dragon. This could be possible in the original rules. However, mentioning the dragon in the final rules is a contradiction, since the dragon can eat the bunny now. For this reason, the dragon was removed from this sentence and only the fairy is mentioned.}}
</ref> If an Easter Nest is completed with a dragon tile, the movement of the bunny takes place after the dragon has been moved, if it is still on a tile. <ref>
</ref>
{{IconWorld}}
}}
{{IconWorld|text=If an Easter Nest is completed with a dragon tile, the movement of the bunny takes place after the dragon has been moved, if it is still on a tile. <ref>
{{IconWorld|text=
This means that, besides the placement of an Easter Bunny tile, the completion of an Easter Nest with a dragon tile also triggers an Easter Bunny phase. <br />If the Easter bunny is not placed on a tile in the playing area, the Easter Bunny phase does not take place. This may happen in the following cases:
This means that, besides the placement of an Easter Bunny tile, the completion of an Easter Nest with a dragon tile also triggers an Easter Bunny phase. <br />If the Easter bunny is not placed on a tile in the playing area, the Easter Bunny phase does not take place. This may happen in the following cases:
* At the beginning of the game, before an Easter Bunny tile is placed.
* At the beginning of the game, before an Easter Bunny tile is placed.
* During the game, if the Easter bunny was eaten by the dragon and no Easter Bunny tile has been placed yet, if any left.
* During the game, if the Easter bunny was eaten by the dragon and no Easter Bunny tile has been placed yet, if any left.}}
</ref>
</ref>
}}
}}


<div class="mw-translate-fuzzy">
'''{{TowerLink|edition=C1|variant=numbered}}''' :
</div>


'''Exp. 4 - [[The_Tower_(1st_edition)|The Tower]]''':
{{IconWorld}} The tower does not capture the Easter bunny figure. A follower on the tower also gets an Easter egg as a gift.
}}


The tower does not capture the Easter bunny figure. A follower on the tower also gets an Easter egg as a gift.
<div class="mw-translate-fuzzy">
'''{{AbbeyMayorLink|edition=C1|variant=numbered}}''' :
</div>


{{IconWorld}} The wagon and the mayor receive an Easter egg, but the barn does not.
}}


'''Exp. 5 - [[Abbey_and_the_Mayor_(1st_edition)|Abbey & Mayor]]''':  
<div class="mw-translate-fuzzy">
'''{{CountKingRobberLink|edition=C1|variant=numbered}}''' :
</div>


The wagon and the mayor receive an Easter egg, but the barn does not.
{{IconWorld}} No follower from the city of Carcassonne can be deployed when scoring a completed Easter Nest. Even a heretic at a place of cult receives an egg.
}}


<div class="mw-translate-fuzzy">
'''{{CatapultLink|edition=C1|variant=numbered}}''' :
</div>


'''Exp. 6 - [[Count,_King_and_Robber_(1st_edition)|Count, King & Robber]]''':
{{IconWorld}} If an Easter Nest is completed with a catapult tile, the scoring of the Easter Nest takes place after the catapult round.
}}


No follower from the city of Carcassonne can be deployed when scoring a completed Easter Nest. Even a heretic at a place of cult receives an egg.
<div class="mw-translate-fuzzy">
'''{{BridgesCastlesBazaarsLink|edition=C1|variant=numbered}}''' :
</div>


{{IconWorld}} A follower on a bridge receives an Easter egg. Completing an Easter Nest does not trigger the scoring of a castle. The bazaar round is carried out after the scoring of Easter Nests.
}}


'''Exp. 7 - [[The_Catapult_(1st_edition)|The Catapult]]''':  
<div class="mw-translate-fuzzy">
'''{{HillsSheepLink|edition=C1|variant=numbered}}''' :
</div>


If an Easter Nest is completed with a catapult tile, the scoring of the Easter Nest takes place after the catapult round.
{{IconWorld}} Even the shepherd receives an Easter egg, although it is not a follower! The hills and vineyards do not affect the distribution of the eggs.
}}


