Difference between revisions of "User:Bumsakalaka/JCloisterZoneLocale"

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{
{
     "title": "<translate><!--T:1--> JCloisterZone</translate>",
     "@author": "<translate><!--T:2--> farin</translate>",
     "author": "<translate><!--T:2--> farin</translate>",
     "@jcz-version": "<translate><!--T:4--> 5.10.2</translate>",
     "version": "<translate><!--T:3--> 0.3.2</translate>",
     "@version": "<translate><!--T:3--> 0.4.0</translate>",
     "jcz-version": "<translate><!--T:4--> 5.10.2</translate>",
     "about": {
     "game-setup": {
        "configuration-file": "<translate><!--T:165--> Configuration file</translate>",
         "header": {
        "jcloisterzone-game-engine": "<translate><!--T:166--> JCloisterZone Game Engine</translate>",
             "tiles": "<translate><!--T:5--> Tiles</translate>",
        "system-java-version": "<translate><!--T:167--> System Java Version</translate>",
             "components": "<translate><!--T:6--> Components</translate>",
        "version": "<translate><!--T:168--> version</translate>"
             "rules": "<translate><!--T:7--> Rules</translate>",
    },
             "timer": "<translate><!--T:8--> Timer</translate>"
    "bookmarks": {
        "description-end": "<translate><!--T:171--> button in overview sidebar.</translate>",
        "description-start": "<translate><!--T:170--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>",
        "nothing-saved": "<translate><!--T:173--> Nothing saved.</translate>",
        "setups-saved-to-file": "<translate><!--T:172--> Setups saved to file</translate>",
        "title": "<translate><!--T:169--> My favorites</translate>"
    },
     "button": {
        "add": "<translate><!--T:174--> Add</translate>",
        "add-to-favorites": "<translate><!--T:175--> Add To Favorites</translate>",
        "as-a-abbot": "<translate><!--T:176--> As a Abbot</translate>",
        "as-a-monk": "<translate><!--T:177--> As a Monk</translate>",
        "buy": "<translate><!--T:178--> Buy</translate>",
        "cancel": "<translate><!--T:179--> Cancel</translate>",
        "clear-list": "<translate><!--T:181--> clear list</translate>",
        "close": "<translate><!--T:182--> Close</translate>",
        "confirm": "<translate><!--T:183--> Confirm</translate>",
        "connect": "<translate><!--T:184--> Connect</translate>",
        "create": "<translate><!--T:185--> Create</translate>",
        "create-game": "<translate><!--T:186--> Create Game</translate>",
        "disconnect": "<translate><!--T:187--> Disconnect</translate>",
        "grow-the-flock": "<translate><!--T:189--> Grow the Flock</translate>",
        "hide-stats": "<translate><!--T:188--> Hide Stats</translate>",
        "change": "<translate><!--T:180--> Change</translate>",
        "join-game": "<translate><!--T:190--> Join Game</translate>",
        "load": "<translate><!--T:191--> Load</translate>",
        "load-setup-from-file": "<translate><!--T:192--> Load Setup From File</translate>",
        "may-deploy": "<translate><!--T:193--> May deploy</translate>",
        "must-remove": "<translate><!--T:194--> Must remove</translate>",
        "pass": "<translate><!--T:195--> Pass</translate>",
        "play-again": "<translate><!--T:196--> Play again</translate>",
        "play-online": "<translate><!--T:142--> Play Online</translate>",
        "plus-description": "<translate><!--T:197--> Add multiple instances</translate>",
        "raise": "<translate><!--T:198--> Raise</translate>",
        "remove": "<translate><!--T:199--> Remove</translate>",
        "remove-from-favorites": "<translate><!--T:200--> Remove From Favorites</translate>",
        "reset": "<translate><!--T:201--> Reset</translate>",
        "resume": "<translate><!--T:202--> Resume</translate>",
        "rules": "<translate><!--T:203--> Rules</translate>",
        "rules-1st-edition": "<translate><!--T:204--> Rules (1st ed.)</translate>",
        "save-to-file": "<translate><!--T:205--> Save To File</translate>",
        "score-the-sheep": "<translate><!--T:206--> Score the Sheep</translate>",
        "select": "<translate><!--T:207--> Select</translate>",
        "sell": "<translate><!--T:208--> Sell</translate>",
        "set": "<translate><!--T:209--> Set</translate>",
        "show-stats": "<translate><!--T:210--> Show Stats</translate>",
        "start": "<translate><!--T:211--> Start</translate>",
        "undo": "<translate><!--T:212--> Undo</translate>"
    },
    "core-messages": {
        "done": "<translate><!--T:361--> Done</translate>",
        "game-engine-not-available": "<translate><!--T:358--> Game engine not available.</translate>",
        "choose": "<translate><!--T:362--> Choose</translate>",
        "incomplete-features": "<translate><!--T:368--> Incomplete features</translate>",
        "no-core-set": "<translate><!--T:359--> No Core set!</translate>",
        "offline": "<translate><!--T:367--> Offline</translate>",
        "penalties": "<translate><!--T:369--> Penalties</translate>",
        "show-available-only": "<translate><!--T:360--> show available only</translate>",
        "the-biggest-city": "<translate><!--T:365--> The Biggest City</translate>",
        "the-longest-road": "<translate><!--T:366--> The Longest Road</translate>",
        "tiles": "<translate><!--T:364--> Tiles</translate>",
        "used-time": "<translate><!--T:363--> Used time</translate>"
    },
    "game": {
        "action": {
            "bazaar-buy-sell-the-tile-from-to": "<translate><!--T:401--> Buy/Sell the tile from/to</translate>",
            "bazaar-choose-a-tile": "<translate><!--T:397--> Choose a tile</translate>",
            "bazaar-choose-a-tile-and-your-bid": "<translate><!--T:395--> Choose a tile and your bid</translate>",
            "bazaar-player-must-buy-sell-the-tile-from-to": "<translate><!--T:402--> Player must buy/sell the tile from/to</translate>",
            "bazaar-player-must-choose-a-tile": "<translate><!--T:398--> Player must choose a tile</translate>",
            "bazaar-player-must-choose-a-tile-and-bid": "<translate><!--T:396--> Player must choose a tile and bid</translate>",
            "bazaar-player-must-raise-bid-or-pass": "<translate><!--T:400--> Player must raise bid or pass</translate>",
            "bazaar-raise-bid-or-pass": "<translate><!--T:399--> Raise bid or pass</translate>",
            "castle-player-is-allowed-to-place": "<translate><!--T:404--> Player is allowed to place</translate>",
            "castle-you-are-allowed-to-place": "<translate><!--T:403--> You are allowed to place</translate>",
            "coc-player-can-move-the-count": "<translate><!--T:406--> Player can move the Count</translate>",
            "coc-you-can-move-the-count": "<translate><!--T:405--> You can move the Count</translate>",
            "crop-circles-choose-city": "<translate>a city</translate>",
            "crop-circles-choose-field": "<translate>a field</translate>",
            "crop-circles-choose-one": "<translate><!--T:408--> Choose one. Each player {deploy} or {remove} meeple on/from {feature}.</translate>",
            "crop-circles-choose-road": "<translate>a road</translate>",
            "crop-circles-player-must-choose": "<translate><!--T:407--> Player must choose: Each player may deploy or must remove meeple on/from {feature}.</translate>",
            "crop-circles-player-must-return-meeple": "<translate><!--T:410--> Player must return a meeple</translate>",
            "crop-circles-you-must-return-meeple": "<translate><!--T:409--> You must return one of your meeple.</translate>",
            "draw-a-tile": "<translate><!--T:384--> Draw a tile</translate>",
            "ferries-place-a-ferry": "<translate><!--T:413--> Place a ferry</translate>",
            "ferries-player-can-move-ferries": "<translate><!--T:416--> Player can move ferries</translate>",
            "ferries-player-must-place-a-ferry": "<translate><!--T:415--> Player must place a ferry</translate>",
            "ferries-you-can-move-ferries": "<translate><!--T:414--> You can move ferries</translate>",
            "goldmines-place-a-gold-ingot": "<translate><!--T:417--> Place a gold ingot</translate>",
            "goldmines-player-must-place-a-gold-ingot": "<translate><!--T:418--> Player must place a gold ingot</translate>",
            "hills-and-player-must-choose-grow-or-score-plural": "<translate><!--T:426--> Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.</translate>",
            "hills-and-receive-points-plural": "<translate><!--T:425--> Receive 0 points | Receive 1 point | Receive {points} points</translate>",
            "hills-and-sheep-shepherd-fields-was-expanded": "<translate><!--T:423--> Shepherd's field was expanded.</translate>",
            "hills-and-sheep-tokens-left-plural": "<translate><!--T:424--> None tokens left | 1 token left | {tokens} tokens left</translate>",
            "mage-and-witch-player-must-remove-mage-or-witch": "<translate><!--T:420--> Player must remove mage or witch.</translate>",
            "mage-and-witch-remove-mage-or-witch": "<translate><!--T:419--> Remove mage or witch.</translate>",
            "monasteries-how-do-you-want-place-follower": "<translate><!--T:429--> How do you want to place meeple on special monastery?</translate>",
            "or": "<translate><!--T:376--> or</translate>",
            "place-the-tile": "<translate><!--T:382--> Place the tile</translate>",
            "player-may-move-a-meeple-from-a-city-district": "<translate><!--T:388--> Player may move a meeple from a city district.</translate>",
            "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:392--> Player may move a meeple from a city district before final scoring.</translate>",
            "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:390--> Player may move a meeple from the market district before final scoring.</translate>",
            "player-may-place-a-meeple-in-a-city-district": "<translate><!--T:386--> Player may place a meeple in a city district.</translate>",
            "player-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:394--> Player may place a meeple next to already present one.</translate>",
            "player-may-place-an-abbey": "<translate><!--T:381--> Player may place an abbey</translate>",
            "player-must-place-the-tile": "<translate><!--T:383--> Player must place the tile</translate>",
            "siege-player-can-escape-a-besieged-city": "<translate><!--T:412--> Player can escape a besieged city.</translate>",
            "siege-you-can-escape-a-besieged-city": "<translate><!--T:411--> You can escape a besieged city.</translate>",
            "skip-action": "<translate><!--T:378--> Skip action</translate>",
            "tower-player-can-take-a-prisoner": "<translate><!--T:428--> Player can take a prisoner</translate>",
            "tower-player-must-select-follower-for-exchange": "<translate><!--T:422--> Player must select meeple for exchange</translate>",
            "tower-select-follower-for-exchange": "<translate><!--T:421--> Select meeple for exchange</translate>",
            "tower-you-can-take-a-prisoner": "<translate><!--T:427--> You can take a prisoner</translate>",
            "waiting-for-player-confirmation": "<translate><!--T:379--> Waiting for player confirmation.</translate>",
            "you-may-move-a-meeple-from-a-city-district": "<translate><!--T:387--> You may move a meeple from a city district.</translate>",
            "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:391--> You may move a meeple from a city district before final scoring.</translate>",
            "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:389--> You may move a meeple from the market district before final scoring.</translate>",
            "you-may-place-a-meeple-in-a-city-district": "<translate><!--T:385--> You may place a meeple in a city district.</translate>",
            "you-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:393--> You may place a meeple next to already present one.</translate>",
            "you-may-place-an-abbey": "<translate><!--T:380--> You may place an abbey</translate>",
            "your-action": "<translate><!--T:377--> your action</translate>"
        },
        "element": {
            "abbey": "<translate><!--T:503--> Abbey</translate>",
            "abbot": "<translate><!--T:486--> Abbot</translate>",
            "barn": "<translate><!--T:493--> Barn</translate>",
            "big-follower": "<translate><!--T:488--> Big Meeple</translate>",
            "big-top": "<translate><!--T:501--> Big Top</translate>",
            "bridge": "<translate><!--T:504--> Bridge</translate>",
            "builder": "<translate><!--T:489--> Builder</translate>",
            "castle": "<translate><!--T:505--> Castle</translate>",
            "count": "<translate><!--T:498--> Count</translate>",
            "dragon": "<translate><!--T:497--> Dragon</translate>",
            "fairy": "<translate><!--T:496--> Fairy</translate>",
            "ferry": "<translate><!--T:507--> Ferry</translate>",
            "gold": "<translate><!--T:512--> Gold</translate>",
            "king": "<translate><!--T:510--> King</translate>",
            "little-buildings": "<translate><!--T:508--> Little buildings</translate>",
            "mage": "<translate><!--T:499--> Mage</translate>",
            "mayor": "<translate><!--T:491--> Mayor</translate>",
            "phantom": "<translate><!--T:487--> Phantom</translate>",
            "pig": "<translate><!--T:490--> Pig</translate>",
            "ringmaster": "<translate><!--T:495--> Ringmaster</translate>",
