User:Bumsakalaka/JCloisterZoneLocale

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Translations of locales for FCZ / JCZ in English

This is locale files for latest FanCloisterZone and former JCloisterZone.

  • -move should be moved in the feature

Locale file

{

 "@author": "farin & Scott",
 "@jcz-version": "5.12.1",
 "@fcz-version": "6.3.0",
 "@version": "0.11.8",
 "about": {
   "author": "Author",
   "configuration-file": "Configuration file",
   "corrections": "Corrections",
   "fantitle": "FanCloisterZone Edition",
   "jcloisterzone-game-engine": "JCloisterZone Game Engine",
   "system-java-version": "System Java Version",
   "title": "JCloisterZone",
   "translation": "Translation",
   "version": "Version"
 },
 "bookmarks": {
   "description-end": "button in overview sidebar.",
   "description-start": "You do not have game setup in your favorites list. To fix this, create a game first and then select the",
   "nothing-saved": "Nothing saved.",
   "setups-saved-to-file": "Setups saved to file",
   "title": "My favorites"
 },
 "button": {
   "add": "Add",
   "add-to-favorites": "Add To Favorites",
   "as-a-abbot": "As a Abbot",
   "as-a-monk": "As a Monk",
   "buy": "Buy",
   "cancel": "Cancel",
   "change": "Change",
   "clear-list": "clear list",
   "close": "Close",
   "confirm": "Confirm",
   "connect": "Connect",
   "continue": "Continue",
   "create": "Create",
   "create-game": "Create Game",
   "create-public-game": "Create Public Game",
   "disconnect": "Disconnect",
   "grow-the-flock": "Grow the Flock",
   "hide": "Hide",
   "hide-finished": "Hide Finished",
   "hide-stats": "Hide Stats",
   "join-game": "Join Game",
   "load": "Load",
   "load-setup-from-file": "Load Setup From File",
   "may-deploy": "May Deploy",
   "must-remove": "Must Remove",
   "next": "Next",
   "open": "Open",
   "pass": "Pass",
   "play-again": "Play Again",
   "play-online": "Play Online",
   "play-online-fan": "Play Online on Fan Server",
   "play-online-local": "Play Online on Dev Local Server",
   "plus-description": "Add Multiple Instances",
   "raise": "Raise",
   "rematch": "Rematch",
   "remove": "Remove",
   "remove-from-favorites": "Remove From Favorites",
   "reset": "Reset",
   "reset-all": "Reset All",
   "reset-failed": "Reset Failed",
   "resume": "Resume",
   "rules": "Rules",
   "rules-1st-edition": "Rules (1st ed.)",
   "run": "Run",
   "run-all": "Run All",
   "save-to-file": "Save To File",
   "score-the-sheep": "Score the Sheep",
   "select": "Select",
   "sell": "Sell",
   "set": "Set",
   "show": "Show",
   "show-all": "Show All",
   "show-stats": "Show Stats",
   "start": "Start",
   "stop-running": "Stop Running",
   "undo": "Undo",
   "test-runner": "Test Runner"
 },
 "chat": {
   "chat": "Chat",
   "close": "Close chat",
   "empty": "No messages yet — say hello!",
   "global-chat": "Global chat",
   "new-message": "New message",
   "open": "Open chat",
   "send": "Send",
   "take-slot-hint": "Take a slot to start chat"
 },
 "core-messages": {
   "bonuses": "Bonuses",
   "choose": "Choose",
   "done": "Done",
   "engine-error": "Engine error",
   "field-is-required": "{field} is required",
   "game-engine-not-available": "Game engine not available.",
   "incomplete-features": "Incomplete features",
   "no-core-set": "No Core set!",
   "offline": "Offline",
   "penalties": "Penalties",
   "potential-final-score": "Potential final score",
   "show-available-only": "show available only",
   "special-figures": "Special Figures",
   "the-biggest-city": "The Biggest City",
   "the-longest-road": "The Longest Road",
   "tiles": "Tiles",
   "used-time": "Used time"
 },
 "dev": {
   "actions": "Actions",
   "dev": "Dev",
   "dump-hosted-game-server-state": "Dump Hosted Game Server State",
   "edition": "Edition",
   "game-created-in-development-mode": "Game in Development mode",
   "fail": "Fail",
   "meeples": "Meeples",
   "mode": "Mode",
   "ok": "OK",
   "reload-add-ons": "Reload Add-ons",
   "result": "Result",
   "save-test-scenario": "Save Test Scenario",
   "shapes": "Shapes",
   "size": "Size",
   "strokes": "Strokes",
   "test": "Test",
   "test-runner": "Test Runner",
   "test-scenario-saved": "Test scenario saved",
   "test-scenario-saved-hint": "The test scenario was saved. Open it to replay and check its assertions.",
   "theme-inspector": "Theme Inspector",
   "tile-draw-order-is-predefined": "Tile draw order is predefined",
   "tiles": "Tiles",
   "toggle-devtools": "Toggle DevTools",
   "use-local-play-online": "Use Local Play Online",
   "use-remote-engine": "Use Remote Engine",
   "switch-online-server-title": "Switch online server",
   "switch-online-server-message": "You have {count} online game(s) open. Switching the server will close them.",
   "switch-online-server-confirm": "Switch and close games",
   "switch-online-server-cancel": "Keep current server",
   "switch-online-server-move": 1
 },
 "dialog": {
   "close-all-games": {
     "close-all-games": "Close All Games",
     "keep-playing": "Keep Playing",
     "open-game-windows": "Open Game Windows",
     "open-game-windows-description": "There are open game windows. Closing the main window will close all of them and quit the app."
   },
   "close-local-game": {
     "continue-playing": "Continue Playing",
     "resign-and-close": "Resign and Close",
     "unfinished-local-game": "Unfinished Local Game",
     "unfinished-local-game-description": "You have an unfinished local game. If you close the app window, you will resign and lose your progress in this game."