<div class="mw-translate-fuzzy">
'''{{GoldminesLink|edition=C1|variant=numbered}}''' :
</div>


'''Exp. 8 - [[Bridges,_Castles_and_Bazaars_(1st_edition)|Bridges, Castles & Bazaars]]''':
{{IconWorld}} The completion of an Easter Nest does not cause the distribution of gold pieces.
}}


A follower on a bridge receives an Easter egg. Completing an Easter Nest does not trigger the scoring of a castle. The bazaar round is carried out after the scoring of Easter Nests.
<div class="mw-translate-fuzzy">
'''{{MageWitchLink|edition=C1|variant=numbered}}''' :
</div>


{{IconWorld}} The Mage and the Witch do not affect the distribution of the Easter eggs, the Easter bunny figure can be on the same tile with any of them.
}}


'''Exp. 9 - [[Hills_%26_Sheep_(1st_edition)|Hills & Sheep]]''':
<div style="margin-top: 0px; margin-bottom: 20px;">
{{GreyStrip|id=tunnel tile|title=New tiles}}
</div>


Even the shepherd receives an Easter egg, although it is not a follower! The hills and vineyards do not affect the distribution of the eggs.
{{OtherExpansionRule|expansionlink={{TunnelLink|edition=C1|variant=long}}|rules=


{{IconWorld}} If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet.
: [[File:EasterCarcassonne_C1_Tile_18.png|none]]
}}


'''Mini #4 - [[The_Goldmines_(1st_edition)|The Goldmines]]''':
== Tile distribution ==
 
The completion of an Easter Nest does not cause the distribution of gold pieces.
 
 
'''Mini #5 - [[Mage_and_Witch_(1st_edition)|Mage & Witch]]''':
 
The Mage and the Witch do not affect the distribution of the Easter eggs, the Easter bunny figure can be on the same tile with any of them.


== Ensemble des tuiles ==
{{BeginTileList|width=700px|tiles=22}}
'''Total des tuiles :''' 22
{{Tile|image=EasterCarcassonne_C1_Tile_01.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{BeginTileList|700px}}
{{Tile|image=EasterCarcassonne_C1_Tile_02.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_01.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_03.png|count=1|config={{Feature|edition=C1|name=InnerField}} + {{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_02.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_04.png|count=1|config={{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_03.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_05.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_04.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_06.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_05.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_07.png|count=1|config={{Feature|edition=C1|name=InnerField}} + {{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_06.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_08.png|count=1|config={{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_07.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_09.png|count=1|config={{Feature|edition=C1|name=Village}} + {{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_08.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_10.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_09.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_11.png|count=1|config={{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_10.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_12.png|count=1|config={{Feature|edition=C1|name=Monastery}} + {{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_11.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_13.png|count=1|config={{Feature|edition=C1|name=Monastery}} + {{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_12.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_14.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_13.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_15.png|count=1|config={{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_14.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_16.png|count=1|config={{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_15.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_17.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_16.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_18.png|count=1|config={{Feature|name=TunnelRoad|edition=C1}} + {{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_17.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_19.png|count=1|config={{Feature|edition=C1|name=Crossroad}} + {{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_18.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_20.png|count=1|config={{Feature|edition=C1|name=EasterNestSymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_19.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_21.png|count=1|config={{Feature|edition=C1|name=Monastery}} + {{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_20.png|&nbsp;×1}}
{{Tile|image=EasterCarcassonne_C1_Tile_22.png|count=1|config={{Feature|edition=C1|name=EasterBunnySymbol|variant=short}}}}
{{Tile|EasterCarcassonne_C1_Tile_21.png|&nbsp;×1}}
{{Tile|EasterCarcassonne_C1_Tile_22.png|&nbsp;×1}}
{{EndTileList}}
{{EndTileList}}


