User:Bumsakalaka/JCloisterZoneLocale
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Translations of locales for JCZ in English
{
"@author": "farin", "@jcz-version": "5.11.0", "@version": "0.4.1", "about": { "configuration-file": "Configuration file", "jcloisterzone-game-engine": "JCloisterZone Game Engine", "system-java-version": "System Java Version", "version": "version" }, "bookmarks": { "description-end": "button in overview sidebar.", "description-start": "You have not game setup in favorites list. To add setup here create a game first and then use", "nothing-saved": "Nothing saved.", "setups-saved-to-file": "Setups saved to file", "title": "My favorites" }, "button": { "add": "Add", "add-to-favorites": "Add To Favorites", "as-a-abbot": "As a Abbot", "as-a-monk": "As a Monk", "buy": "Buy", "cancel": "Cancel", "change": "Change", "clear-list": "clear list", "close": "Close", "confirm": "Confirm", "connect": "Connect", "create": "Create", "create-game": "Create Game", "disconnect": "Disconnect", "grow-the-flock": "Grow the Flock", "hide-stats": "Hide Stats", "join-game": "Join Game", "load": "Load", "load-setup-from-file": "Load Setup From File", "may-deploy": "May deploy", "must-remove": "Must remove", "pass": "Pass", "play-again": "Play again", "play-online": "Play Online", "plus-description": "Add multiple instances", "raise": "Raise", "remove": "Remove", "remove-from-favorites": "Remove From Favorites", "reset": "Reset", "resume": "Resume", "rules": "Rules", "rules-1st-edition": "Rules (1st ed.)", "save-to-file": "Save To File", "score-the-sheep": "Score the Sheep", "select": "Select", "sell": "Sell", "set": "Set", "show-stats": "Show Stats", "start": "Start", "undo": "Undo" }, "core-messages": { "choose": "Choose", "done": "Done", "game-engine-not-available": "Game engine not available.", "incomplete-features": "Incomplete features", "no-core-set": "No Core set!", "offline": "Offline", "penalties": "Penalties", "show-available-only": "show available only", "the-biggest-city": "The Biggest City", "the-longest-road": "The Longest Road", "tiles": "Tiles", "used-time": "Used time" }, "expansion": { "abbey-and-mayor": "Abbey & Mayor", "basic": "Base game", "besiegers": "The Besiegers", "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars", "cathars": "The Cathars", "corn-circles": "Crop Circles", "crop-circles-I": "Crop Circles I", "crop-circles-II": "Crop Circles II", "count": "The Count of Carcassonne", "cult": "The Cult", "cult-places": "Cult places", "darmstadt": "Darmstadt", "ferries": "The Ferries", "festival": "The Festival", "flier": "The Flying Machines", "goldmines": "The Goldmines", "gq11": "The Mini Expansion (GQ11)", "heretics-and-shrines": "Heretics and Shrines", "hills-and-sheep": "Hills & Sheep", "inns-and-cathedrals": "Inns & Cathedrals", "king-and-robber": "King & Robber", "labyrinth": "The Labyrinth", "mage-and-witch": "Mage & Witch", "monasteries": "Monasteries", "princess-and-dragon": "The Princess & the Dragon", "river": "The River", "river-I": "The River I", "river-II": "The River II", "russian-promos": "Russian Promos", "siege": "Siege", "spiel-doch": "Spiel Doch!", "tower": "The Tower", "traders-and-builders": "Traders & Builders", "tunnel": "The Tunnel", "under-the-big-top": "Under The Big Top", "watchtowers": "The Watchtowers", "wind-roses": "The Wind Roses", "winter": "Winter" }, "game": { "action": { "bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to", "bazaar-choose-a-tile": "Choose a tile", "bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid", "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to", "bazaar-player-must-choose-a-tile": "Player must choose a tile", "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid", "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass", "bazaar-raise-bid-or-pass": "Raise bid or pass", "castle-player-is-allowed-to-place": "Player is allowed to place", "castle-you-are-allowed-to-place": "You are allowed to place", "coc-player-can-move-the-count": "Player can move the Count", "coc-you-can-move-the-count": "You can move the Count", "crop-circles-choose-city": "a city", "crop-circles-choose-field": "a field", "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.", "crop-circles-choose-road": "a road", "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.", "crop-circles-player-must-return-meeple": "Player must return a meeple", "crop-circles-you-must-return-meeple": "You must