            "robber": "<translate><!--T:511--> Robber Barron</translate>",
            "shepherd": "<translate><!--T:494--> Shepherd</translate>",
            "small-follower": "<translate><!--T:485--> Small Meeple</translate>",
            "tower": "<translate><!--T:502--> Tower</translate>",
            "traders": "<translate><!--T:509--> Trade Goods</translate>",
            "tunnel": "<translate><!--T:506--> Tunnel</translate>",
            "wagon": "<translate><!--T:492--> Wagon</translate>",
            "witch": "<translate><!--T:500--> Witch</translate>"
        },
         "feature": {
             "acrobats": "<translate><!--T:430--> Acrobats</translate>",
            "bazaar": "<translate><!--T:431--> Bazaar</translate>",
            "big-top": "<translate><!--T:432--> Big Top</translate>",
            "castle": "<translate><!--T:434--> Castle</translate>",
            "castles": "<translate><!--T:435--> Castles</translate>",
            "cathedral": "<translate><!--T:433--> Cathedral</translate>",
            "cities": "<translate><!--T:439--> Cities</translate>",
            "city": "<translate><!--T:437--> City</translate>",
            "city-small": "<translate><!--T:438--> Small City</translate>",
            "coat-of-arms": "<translate><!--T:440--> Coat of arms</translate>",
            "crop-circle": "<translate><!--T:441--> Crop Circle</translate>",
            "escape": "<translate><!--T:442--> Escape</translate>",
            "fairy": "<translate><!--T:443--> Fairy</translate>",
            "farmers": "<translate><!--T:444--> Farmers</translate>",
            "festival": "<translate><!--T:445--> Festival</translate>",
            "field": "<translate><!--T:446--> Field</translate>",
            "fields": "<translate><!--T:447--> Fields</translate>",
            "flock": "<translate><!--T:448--> Flock</translate>",
            "garden": "<translate><!--T:449--> Garden</translate>",
            "gardens": "<translate><!--T:450--> Gardens</translate>",
            "gold": "<translate><!--T:451--> Gold</translate>",
            "gold-ingots": "<translate><!--T:452--> Gold ingots</translate>",
            "hill": "<translate><!--T:453--> Hill</translate>",
            "church-bonus": "<translate><!--T:436--> Church bonus</translate>",
            "inn": "<translate><!--T:454--> Inn</translate>",
            "king": "<translate><!--T:455--> King</translate>",
            "king-and-robber": "<translate><!--T:456--> King & Robber</translate>",
            "monasteries": "<translate><!--T:458--> Monasteries</translate>",
            "monastery": "<translate><!--T:457--> Monastery</translate>",
            "pig-herd": "<translate><!--T:459--> Pig herd</translate>",
            "portal": "<translate><!--T:460--> Magic portal</translate>",
            "princess": "<translate><!--T:461--> Princess</translate>",
            "ringmaster": "<translate><!--T:462--> Ringmaster</translate>",
            "road": "<translate><!--T:463--> Road</translate>",
            "roads": "<translate><!--T:464--> Roads</translate>",
            "robber": "<translate><!--T:465--> Robber Barron</translate>",
            "sheep": "<translate><!--T:620--> Sheep</translate>",
            "shrine": "<translate><!--T:466--> Shrine</translate>",
            "shrines": "<translate><!--T:622--> Shrines</translate>",
            "siege": "<translate><!--T:467--> Siege</translate>",
            "special-monasteries": "<translate><!--T:469--> Special monasteries</translate>",
            "special-monastery": "<translate><!--T:468--> Special monastery</translate>",
            "tower": "<translate><!--T:623--> Tower</translate>",
            "towers": "<translate><!--T:624--> Towers</translate>",
            "trade-goods": "<translate><!--T:471--> Trade Goods</translate>",
            "vineyard": "<translate><!--T:472--> Vineyard</translate>",
            "vodyanoy": "<translate><!--T:473--> Vodyanoy</translate>",
            "watchtower": "<translate><!--T:474--> Watchtower</translate>",
            "watchtowers": "<translate><!--T:475--> Watchtowers</translate>",
             "wind-rose": "<translate><!--T:476--> Wind rose</translate>",
             "wind-roses": "<translate><!--T:621--> Wind roses</translate>",
             "yaga-hut": "<translate><!--T:477--> Yaga hut</translate>"
         },
         },
         "tiles": {
         "scoring": {
             "core-sets": "<translate><!--T:9--> Core sets</translate>",
             "barn-connected": "<translate><!--T:484--> barn connected</translate>",
             "major-expansions": "<translate><!--T:10--> Major expansions</translate>",
             "barn-placed": "<translate><!--T:483--> barn placed</translate>",
             "minor-expansions": "<translate><!--T:11--> Minor expansions</translate>",
             "empty": "<translate><!--T:480--> empty</translate>",
             "promos": "<translate><!--T:12--> Promos</translate>",
            "feature-scored": "<translate><!--T:481--> feature scored</translate>",
             "fan-expansions": "<translate><!--T:13--> Fan expansions</translate>"
            "challenged": "<translate><!--T:479--> challenged</translate>",
             "incomplete": "<translate><!--T:478--> incomplete</translate>",
             "turn-start": "<translate><!--T:482--> turn start</translate>"
         },
         },
        "tile-pack-dialog": {
            "disabled-show-remaining": "<translate><!--T:372--> The game was created with option which doesn't allow showing remaining tiles count.</translate>",
            "game-tiles": "<translate><!--T:371--> Game tiles</translate>",
            "hidden-tiles-under-hill-plural": "<translate><!--T:374--> There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.</translate>",
            "remaining-tiles": "<translate><!--T:373--> Remaining tiles</translate>",
            "tiles": "<translate><!--T:370--> Tiles</translate>",
            "tiles-plural": "<translate><!--T:375--> tiles | tile | tiles</translate>"
        }
    },
    "game-setup": {
        "additional-elements": "<translate><!--T:136--> Additional elements</translate>",
        "altered-gameplay": "<translate><!--T:137--> Altered Gameplay</translate>",
        "altered-scoring": "<translate><!--T:138--> Altered Scoring</translate>",
         "components": {
         "components": {
             "followers": "<translate><!--T:14--> Meeples</translate>",
             "followers": "<translate><!--T:14--> Meeples</translate>",
             "neutral-figures": "<translate><!--T:15--> Neutral figures</translate>",
             "neutral-figures": "<translate><!--T:15--> Neutral figures</translate>",
             "tokens": "<translate><!--T:16--> Tokens</translate>",
            "rewards": "<translate><!--T:17--> Rewards</translate>",
             "rewards": "<translate><!--T:17--> Rewards</translate>"
             "tokens": "<translate><!--T:16--> Tokens</translate>"
        },
        "create": {
             "click-to-assign": "<translate><!--T:122--> click to assign</translate>",
            "local-player": "<translate><!--T:120--> local player</translate>",
            "name": "<translate><!--T:124--> Name</translate>",
            "open-slot": "<translate><!--T:119--> open slot</translate>",
            "remote-player": "<translate><!--T:121--> remote player</translate>",
            "rename-player": "<translate><!--T:123--> Rename Player</translate>"
         },
         },
         "game-element-box": {
         "game-element-box": {
Line 31: Line 259:
             "related-tiles-not-selected": "<translate><!--T:19--> Related tiles not selected</translate>"
             "related-tiles-not-selected": "<translate><!--T:19--> Related tiles not selected</translate>"
         },
         },
        "header": {
            "components": "<translate><!--T:6--> Components</translate>",
            "rules": "<translate><!--T:7--> Rules</translate>",
            "tiles": "<translate><!--T:5--> Tiles</translate>",
            "timer": "<translate><!--T:8--> Timer</translate>"
        },
        "open-game": {
            "assign-all-players-to-start": "<translate><!--T:126--> Assign all players to start</translate>",
            "hide-remaining-tiles-cheat-sheet": "<translate><!--T:132--> Hide remaining tiles cheat sheet</translate>",
            "name": "<translate><!--T:134--> Name</translate>",
            "no-player-in-game": "<translate><!--T:127--> No player in game</translate>",
            "options": "<translate><!--T:130--> Options</translate>",
            "randomize-seating-order": "<translate><!--T:131--> Randomize seating order</translate>",
            "set-game-title": "<translate><!--T:133--> Set Game Title</translate>",
            "share-the-key": "<translate><!--T:128--> Share the key with other players to let them connect to the game.</translate>",
            "untitled-game": "<translate><!--T:125--> untitled game</translate>",
            "waiting-for-host-to-start-the-game": "<translate><!--T:129--> Waiting for host to start the game.</translate>"
        },
        "removed-elements": "<translate><!--T:139--> Removed Elements</translate>",
         "rules": {
         "rules": {
             "optional-game-mechanics": "<translate><!--T:20--> Optional game mechanics</translate>",
             "acrobats-description": "<translate><!--T:52--> Placing meeple as an acrobat on acrobat space.</translate>",
            "acrobats-disabled": "<translate><!--T:53--> No tile with Acrobats space is in game.</translate>",
            "bazaar-description": "<translate><!--T:36--> Land tiles are auctioned when bazaar comes into play.</translate>",
            "bazaar-disabled": "<translate><!--T:37--> No tile with Bazaar is in game.</translate>",
            "cathedral-description": "<translate><!--T:28--> Completed cities with cathedral ×3 instead of ×2, no points during final scoring.</translate>",
            "cathedral-disabled": "<translate><!--T:29--> No tile with Cathedral is in game.</translate>",
            "escape-description": "<translate><!--T:50--> Escape allowed via a neighboring monastery.</translate>",
            "escape-disabled": "<translate><!--T:51--> No tile with Siege is in game.</translate>",
            "farmers-description": "<translate><!--T:25--> Players are allowed to place meeples on fields.</translate>",
            "festival-description": "<translate><!--T:46--> With festival tile you can return one of your own figures instead of placing one.</translate>",
            "festival-disabled": "<translate><!--T:47--> No tile with Festival is in game.</translate>",
             "gameplay-variants": "<translate><!--T:21--> Gameplay variants</translate>",
             "gameplay-variants": "<translate><!--T:21--> Gameplay variants</translate>",
            "scoring-variants": "<translate><!--T:22--> Scoring variants</translate>",
            "starting-tiles-configuration": "<translate><!--T:23--> Starting tile(s) configuration</translate>",
            "starting-tiles-different-configuration": "<translate><!--T:24--> Some expansions provides alternative starting configurations.</translate>",
            "farmers-description": "<translate><!--T:25--> Players are allowed to place meeples on fields.</translate>",
             "garden-description": "<translate><!--T:26--> Can be occupied by an abbot.</translate>",
             "garden-description": "<translate><!--T:26--> Can be occupied by an abbot.</translate>",
             "garden-disabled": "<translate><!--T:27--> Abbot is not selected.</translate>",
             "garden-disabled": "<translate><!--T:27--> Abbot is not selected.</translate>",
            "cathedral-description": "<translate><!--T:28--> Completed cities with cathedral \u00d73 instead of \u00d72, no points during final scoring.</translate>",
            "cathedral-disabled": "<translate><!--T:29--> No tile with Cathedral is in game.</translate>",
            "inn-description": "<translate><!--T:30--> Completed roads with inn \u00d72, no points during final scoring.</translate>",
            "inn-disabled": "<translate><!--T:31--> No tile with Inn is in the game.</translate>",
            "princess-description": "<translate><!--T:32--> Princess can remove knight from a\u00a0city.</translate>",
            "princess-disabled": "<translate><!--T:33--> No tile with Princess is in game.</translate>",
            "portal-description": "<translate><!--T:34--> Through magic portal meeple can be placed on any tile.</translate>",
            "portal-disabled": "<translate><!--T:35--> No tile with Magic portal is in game.</translate>",
            "bazaar-description": "<translate><!--T:36--> Land tiles are auctioned when bazaar comes into play.</translate>",
            "bazaar-disabled": "<translate><!--T:37--> No tile with Bazaar is in game.</translate>",
             "hill-description": "<translate><!--T:38--> Used as tiebreaker. Also hides one random tile under it.</translate>",
             "hill-description": "<translate><!--T:38--> Used as tiebreaker. Also hides one random tile under it.</translate>",
             "hill-disabled": "<translate><!--T:39--> No tile with Hill is in game.</translate>",
             "hill-disabled": "<translate><!--T:39--> No tile with Hill is in game.</translate>",
             "vineyard-description": "<translate><!--T:40--> Additional points for nearby monastery.</translate>",
             "inn-description": "<translate><!--T:30--> Completed roads with inn ×2, no points during final scoring.</translate>",
             "vineyard-disabled": "<translate><!--T:41--> No tile with Vineyard is in game.</translate>",