   }
 },
 "expansion": {
   "-unknown": "Missing expansion",
   "abbey-and-mayor": "Abbey & Mayor",
   "basic": "Base game",
   "besiegers": "The Besiegers",
   "black-tower": "Black Tower",
   "black-tower-description": "New black and white tower floors for The Tower expansion, which allows to capture meeples diagonally when using black floor or permanently lock tower with white floor on the top.",
   "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars",
   "butterfly-tiles": "Butterfly Tiles",
   "butterfly-tiles-description": "16 tiles with new configurations which are missing in the base game and expansions. No new features are introduced.",
   "cathars": "The Cathars",
   "cliffs-and-waterfalls": "Cliffs and Waterfalls",
   "cliffs-and-waterfalls-description": "Adds new tactical layers as you build around towering cliffs and cascading waterfalls. Cliffs divide fields, adding tactical depth and creating new ways to outsmart opponents.",
   "corn-circles": "Crop Circles",
   "crop-circles-I": "Crop Circles I",
   "crop-circles-II": "Crop Circles II",
   "count": "The Count of Carcassonne",
   "cult": "The Cult",
   "cult-places": "Cult places",
   "darmstadt": "Darmstadt",
   "decinsky-sneznik": "Decinsky Sneznik",
   "decinsky-sneznik-description": "A new special figure, the Observation tower, which is placed on a field and completed when surrounded by tiles in all cardinal directions (north, east, south, and west).",
   "dutch-monasteries": "Dutch Monasteries",
   "dutch-monasteries-description": "Similar to the German Monasteries, these Dutch Monasteries are intended to replace the cloisters in the base game.",
   "family-feud": "Family Feud",
   "family-feud-description": "Tiles with blue/white and red/yellow coats of arms belong to rival families. No tile may be placed in such a way that cities belonging to rival families become connected.",
   "farmers-heaven": "Farmers Heaven",
   "farmers-heaven-description": "Since most of the expansions are mainly focused on the cities, it was time to do something for the farmers.",
   "fishhuts": "Fish Huts",
   "fishhuts-description": "Make the River more valuable. A meeple can also be placed to the fish-smoking hut as a poissonnier (French for a person whose job is to prepare fish) and score additional points.", 
   "fishermen": "Fishermen",
   "fishermen-description": "River tiles are shuffled into the regular tile stack. Players may place a meeple on a river segment as on any other scoreable feature, score points when the river is completed.",
   "ferries": "The Ferries",
   "festival": "The Festival",
   "flier": "The Flying Machines",
   "gamblers-luck": "Gambler's Luck",
   "gamblers-luck-description": "A roll of the die can cause a city to get tokens with additional coat of arms, or nullify existing ones throughout the city.",
   "goldmines": "The Goldmines",
   "gq11": "The Mini Expansion (GQ11)",
   "heretics-and-shrines": "Heretics and Shrines",
   "hills-and-sheep": "Hills & Sheep",
   "inns-and-cathedrals": "Inns & Cathedrals",
   "king-and-robber": "King & Robber",
   "labyrinth": "The Labyrinth",
   "mage-and-witch": "Mage & Witch",
   "meteorites": "Meteorites",
   "meteorites-description": "Meteorites strike Carcassonne, causing chaos and destruction, allowing players to settle cleared areas and turn the chaos into strategic opportunities.",
   "monasteries": "Monasteries",
   "princess-and-dragon": "The Princess & the Dragon",
   "river": "The River",
   "river-I": "The River I",
   "river-II": "The River II",
   "robbers-son": "Robber's Son",
   "robbers-son-description": "The Robber's Son introduces a new gameplay mechanic that allows you to remove any meeple from roads.",
   "russian-promos": "Russian Promos",
   "siege": "Siege",
   "spiel-doch": "Spiel Doch!",
   "start": "Start tile",
   "the-city-gates": "City Gates",
   "the-city-gates-description": "Allow players to place a city gate on the edge of a tile to another city gate, but also to a road or to a field on the edge of tile, and vice versa.",
   "the-flying-machines-2": "Flying Machines 2",
   "the-flying-machines-2-description": "Similar to its predecessor, but now with cities on the tiles instead of just roads.",
   "the-labyrinths": "Labyrinths",
   "the-labyrinths-description": "Adds 3 Labyrinth tiles, to be used alone or in conjunction with the original Labyrinth tile.",
   "tower": "The Tower",
   "traders-and-builders": "Traders & Builders",
   "tunnel": "The Tunnel",
   "ukraine-promo": "Ukraine Promo",
   "ukraine-promo-description": "This limited promo tile was released at Spiel 22. The sales proceeds went to the NGO Come Back Alive.",
   "under-the-big-top": "Under The Big Top",
   "under-the-big-top-description": "",
   "under-the-big-top-c1": "Under The Big Top",
   "under-the-big-top-c1-description": "",
   "village-life": "Village Life",
   "village-life-description": "",
   "watchtowers": "The Watchtowers",
   "wells": "Wells",
   "wells-description": "A simple expansion where each Well adds 1 point to the value of a Road, or 2 points to a road with a completed Inn.",
   "wind-roses": "The Wind Roses",
   "winter": "Winter"
 },
 "file": {
   "file-is-not-valid": "File is not valid",
   "load-error": "Load error",
   "not-possible-in-online-mode": "It is not possible to open in online mode",
   "save-created-prior-version-is-not-supported": "Saved file created for prior version {version} is not supported",