return one of your meeple.", "draw-a-tile": "Draw a tile", "ferries-place-a-ferry": "Place a ferry", "ferries-player-can-move-ferries": "Player can move ferries", "ferries-player-must-place-a-ferry": "Player must place a ferry", "ferries-you-can-move-ferries": "You can move ferries", "goldmines-place-a-gold-ingot": "Place a gold ingot", "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot", "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.", "hills-and-receive-points-plural": "Receive 0 points | Receive 1 point | Receive {points} points", "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.", "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left", "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.", "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.", "monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?", "or": "or", "place-the-tile": "Place the tile", "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.", "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.", "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.", "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.", "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.", "player-may-place-an-abbey": "Player may place an abbey", "player-must-place-the-tile": "Player must place the tile", "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.", "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.", "skip-action": "Skip action", "tower-player-can-take-a-prisoner": "Player can take a prisoner", "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange", "tower-select-follower-for-exchange": "Select meeple for exchange", "tower-you-can-take-a-prisoner": "You can take a prisoner", "waiting-for-player-confirmation": "Waiting for player confirmation.", "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.", "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.", "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.", "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.", "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.", "you-may-place-an-abbey": "You may place an abbey", "your-action": "your action" }, "element": { "abbey": "Abbey", "abbot": "Abbot", "barn": "Barn", "big-follower": "Big Meeple", "big-top": "Big Top", "bridge": "Bridge", "builder": "Builder", "castle": "Castle", "count": "Count", "dragon": "Dragon", "fairy": "Fairy", "ferry": "Ferry", "gold": "Gold", "king": "King", "little-buildings": "Little buildings", "mage": "Mage", "mayor": "Mayor", "phantom": "Phantom", "pig": "Pig", "obelisk": "Obelisk", "ringmaster": "Ringmaster", "robber": "Robber Barron", "shepherd": "Shepherd", "small-follower": "Small Meeple", "tower": "Tower", "traders": "Trade Goods", "tunnel": "Tunnel", "wagon": "Wagon", "witch": "Witch" }, "feature": { "acrobats": "Acrobats", "bazaar": "Bazaar", "big-top": "Big Top", "castle": "Castle", "castles": "Castles", "cathedral": "Cathedral", "church-bonus": "Church bonus", "cities": "Cities", "city": "City", "city-small": "Small City", "coat-of-arms": "Coat of arms", "crop-circle": "Crop Circle", "escape": "Escape", "fairy": "Fairy", "farmers": "Farmers", "festival": "Festival", "field": "Field", "fields": "Fields", "flock": "Flock", "garden": "Garden", "gardens": "Gardens", "gold": "Gold", "gold-ingots": "Gold ingots", "hill": "Hill", "inn": "Inn", "king": "King", "king-and-robber": "King & Robber", "monasteries": "Monasteries", "monastery": "Monastery", "pig-herd": "Pig herd", "portal": "Magic portal", "princess": "Princess", "ringmaster": "Ringmaster", "road": "Road", "roads": "Roads", "robber": "Robber Barron", "sheep": "Sheep", "shrine": "Shrine", "shrines": "Shrines", "siege": "Siege", "special-monasteries": "Special monasteries", "special-monastery": "Special monastery", "tower": "Tower", "towers": "Towers", "trade-goods": "Trade Goods", "vineyard": "Vineyard", "vodyanoy": "Vodyanoy", "watchtower": "Watchtower", "watchtowers": "Watchtowers", "wind-rose": "Wind rose", "wind-roses": "Wind roses", "yaga-hut": "Yaga hut" }, "scoring": { "barn-connected": "barn connected", "barn-placed": "barn placed", "challenged": "challenged", "empty": "empty", "feature-scored": "feature scored", "incomplete": "incomplete", "turn-start": "turn start" }, "tile-pack-dialog": { "disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.", "game-tiles": "Game tiles", "hidden-tiles-under-hill-plural": "There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.", "remaining-tiles": "Remaining