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[[Category:Under Construction]]
[[Category:Under Construction/fr|Pâques à Carcassonne (première édition)]]
[[Category:Première édition]]
[[Category:Première édition|Pâques à Carcassonne (première édition)]]
[[Category:Extension mineure de la première édition]]
[[Category:Extension mineure de la première édition|Pâques à Carcassonne (première édition)]]

Latest revision as of 16:16, 12 April 2024

Easter in Carcassonne brings this event to board game. Collect Easter eggs; they can be gained by placing the last tile around an Easter Nest, or when the Easter Bunny hops onto a tile on which you have a follower; unless they have been eaten, the two players with most Easter eggs score additional points.

Other languages:
Symbol Easter.png

Easter in Carcassonne brings this event to board game. Collect Easter eggs; they can be gained by placing the last tile around an Easter Nest, or when the Easter Bunny hops onto a tile on which you have a follower; unless they have been eaten, the two players with most Easter eggs score additional points.

For Easter, ancient customs have been preserved in the area around Carcassonne. The Easter Bunny brings colorful eggs as a sign of fertility, but you have to find them in the nests first.

General info and comments

Informations générales et commentaires

Feuille des tuiles

Easter in Carcassonne was released by HiG in 2014. It was the 1st official PnP expansion.

Original design by Fritz_Spinne (CarcC CardF).

This is a Carcassonne fan-expansion to make yourself. This expansion is not for sale and may not be used for commercial purposes. Together with the diligent idea creator, HiG made this download version available to all who have fun with self-made expansion.


The tiles and rules files published by HiG are available here:

  • German version and English translation on Carcassonne Central (please register to access):
  • German version on Carcassonne Forum (please register to access):


The original fan expansion files can be found here:

  • German versions (rules and tiles) on Carcassonne Forum (please register to access):
  • English version (rules translation with additional ideas by Carcking) on Carcassonne Central (please register to access):

The following table summarizes the differences between the original version and the HiG version.

Action Original rules HiG rules
Bunny placement [1] Placed on Easter Nest tile (only placed on Easter Bunny tile if bunny not in play) Placed on Easter Bunny tile
Bunny movement (Easter Bunny phase) [2] Before scoring After scoring
Easter Nest scoring [3] After scoring according to text and interactions with other expansions During scoring according to text [4], but after scoring according to interactions with other expansions. The latter should prevail for the sake of consistency.

Matériel

Symbole de nid de Pâques
 
Symbole de lapin de Pâques
  • 22 nouvelles tuiles Terrain (10 avec un nid de Pâques et 12 avec un lapin de Pâques)
Tuile Nid de Pâques
Tuile Lapin de Pâques
  • 1 pion Lapin de Pâques [5]
  • De nombreux œufs de Pâques, de préférence en chocolat (nous recommandons au moins 2 paquets d’œufs de Pâques plus petits et plus sucrés) [6].
  • 1 dé spécial marqué 1, 1, 2, 2, 3, 3 (par exemple, celui de l’extension Mini n°1 – Les Aéronefs) [7]

Règles

Mise en place

Mélangez les nouvelles tuiles Terrain avec les autres tuiles. Placez le lapin de Pâques, les œufs de Pâques et le dé à part, à portée de main de tous les joueurs.

Déroulement du jeu

1. Placement d’une tuile

Les tuiles sont placées selon les règles normales de Carcassonne.

As soon as a player places an Easter Bunny tile, the player immediately places the Easter bunny figure on it. It does not matter where the player places the bunny, but he may not block any feature.

2. Placing a follower

After placing the bunny, the player may place a follower on the tile just placed according to the usual rules. [8]

3. Scoring a feature

If one or more regular features (e.g. a road, a city, a cloister...) are completed by the placement of a tile, they are scored according to the usual rules.