   "save-game-setup": "Save Game Setup",
   "save-game": "Save Game",
   "save-test-runner-scenario": "Save Test Runner Scenario",
   "saved-game-contains-game-history": "Saved game contains game history",
   "saved-game-contains-tests": "Saved game contains tests",
   "saved-game-requires-missing-add-ons": "Saved game requires missing add-ons: {missing}",
   "test-scenarios": "Test Scenarios"
 },
 "game": {
   "action": {
     "bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to",
     "bazaar-choose-a-tile": "Choose a tile",
     "bazaar-choose-a-tile-and-your-bid": "Choose a tile and place your bid",
     "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to",
     "bazaar-player-must-choose-a-tile": "Player must choose a tile",
     "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid",
     "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass",
     "bazaar-raise-bid-or-pass": "Raise bid or pass",
     "castle-player-is-allowed-to-place": "Player is allowed to place",
     "castle-you-are-allowed-to-place": "You are allowed to place",
     "coc-player-can-move-the-count": "Player can move the Count",
     "coc-you-can-move-the-count": "You can move the Count",
     "crop-circles-choose-city": "a city",
     "crop-circles-choose-field": "a field",
     "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.",
     "crop-circles-choose-road": "a road",
     "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.",
     "crop-circles-player-must-return-meeple": "Player must return a meeple",
     "crop-circles-you-must-return-meeple": "You must return one of your meeple.",
     "draw-a-tile": "Draw a tile",
     "ferries-place-a-ferry": "Place a ferry",
     "ferries-player-can-move-ferries": "Player can move ferries",
     "ferries-player-must-place-a-ferry": "Player must place a ferry",
     "ferries-you-can-move-ferries": "You can move ferries",
     "gamblers-luck-outcome": "Gambler’s Luck outcome",
     "goldmines-place-a-gold-ingot": "Place a gold ingot",
     "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot",
     "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for 0 points. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.",
     "hills-and-receive-points-plural": "Receive 0 points | Receive 1 point | Receive {points} points",
     "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.",
     "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left",
     "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.",
     "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.",
     "meteorite-impact": "Meteorite impact",
     "monasteries-how-do-you-want-place-follower": "How do you want to place your meeple on the special monastery?",
     "or": "or",
     "place-the-tile": "Place the tile",
     "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.",
     "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.",
     "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.",
     "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.",
     "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to one already present.",
     "player-may-place-a-tile-from-supply": "Player may place a tile from supply",
     "player-may-place-an-abbey": "Player may place an abbey",
     "player-must-place-the-tile": "Player must place the tile",
     "ransom-paid": "Ransom paid",
     "shepherd-placement": "Shepherd placement",
     "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.",
     "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.",
     "skip-action": "Skip action",
     "tile-placement": "Tile placement",
     "tower-player-can-take-a-prisoner": "Player can take a prisoner",
     "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange",
     "tower-select-follower-for-exchange": "Select meeple for exchange",
     "tower-you-can-take-a-prisoner": "You can take a prisoner",
     "waiting-for-player-confirmation": "Waiting for player confirmation.",
     "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.",
     "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.",
     "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.",
     "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.",
     "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to one already present.",
     "you-may-place-a-tile-from-supply": "You may place a tile from supply",
     "you-may-place-an-abbey": "You may place an abbey",
     "your-action": "your action"
   },
   "coop": {
     "all-win": "All players win!",
     "all-lose": "All players lose",
     "triggered-by": "{name} could neither enlarge an occupied feature nor occupy a new one.",
     "team-score": "Team score: {points} points"
   },
   "element": {
     "abbey": "Abbey",
     "abbot": "Abbot",
     "barn": "Barn",
     "big-follower": "Big Meeple",
     "big-top": "Big Top",
     "black-tower": "Black Tower",
     "bridge": "Bridge",
     "builder": "Builder",
     "castle": "Castle",
     "count": "Count",
     "decinsky-sneznik": "Decinsky Sneznik",
     "donkey": "Donkey",
     "donkey-description": "Donkey as an neutral figure, blocks the completion of any feature from the tile it stands on.",
     "dragon": "Dragon",
     "courier": "Courier",
     "fairy": "Fairy",
     "ferry": "Ferry",
     "gold": "Gold",
     "king": "King",
     "little-buildings": "Little Buildings",
     "mage": "Mage",
     "mayor": "Mayor",
     "obelisk": "Obelisk",
     "phantom": "Phantom",
     "pig": "Pig",
     "pre-draw": "Pre-draw",