             "inn-disabled": "<translate><!--T:31--> No tile with Inn is in the game.</translate>",
            "optional-game-mechanics": "<translate><!--T:20--> Optional game mechanics</translate>",
             "pig-herd-description": "<translate><!--T:42--> Counts as additional pig on field (farmers scores more points).</translate>",
             "pig-herd-description": "<translate><!--T:42--> Counts as additional pig on field (farmers scores more points).</translate>",
             "pig-herd-disabled": "<translate><!--T:43--> No tile with Pig herd is in game.</translate>",
             "pig-herd-disabled": "<translate><!--T:43--> No tile with Pig herd is in game.</translate>",
            "portal-description": "<translate><!--T:34--> Through magic portal meeple can be placed on any tile.</translate>",
            "portal-disabled": "<translate><!--T:35--> No tile with Magic portal is in game.</translate>",
            "princess-description": "<translate><!--T:32--> Princess can remove knight from a city.</translate>",
            "princess-disabled": "<translate><!--T:33--> No tile with Princess is in game.</translate>",
            "scoring-variants": "<translate><!--T:22--> Scoring variants</translate>",
             "shrine-description": "<translate><!--T:44--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>",
             "shrine-description": "<translate><!--T:44--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>",
             "shrine-disabled": "<translate><!--T:45--> No tile with Shrine is in game.</translate>",
             "shrine-disabled": "<translate><!--T:45--> No tile with Shrine is in game.</translate>",
            "festival-description": "<translate><!--T:46--> With festival tile you can return one of your own figures instead of placing one.</translate>",
            "festival-disabled": "<translate><!--T:47--> No tile with Festival is in game.</translate>",
             "siege-description": "<translate><!--T:48--> Besieged cities are less valuable.</translate>",
             "siege-description": "<translate><!--T:48--> Besieged cities are less valuable.</translate>",
             "siege-disabled": "<translate><!--T:49--> No tile with Siege is in game.</translate>",
             "siege-disabled": "<translate><!--T:49--> No tile with Siege is in game.</translate>",
             "escape-description": "<translate><!--T:50--> Escape allowed via a neighboring monastery.</translate>",
             "starting-tiles-configuration": "<translate><!--T:23--> Starting tile(s) configuration</translate>",
             "escape-disabled": "<translate><!--T:51--> No tile with Siege is in game.</translate>",
            "starting-tiles-different-configuration": "<translate><!--T:24--> Some expansions provides alternative starting configurations.</translate>",
             "acrobats-description": "<translate><!--T:52--> Placing meeple as an acrobat on acrobat space.</translate>",
            "vineyard-description": "<translate><!--T:40--> Additional points for nearby monastery.</translate>",
             "acrobats-disabled": "<translate><!--T:53--> No tile with Acrobats space is in game.</translate>"
             "vineyard-disabled": "<translate><!--T:41--> No tile with Vineyard is in game.</translate>"
        },
        "selected-tiles": "<translate><!--T:140--> Selected tiles</translate>",
        "tiles": {
             "core-sets": "<translate><!--T:9--> Core sets</translate>",
            "fan-expansions": "<translate><!--T:13--> Fan expansions</translate>",
            "major-expansions": "<translate><!--T:10--> Major expansions</translate>",
            "minor-expansions": "<translate><!--T:11--> Minor expansions</translate>",
            "promos": "<translate><!--T:12--> Promos</translate>"
        },
        "timer": {
            "at-game-start-set-timer-to": "<translate><!--T:115--> At game start set timer to</translate>",
            "disable-limits": "<translate><!--T:114--> disable limits</translate>",
            "do-nothing": "<translate><!--T:118--> do nothing</translate>",
            "each-turn-increase-timer-by": "<translate><!--T:116--> Each turn increase timer by</translate>",
            "enable-limits": "<translate><!--T:113--> enable limits</translate>",
            "player-time-limit": "<translate><!--T:111--> Player time limit</translate>",
            "unlimited-time": "<translate><!--T:112--> unlimited time</translate>",
             "when-time-is-over": "<translate><!--T:117--> When time is over</translate>"
         },
         },
        "title": "<translate><!--T:135--> Game Setup</translate>",
         "variant": {
         "variant": {
            "princess-action": {
                "description": "<translate><!--T:54--> The Princess {} remove knight from a\u00a0city.</translate>",
                "may": "<translate><!--T:55--> may</translate>",
                "must": "<translate><!--T:56--> must</translate>"
            },
            "fairy-placement": {
                "description": "<translate><!--T:57--> The Fairy is deployed {}.</translate>",
                "next-follower": "<translate><!--T:58--> next to a\u00a0meeple</translate>",
                "on-tile": "<translate><!--T:59--> on a tile</translate>"
            },
            "dragon-move": {
                "description": "<translate><!--T:60--> Dragon movement occurs {} scoring.</translate>",
                "before-scoring": "<translate><!--T:61--> before</translate>",
                "after-scoring": "<translate><!--T:62--> after</translate>"
            },
             "barn-placement": {
             "barn-placement": {
                 "description": "<translate><!--T:63--> Barn {} be placed on a\u00a0field already occupied by another barn.</translate>",
                 "description": "<translate><!--T:63--> Barn {} be placed on a field already occupied by another barn.</translate>",
                 "not-occupied": "<translate><!--T:64--> can't</translate>",
                 "not-occupied": "<translate><!--T:64--> can't</translate>",
                 "occupied": "<translate><!--T:65--> can</translate>"
                 "occupied": "<translate><!--T:65--> can</translate>"
            },
            "wagon-move": {
                "description": "<translate><!--T:66--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>",
                "C1": "<translate><!--T:67--> connected (road crossing or road heading to a city/monastery) (1st ed.)</translate>",
                "C2": "<translate><!--T:68--> feature on the same or an adjacent tile (2nd ed.)</translate>"
             },
             },
             "bazaar-no-auction": {
             "bazaar-no-auction": {
                 "description": "<translate><!--T:69--> No bazaar bidding. Each player just chooses one tile.</translate>"
                 "description": "<translate><!--T:69--> No bazaar bidding. Each player just chooses one tile.</translate>"
             },
             },
             "hill-tiebreaker": {
             "coc-final-scoring": {
                 "description": "<translate><!--T:70--> Tiebreaker method: {} on hills.</translate>",
                "any-district": "<translate><!--T:95--> is not limited (C1)</translate>",
                 "at-least-one-follower": "<translate><!--T:71--> at least one meeple</translate>",
                 "description": "<translate><!--T:93--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>",
                 "number-of-followers": "<translate><!--T:72--> number of meeples</translate>"
                "market-only": "<translate><!--T:94--> is allowed only from market district (C2)</translate>"
            },
            "count-move": {
                "by-player": "<translate><!--T:97--> by player</translate>",
                "clockwise": "<translate><!--T:98--> clockwise to the next district</translate>",
                "description": "<translate><!--T:96--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>",
                 "follow-meeple": "<translate><!--T:99--> to whichever district as the meeple</translate>"
            },
            "dragon-move": {
                "after-scoring": "<translate><!--T:62--> after</translate>",
                 "before-scoring": "<translate><!--T:61--> before</translate>",
                "description": "<translate><!--T:60--> Dragon movement occurs {} scoring.</translate>"
             },
             },
             "espace-variant": {
             "espace-variant": {
                "description": "<translate><!--T:73--> Monastery must be placed adjacent to {} of a\u00a0besieged city to escape.</translate>",
                 "any-tile": "<translate><!--T:74--> any tile</translate>",
                 "any-tile": "<translate><!--T:74--> any tile</translate>",
                "description": "<translate><!--T:73--> Monastery must be placed adjacent to {} of a besieged city to escape.</translate>",
                 "siege-tile": "<translate><!--T:75--> siege tile</translate>"
                 "siege-tile": "<translate><!--T:75--> siege tile</translate>"
            },
            "fairy-placement": {
                "description": "<translate><!--T:57--> The Fairy is deployed {}.</translate>",
                "next-follower": "<translate><!--T:58--> next to a meeple</translate>",
                "on-tile": "<translate><!--T:59--> on a tile</translate>"
            },
            "festival-return": {
                "description": "<translate><!--T:84--> Player may return one of one’s own {}.</translate>",
                "follower": "<translate><!--T:86--> meeples</translate>",
                "meeple": "<translate><!--T:85--> player figures</translate>"
             },
             },
             "gq11-pig-herd": {
             "gq11-pig-herd": {
                 "description": "<translate><!--T:76--> Field tile from Games Quarterly 11 expansion {}.</translate>",
                 "description": "<translate><!--T:76--> Field tile from Games Quarterly 11 expansion {}.</translate>",
                 "pig": "<translate><!--T:77--> contains pig herd</translate>",
                 "nothing": "<translate><!--T:78--> is just empty field</translate>",
                 "nothing": "<translate><!--T:78--> is just empty field</translate>"
                 "pig": "<translate><!--T:77--> contains pig herd</translate>"
             },
             },
             "tunnelize-other-expansions": {
             "hill-tiebreaker": {
                 "description": "<translate><!--T:79--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>"
                 "at-least-one-follower": "<translate><!--T:71--> at least one meeple</translate>",
            },
                 "description": "<translate><!--T:70--> Tiebreaker method: {} on hills.</translate>",
            "more-tunnel-tokens": {
                 "number-of-followers": "<translate><!--T:72--> number of meeples</translate>"
                "description": "<translate><!--T:80--> Assign {} token sets to each player in game of two/three.</translate>",
                 "3/2": "<translate><!--T:81--> 3/2</translate>",
                "2/1": "<translate><!--T:82--> 2/1</translate>",
                "1/1": "<translate><!--T:83--> 1/1</translate>"
            },
            "festival-return": {
                "description": "<translate><!--T:84--> Player may return one of one\u2019s own {}.</translate>",
                 "meeple": "<translate><!--T:85--> player figures</translate>",
                "follower": "<translate><!--T:86--> meeples</translate>"
             },
             },
             "keep-monasteries": {
             "keep-monasteries": {
                 "description": "<translate><!--T:87--> Special monasteries {}.</translate>",
                 "description": "<translate><!--T:87--> Special monasteries {}.</translate>",
                 "replace": "<translate><!--T:88--> replace original monasteries</translate>",
                "keep": "<translate><!--T:89--> are just added</translate>",
                 "keep": "<translate><!--T:89--> are just added</translate>"
                 "replace": "<translate><!--T:88--> replace original monasteries</translate>"
            },
            "king-and-robber-scoring": {
                "10/20": "<translate><!--T:105--> 10 points / each card at the end of the game</translate>",
                 "15/40": "<translate><!--T:106--> 15/40 pts for having single/both cards at the end of the game</translate>",
                "continuously": "<translate><!--T:107--> 1 point for every completed feature during the game</translate>",
                "default": "<translate><!--T:104--> 1 point for every completed feature at the end of the game</translate>",
                "description": "<translate><!--T:103--> Score {}.</translate>"
             },
             },
             "labyrinth-variant": {
             "labyrinth-variant": {
                 "description": "<translate><!--T:90--> Play {} labyrinth variant</translate>",
                 "advanced": "<translate><!--T:92--> advanced</translate>",
                 "basic": "<translate><!--T:91--> basic</translate>",
                 "basic": "<translate><!--T:91--> basic</translate>",
                "advanced": "<translate><!--T:92--> advanced</translate>"
                 "description": "<translate><!--T:90--> Play {} labyrinth variant</translate>"
            },
            "coc-final-scoring": {
                "description": "<translate><!--T:93--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>",
                "market-only": "<translate><!--T:94--> is allowed only from market district (C2)</translate>",