Logo EasterCarcassonneNest C1.png
Easter Nest: If a player completely surrounds the Easter Nest by placing a tile, a scoring for that Easter Nest follows the regular scoring phase. [9] Surrounding means here the same as for a cloister, so the Easter Nest must be surrounded by 8 tiles.
4a. Scoring an Easter Nest

The player who placed the last tile around the Easter Nest (or the Easter Nest itself) immediately receives 2 Easter eggs. Then each player receives 1 Easter egg for each follower on the surrounding tiles (including the Easter Nest tile).

Logo EasterCarcassonneBunny C1.png
Easter Bunny: After the turn in which an Easter Bunny tile is placed, the game is briefly interrupted for an Easter Bunny phase. After this phase, it is the turn of the next player in clockwise order as usual.
4b. Easter Bunny phase

Starting with the player who placed the Easter Bunny tile, each player rolls the die in turn and moves the Easter bunny figure by as many tiles (hops) as the die shows. [10] The bunny may hop one tile to the right, left, top or bottom, but not diagonally.

The bunny may change its direction after each tile but it may not visit the same tile twice. Also the bunny cannot move on or over spaces without a tile. The bunny may also be moved deliberately into a dead end, so that it cannot no longer move. The following players will then have to refuse to move it.

If during its movement, the bunny hops on or over landscape tiles with followers, their owners receive an Easter egg for each follower. The followers remain on the tiles.

Évaluation finale

In the final scoring, no Easter eggs will be awarded to the followers of an unfinished Easter Nest area. The Easter bunny figure will not play a role in the final scoring either.

The player with the most Easter eggs gets 10 points. The player with the second most Easter eggs gets 5 points. [11] In the event of a tie, all players receive the corresponding points.

CAUTION!!!!: Only the Easter eggs that have not yet been eaten count. After the final scoring all Easter eggs should be eaten at your own risk...

Adaptation des règles

Si vous ne possédez pas le dé de l’extension Mini n°1 – Les Aéronefs, un dé normal à six faces peut également être utilisé. Dans ce cas, le Lapin de Pâques se déplace d’un bond pour les résultats 1 ou 2, de deux bonds pour 3 ou 4 et de trois bonds pour 5 ou 6.

New land tiles

EasterCarcassonne C1 Tile 18.png
Tunnel: The two road segments that proceed through the tunnel are part of a single connected road. The lower field is not interrupted, and the upper field is not interrupted either. [12]

Interactions avec les autres extensions

Interprétation de la communauté The big follower only gets one Easter egg. }}

<span id=""Interprétation de la communauté The special figures Builder and Pig go away empty-handed when the Easter eggs are distributed.
<span id=""Interprétation de la communauté During a double turn, the scoring of Easter Nests and the Easter Bunny phase may happen once for each part of the turn. [13]
}}

<span id=""Interprétation de la communauté The dragon eats the Easter bunny figure (a dragon can't miss that). [14]
<span id=""Interprétation de la communauté The bunny can be on the same tile as the fairy. [15]
<span id=""Interprétation de la communauté If an Easter Nest is completed with a dragon tile, the movement of the bunny takes place after the dragon has been moved, if it is still on a tile. [16]
}}

Interprétation de la communauté The tower does not capture the Easter bunny figure. A follower on the tower also gets an Easter egg as a gift. }}

Interprétation de la communauté The wagon and the mayor receive an Easter egg, but the barn does not. }}

Interprétation de la communauté No follower from the city of Carcassonne can be deployed when scoring a completed Easter Nest. Even a heretic at a place of cult receives an egg. }}

Interprétation de la communauté If an Easter Nest is completed with a catapult tile, the scoring of the Easter Nest takes place after the catapult round. }}

Interprétation de la communauté A follower on a bridge receives an Easter egg. Completing an Easter Nest does not trigger the scoring of a castle. The bazaar round is carried out after the scoring of Easter Nests. }}

Interprétation de la communauté Even the shepherd receives an Easter egg, although it is not a follower! The hills and vineyards do not affect the distribution of the eggs. }}

Interprétation de la communauté The completion of an Easter Nest does not cause the distribution of gold pieces. }}

Interprétation de la communauté The Mage and the Witch do not affect the distribution of the Easter eggs, the Easter bunny figure can be on the same tile with any of them. }}

New tiles

Le TunnelLe Tunnel

Interprétation de la communauté If using the tunnel tokens from The Tunnel, then the road shown on the tile with a tunnel is indeed broken, and the segments may never actually meet.