"pre-draw-move": 1,

     "ringmaster": "Ringmaster",
     "robber": "Robber Barron",
     "shepherd": "Shepherd",
     "small-follower": "Small Meeple",
     "tower": "Tower",
     "traders": "Trade Goods",
     "tunnel": "Tunnel",
     "wagon": "Wagon",
     "windmill": "Windmill",
     "windmill-description": "Windmills grant points once surrounded in a large plus-shaped pattern.",
     "witch": "Witch"
   },
   "feature": {
     "acrobats": "Acrobats",
     "bazaar": "Bazaar",
     "big-top": "Big Top",
     "castle": "Castle",
     "castles": "Castles",
     "cathedral": "Cathedral",
     "church-bonus": "Church Bonus",
     "cities": "Cities",
     "city": "City",
     "city-small": "Small City",
     "coat-of-arms": "Coat of Arms",
     "crop-circle": "Crop Circle",
     "escape": "Escape",
     "fairy": "Fairy",
     "family": "Family",
     "families": "Families",
     "farmers": "Farmers",
     "festival": "Festival",
     "field": "Field",
     "fields": "Fields",
     "fishhut": "Fish Hut",
     "fishermen": "Fishermen",
     "flock": "Flock",
     "flowers": "Flowers",
     "garden": "Garden",
     "gardens": "Gardens",
     "gold": "Gold",
     "gold-ingots": "Gold ingots",
     "hill": "Hill",
     "inn": "Inn",
     "keep-building": "Keep Building (co-op)",

"keep-building-move": 1,

     "king": "King",
     "king-and-robber": "King & Robber",
     "marketplace": "Marketplace",
     "marketplaces": "Marketplaces",
     "meteorite": "Meteorite",
     "meteorites": "Meteorites",
     "monasteries": "Monasteries",
     "monastery": "Monastery",
     "pig-herd": "Pig Herd",
     "placed-tiles": "Placed tiles",

"placed-tiles-move": 1,

     "portal": "Magic portal",
     "princess": "Princess",
     "ringmaster": "Ringmaster",
     "road": "Road",
     "roads": "Roads",
     "robber": "Robber Baron",
     "robbers-son": "Robber's Son",
     "sheep": "Sheep",
     "shrine": "Shrine",
     "shrine-challenge": "Monastery/Shrine challenge",
     "shrines": "Shrines",
     "siege": "Siege",
     "special-monasteries": "Special Monasteries",
     "special-monastery": "Special Monastery",
     "tower": "Tower",
     "towers": "Towers",
     "trade-goods": "Trade Goods",
     "vineyard": "Vineyard",
     "vodyanoy": "Vodyanoy",
     "watchtower": "Watchtower",
     "watchtowers": "Watchtowers",
     "well": "Well",
     "wells": "Wells",
     "wind-rose": "Wind Rose",
     "wind-roses": "Wind Roses",
     "yaga-hut": "Baba Yaga Hut"
   },
   "scoring": {
     "barn-connected": "barn connected",
     "barn-placed": "barn placed",
     "challenged": "challenged",
     "empty": "empty",
     "feature-scored": "feature scored",
     "income": "income",
     "incomplete": "incomplete",
     "majority": "majority",
     "no-majority": "no majority",
     "payment": "payment",
     "turn-start": "turn start"
   },
   "tile-pack-dialog": {
     "disabled-show-remaining": "The game was created with an option that doesn't allow showing remaining tiles count.",
     "discarded-tiles": "Discarded tiles",
     "game-tiles": "Game tiles",
     "hidden-tiles-under-hill-plural": "There is no unknown tile under hill. | Don't forget that 1 unknown tile from the list is hidden under a hill. | Don't forget that {count} unknown tiles from the list are hidden under hills.",
     "remaining-tiles": "Remaining tiles",
     "tiles": "Tiles",
     "tiles-plural": "tiles | tile | tiles"
   },
   "tiles-progress": "Tiles placed",
   "tiles-progress-move": "Tiles placed"
 },
 "game-setup": {
   "additional-elements": "Additional elements",
   "altered-gameplay": "Altered Gameplay",
   "altered-scoring": "Altered Scoring",
   "components": {
     "followers": "Meeples",
     "neutral-figures": "Neutral Figures",
     "rewards": "Rewards",
     "tokens": "Tokens"
   },
   "create": {
     "click-to-assign": "click to assign",
     "kick-player": "Kick player",
     "local-ai-player": "local ai player",
     "local-limit-reached": "Limit reached",
     "local-limit-reached-tooltip": "Maximum {limit} local players allowed",
     "local-player": "local player",
     "name": "Name",
     "open-slot": "open slot",
     "remote-ai-player": "remote ai player",
     "remote-player": "remote player",
     "rename-player": "Rename Player",
     "waiting-for-player": "waiting for player"
   },
   "game-element-box": {
     "mandatory-for-selected-tiles": "Mandatory for selected tiles",
     "related-tiles-not-selected": "Related tiles not selected"
   },
   "game-flow": {
     "pre-draw": "Pre-draw",
     "cooperative": "Cooperative variant",

"cooperative-move": 1,

     "keep-building-description": "Every turn you must enlarge an occupied city, road or similar feature, or place a meeple on an unoccupied one. If a player does neither, the game ends and everyone loses. Survive to the last tile and everyone wins with a combined team score.",