tiles", "tiles": "Tiles", "tiles-plural": "tiles | tile | tiles" } }, "game-setup": { "additional-elements": "Additional elements", "altered-gameplay": "Altered Gameplay", "altered-scoring": "Altered Scoring", "components": { "followers": "Meeples", "neutral-figures": "Neutral figures", "rewards": "Rewards", "tokens": "Tokens" }, "create": { "click-to-assign": "click to assign", "local-player": "local player", "name": "Name", "open-slot": "open slot", "remote-player": "remote player", "rename-player": "Rename Player" }, "game-element-box": { "mandatory-for-selected-tiles": "Mandatory for selected tiles", "related-tiles-not-selected": "Related tiles not selected" }, "header": { "components": "Components", "rules": "Rules", "tiles": "Tiles", "timer": "Timer" }, "open-game": { "assign-all-players-to-start": "Assign all players to start", "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet", "name": "Name", "no-player-in-game": "No player in game", "options": "Options", "randomize-seating-order": "Randomize seating order", "set-game-title": "Set Game Title", "share-the-key": "Share the key with other players to let them connect to the game.", "untitled-game": "untitled game", "waiting-for-host-to-start-the-game": "Waiting for host to start the game." }, "removed-elements": "Removed Elements", "rules": { "acrobats-description": "Placing meeple as an acrobat on acrobat space.", "acrobats-disabled": "No tile with Acrobats space is in game.", "bazaar-description": "Land tiles are auctioned when bazaar comes into play.", "bazaar-disabled": "No tile with Bazaar is in game.", "cathedral-description": "Completed cities with cathedral ×3 instead of ×2, no points during final scoring.", "cathedral-disabled": "No tile with Cathedral is in game.", "escape-description": "Escape allowed via a neighboring monastery.", "escape-disabled": "No tile with Siege is in game.", "farmers-description": "Players are allowed to place meeples on fields.", "festival-description": "With festival tile you can return one of your own figures instead of placing one.", "festival-disabled": "No tile with Festival is in game.", "gameplay-variants": "Gameplay variants", "garden-description": "Can be occupied by an abbot.", "garden-disabled": "Abbot is not selected.", "hill-description": "Used as tiebreaker. Also hides one random tile under it.", "hill-disabled": "No tile with Hill is in game.", "inn-description": "Completed roads with inn ×2, no points during final scoring.", "inn-disabled": "No tile with Inn is in the game.", "optional-game-mechanics": "Optional game mechanics", "pig-herd-description": "Counts as additional pig on field (farmers scores more points).", "pig-herd-disabled": "No tile with Pig herd is in game.", "portal-description": "Through magic portal meeple can be placed on any tile.", "portal-disabled": "No tile with Magic portal is in game.", "princess-description": "Princess can remove knight from a city.", "princess-disabled": "No tile with Princess is in game.", "scoring-variants": "Scoring variants", "shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)", "shrine-disabled": "No tile with Shrine is in game.", "siege-description": "Besieged cities are less valuable.", "siege-disabled": "No tile with Siege is in game.", "starting-tiles-configuration": "Starting tile(s) configuration", "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.", "vineyard-description": "Additional points for nearby monastery.", "vineyard-disabled": "No tile with Vineyard is in game." }, "selected-tiles": "Selected tiles", "tiles": { "core-sets": "Core sets", "fan-expansions": "Fan expansions", "major-expansions": "Major expansions", "minor-expansions": "Minor expansions", "promos": "Promos" }, "timer": { "at-game-start-set-timer-to": "At game start set timer to", "disable-limits": "disable limits", "do-nothing": "do nothing", "each-turn-increase-timer-by": "Each turn increase timer by", "enable-limits": "enable limits", "player-time-limit": "Player time limit", "unlimited-time": "unlimited time", "when-time-is-over": "When time is over" }, "title": "Game Setup", "variant": { "barn-placement": { "description": "Barn {} be placed on a field already occupied by another barn.", "not-occupied": "can't", "occupied": "can" }, "bazaar-no-auction": { "description": "No bazaar bidding. Each player just chooses one tile." }, "coc-final-scoring": { "any-district": "is not limited (C1)", "description": "Moving meeples from the City of Carcassonne before final scoring {}.", "market-only": "is allowed only from market district (C2)" }, "count-move": { "by-player": "by player", "clockwise": "clockwise to the next district", "description": "When meeple is deployed to the City of C. then the Count is moved {}.", "follow-meeple": "to whichever district as the meeple" }, "dragon-move": { "after-scoring": "after", "before-scoring": "before", "description": "Dragon movement occurs {} scoring." }, "espace-variant": { "any-tile": "any tile", "description": "Monastery must be placed adjacent to {} of a besieged city to escape.", "siege-tile": "siege tile" }, "fairy-placement": { "description": "The Fairy is deployed {}.", "next-follower": "next to a meeple", "on-tile": "on a tile" }, "festival-return": { "description": "Player may return one of one’s own {}.", "follower": "meeples", "meeple": "player figures" }, "gq11-pig-herd": { "description": "Field tile from Games Quarterly 11 expansion {}.", "nothing": "is just empty field", "pig": "contains pig herd" }, "hill-tiebreaker": { "at-least-one-follower": "at least one meeple", "description": "Tiebreaker method: {} on hills.", "number-of-followers": "number of meeples" }, "keep-monasteries": { "description": "Special monasteries {}.", "keep": "are just added", "replace": "replace original monasteries" }, "king-and-robber-scoring": { "10/20": "10 points / each card at the end of the game", "15/40": "15/40 pts for having single/both cards at the end of the game", "continuously": "1 point for every completed feature during the game", "default": "1 point for every completed feature at the end of the game", "description": "Score {}." }, "labyrinth-variant": { "advanced": "advanced", "basic": "basic", "description": "Play {} labyrinth variant" }, "little-buildings-scoring": { "1/1/1": "1/1/1", "3/2/1": "3/2/1", "description": "Assign {} points for tower/house/shed." }, "more-tunnel-tokens": { "1/1": "1/1", "2/1": "2/1", "3/2": "3/2", "description": "Assign {} token sets to each player in game of two/three." }, "princess-action": { "description": "The Princess {} remove knight from a city.", "may": "may", "must": "must" }, "tiny-city-scoring": { "2": "2 points", "4": "4 points", "description": "Tiny city is scored for {}." }, "tunnelize-other-expansions": { "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels." }, "wagon-move": { "C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)", "C2": "feature on the same or an adjacent tile (2nd ed.)", "description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}" } } }, "index": { "automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.", "local": { "continue-with-recently-saved-games": "Continue with recently saved games", "create-directly-from": "Create a new game directly from", "load-game": "Load game", "my-favorites": "my favorites", "new-game": "New game", "title": "Player hosted games" }, "new-version-available": "New JCloisterZone version is available.", "online": { "abandon-game": "Abandon game", "connected-to": "Connected to {0}", "game-id": "Game ID", "games-in-progress": "Games in progress", "join-game": "Join game", "no-random-discovery": "it means no random players discovery", "online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.", "paste-a-game-key": "Paste a game key provided by host", "private-games-only": "Only private games are now supported.", "remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?", "title": "Public server hosted games", "you-have-no-game-in-progress": "You have no game in progress." }, "release-notes": "Release Notes", "update-to": "Update to {version}" }, "join-game": { "connect-to-remote-host": "Connect to remote host with created game.", "description": "The game on remote host must be in color selection phase.", "host": "Host", "title": "Join Remote Game" }, "menu": { "about": "About", "exit": "Exit", "farm-hints": "Farm hints", "game": "Game", "help": "Help", "join-game": "Join Game", "leave-game": "Leave Game", "load-game": "Load Game / Setup", "new-game": "New Game", "playonline-connect": "Play Online", "playonline-disconnect": "Disconnect", "rotate": "Rotate", "rules": "Rules", "save-game": "Save Game", "session": "Session", "settings": "Settings", "show-game-setup": "Show Game Setup", "tiles": "Tiles", "toggle-history": "Toggle History", "undo": "Undo", "zoom-in": "Zoom In", "zoom-out": "Zoom