EasterCarcassonne C1 Tile 18.png

Tile distribution

Total des tuiles : 22

Notes

Pour les licences et les explications des icônes, veuillez visiter la page des icônes.

  1. <span id=""Interprétation de la communauté In the original version, Easter Nests define the new location of the bunny and Easter Bunny tiles just trigger the movement from the bunny's current location. The HiG version uses the Easter Bunny tile as starting point for each bunny movement, so Bunny Nests are just a scoring device.
  2. <span id=""Interprétation de la communauté The sequencing of the bunny movement is important, since followers on completed features are removed during scoring and may not receive Easter eggs.
  3. <span id=""Interprétation de la communauté The sequencing of the Easter Nest scoring is important, since followers on completed features are removed during scoring and may not receive Easter eggs.
  4. <span id=""Interprétation de la communauté This discrepancy seems a mistake in the wording, since the interactions with other expansions stay the same.
  5. Interprétation de la communauté Vous pourriez utiliser n’importe quelle figure de lapin disponible sur www.spielematerial.de
  6. Clarification officielle de l’éditeur Cela peut représenter environ 60 œufs de Pâques. (mars 2021)
  7. Interprétation de la communauté Si vous ne possédez pas de dé spécial, vous pouvez utiliser un dé ordinaire. Voir la section Adaptation des règles pour plus d’informations.
  8. <span id=""Interprétation de la communauté Followers cannot claim the Easter Bunny symbol or the Easter Nest symbol. They are not proper features.
  9. <span id=""Différence de règle notoire entre les éditions ou les éditeurs The original rules indicated that the Easter Nest scoring happens during the scoring phase (3. Scoring a feature), but the interactions with other expansions indicate this action happens later.
  10. <span id=""Interprétation de la communauté The fan-made version included this variant without a die: Each player moves the bunny 2 hops.
  11. <span id=""Différence de règle notoire entre les éditions ou les éditeurs In the original fan-made rules, the 5 points were only awarded in games with more than 2 players.
  12. Clarification officielle de l’éditeur If using The Tunnel, the road shown on this tile may be affected (See Other Expansions for more details).
  13. <span id=""Interprétation de la communauté These actions are associated to the placement of a tile and will take care after the regular scoring phase (3. Scoring a feature) as inferred from the clarification for Exp. 7 and Exp. 8: after a catapult round and before a bazaar round.
  14. <span id=""Différence de règle notoire entre les éditions ou les éditeurs In the original fan-made rules, the dragon could not eat the Easter bunny figure. HiG reverted this in the final version.
  15. <span id=""Différence de règle notoire entre les éditions ou les éditeurs The original fan-made rules and the HiG rules indicated that the Easter bunny figure could be on the same tile as the fairy and the dragon. This could be possible in the original rules. However, mentioning the dragon in the final rules is a contradiction, since the dragon can eat the bunny now. For this reason, the dragon was removed from this sentence and only the fairy is mentioned.
  16. <span id=""Interprétation de la communauté This means that, besides the placement of an Easter Bunny tile, the completion of an Easter Nest with a dragon tile also triggers an Easter Bunny phase.
    If the Easter bunny is not placed on a tile in the playing area, the Easter Bunny phase does not take place. This may happen in the following cases:
    • At the beginning of the game, before an Easter Bunny tile is placed.
    • During the game, if the Easter bunny was eaten by the dragon and no Easter Bunny tile has been placed yet, if any left.