                "any-district": "<translate><!--T:95--> is not limited (C1)</translate>"
            },
            "count-move": {
                 "description": "<translate><!--T:96--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>",
                "by-player": "<translate><!--T:97--> by player</translate>",
                "clockwise": "<translate><!--T:98--> clockwise to the next district</translate>",
                "follow-meeple": "<translate><!--T:99--> to whichever district as the meeple</translate>"
             },
             },
             "little-buildings-scoring": {
             "little-buildings-scoring": {
                "description": "<translate><!--T:100--> Assign {} points for tower/house/shed.</translate>",
                 "1/1/1": "<translate><!--T:101--> 1/1/1</translate>",
                 "1/1/1": "<translate><!--T:101--> 1/1/1</translate>",
                 "3/2/1": "<translate><!--T:102--> 3/2/1</translate>"
                 "3/2/1": "<translate><!--T:102--> 3/2/1</translate>",
                "description": "<translate><!--T:100--> Assign {} points for tower/house/shed.</translate>"
            },
            "more-tunnel-tokens": {
                "1/1": "<translate><!--T:83--> 1/1</translate>",
                "2/1": "<translate><!--T:82--> 2/1</translate>",
                "3/2": "<translate><!--T:81--> 3/2</translate>",
                "description": "<translate><!--T:80--> Assign {} token sets to each player in game of two/three.</translate>"
             },
             },
             "king-and-robber-scoring": {
             "princess-action": {
                 "description": "<translate><!--T:103--> Score {}.</translate>",
                 "description": "<translate><!--T:54--> The Princess {} remove knight from a city.</translate>",
                 "default": "<translate><!--T:104--> 1 point for every completed feature at the end of the game</translate>",
                 "may": "<translate><!--T:55--> may</translate>",
                "10/20": "<translate><!--T:105--> 10 points / each card at the end of the game</translate>",
                 "must": "<translate><!--T:56--> must</translate>"
                "15/40": "<translate><!--T:106--> 15/40 pts for having single/both cards at the end of the game</translate>",
                 "continuously": "<translate><!--T:107--> 1 point for every completed feature during the game</translate>"
             },
             },
             "tiny-city-scoring": {
             "tiny-city-scoring": {
                 "description": "<translate><!--T:108--> Tiny city is scored for {}.</translate>",
                 "2": "<translate><!--T:110--> 2 points</translate>",
                 "4": "<translate><!--T:109--> 4 points</translate>",
                 "4": "<translate><!--T:109--> 4 points</translate>",
                 "2": "<translate><!--T:110--> 2 points</translate>"
                 "description": "<translate><!--T:108--> Tiny city is scored for {}.</translate>"
            },
            "tunnelize-other-expansions": {
                "description": "<translate><!--T:79--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>"
            },
            "wagon-move": {
                "C1": "<translate><!--T:67--> connected (road crossing or road heading to a city/monastery) (1st ed.)</translate>",
                "C2": "<translate><!--T:68--> feature on the same or an adjacent tile (2nd ed.)</translate>",
                "description": "<translate><!--T:66--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>"
             }
             }
         },
         }
        "timer": {
            "player-time-limit": "<translate><!--T:111--> Player time limit</translate>",
            "unlimited-time": "<translate><!--T:112--> unlimited time</translate>",
            "enable-limits": "<translate><!--T:113--> enable limits</translate>",
            "disable-limits": "<translate><!--T:114--> disable limits</translate>",
            "at-game-start-set-timer-to": "<translate><!--T:115--> At game start set timer to</translate>",
            "each-turn-increase-timer-by": "<translate><!--T:116--> Each turn increase timer by</translate>",
            "when-time-is-over": "<translate><!--T:117--> When time is over</translate>",
            "do-nothing": "<translate><!--T:118--> do nothing</translate>"
        },
        "create": {
            "open-slot": "<translate><!--T:119--> open slot</translate>",
            "local-player": "<translate><!--T:120--> local player</translate>",
            "remote-player": "<translate><!--T:121--> remote player</translate>",
            "click-to-assign": "<translate><!--T:122--> click to assign</translate>",
            "rename-player": "<translate><!--T:123--> Rename Player</translate>",
            "name": "<translate><!--T:124--> Name</translate>"
        },
        "open-game": {
            "untitled-game": "<translate><!--T:125--> untitled game</translate>",
            "assign-all-players-to-start": "<translate><!--T:126--> Assign all players to start</translate>",
            "no-player-in-game": "<translate><!--T:127--> No player in game</translate>",
            "share-the-key": "<translate><!--T:128--> Share the key with other players to let them connect to the game.</translate>",
            "waiting-for-host-to-start-the-game": "<translate><!--T:129--> Waiting for host to start the game.</translate>",
            "options": "<translate><!--T:130--> Options</translate>",
            "randomize-seating-order": "<translate><!--T:131--> Randomize seating order</translate>",
            "hide-remaining-tiles-cheat-sheet": "<translate><!--T:132--> Hide remaining tiles cheat sheet</translate>",
            "set-game-title": "<translate><!--T:133--> Set Game Title</translate>",
            "name": "<translate><!--T:134--> Name</translate>"
        },
        "title": "<translate><!--T:135--> Game Setup</translate>",
        "additional-elements": "<translate><!--T:136--> Additional elements</translate>",
        "altered-gameplay": "<translate><!--T:137--> Altered Gameplay</translate>",
        "altered-scoring": "<translate><!--T:138--> Altered Scoring</translate>",
        "removed-elements": "<translate><!--T:139--> Removed Elements</translate>",
        "selected-tiles": "<translate><!--T:140--> Selected tiles</translate>"
     },
     },
     "index": {
     "index": {
        "automatic-updates-linux-only": "<translate><!--T:164--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>",
        "local": {
            "continue-with-recently-saved-games": "<translate><!--T:160--> Continue with recently saved games</translate>",
            "create-directly-from": "<translate><!--T:158--> Create a new game directly from</translate>",
            "load-game": "<translate><!--T:157--> Load game</translate>",
            "my-favorites": "<translate><!--T:159--> my favorites</translate>",
            "new-game": "<translate><!--T:155--> New game</translate>",
            "title": "<translate><!--T:154--> Player hosted games</translate>"
        },
        "new-version-available": "<translate><!--T:161--> New JCloisterZone version is available.</translate>",
         "online": {
         "online": {
             "title": "<translate><!--T:141--> Public server hosted games</translate>",
             "abandon-game": "<translate><!--T:146--> Abandon game</translate>",
            "private-games-only": "<translate><!--T:143--> Only private games are now supported.</translate>",
            "no-random-discovery": "<translate><!--T:144--> it means no random players discovery</translate>",
             "connected-to": "<translate><!--T:145--> Connected to {0}</translate>",
             "connected-to": "<translate><!--T:145--> Connected to {0}</translate>",
             "abandon-game": "<translate><!--T:146--> Abandon game</translate>",
             "game-id": "<translate><!--T:150--> Game ID</translate>",
             "remove-unfinished-game-confirmation": "<translate><!--T:147--> Do you want to permanently remove unfinished game from your list?</translate>",
             "games-in-progress": "<translate><!--T:151--> Games in progress</translate>",
             "join-game": "<translate><!--T:148--> Join game</translate>",
             "join-game": "<translate><!--T:148--> Join game</translate>",
            "no-random-discovery": "<translate><!--T:144--> it means no random players discovery</translate>",
            "online-storage-description": "<translate><!--T:153--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>",
             "paste-a-game-key": "<translate><!--T:149--> Paste a game key provided by host</translate>",
             "paste-a-game-key": "<translate><!--T:149--> Paste a game key provided by host</translate>",
             "game-id": "<translate><!--T:150--> Game ID</translate>",
             "private-games-only": "<translate><!--T:143--> Only private games are now supported.</translate>",
            "games-in-progress": "<translate><!--T:151--> Games in progress</translate>",
             "remove-unfinished-game-confirmation": "<translate><!--T:147--> Do you want to permanently remove unfinished game from your list?</translate>",
             "you-have-no-game-in-progress": "<translate><!--T:152--> You have no game in progress.</translate>",
             "title": "<translate><!--T:141--> Public server hosted games</translate>",
            "online-storage-description": "<translate><!--T:153--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>"
             "you-have-no-game-in-progress": "<translate><!--T:152--> You have no game in progress.</translate>"
        },
        "local": {
             "title": "<translate><!--T:154--> Player hosted games</translate>",
             "new-game": "<translate><!--T:155--> New game</translate>",
            "load-game": "<translate><!--T:157--> Load game</translate>",
            "create-directly-from": "<translate><!--T:158--> Create a new game directly from</translate>",
            "my-favorites": "<translate><!--T:159--> my favorites</translate>",
            "continue-with-recently-saved-games": "<translate><!--T:160--> Continue with recently saved games</translate>"
         },
         },
        "new-version-available": "<translate><!--T:161--> New JCloisterZone version is available.</translate>",
         "release-notes": "<translate><!--T:162--> Release Notes</translate>",
         "release-notes": "<translate><!--T:162--> Release Notes</translate>",
         "update-to": "<translate><!--T:163--> Update to {version}</translate>",
         "update-to": "<translate><!--T:163--> Update to {version}</translate>"
        "automatic-updates-linux-only": "<translate><!--T:164--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>"
    },
    "about": {
        "configuration-file": "<translate><!--T:165--> Configuration file</translate>",
        "jcloisterzone-game-engine": "<translate><!--T:166--> JCloisterZone Game Engine</translate>",
        "system-java-version": "<translate><!--T:167--> System Java Version</translate>",
        "version": "<translate><!--T:168--> version</translate>"
    },
    "bookmarks": {
        "title": "<translate><!--T:169--> My favorites</translate>",
        "description-start": "<translate><!--T:170--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>",
        "description-end": "<translate><!--T:171--> button in overview sidebar.</translate>",
        "setups-saved-to-file": "<translate><!--T:172--> Setups saved to file</translate>",
        "nothing-saved": "<translate><!--T:173--> Nothing saved.</translate>"
    },
    "button": {
        "add": "<translate><!--T:174--> Add</translate>",
        "add-to-favorites": "<translate><!--T:175--> Add To Favorites</translate>",
        "as-a-abbot": "<translate><!--T:176--> As a Abbot</translate>",
        "as-a-monk": "<translate><!--T:177--> As a Monk</translate>",
        "buy": "<translate><!--T:178--> Buy</translate>",
        "cancel": "<translate><!--T:179--> Cancel</translate>",
        "change": "<translate><!--T:180--> Change</translate>",
        "clear-list": "<translate><!--T:181--> clear list</translate>",
        "close": "<translate><!--T:182--> Close</translate>",
        "confirm": "<translate><!--T:183--> Confirm</translate>",
        "connect": "<translate><!--T:184--> Connect</translate>",
        "create": "<translate><!--T:185--> Create</translate>",
        "create-game": "<translate><!--T:186--> Create Game</translate>",
        "disconnect": "<translate><!--T:187--> Disconnect</translate>",
        "hide-stats": "<translate><!--T:188--> Hide Stats</translate>",
        "grow-the-flock": "<translate><!--T:189--> Grow the Flock</translate>",
        "join-game": "<translate><!--T:190--> Join Game</translate>",
        "load": "<translate><!--T:191--> Load</translate>",
        "load-setup-from-file": "<translate><!--T:192--> Load Setup From File</translate>",
        "may-deploy": "<translate><!--T:193--> May deploy</translate>",
        "must-remove": "<translate><!--T:194--> Must remove</translate>",
        "pass": "<translate><!--T:195--> Pass</translate>",
        "play-again": "<translate><!--T:196--> Play again</translate>",
        "play-online": "<translate><!--T:142--> Play Online</translate>",
        "plus-description": "<translate><!--T:197--> Add multiple instances</translate>",
        "raise": "<translate><!--T:198--> Raise</translate>",
        "remove": "<translate><!--T:199--> Remove</translate>",
        "remove-from-favorites": "<translate><!--T:200--> Remove From Favorites</translate>",