Out" }, "settings": { "add-ons": { "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.", "add-on-url": "add-on url", "artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.", "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.", "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.", "install-add-on": "Install add-on", "installation-is-not-allowed-during-game": "Installation is not allowed during game.", "installed-add-ons": "Installed add-ons", "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root", "look-at-jcz-for-add-ons": "Look at {link} for available add-ons.", "please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.", "title": "Add-ons" }, "appearance": { "artworks": "Artworks", "artworks-description": "Additional artworks may by provided by add-ons.", "illustrated-by": "(illustrated by {0})", "theme": "Theme", "theme-dark": "Dark", "theme-light": "Light", "title": "Appearance" }, "engine": { "engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)", "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:" }, "game-interface": { "active-player-indication": "Active player indication", "always-enabled": "always enabled", "beep": "Beep", "beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).", "colored-background-in-right-sidebar": "colored background in right sidebar", "enable-beep": "Enable beep", "language": "Language", "multiple-indicators-are-allowed": "Multiple indicators are allowed.", "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field", "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower", "player-list": "Player List", "player-list-active-on-top": "Keep active player always on top", "player-list-description": "You may enable player list (right sidebar) rotation.", "player-list-local-on-top": "Keep local player always on top", "player-list-no-rotate": "No rotate", "title": "Game Interface", "triangle-in-top-bar": "triangle in top bar", "turn-confirmation": "Turn Confirmation", "turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…" }, "java": { "change-in-settings": "Change it in {settings}.", "description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.", "download-java": "Download Java", "java-executable": "Java executable", "java-is-not-installed": "Java is not installed!", "java-is-outdated": "Java is outdated!", "java-is-required": "Java is required to start a game.", "java-path-is-not-valid": "Your manually configured Java path is not valid.", "java-version-found": "Java 11 or higher is required (found {version}) to start a game.", "select-manually": "Or select proper java manually in {settings}.", "selected": "Selected: {0}", "title": "Java", "unable-to-find-java": "Unable to locate Java on your system.", "using-system-default": "Using system default.", "verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.", "version": "Java version {0}", "warning-file-is-not-java-binary": "File doesn't look like a Java binary.", "warning-java-not-found": "Java not found.", "you-may-set-path": "You can set manually path to {0}" }, "player": { "nickname": "Nickname", "nickname-description": "Nickname used when player is assigned to a game.", "none": "None", "preferred-color": "Preferred Color", "preferred-color-description": "Automatically take a color after game join.", "title": "Player" }, "title": "Settings" }, "tile-set": { "abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.", "abbey-and-mayor-release": "The fifth major expansion released in 2007.", "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.", "bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)", "darmstadt-release": "Originally released in 2014.", "gq11-release": "Originally released in Games Quarterly magazine in 2006.", "hills-and-sheep-release": "The ninth major expansion released in 2014.", "inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.", "king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)", "labyrinth-release": "Originally released in 2016.", "princess-and-dragon-release": "The third major expansion released in 2005.", "river-I-release": "The River I is mini expansion released in 2001.", "river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.", "russian-promos-2013-title": "Tiles from 2013", "russian-promos-2016-title": "Tiles from 2016", "tower-release": "The fourth major expansion released in 2006.", "traders-and-builders-release": "The second major expansion released in 2003", "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles." }
}