"keep-building-description-move": 1

   },
   "header": {
     "components": "Components",
     "game-setup": "Game setup",
     "rules": "Rules",
     "tiles": "Tiles",
     "timer": "Timer",
     "variant": "Variant"
   },
   "open-game": {
     "assign-all-players-to-start": "Assign all players to start",
     "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet",
     "name": "Name",
     "no-ai-in-game": "No AI in game",
     "no-player-in-game": "No player in game",
     "options": "Options",
     "public-game": "Public game",
     "randomize-seating-order": "Randomize seating order",
     "set-game-title": "Set Game Title",
     "share-the-key": "Share the key with other players to let them connect to the game.",
     "untitled-game": "untitled game",
     "waiting-for-host-to-start-the-game": "Waiting for host to start the game."
   },
   "required-expansion": "Required expansion {expansions}",
   "requires-expansion": "Requires expansion {expansions}",
   "requires-one-from-group": "Requires one from the group {groups}",
   "removed-elements": "Removed Elements",
   "rules": {
     "acrobats-description": "Placing meeple as an acrobat on acrobat space.",
     "acrobats-disabled": "No tile with Acrobats space is in game.",
     "bazaar-description": "Land tiles are auctioned when a bazaar comes into play.",
     "bazaar-disabled": "No tile with Bazaar is in the game.",
     "cathedral-description": "Completed Cities with Cathedral ×3 instead of ×2 and optionally no points during final scoring.",
     "cathedral-disabled": "No tile with Cathedral is in game.",
     "escape-description": "Escape allowed via a neighboring monastery.",
     "escape-disabled": "No tile with Siege is in game.",
     "farmers-description": "Players are allowed to place meeples on fields.",
     "families-description": "Two families can not join in the city.",
     "families-disabled": "No tile with different Family pennant is in the game.",
     "festival-description": "With a festival tile you can return one of your own figures instead of placing one.",
     "festival-disabled": "No tile with Festival is in game.",
     "fishhut-description": "Fish Hut feature.",
     "fishhut-disabled": "No tile with Fish Hut is in the game.",
     "fishermen-description": "River as regular feature.",
     "fishermen-disabled": "No tile with River is in the game.",
     "flowers-description": "Flowers add +3 points to scored feature when they match player's token.",
     "flowers-disabled": "No tile with Flowers is in the game.",
     "gameplay-variants": "Gameplay variants",
     "garden-description": "Can be occupied by an Abbot.",
     "garden-disabled": "Abbot is not selected.",
     "hill-description": "Used as a tiebreaker. Also hides one random tile underneath.",
     "hill-disabled": "No tile with Hill is in game.",
     "inn-description": "Completed roads with Inn ×2 and optionally no points during final scoring.",
     "inn-disabled": "No tile with Inn is in the game.",
     "marketplace-description": "Marketplaces connect several roads into a shared network that only completes when all linked roads are closed. When scored, bonus points equal to the length of the other completed roads in that network are given.",
     "marketplace-disabled": "No tile with Marketplace is in the game.",
     "meteorite-description": "TBA",
     "meteorite-disabled": "No tile with Crater is in the game.",
     "optional-game-mechanics": "Optional game mechanics",
     "pig-herd-description": "Counts as additional pig on field (farmers scores more points).",
     "pig-herd-disabled": "No tile with Pig Herd is in the game.",
     "portal-description": "Through a Magic Portal, a meeple can be placed on any tile.",
     "portal-disabled": "No tile with Magic Portal is in the game.",
     "princess-description": "Princess can remove a knight from a city.",
     "princess-disabled": "No tile with Princess is in the game.",
     "robbers-son-description": "Robber's Son can remove a thief from a road.",
     "robbers-son-disabled": "No tile with Robber's Son is in the game.",
     "scoring-variants": "Scoring variants",
     "shrine-description": "Shrine placed next to a monastery competes to finish first. (second gets no points)",
     "shrine-disabled": "No tile with Shrine is in the game.",
     "siege-description": "Besieged cities are less valuable.",
     "siege-disabled": "No tile with Siege is in the game.",
     "starting-tiles-configuration": "Starting tile(s) configuration",
     "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.",
     "vineyard-description": "Additional points for nearby Monastery.",
     "vineyard-disabled": "No tile with Vineyard is in the game.",
     "well-description": "Add point per Well on roads. Roads with Inn get 2 points when completed and optionally no points during final scoring.",
     "well-disabled": "No tile with Well is in the game."
   },
   "selected-tiles": "Selected tiles",
   "tiles": {
     "core-sets": "Core sets",
     "enable-quantity-change": "Enable quantity change",
     "fan-expansions": "Fan expansions",
     "major-expansions": "Major expansions",
     "minor-expansions": "Minor expansions",
     "next-expansion": "Next expansion",
     "previous-expansion": "Previous expansion",
     "promos": "Promos",
     "remove-all-tiles": "Remove all",
     "reset-tiles": "Reset",
     "separate-expansions": "Separate expansions",
     "start-tile-excluded": "Starting tile count is set to 0 – restore it to create the game",
     "custom-pack": "Custom tile pack (counts changed)",
     "custom-pack-short": "Tiles",
     "custom-pack-move": 1
   },
   "timer": {
     "at-game-start-set-timer-to": "At game start, set timer to",
     "disable-limits": "disable limits",