        "reset": "<translate><!--T:201--> Reset</translate>",
        "resume": "<translate><!--T:202--> Resume</translate>",
        "rules": "<translate><!--T:203--> Rules</translate>",
        "rules-1st-edition": "<translate><!--T:204--> Rules (1st ed.)</translate>",
        "save-to-file": "<translate><!--T:205--> Save To File</translate>",
        "score-the-sheep": "<translate><!--T:206--> Score the Sheep</translate>",
        "select": "<translate><!--T:207--> Select</translate>",
        "sell": "<translate><!--T:208--> Sell</translate>",
        "set": "<translate><!--T:209--> Set</translate>",
        "show-stats": "<translate><!--T:210--> Show Stats</translate>",
        "start": "<translate><!--T:211--> Start</translate>",
        "undo": "<translate><!--T:212--> Undo</translate>"
     },
     },
     "join-game": {
     "join-game": {
         "title": "<translate><!--T:213--> Join Remote Game</translate>",
         "connect-to-remote-host": "<translate><!--T:215--> Connect to remote host with created game.</translate>",
"": "The game on remote host must be in color selection phase.",
         "host": "<translate><!--T:214--> Host</translate>",
         "host": "<translate><!--T:214--> Host</translate>",
        "connect-to-remote-host": "<translate><!--T:215--> Connect to remote host with created game.</translate>",
         "the-game-on-remote-host-must-be-in-color-selection-phase": "<translate><!--T:619--> The game on remote host must be in color selection phase.</translate>",
         "the-game-on-remote-host-must-be-in-color-selection-phase": "<translate><!--T:619--> The game on remote host must be in color selection phase.</translate>"
        "title": "<translate><!--T:213--> Join Remote Game</translate>"
     },
     },
     "menu": {
     "menu": {
        "about": "<translate><!--T:236--> About</translate>",
        "exit": "<translate><!--T:224--> Exit</translate>",
        "farm-hints": "<translate><!--T:232--> Farm hints</translate>",
        "game": "<translate><!--T:226--> Game</translate>",
        "help": "<translate><!--T:227--> Help</translate>",
        "join-game": "<translate><!--T:219--> Join Game</translate>",
        "leave-game": "<translate><!--T:220--> Leave Game</translate>",
        "load-game": "<translate><!--T:222--> Load Game / Setup</translate>",
        "new-game": "<translate><!--T:218--> New Game</translate>",
         "playonline-connect": "<translate><!--T:216--> Play Online</translate>",
         "playonline-connect": "<translate><!--T:216--> Play Online</translate>",
         "playonline-disconnect": "<translate><!--T:217--> Disconnect</translate>",
         "playonline-disconnect": "<translate><!--T:217--> Disconnect</translate>",
         "new-game": "<translate><!--T:218--> New Game</translate>",
         "rotate": "<translate><!--T:625--> Rotate</translate>",
         "join-game": "<translate><!--T:219--> Join Game</translate>",
         "rules": "<translate><!--T:235--> Rules</translate>",
        "leave-game": "<translate><!--T:220--> Leave Game</translate>",
         "save-game": "<translate><!--T:221--> Save Game</translate>",
         "save-game": "<translate><!--T:221--> Save Game</translate>",
         "load-game": "<translate><!--T:222--> Load Game / Setup</translate>",
         "session": "<translate><!--T:225--> Session</translate>",
         "settings": "<translate><!--T:223--> Settings</translate>",
         "settings": "<translate><!--T:223--> Settings</translate>",
         "exit": "<translate><!--T:224--> Exit</translate>",
         "show-game-setup": "<translate><!--T:234--> Show Game Setup</translate>",
        "session": "<translate><!--T:225--> Session</translate>",
         "tiles": "<translate><!--T:231--> Tiles</translate>",
         "game": "<translate><!--T:226--> Game</translate>",
         "toggle-history": "<translate><!--T:233--> Toggle History</translate>",
         "help": "<translate><!--T:227--> Help</translate>",
         "undo": "<translate><!--T:228--> Undo</translate>",
         "undo": "<translate><!--T:228--> Undo</translate>",
         "zoom-in": "<translate><!--T:229--> Zoom In</translate>",
         "zoom-in": "<translate><!--T:229--> Zoom In</translate>",
         "zoom-out": "<translate><!--T:230--> Zoom Out</translate>",
         "zoom-out": "<translate><!--T:230--> Zoom Out</translate>"
        "rotate": "<translate><!--T:625--> Rotate</translate>",
        "tiles": "<translate><!--T:231--> Tiles</translate>",
        "farm-hints": "<translate><!--T:232--> Farm hints</translate>",
        "toggle-history": "<translate><!--T:233--> Toggle History</translate>",
        "show-game-setup": "<translate><!--T:234--> Show Game Setup</translate>",
        "rules": "<translate><!--T:235--> Rules</translate>",
        "about": "<translate><!--T:236--> About</translate>"
     },
     },
     "settings": {
     "settings": {
         "title": "<translate><!--T:237--> Settings</translate>",
         "add-ons": {
        "player": {
            "add-on-already-installed": "<translate><!--T:279--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>",
             "title": "<translate><!--T:238--> Player</translate>",
            "add-on-url": "<translate><!--T:278--> add-on url</translate>",
             "nickname": "<translate><!--T:239--> Nickname</translate>",
            "artwork-not-found-internet-connection-is-needed": "<translate><!--T:276--> Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.</translate>",
             "nickname-description": "<translate><!--T:240--> Nickname used when player is assigned to a game.</translate>",
            "drag-add-on-here-or-click-here": "<translate><!--T:274--> Drag add-on here (.jca file) or click here to select it.</translate>",
             "preferred-color": "<translate><!--T:241--> Preferred Color</translate>",
            "finish-or-leave-game-to-make-changes": "<translate><!--T:271--> Please finish or leave the game first to make changes here.</translate>",
             "preferred-color-description": "<translate><!--T:242--> Automatically take a color after game join.</translate>",
            "install-add-on": "<translate><!--T:272--> Install add-on</translate>",
             "none": "<translate><!--T:243--> None</translate>"
            "installation-is-not-allowed-during-game": "<translate><!--T:270--> Installation is not allowed during game.</translate>",
            "installed-add-ons": "<translate><!--T:273--> Installed add-ons</translate>",
            "invalid-add-on-multiple-folders-in-root": "<translate><!--T:280--> Invalid add-on: package must contain only single folder in root</translate>",
            "look-at-jcz-for-add-ons": "<translate><!--T:275--> Look at {link} for available add-ons.</translate>",
            "please-check-connectivity-and-restart-app": "<translate><!--T:277--> Please check your connectivity and restart app to try it again.</translate>",
             "title": "<translate><!--T:269--> Add-ons</translate>"
        },
        "appearance": {
             "artworks": "<translate><!--T:266--> Artworks</translate>",
             "artworks-description": "<translate><!--T:267--> Additional artworks may by provided by add-ons.</translate>",
             "illustrated-by": "<translate><!--T:268--> (illustrated by {0})</translate>",
             "theme": "<translate><!--T:263--> Theme</translate>",
            "theme-dark": "<translate><!--T:265--> Dark</translate>",
            "theme-light": "<translate><!--T:264--> Light</translate>",
            "title": "<translate><!--T:262--> Appearance</translate>"
        },
        "engine": {
            "engine-path-not-exists": "<translate><!--T:300--> Can't locate game engine (file {path} doesn't exist or can't be read)</translate>",
             "unable-to-spawn-game-engine": "<translate><!--T:301--> Unable to spawn game engine. Details:</translate>"
         },
         },
         "game-interface": {
         "game-interface": {
             "title": "<translate><!--T:244--> Game Interface</translate>",
             "active-player-indication": "<translate><!--T:253--> Active player indication</translate>",
            "turn-confirmation": "<translate><!--T:245--> Turn Confirmation</translate>",
            "turn-confirmation-description": "<translate><!--T:246--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation\u2026</translate>",
             "always-enabled": "<translate><!--T:247--> always enabled</translate>",
             "always-enabled": "<translate><!--T:247--> always enabled</translate>",
            "only-when-meeple-was-deployed-on-a-field": "<translate><!--T:248--> only when meeple was deployed on a field</translate>",
            "only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:249--> only when meeple was deployed on a tower</translate>",
             "beep": "<translate><!--T:250--> Beep</translate>",
             "beep": "<translate><!--T:250--> Beep</translate>",
             "beep-description": "<translate><!--T:251--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>",
             "beep-description": "<translate><!--T:251--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>",
            "colored-background-in-right-sidebar": "<translate><!--T:255--> colored background in right sidebar</translate>",
             "enable-beep": "<translate><!--T:252--> Enable beep</translate>",
             "enable-beep": "<translate><!--T:252--> Enable beep</translate>",
            "active-player-indication": "<translate><!--T:253--> Active player indication</translate>",
             "multiple-indicators-are-allowed": "<translate><!--T:254--> Multiple indicators are allowed.</translate>",
             "multiple-indicators-are-allowed": "<translate><!--T:254--> Multiple indicators are allowed.</translate>",
             "colored-background-in-right-sidebar": "<translate><!--T:255--> colored background in right sidebar</translate>",
             "only-when-meeple-was-deployed-on-a-field": "<translate><!--T:248--> only when meeple was deployed on a field</translate>",
             "triangle-in-top-bar": "<translate><!--T:256--> triangle in top bar</translate>",
             "only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:249--> only when meeple was deployed on a tower</translate>",
             "player-list": "<translate><!--T:257--> Player List</translate>",
             "player-list": "<translate><!--T:257--> Player List</translate>",
            "player-list-active-on-top": "<translate><!--T:260--> Keep active player always on top</translate>",
             "player-list-description": "<translate><!--T:258--> You may enable player list (right sidebar) rotation.</translate>",
             "player-list-description": "<translate><!--T:258--> You may enable player list (right sidebar) rotation.</translate>",
            "player-list-local-on-top": "<translate><!--T:261--> Keep local player always on top</translate>",
             "player-list-no-rotate": "<translate><!--T:259--> No rotate</translate>",
             "player-list-no-rotate": "<translate><!--T:259--> No rotate</translate>",
             "player-list-active-on-top": "<translate><!--T:260--> Keep active player always on top</translate>",
             "title": "<translate><!--T:244--> Game Interface</translate>",
             "player-list-local-on-top": "<translate><!--T:261--> Keep local player always on top</translate>"
             "triangle-in-top-bar": "<translate><!--T:256--> triangle in top bar</translate>",
        },
             "turn-confirmation": "<translate><!--T:245--> Turn Confirmation</translate>",
        "appearance": {
             "turn-confirmation-description": "<translate><!--T:246--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…</translate>"
            "title": "<translate><!--T:262--> Appearance</translate>",
            "theme": "<translate><!--T:263--> Theme</translate>",
             "theme-light": "<translate><!--T:264--> Light</translate>",
             "theme-dark": "<translate><!--T:265--> Dark</translate>",
            "artworks": "<translate><!--T:266--> Artworks</translate>",
            "artworks-description": "<translate><!--T:267--> Additional artworks may by provided by add-ons.</translate>",
            "illustrated-by": "<translate><!--T:268--> (illustrated by {0})</translate>"
        },
        "add-ons": {
            "title": "<translate><!--T:269--> Add-ons</translate>",
            "installation-is-not-allowed-during-game": "<translate><!--T:270--> Installing or removing add-on is not allowed when game is running or game setup is open.</translate>",
            "finish-or-leave-game-to-make-changes": "<translate><!--T:271--> Please finish or leave the game first to make changes here.</translate>",
            "install-add-on": "<translate><!--T:272--> Install add-on</translate>",
            "installed-add-ons": "<translate><!--T:273--> Installed add-ons</translate>",
            "drag-add-on-here-or-click-here": "<translate><!--T:274--> Drag add-on here (.jca file) or click here to select it.</translate>",
            "look-at-jcz-for-add-ons": "<translate><!--T:275--> Look at {link} for available add-ons.</translate>",
            "artwork-not-found-internet-connection-is-needed": "<translate><!--T:276--> Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.</translate>",
            "please-check-connectivity-and-restart-app": "<translate><!--T:277--> Please check your connectivity and restart app to try it again.</translate>",
            "add-on-url": "<translate><!--T:278--> add-on url</translate>",
