La Catapulte (première édition)
|Vous êtes en train de lire les règles pour ce modèle de tuiles.|
|Cette extension n’a pas été publiée dans d’autres éditions.|
|Si vos tuiles ont un motif différent, choisissez un jeu parmi les.|
Informations générales et commentaires
Il s’agit de la septième extension majeure pour Carcassonne. Elle introduit un nouvel aspect au jeu.
C’est la foire à Carcassonne ! Des saltimbanques arrivent dans la région et amènent leur nouvelle acquisition : une catapulte. Avec celle-ci, ils peuvent présenter toutes sortes de tours d’adresse pour étonner les spectateurs. Mais naturellement, quelquefois, les choses prennent une mauvaise tournure…
Les nouveautés sont :
- Une catapulte
- 4 jetons d’action différents
- Des foires
- 12 nouvelles tuiles Terrain avec une foire
- 24 jeton Catapulte - 6 jetons de 4 types différents
- 1 catapulte en bois
- 1 règle graduée
Mise en place
Les 12 nouvelles tuiles Terrain doivent être mélangées aux autres tuiles Terrain. La catapulte doit être mise de côté et la règle placée à côté. Chaque joueur reçoit ensuite un jeton Catapulte de chaque type, soit quatre au total pour chaque joueur.
Placement d’une tuile
When a land tile with a fair  is drawn, it should be placed as usual and the player should fully complete his or her turn. The game is then interrupted for a ‘catapult round’. The player whose turn was just completed selects one of four catapult tokens and hurls it using the catapult. Proceeding clockwise, the other players must then take the same kind of catapult token from their supply and hurl it in the same manner as the first player. Each player may only have one attempt.
Les effets des différents jetons Catapulte sont énumérés ci-dessous.
Après le tour de catapulte, tous les jetons Catapulte sont rendus à leurs propriétaires, et le jeu continue dans le sens des aiguilles d’une montre à partir du joueur suivant.
Les jetons Catapulte
Bataille de gâteaux – Frapper des partisans
The aim is to hit, if possible, other players' followers on the playing field.  Should a follower be hit or touched by this token—whether or not the follower is knocked over—then this follower must be immediately retrieved by its owner and returned to the supply. If several followers are hit by the token they are all returned to their respective owners. Followers belonging to the player who hurled the token must also be retrieved. Furthermore, chain-reactions are allowed: if a follower is knocked over and hits another follower in the process, both must be removed from play.
Séduction – Échanger des partisans
This token only has an effect when it comes to rest on at least one landscape tile on the playing field.  If it does not come to rest on the playing field, it must be returned to the player immediately. If the token comes to rest on the playing field, then the players determine which follower is closest to the token.    In cases which are unclear the ruler should be used to measure the precise distance. The player who hurled the token may then swap this follower for one of his or her own. This exchange may be made with either a follower from the player's supply, or with a follower which is already in play.  The exchanged follower is returned to its owner.
Concours de tir - Frapper une tuile de foire
With this token, all players must try to hit the fair tile which triggered the current catapult round when it was placed. Whoever hurls the token closest to that fair tile wins the target practice and immediately scores 5 points.  If the winner is unclear, the ruler should be used for a precise measurement; in the case of a tie, each tied player earns 5 points.
Attraper – Un joueur tire, son voisin attrape
The player hurling the token should place the ruler half-way between him or herself and the player on the left. Then he or she must attempt to hurl the token at least as far as the ruler, while the other player must attempt to catch it. The following situations may arise:
The player on the left must then hurl the token toward the player to his or her left. Repeat until all players have had a chance to be hurler and catcher.
Règles non officielles
Ignorez toutes les règles habituelles de la catapulte, et à la place, attribuez immédiatement 5 points à tout joueur qui pioche une tuile Terrain avec une foire dans le sac et y pose un partisan. Notez que ce doit être un des partisans normaux – ce ne peut être un gros partisan, un maire ou un charriot. (Merci à Johngee).
Ensemble des tuiles
Pour les licences et les explications des icônes, veuillez visiter la page des icônes.
- The yellow ground of a fair ends a road. This is slightly different from crossings or bushes, as the wagon cannot cross a fair to the other side, since it is a feature. (modified 10/2013)
- Question: Do the yellow areas split the (green) field in two (tile with cloister and tile with two opposing city segments)? Answer: If the (green) field is disconnected, the fair does split it.
- Question: Can the wagon “drive by” a fair, or rather does a fair split a road at all? Answer: The fair is a “feature,” so the wagon cannot pass through it. (modified 10/2013)
The playing field includes the normal tiles and “starting tiles”. This means that followers on the tiles corresponding to the school, the City of Carcassonne, and Wheel of Fortune can be hit and removed. The special characters such as The Count or The Teacher stay in their area. However, followers on the scoring board should not be taken, as this is chaos. So, the scoring board here does not belong to the playing field. (10/2012)
This would also apply to the tiles of City of Leipzig. So the Knock out token may affect followers both inside and outside the City of Carcassonne, the Wheel of Fortune, and the City of Leipzig. The same happens to followers deployed onto the school tiles. However, the special figures and neutral figures on those tiles will remain undisturbed.
- The RGG edition adds the following clarification: “If it slides off the map, it has no effect!”
- Any figures or tokens moved or knocked over by the token should be returned to their original position before proceeding with this action.
The playing field includes the normal tiles and “starting tiles”. This means that followers on the tiles corresponding to the school, the City of Carcassonne, and Wheel of Fortune can be selected and swapped. The special characters such as The Count or The Teacher stay in their area. However, followers on the scoring board should not be taken, as this is chaos. So, the scoring board here does not belong to the playing field. (10/2012)
This would also apply to the tiles of City of Leipzig. So the Seduction token may affect followers both inside and outside the City of Carcassonne, the Wheel of Fortune, and the City of Leipzig. The same happens to followers deployed onto the school tiles. However, the special figures and neutral figures on those tiles will remain undisturbed.
- The RGG rules include an additional restriction indicating that the players should determine which opponent’s is closest to the token. The HiG rules do not include this requirement. This discrepancy may be caused by a mistranslation.
Question: Which figures may be exchanged during "Seduction"?
Answer: Only the follower closest to the token can be exchanged. It does not matter if the follower is yours or someone else's. The designated follower can be exchanged with one of your followers. Followers that can be exchanged in this way are:
- Normal follower
- Big follower
This HiG FAQ has been updated to include followers not listed originally (phantom, ringmaster, abbot). Bear in mind that the follower replacing the designated one has to be a valid one for the destination feature. This applies especially to followers with placement limitations (abbots, mayors, wagons) and features like gardens.
- There are 2 separate field segments on this tile. Only fields can be played to any of the 4 edges of this tile, including the 2 edges with yellow extending to them.
- Only the yellow ground of a fair can separate field segments; thus, the flagpole does not divide the field.