     "do-nothing": "do nothing",
     "each-turn-increase-timer-by": "Each turn, increase timer by",
     "enable-limits": "enable limits",
     "player-time-limit": "Player time limit",
     "unlimited-time": "unlimited time",
     "when-time-is-over": "When time is over"
   },
   "title": "Game Setup",
   "variant": {
     "barn-placement": {
       "description": "Barn {} be placed on a field already occupied by another barn.",
       "not-occupied": "can't",
       "occupied": "can"
     },
     "bazaar-no-auction": {
       "description": "No bazaar bidding. Each player just chooses one tile."
     },
     "coc-final-scoring": {
       "any-district": "is not limited (C1)",
       "description": "Moving meeples from the City of Carcassonne before final scoring {}.",
       "market-only": "is allowed only from market district (C2)"
     },
     "count-move": {
       "by-player": "by player",
       "clockwise": "clockwise to the next district",
       "description": "When meeple is deployed to the City of C. then the Count is moved {}.",
       "follow-meeple": "to whichever district as the meeple"
     },
     "dragon-move": {
       "after-scoring": "after",
       "before-scoring": "before",
       "description": "Dragon movement occurs {} scoring."
     },
     "espace-variant": {
       "any-tile": "any tile",
       "description": "Monastery must be placed adjacent to {} of a besieged city to escape.",
       "siege-tile": "siege tile"
     },
     "fairy-placement": {
       "description": "The Fairy is deployed {}.",
       "next-follower": "next to a meeple",
       "on-tile": "on a tile"
     },
     "festival-return": {
       "description": "Player may return one of their own {}.",
       "follower": "meeples",
       "meeple": "player figures"
     },
     "gq11-pig-herd": {
       "description": "Field tile from Games Quarterly 11 expansion {}.",
       "nothing": "is just empty field",
       "pig": "contains Pig Herd"
     },
     "hill-tiebreaker": {
       "at-least-one-follower": "at least one meeple",
       "description": "Tiebreaker method: {} on hills.",
       "number-of-followers": "number of meeples"
     },
     "inn-and-cathedral-final-scoring": {
       "description": "Inns and Cathedrals {} during final scoring.",
       "ignore": "are ignored",
       "zero": "score 0 points"
     },
     "keep-monasteries": {
       "description": "Special monasteries {}.",
       "keep": "are just added",
       "replace": "replace original monasteries"
     },
     "king-and-robber-scoring": {
       "10/20": "10 points per card at the end of the game",
       "15/40": "15/40 pts for having single/both cards at the end of the game",
       "continuously": "1 point for every completed feature during the game",
       "default": "1 point for every completed feature at the end of the game",
       "description": "Score {}."
     },
     "labyrinth-variant": {
       "advanced": "advanced",
       "basic": "basic",
       "description": "Play {} labyrinth variant"
     },
     "little-buildings-scoring": {
       "1/1/1": "1/1/1",
       "3/2/1": "3/2/1",
       "description": "Assign {} points for tower/house/shed."
     },
     "meteorite-impact": {
       "standard": "Standard",
       "extended": "Stronger",
       "combination": "Combined",
       "description": "{} impact of meteorite destruction."
     },
     "more-tunnel-tokens": {
       "1/1": "1/1",
       "2/1": "2/1",
       "3/2": "3/2",
       "description": "Assign {} token sets to each player in a two/three player game."
     },
     "princess-action": {
       "description": "The Princess {} remove a knight from a city.",
       "may": "may",
       "must": "must"
     },
     "robbers-son-action": {
       "description": "Robber's Son {} remove a thief from a road.",
       "may": "may",
       "must": "must"
     },
     "tiny-city-scoring": {
       "2": "2 points",
       "4": "4 points",
       "description": "Tiny city is scored for {}."
     },
     "tunnelize-other-expansions": {
       "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels."
     },
     "vineyards-for-garden": {
       "description": "Apply vineyards bonus during scoring of completed garden."
     },
     "wagon-move": {
       "C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)",
       "C2": "a feature on the same or an adjacent tile (2nd ed.)",
       "description": "After scored, wagon can be moved to an adjacent unoccupied, incomplete feature. Adjacent means: {}"
     },
     "choose-variant": "Choose game variant",
     "standard": "Standard rules",
     "standard-description": "The classic competitive game — every player scores for themselves and the highest score wins.",
     "best-setups": "Best setups",
     "leaderboard-online-only": "Connect to the online server to browse the best co-op setups and scores.",
     "leaderboard-loading": "Loading best setups from the server…",
     "leaderboard-empty": "No finished co-op games yet — set up your own game and be the first on the board!",
     "n-players": "{players} players",
     "play-it": "Play it",
     "popular-setups": "Most popular setups",
     "popular-online-only": "Connect to the online server to browse the most-played setups.",
     "popular-empty": "No finished games yet — set up your own game and start the statistics!",
     "times-played": "played {count}×",
     "share-of-games": "{percent}% of finished games",
     "popular-sets": "Most popular expansions",
     "popular-addons": "Most popular add-ons",
     "range-month": "Last month",
     "range-year": "Last year",
     "range-all": "All time",
     "popular-components": "Most popular components",
     "your-score": "Your score — best {best}, latest {latest}",