            "add-on-already-installed": "<translate><!--T:279--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>",
            "invalid-add-on-multiple-folders-in-root": "<translate><!--T:280--> Invalid add-on: package must contain only single folder in root</translate>"
         },
         },
         "java": {
         "java": {
            "title": "<translate><!--T:281--> Java</translate>",
             "description": "<translate><!--T:282--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>",
             "description": "<translate><!--T:282--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>",
            "download-java": "<translate><!--T:294--> Download Java</translate>",
            "change-in-settings": "<translate><!--T:297--> Change it in {settings}.</translate>",
             "java-executable": "<translate><!--T:283--> Java executable</translate>",
             "java-executable": "<translate><!--T:283--> Java executable</translate>",
            "you-may-set-path": "<translate><!--T:284--> You can set manually path to {0}</translate>",
            "using-system-default": "<translate><!--T:285--> Using system default.</translate>",
            "selected": "<translate><!--T:286--> Selected: {0}</translate>",
            "version": "<translate><!--T:287--> Java version {0}</translate>",
            "warning-file-is-not-java-binary": "<translate><!--T:288--> File doesn't look like a Java binary.</translate>",
            "warning-java-not-found": "<translate><!--T:289--> Java not found.</translate>",
             "java-is-not-installed": "<translate><!--T:290--> Java is not installed!</translate>",
             "java-is-not-installed": "<translate><!--T:290--> Java is not installed!</translate>",
             "java-is-outdated": "<translate><!--T:291--> Java is outdated!</translate>",
             "java-is-outdated": "<translate><!--T:291--> Java is outdated!</translate>",
            "unable-to-find-java": "<translate><!--T:292--> Unable to locate Java on your system.</translate>",
             "java-is-required": "<translate><!--T:293--> Java is required to start a game.</translate>",
             "java-is-required": "<translate><!--T:293--> Java is required to start a game.</translate>",
            "download-java": "<translate><!--T:294--> Download Java</translate>",
             "java-path-is-not-valid": "<translate><!--T:295--> Your manually configured Java path is not valid.</translate>",
             "java-path-is-not-valid": "<translate><!--T:295--> Your manually configured Java path is not valid.</translate>",
             "java-version-found": "<translate><!--T:296--> Java 11 or higher is required (found {version}) to start a game.</translate>",
             "java-version-found": "<translate><!--T:296--> Java 11 or higher is required (found {version}) to start a game.</translate>",
             "change-in-settings": "<translate><!--T:297--> Change it in {settings}.</translate>",
             "select-manually": "<translate><!--T:299--> Or select proper java manually in {settings}.</translate>",
            "selected": "<translate><!--T:286--> Selected: {0}</translate>",
            "title": "<translate><!--T:281--> Java</translate>",
            "unable-to-find-java": "<translate><!--T:292--> Unable to locate Java on your system.</translate>",
            "using-system-default": "<translate><!--T:285--> Using system default.</translate>",
             "verify": "<translate><!--T:298--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>",
             "verify": "<translate><!--T:298--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>",
             "select-manually": "<translate><!--T:299--> Or select proper java manually in {settings}.</translate>"
             "version": "<translate><!--T:287--> Java version {0}</translate>",
            "warning-file-is-not-java-binary": "<translate><!--T:288--> File doesn't look like a Java binary.</translate>",
            "warning-java-not-found": "<translate><!--T:289--> Java not found.</translate>",
            "you-may-set-path": "<translate><!--T:284--> You can set manually path to {0}</translate>"
         },
         },
         "engine": {
         "player": {
             "engine-path-not-exists": "<translate><!--T:300--> Can't locate game engine (file {path} doesn't exist or can't be read)</translate>",
             "nickname": "<translate><!--T:239--> Nickname</translate>",
             "unable-to-spawn-game-engine": "<translate><!--T:301--> Unable to spawn game engine. Details:</translate>"
            "nickname-description": "<translate><!--T:240--> Nickname used when player is assigned to a game.</translate>",
         }
            "none": "<translate><!--T:243--> None</translate>",
             "preferred-color": "<translate><!--T:241--> Preferred Color</translate>",
            "preferred-color-description": "<translate><!--T:242--> Automatically take a color after game join.</translate>",
            "title": "<translate><!--T:238--> Player</translate>"
         },
        "title": "<translate><!--T:237--> Settings</translate>"
     },
     },
     "tile-set": {
     "tile-set": {
         "abbey-and-mayor": "<translate><!--T:302--> Abbey & Mayor</translate>",
         "abbey-and-mayor": "<translate><!--T:302--> Abbey & Mayor</translate>",
        "abbey-and-mayor-description": "<translate><!--T:304--> Each a player can also place Abbey tile from his supply.</translate>",
         "abbey-and-mayor-release": "<translate><!--T:303--> The fifth major expansion released in 2007.</translate>",
         "abbey-and-mayor-release": "<translate><!--T:303--> The fifth major expansion released in 2007.</translate>",
         "abbey-and-mayor-description": "<translate><!--T:304--> Each a player can also place Abbey tile from his supply.</translate>",
         "base-game-description": "<translate><!--T:306--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>",
         "basic": "<translate><!--T:305--> Base game</translate>",
         "basic": "<translate><!--T:305--> Base game</translate>",
        "base-game-description": "<translate><!--T:306--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>",
         "besiegers": "<translate><!--T:307--> The Besiegers</translate>",
         "besiegers": "<translate><!--T:307--> The Besiegers</translate>",
         "bridges-castles-and-bazaars": "<translate><!--T:308--> Bridges, Castles and Bazaars</translate>",
         "bridges-castles-and-bazaars": "<translate><!--T:308--> Bridges, Castles and Bazaars</translate>",
         "bridges-castles-and-bazaars-release": "<translate><!--T:309--> The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)</translate>",
         "bridges-castles-and-bazaars-release": "<translate><!--T:309--> The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)</translate>",
         "cathars": "<translate><!--T:310--> The Cathars</translate>",
         "cathars": "<translate><!--T:310--> The Cathars</translate>",
        "corn-circles": "<translate><!--T:312--> Crop Circles</translate>",
         "count": "<translate><!--T:311--> The Count of Carcassonne</translate>",
         "count": "<translate><!--T:311--> The Count of Carcassonne</translate>",
        "corn-circles": "<translate><!--T:312--> Crop Circles</translate>",
         "crop-circles-I": "<translate><!--T:313--> Crop Circles I</translate>",
         "crop-circles-I": "<translate><!--T:313--> Crop Circles I</translate>",
         "crop-circles-II": "<translate><!--T:314--> Crop Circles II</translate>",
         "crop-circles-II": "<translate><!--T:314--> Crop Circles II</translate>",
Line 411: Line 587:
         "darmstadt": "<translate><!--T:317--> Darmstadt</translate>",
         "darmstadt": "<translate><!--T:317--> Darmstadt</translate>",
         "darmstadt-release": "<translate><!--T:318--> Originally released in 2014.</translate>",
         "darmstadt-release": "<translate><!--T:318--> Originally released in 2014.</translate>",
        "heretics-and-shrines": "<translate><!--T:319--> Heretics and Shrines</translate>",
         "ferries": "<translate><!--T:320--> The Ferries</translate>",
         "ferries": "<translate><!--T:320--> The Ferries</translate>",
         "festival": "<translate><!--T:321--> The Festival</translate>",
         "festival": "<translate><!--T:321--> The Festival</translate>",
         "flier": "<translate><!--T:322--> The Flying Machines</translate>",
         "flier": "<translate><!--T:322--> The Flying Machines</translate>",
        "goldmines": "<translate><!--T:325--> The Goldmines</translate>",
         "gq11": "<translate><!--T:323--> The Mini Expansion (GQ11)</translate>",
         "gq11": "<translate><!--T:323--> The Mini Expansion (GQ11)</translate>",
         "gq11-release": "<translate><!--T:324--> Originally released in Games Quarterly magazine in 2006.</translate>",
         "gq11-release": "<translate><!--T:324--> Originally released in Games Quarterly magazine in 2006.</translate>",
         "goldmines": "<translate><!--T:325--> The Goldmines</translate>",
         "heretics-and-shrines": "<translate><!--T:319--> Heretics and Shrines</translate>",
         "hills-and-sheep": "<translate><!--T:326--> Hills & Sheep</translate>",
         "hills-and-sheep": "<translate><!--T:326--> Hills & Sheep</translate>",
         "hills-and-sheep-release": "<translate><!--T:327--> The ninth major expansion released in 2014.</translate>",
         "hills-and-sheep-release": "<translate><!--T:327--> The ninth major expansion released in 2014.</translate>",
Line 450: Line 626:
         "winter": "<translate><!--T:356--> Winter</translate>",
         "winter": "<translate><!--T:356--> Winter</translate>",
         "winter-edition-description": "<translate><!--T:357--> Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles.</translate>"
         "winter-edition-description": "<translate><!--T:357--> Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles.</translate>"
    },
    "core-messages": {
        "game-engine-not-available": "<translate><!--T:358--> Game engine not available.</translate>",
        "no-core-set": "<translate><!--T:359--> No Core set!</translate>",
        "show-available-only": "<translate><!--T:360--> show available only</translate>",
        "done": "<translate><!--T:361--> Done</translate>",
        "choose": "<translate><!--T:362--> Choose</translate>",
        "used-time": "<translate><!--T:363--> Used time</translate>",
        "tiles": "<translate><!--T:364--> Tiles</translate>",
        "the-biggest-city": "<translate><!--T:365--> The Biggest City</translate>",
        "the-longest-road": "<translate><!--T:366--> The Longest Road</translate>",
        "offline": "<translate><!--T:367--> Offline</translate>",
        "incomplete-features": "<translate><!--T:368--> Incomplete features</translate>",
        "penalties": "<translate><!--T:369--> Penalties</translate>"
    },
    "game": {
        "tile-pack-dialog": {
            "tiles": "<translate><!--T:370--> Tiles</translate>",
            "game-tiles": "<translate><!--T:371--> Game tiles</translate>",
            "disabled-show-remaining": "<translate><!--T:372--> The game was created with option which doesn't allow showing remaining tiles count.</translate>",
            "remaining-tiles": "<translate><!--T:373--> Remaining tiles</translate>",
            "hidden-tiles-under-hill-plural": "<translate><!--T:374--> There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.</translate>",
            "tiles-plural": "<translate><!--T:375--> tiles | tile | tiles</translate>"
        },
        "action": {
            "or": "<translate><!--T:376--> or</translate>",
            "your-action": "<translate><!--T:377--> your action</translate>",
            "skip-action": "<translate><!--T:378--> Skip action</translate>",
            "waiting-for-player-confirmation": "<translate><!--T:379--> Waiting for player confirmation.</translate>",
            "you-may-place-an-abbey": "<translate><!--T:380--> You may place an abbey</translate>",
            "player-may-place-an-abbey": "<translate><!--T:381--> Player may place an abbey</translate>",
            "place-the-tile": "<translate><!--T:382--> Place the tile</translate>",
            "player-must-place-the-tile": "<translate><!--T:383--> Player must place the tile</translate>",
            "draw-a-tile": "<translate><!--T:384--> Draw a tile</translate>",
            "you-may-place-a-meeple-in-a-city-district": "<translate><!--T:385--> You may place a meeple in a city district.</translate>",
            "player-may-place-a-meeple-in-a-city-district": "<translate><!--T:386--> Player may place a meeple in a city district.</translate>",
            "you-may-move-a-meeple-from-a-city-district": "<translate><!--T:387--> You may move a meeple from a city district.</translate>",
            "player-may-move-a-meeple-from-a-city-district": "<translate><!--T:388--> Player may move a meeple from a city district.</translate>",
            "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:389--> You may move a meeple from the market district before final scoring.</translate>",
            "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:390--> Player may move a meeple from the market district before final scoring.</translate>",
            "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:391--> You may move a meeple from a city district before final scoring.</translate>",
            "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:392--> Player may move a meeple from a city district before final scoring.</translate>",
            "you-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:393--> You may place a meeple next to already present one.</translate>",
            "player-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:394--> Player may place a meeple next to already present one.</translate>",
            "bazaar-choose-a-tile-and-your-bid": "<translate><!--T:395--> Choose a tile and your bid</translate>",
            "bazaar-player-must-choose-a-tile-and-bid": "<translate><!--T:396--> Player must choose a tile and bid</translate>",
            "bazaar-choose-a-tile": "<translate><!--T:397--> Choose a tile</translate>",
            "bazaar-player-must-choose-a-tile": "<translate><!--T:398--> Player must choose a tile</translate>",
            "bazaar-raise-bid-or-pass": "<translate><!--T:399--> Raise bid or pass</translate>",
            "bazaar-player-must-raise-bid-or-pass": "<translate><!--T:400--> Player must raise bid or pass</translate>",
            "bazaar-buy-sell-the-tile-from-to": "<translate><!--T:401--> Buy/Sell the tile from/to</translate>",
            "bazaar-player-must-buy-sell-the-tile-from-to": "<translate><!--T:402--> Player must buy/sell the tile from/to</translate>",
            "castle-you-are-allowed-to-place": "<translate><!--T:403--> You are allowed to place</translate>",
            "castle-player-is-allowed-to-place": "<translate><!--T:404--> Player is allowed to place</translate>",
            "coc-you-can-move-the-count": "<translate><!--T:405--> You can move the Count</translate>",
            "coc-player-can-move-the-count": "<translate><!--T:406--> Player can move the Count</translate>",
            "crop-circles-player-must-choose": "<translate><!--T:407--> Player must choose: Each player may deploy or must remove meeple on/from {feature}.</translate>",
            "crop-circles-choose-one": "<translate><!--T:408--> Choose one. Each player {deploy} or {remove} meeple on/from {feature}.</translate>",
            "crop-circles-you-must-return-meeple": "<translate><!--T:409--> You must return one of your meeple.</translate>",
            "crop-circles-player-must-return-meeple": "<translate><!--T:410--> Player must return a meeple</translate>",
            "siege-you-can-escape-a-besieged-city": "<translate><!--T:411--> You can escape a besieged city.</translate>",
            "siege-player-can-escape-a-besieged-city": "<translate><!--T:412--> Player can escape a besieged city.</translate>",
            "ferries-place-a-ferry": "<translate><!--T:413--> Place a ferry</translate>",
            "ferries-you-can-move-ferries": "<translate><!--T:414--> You can move ferries</translate>",
            "ferries-player-must-place-a-ferry": "<translate><!--T:415--> Player must place a ferry</translate>",
            "ferries-player-can-move-ferries": "<translate><!--T:416--> Player can move ferries</translate>",
            "goldmines-place-a-gold-ingot": "<translate><!--T:417--> Place a gold ingot</translate>",
            "goldmines-player-must-place-a-gold-ingot": "<translate><!--T:418--> Player must place a gold ingot</translate>",
            "mage-and-witch-remove-mage-or-witch": "<translate><!--T:419--> Remove mage or witch.</translate>",
            "mage-and-witch-player-must-remove-mage-or-witch": "<translate><!--T:420--> Player must remove mage or witch.</translate>",
            "tower-select-follower-for-exchange": "<translate><!--T:421--> Select meeple for exchange</translate>",
            "tower-player-must-select-follower-for-exchange": "<translate><!--T:422--> Player must select meeple for exchange</translate>",
            "hills-and-sheep-shepherd-fields-was-expanded": "<translate><!--T:423--> Shepherd's field was expanded.</translate>",
            "hills-and-sheep-tokens-left-plural": "<translate><!--T:424--> None tokens left | 1 token left | {tokens} tokens left</translate>",
            "hills-and-receive-points-plural": "<translate><!--T:425--> Receive 0 points | Receive 1 point | Receive {points} points</translate>",
            "hills-and-player-must-choose-grow-or-score-plural": "<translate><!--T:426--> Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.</translate>",
            "tower-you-can-take-a-prisoner": "<translate><!--T:427--> You can take a prisoner</translate>",
            "tower-player-can-take-a-prisoner": "<translate><!--T:428--> Player can take a prisoner</translate>",
            "monasteries-how-do-you-want-place-follower": "<translate><!--T:429--> How do you want to place meeple on special monastery?</translate>"
        },
        "feature": {
            "acrobats": "<translate><!--T:430--> Acrobats</translate>",
            "bazaar": "<translate><!--T:431--> Bazaar</translate>",
            "big-top": "<translate><!--T:432--> Big Top</translate>",
            "cathedral": "<translate><!--T:433--> Cathedral</translate>",
            "castle": "<translate><!--T:434--> Castle</translate>",
            "castles": "<translate><!--T:435--> Castles</translate>",
            "church-bonus": "<translate><!--T:436--> Church bonus</translate>",
            "city": "<translate><!--T:437--> City</translate>",
            "city-small": "<translate><!--T:438--> Small City</translate>",
            "cities": "<translate><!--T:439--> Cities</translate>",
            "coat-of-arms": "<translate><!--T:440--> Coat of arms</translate>",
            "crop-circle": "<translate><!--T:441--> Crop Circle</translate>",
            "escape": "<translate><!--T:442--> Escape</translate>",
            "fairy": "<translate><!--T:443--> Fairy</translate>",
            "farmers": "<translate><!--T:444--> Farmers</translate>",
            "festival": "<translate><!--T:445--> Festival</translate>",
            "field": "<translate><!--T:446--> Field</translate>",
            "fields": "<translate><!--T:447--> Fields</translate>",
            "flock": "<translate><!--T:448--> Flock</translate>",
            "garden": "<translate><!--T:449--> Garden</translate>",
            "gardens": "<translate><!--T:450--> Gardens</translate>",
            "gold": "<translate><!--T:451--> Gold</translate>",
            "gold-ingots": "<translate><!--T:452--> Gold ingots</translate>",
            "hill": "<translate><!--T:453--> Hill</translate>",
            "inn": "<translate><!--T:454--> Inn</translate>",
            "king": "<translate><!--T:455--> King</translate>",
            "king-and-robber": "<translate><!--T:456--> King & Robber</translate>",
            "monastery": "<translate><!--T:457--> Monastery</translate>",
            "monasteries": "<translate><!--T:458--> Monasteries</translate>",
            "pig-herd": "<translate><!--T:459--> Pig herd</translate>",
            "portal": "<translate><!--T:460--> Magic portal</translate>",
            "princess": "<translate><!--T:461--> Princess</translate>",
            "ringmaster": "<translate><!--T:462--> Ringmaster</translate>",
            "road": "<translate><!--T:463--> Road</translate>",
            "roads": "<translate><!--T:464--> Roads</translate>",
            "robber": "<translate><!--T:465--> Robber Barron</translate>",
            "sheep": "<translate><!--T:620--> Sheep</translate>",
            "shrine": "<translate><!--T:466--> Shrine</translate>",
            "shrines": "<translate><!--T:622--> Shrines</translate>",
            "siege": "<translate><!--T:467--> Siege</translate>",
            "special-monastery": "<translate><!--T:468--> Special monastery</translate>",
            "special-monasteries": "<translate><!--T:469--> Special monasteries</translate>",
            "tower": "<translate><!--T:623--> Tower</translate>",
            "towers": "<translate><!--T:624--> Towers</translate>",
            "trade-goods": "<translate><!--T:471--> Trade Goods</translate>",
            "vineyard": "<translate><!--T:472--> Vineyard</translate>",
            "vodyanoy": "<translate><!--T:473--> Vodyanoy</translate>",
            "watchtower": "<translate><!--T:474--> Watchtower</translate>",
            "watchtowers": "<translate><!--T:475--> Watchtowers</translate>",
            "wind-rose": "<translate><!--T:476--> Wind rose</translate>",
            "wind-roses": "<translate><!--T:621--> Wind roses</translate>",
            "yaga-hut": "<translate><!--T:477--> Yaga hut</translate>"
        },
        "scoring": {
            "incomplete": "<translate><!--T:478--> incomplete</translate>",
            "challenged": "<translate><!--T:479--> challenged</translate>",
            "empty": "<translate><!--T:480--> empty</translate>",
            "feature-scored": "<translate><!--T:481--> feature scored</translate>",
            "turn-start": "<translate><!--T:482--> turn start</translate>",
            "barn-placed": "<translate><!--T:483--> barn placed</translate>",
            "barn-connected": "<translate><!--T:484--> barn connected</translate>"
        },
        "element": {
            "small-follower": "<translate><!--T:485--> Small Meeple</translate>",
            "abbot": "<translate><!--T:486--> Abbot</translate>",
            "phantom": "<translate><!--T:487--> Phantom</translate>",
            "big-follower": "<translate><!--T:488--> Big Meeple</translate>",
            "builder": "<translate><!--T:489--> Builder</translate>",
            "pig": "<translate><!--T:490--> Pig</translate>",
            "mayor": "<translate><!--T:491--> Mayor</translate>",
            "wagon": "<translate><!--T:492--> Wagon</translate>",
            "barn": "<translate><!--T:493--> Barn</translate>",
            "shepherd": "<translate><!--T:494--> Shepherd</translate>",
            "ringmaster": "<translate><!--T:495--> Ringmaster</translate>",
            "fairy": "<translate><!--T:496--> Fairy</translate>",
            "dragon": "<translate><!--T:497--> Dragon</translate>",
            "count": "<translate><!--T:498--> Count</translate>",
            "mage": "<translate><!--T:499--> Mage</translate>",
            "witch": "<translate><!--T:500--> Witch</translate>",
            "big-top": "<translate><!--T:501--> Big Top</translate>",
            "tower": "<translate><!--T:502--> Tower</translate>",
            "abbey": "<translate><!--T:503--> Abbey</translate>",
            "bridge": "<translate><!--T:504--> Bridge</translate>",
            "castle": "<translate><!--T:505--> Castle</translate>",
            "tunnel": "<translate><!--T:506--> Tunnel</translate>",
            "ferry": "<translate><!--T:507--> Ferry</translate>",
            "little-buildings": "<translate><!--T:508--> Little buildings</translate>",
            "traders": "<translate><!--T:509--> Trade Goods</translate>",
            "king": "<translate><!--T:510--> King</translate>",
            "robber": "<translate><!--T:511--> Robber Barron</translate>",
            "gold": "<translate><!--T:512--> Gold</translate>"
        }
     }
     }
}
}

Revision as of 15:44, 16 February 2023

Translations of locales for JCZ in English

{

   "@author": "farin",
   "@jcz-version": "5.10.2",
   "@version": "0.4.0",
   "about": {
       "configuration-file": "Configuration file",
       "jcloisterzone-game-engine": "JCloisterZone Game Engine",
       "system-java-version": "System Java Version",
       "version": "version"
   },
   "bookmarks": {
       "description-end": "button in overview sidebar.",
       "description-start": "You have not game setup in favorites list. To add setup here create a game first and then use",
       "nothing-saved": "Nothing saved.",
       "setups-saved-to-file": "Setups saved to file",
       "title": "My favorites"
   },
   "button": {
       "add": "Add",
       "add-to-favorites": "Add To Favorites",
       "as-a-abbot": "As a Abbot",
       "as-a-monk": "As a Monk",
       "buy": "Buy",
       "cancel": "Cancel",
       "clear-list": "clear list",
       "close": "Close",
       "confirm": "Confirm",
       "connect": "Connect",
       "create": "Create",
       "create-game": "Create Game",
       "disconnect": "Disconnect",
       "grow-the-flock": "Grow the Flock",
       "hide-stats": "Hide Stats",
       "change": "Change",
       "join-game": "Join Game",
       "load": "Load",
       "load-setup-from-file": "Load Setup From File",
       "may-deploy": "May deploy",
       "must-remove": "Must remove",
       "pass": "Pass",
       "play-again": "Play again",
       "play-online": "Play Online",
       "plus-description": "Add multiple instances",
       "raise": "Raise",
       "remove": "Remove",
       "remove-from-favorites": "Remove From Favorites",
       "reset": "Reset",
       "resume": "Resume",
       "rules": "Rules",
       "rules-1st-edition": "Rules (1st ed.)",
       "save-to-file": "Save To File",
       "score-the-sheep": "Score the Sheep",
       "select": "Select",
       "sell": "Sell",
       "set": "Set",
       "show-stats": "Show Stats",
       "start": "Start",
       "undo": "Undo"
   },
   "core-messages": {
       "done": "Done",
       "game-engine-not-available": "Game engine not available.",
       "choose": "Choose",
       "incomplete-features": "Incomplete features",
       "no-core-set": "No Core set!",
       "offline": "Offline",
       "penalties": "Penalties",
       "show-available-only": "show available only",
       "the-biggest-city": "The Biggest City",
       "the-longest-road": "The Longest Road",
       "tiles": "Tiles",
       "used-time": "Used time"
   },
   "game": {
       "action": {
           "bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to",
           "bazaar-choose-a-tile": "Choose a tile",
           "bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid",
           "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to",