"all-previous-move": 1

   }
 },
 "index": {
   "automatic-updates-linux-only": "Automatic updates are currently supported only on the Linux platform. Please download the new version directly and update manually.",
   "local": {
     "continue-with-recently-saved-games": "Continue with recently saved games",
     "create-directly-from": "Create a new game directly from",
     "load-game": "Load game",
     "local-games": "Local games",
     "my-favorites": "my favorites",
     "new-game": "New game",
     "new-game-against-ai": "New game against AI",
     "open-game": "Open game",
     "saved-game": "Saved game",
     "title": "Player hosted games"
   },
   "online": {
     "abandon-game": "Abandon game",
     "chat-during-game": "Chat during game",
     "connecting": "Connecting to server…",
     "connected-to": "Connected to {0}",
     "game-id": "Game ID",
     "games-in-progress": "Games in progress",
     "join-game": "Join game",
     "local-game": "Local game",
     "loading-game-data": "Loading game data…",
     "lobby": "Lobby",
     "no-public-games": "No public games",
     "no-random-discovery": "it means no random player discovery",
     "not-yet-started": "Not yet started",
     "offline": "Offline – not connected to {0}",
     "offline-lobby-hidden": "Connect to the server to see the public lobby and your games in progress.",
     "online-game": "Online game",
     "online-storage-description": "Leaving an online game keeps the unfinished game in the background. You can rejoin it from this list whenever you want.",
     "opened-in-window": "Open in a window",

"opened-in-window-move": 1,

     "paste-a-game-key": "Paste a game key provided by host",
     "public-games": "Public games",
     "private-games-only": "Only private games are now supported.",
     "remove-unfinished-game-confirmation": "Do you want to permanently remove this unfinished game from your list?",
     "some-expansions-are-playable-only-here": "Some expansions are playable only here",
     "title": "Public server hosted games",
     "title-fan": "Games hosted on fan-server",
     "title-local": "Games hosted on dev local",
     "you-have-no-game-in-progress": "You have no game in progress.",
     "disconnect-title": "Disconnect from server",
     "disconnect-message": "You have {count} online game(s) open. Disconnecting will close them.",
     "disconnect-confirm": "Disconnect and close games",
     "disconnect-cancel": "Stay connected",
     "disconnect-move": 1
   },
   "update": {
     "download": "Download",
     "download-error": "Download error",
     "install-new-version": "Install new version",
     "new-version-available": "New FanCloisterZone version is available.",
     "release-notes": "Release Notes",
     "starting": "Starting",
     "update-to": "Update to {version}"
   }
 },
 "join-game": {
   "connect-to-remote-host": "Connect to remote host with created game.",
   "description": "The game on remote host must be in color selection phase.",
   "host": "Host",
   "title": "Join Remote Game"
 },
 "menu": {
   "about": "About",
   "discord": "Discord",
   "exit": "Exit",
   "farm-hints": "Farm hints",
   "feature-hints'": "Feature hints",
   "file": "File",
   "game": "Game",
   "help": "Help",
   "join-game": "Join Game",
   "leave-game": "Leave Game",
   "load-setup": "Load Setup",
   "new-game": "New Game",
   "new-game-against-ai": "New Game Against AI",
   "online": "Online",
   "open-game": "Open Game",
   "playonline-connect": "Play Online",
   "playonline-disconnect": "Disconnect",
   "report-bug": "Report a bug",
   "rotate": "Rotate",
   "rules": "Rules",
   "save-game": "Save Game",
   "session": "Session",
   "settings": "Settings",
   "show-game-setup": "Show Game Setup",
   "tiles": "Tiles",
   "toggle-history": "Toggle History",
   "undo": "Undo",
   "zoom-in": "Zoom In",
   "zoom-out": "Zoom Out"
 },
 "open-windows": {
   "title": "Open game windows",
   "empty": "No game windows open",
   "focus": "Bring window to front",
   "close": "Close window",
   "progress": "Placed tiles / total",
   "kind": {
     "local": "Local game",
     "online": "Online game",
     "game": "Game"
   }
 },
 "predraw": {
  "your-hand": "Your hand",
   "empty": "—",
   "incompatible": "Not available with Builder, Dragon, Wagon, Castle, Shepherd, River, Escape, Count or Crop Circles",
   "local-only": "Not allowed in local games",
   "one-seat-notice": "Pre-draw game — each player plays on their own device, so you can take only one slot.",
   "pick-hint": "Click a tile to place it, then choose a spot on the board",
   "draw": "Draw tile",
   "pass-abbey": "Pass abbey (draw last tile)"
 },
 "server": {
   "translate": "Update to v%VERSION% is required."
 },
 "settings": {
   "add-ons": {
     "add-ons-definition-not-available": "Add-ons definition not available",
     "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it, please remove it first.",
     "add-on-url": "add-on url",
     "artwork-not-found-internet-connection-is-needed": "Unable to locate or download add-on with default artwork. An Internet connection is needed at first run to download it.",
     "available-new-add-ons": "Available new add-ons",
     "download-definition-not-found": "Download definition not found",
     "downloaded-file-checksum-mismatch": "Downloaded file checksum mismatch",
     "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.",
     "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.",
     "install-add-on": "Install add-on",
     "installation-is-not-allowed-during-game": "Installation is not allowed during game.",
     "installed-add-ons": "Installed add-ons",
     "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only a single folder in the root",
     "look-at-link-for-add-ons": "Look at {link} for additional add-ons.",
     "missing-available-version": "Missing available version",
     "no-add-ons-installed": "No add-ons installed",
     "not-available-new-add-ons": "Sorry there is no new add-on.",
     "please-check-connectivity-and-restart-app": "Please check your connectivity and restart the app to try again.",
     "title": "Add-ons"
   },
   "appearance": {
     "artworks": "Artwork",
     "artworks-description": "Additional artwork may by provided by add-ons.",
     "illustrated-by": "(illustrated by {0})",
     "theme": "Theme",
     "theme-dark": "Dark",
     "theme-light": "Light",
     "title": "Appearance"
   },
   "engine": {
     "engine-path-not-exists": "Can't locate game engine (file {path} doesn't exist or can't be read)",
     "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:"
   },
   "game-interface": {
     "active-player-indication": "Active player indication",
     "always-enabled": "always enabled",
     "beep": "Beep",
     "beep-description": "Beep when it is your turn (or when your action is required during an opponent's turn).",
     "colored-background-in-right-sidebar": "colored background in right sidebar",
     "enable-beep": "Enable beep",
     "language": "Language",
     "multiple-indicators-are-allowed": "Multiple indicators are allowed.",
     "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field",
     "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower",
     "player-list": "Player List",
     "player-list-active-on-top": "Keep active player always on top",
     "player-list-description": "You may enable player list (right sidebar) rotation.",
     "player-list-local-on-top": "Keep local player always on top",
     "player-list-no-rotate": "No rotate",
     "title": "Game Interface",
     "triangle-in-top-bar": "triangle in top bar",
     "turn-confirmation": "Turn Confirmation",
     "turn-confirmation-description": "Confirmation allows player to undo performed actions before activity is passed to the next player. It happens before scoring or, for example, during an opponent's turn when you move your wagon, etc. Enable explicit confirmation…"
   },
   "java": {
     "change-in-settings": "Change it in {settings}.",
     "description": "Although the FanCloisterZone client is a pure native application, Java is required to play the game.",
     "download-java": "Download Java",
     "java-executable": "Java executable",
     "java-is-not-installed": "Java is not installed!",
     "java-is-outdated": "Java is outdated!",
     "java-is-required": "Java is required to start a game.",
     "java-path-is-not-valid": "Your manually configured Java path is not valid.",
     "java-version-found": "Java 11 or higher is required (found {version}) to start a game.",
     "select-manually": "Or select proper Java manually in {settings}.",
     "selected": "Selected: {0}",
     "title": "Java",
     "unable-to-find-java": "Unable to locate Java on your system.",
     "using-system-default": "Using system default.",
     "verify": "If Java is already installed, verify if Java has been added to your system path or select Java binary manually in {settings}.",
     "version": "Java version {0}",
     "warning-file-is-not-java-binary": "File doesn't look like a Java binary.",
     "warning-java-not-found": "Java not found.",
     "you-may-set-path": "You can set manually path to {0}"
   },
   "player": {
     "nickname": "Nickname",
     "nickname-description": "Nickname used when player is assigned to a game.",
     "none": "None",
     "preferred-color": "Preferred Color",
     "preferred-color-description": "Automatically take a color after game join.",
     "title": "Player"
   },
   "system": {
     "app-channel": "App updates channel",
     "beta": "Prove that app and new functions are done",
     "dev": "Testing new function during implementations",
     "folder-does-not-exists": "Folder does not exists",
     "stable": "I want just to play and enjoy the game",
     "path-is-not-directory": "Path is not directory",
     "taskbar": {
       "title": "Windows taskbar",
       "separate": "Separate taskbar buttons (one per window)",
       "grouped": "Group windows (raise the active game on top when it's your turn)",
       "hint": "Changes how the lobby and game windows appear on the Windows taskbar."
     },
     "test-runner-folder": "Test Runner Folder",
     "title": "System"
   },
   "title": "Settings"
 },
 "tile-set": {
   "abbey-and-mayor-description": "Each player can also place the Abbey tile from his supply.",
   "abbey-and-mayor-release": "The fifth major expansion, released in 2007.",
   "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in the second step of game setup.",
   "bridges-castles-and-bazaars-release": "The eighth major expansion, released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)",
   "darmstadt-release": "Originally released in 2014.",
   "gq11-release": "Originally released in Games Quarterly magazine in 2006.",
   "hills-and-sheep-release": "The ninth major expansion, released in 2014.",
   "inns-and-cathedrals-release": "First major expansion, released in 2002.",
   "king-and-robber-release": "Originally released in 2003 as part of King & Scout and later included in the sixth major expansion: Count, King & Robber (2007)",
   "labyrinth-release": "Originally released in 2016.",
   "princess-and-dragon-release": "The third major expansion, released in 2005.",
   "river-I-release": "The River I is a mini expansion released in 2001.",
   "river-II-release": "The River II was released in 2006 and later included in the sixth major expansion: Count, King & Robber.",
   "russian-promos-2013-title": "Tiles from 2013",
   "russian-promos-2016-title": "Tiles from 2016",
   "tower-release": "The fourth major expansion released in 2006.",
   "traders-and-builders-release": "The second major expansion released in 2003",
   "under-the-big-top-c1-release": "The tenth major expansion, released in 2017. C1 Art made by PresetM carcassonne-forum.de member.",
   "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with 12 additional tiles."
 }

}