           "bazaar-player-must-choose-a-tile": "Player must choose a tile",
           "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid",
           "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass",
           "bazaar-raise-bid-or-pass": "Raise bid or pass",
           "castle-player-is-allowed-to-place": "Player is allowed to place",
           "castle-you-are-allowed-to-place": "You are allowed to place",
           "coc-player-can-move-the-count": "Player can move the Count",
           "coc-you-can-move-the-count": "You can move the Count",
           "crop-circles-choose-city": "a city",
           "crop-circles-choose-field": "a field",
           "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.",
           "crop-circles-choose-road": "a road",
           "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.",
           "crop-circles-player-must-return-meeple": "Player must return a meeple",
           "crop-circles-you-must-return-meeple": "You must return one of your meeple.",
           "draw-a-tile": "Draw a tile",
           "ferries-place-a-ferry": "Place a ferry",
           "ferries-player-can-move-ferries": "Player can move ferries",
           "ferries-player-must-place-a-ferry": "Player must place a ferry",
           "ferries-you-can-move-ferries": "You can move ferries",
           "goldmines-place-a-gold-ingot": "Place a gold ingot",
           "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot",
           "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.",
           "hills-and-receive-points-plural": "Receive 0 points | Receive 1 point | Receive {points} points",
           "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.",
           "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left",
           "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.",
           "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.",
           "monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?",
           "or": "or",
           "place-the-tile": "Place the tile",
           "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.",
           "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.",
           "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.",
           "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.",
           "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.",
           "player-may-place-an-abbey": "Player may place an abbey",
           "player-must-place-the-tile": "Player must place the tile",
           "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.",
           "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.",
           "skip-action": "Skip action",
           "tower-player-can-take-a-prisoner": "Player can take a prisoner",
           "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange",
           "tower-select-follower-for-exchange": "Select meeple for exchange",
           "tower-you-can-take-a-prisoner": "You can take a prisoner",
           "waiting-for-player-confirmation": "Waiting for player confirmation.",
           "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.",
           "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.",
           "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.",
           "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.",
           "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.",
           "you-may-place-an-abbey": "You may place an abbey",
           "your-action": "your action"
       },
       "element": {
           "abbey": "Abbey",
           "abbot": "Abbot",
           "barn": "Barn",
           "big-follower": "Big Meeple",
           "big-top": "Big Top",
           "bridge": "Bridge",
           "builder": "Builder",
           "castle": "Castle",
           "count": "Count",
           "dragon": "Dragon",
           "fairy": "Fairy",
           "ferry": "Ferry",
           "gold": "Gold",
           "king": "King",
           "little-buildings": "Little buildings",
           "mage": "Mage",
           "mayor": "Mayor",
           "phantom": "Phantom",
           "pig": "Pig",
           "ringmaster": "Ringmaster",
           "robber": "Robber Barron",
           "shepherd": "Shepherd",
           "small-follower": "Small Meeple",
           "tower": "Tower",
           "traders": "Trade Goods",
           "tunnel": "Tunnel",
           "wagon": "Wagon",
           "witch": "Witch"
       },
       "feature": {
           "acrobats": "Acrobats",
           "bazaar": "Bazaar",
           "big-top": "Big Top",
           "castle": "Castle",
           "castles": "Castles",
           "cathedral": "Cathedral",
           "cities": "Cities",
           "city": "City",
           "city-small": "Small City",
           "coat-of-arms": "Coat of arms",
           "crop-circle": "Crop Circle",
           "escape": "Escape",
           "fairy": "Fairy",
           "farmers": "Farmers",
           "festival": "Festival",
           "field": "Field",
           "fields": "Fields",
           "flock": "Flock",
           "garden": "Garden",
           "gardens": "Gardens",
           "gold": "Gold",
           "gold-ingots": "Gold ingots",
           "hill": "Hill",
           "church-bonus": "Church bonus",
           "inn": "Inn",
           "king": "King",
           "king-and-robber": "King & Robber",
           "monasteries": "Monasteries",
           "monastery": "Monastery",
           "pig-herd": "Pig herd",
           "portal": "Magic portal",
           "princess": "Princess",
           "ringmaster": "Ringmaster",
           "road": "Road",
           "roads": "Roads",
           "robber": "Robber Barron",
           "sheep": "Sheep",
           "shrine": "Shrine",
           "shrines": "Shrines",
           "siege": "Siege",
           "special-monasteries": "Special monasteries",
           "special-monastery": "Special monastery",
           "tower": "Tower",
           "towers": "Towers",
           "trade-goods": "Trade Goods",
           "vineyard": "Vineyard",
           "vodyanoy": "Vodyanoy",
           "watchtower": "Watchtower",
           "watchtowers": "Watchtowers",
           "wind-rose": "Wind rose",
           "wind-roses": "Wind roses",
           "yaga-hut": "Yaga hut"
       },
       "scoring": {
           "barn-connected": "barn connected",
           "barn-placed": "barn placed",
           "empty": "empty",
           "feature-scored": "feature scored",
           "challenged": "challenged",
           "incomplete": "incomplete",
           "turn-start": "turn start"
       },
       "tile-pack-dialog": {
           "disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.",
           "game-tiles": "Game tiles",
           "hidden-tiles-under-hill-plural": "There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.",
           "remaining-tiles": "Remaining tiles",
           "tiles": "Tiles",
           "tiles-plural": "tiles | tile | tiles"
       }
   },
   "game-setup": {
       "additional-elements": "Additional elements",
       "altered-gameplay": "Altered Gameplay",
       "altered-scoring": "Altered Scoring",
       "components": {
           "followers": "Meeples",
           "neutral-figures": "Neutral figures",
           "rewards": "Rewards",
           "tokens": "Tokens"
       },
       "create": {
           "click-to-assign": "click to assign",
           "local-player": "local player",
           "name": "Name",
           "open-slot": "open slot",
           "remote-player": "remote player",
           "rename-player": "Rename Player"
       },
       "game-element-box": {
           "mandatory-for-selected-tiles": "Mandatory for selected tiles",
           "related-tiles-not-selected": "Related tiles not selected"
       },
       "header": {
           "components": "Components",
           "rules": "Rules",
           "tiles": "Tiles",
           "timer": "Timer"
       },
       "open-game": {
           "assign-all-players-to-start": "Assign all players to start",
           "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet",
           "name": "Name",
           "no-player-in-game": "No player in game",
           "options": "Options",
           "randomize-seating-order": "Randomize seating order",
           "set-game-title": "Set Game Title",
           "share-the-key": "Share the key with other players to let them connect to the game.",
           "untitled-game": "untitled game",
           "waiting-for-host-to-start-the-game": "Waiting for host to start the game."
       },
       "removed-elements": "Removed Elements",
       "rules": {
           "acrobats-description": "Placing meeple as an acrobat on acrobat space.",
           "acrobats-disabled": "No tile with Acrobats space is in game.",
           "bazaar-description": "Land tiles are auctioned when bazaar comes into play.",
           "bazaar-disabled": "No tile with Bazaar is in game.",
           "cathedral-description": "Completed cities with cathedral ×3 instead of ×2, no points during final scoring.",
           "cathedral-disabled": "No tile with Cathedral is in game.",
           "escape-description": "Escape allowed via a neighboring monastery.",
           "escape-disabled": "No tile with Siege is in game.",
           "farmers-description": "Players are allowed to place meeples on fields.",
           "festival-description": "With festival tile you can return one of your own figures instead of placing one.",
           "festival-disabled": "No tile with Festival is in game.",
           "gameplay-variants": "Gameplay variants",
           "garden-description": "Can be occupied by an abbot.",
           "garden-disabled": "Abbot is not selected.",
           "hill-description": "Used as tiebreaker. Also hides one random tile under it.",
           "hill-disabled": "No tile with Hill is in game.",
           "inn-description": "Completed roads with inn ×2, no points during final scoring.",
           "inn-disabled": "No tile with Inn is in the game.",
           "optional-game-mechanics": "Optional game mechanics",
           "pig-herd-description": "Counts as additional pig on field (farmers scores more points).",
           "pig-herd-disabled": "No tile with Pig herd is in game.",
           "portal-description": "Through magic portal meeple can be placed on any tile.",
           "portal-disabled": "No tile with Magic portal is in game.",
           "princess-description": "Princess can remove knight from a city.",
           "princess-disabled": "No tile with Princess is in game.",
           "scoring-variants": "Scoring variants",
           "shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)",
           "shrine-disabled": "No tile with Shrine is in game.",
           "siege-description": "Besieged cities are less valuable.",
           "siege-disabled": "No tile with Siege is in game.",
           "starting-tiles-configuration": "Starting tile(s) configuration",
           "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.",
           "vineyard-description": "Additional points for nearby monastery.",
           "vineyard-disabled": "No tile with Vineyard is in game."
       },
       "selected-tiles": "Selected tiles",
       "tiles": {
           "core-sets": "Core sets",
           "fan-expansions": "Fan expansions",
           "major-expansions": "Major expansions",
           "minor-expansions": "Minor expansions",
           "promos": "Promos"
       },
       "timer": {
           "at-game-start-set-timer-to": "At game start set timer to",
           "disable-limits": "disable limits",
           "do-nothing": "do nothing",
           "each-turn-increase-timer-by": "Each turn increase timer by",
           "enable-limits": "enable limits",
           "player-time-limit": "Player time limit",
           "unlimited-time": "unlimited time",
           "when-time-is-over": "When time is over"
       },
       "title": "Game Setup",
       "variant": {
           "barn-placement": {
               "description": "Barn {} be placed on a field already occupied by another barn.",
               "not-occupied": "can't",
               "occupied": "can"
           },
           "bazaar-no-auction": {
               "description": "No bazaar bidding. Each player just chooses one tile."
           },
           "coc-final-scoring": {
               "any-district": "is not limited (C1)",
               "description": "Moving meeples from the City of Carcassonne before final scoring {}.",
               "market-only": "is allowed only from market district (C2)"
           },
           "count-move": {
               "by-player": "by player",
               "clockwise": "clockwise to the next district",
               "description": "When meeple is deployed to the City of C. then the Count is moved {}.",
               "follow-meeple": "to whichever district as the meeple"
           },
           "dragon-move": {
               "after-scoring": "after",
               "before-scoring": "before",
               "description": "Dragon movement occurs {} scoring."
           },
           "espace-variant": {
               "any-tile": "any tile",
               "description": "Monastery must be placed adjacent to {} of a besieged city to escape.",
               "siege-tile": "siege tile"
           },
           "fairy-placement": {
               "description": "The Fairy is deployed {}.",
               "next-follower": "next to a meeple",
               "on-tile": "on a tile"
           },
           "festival-return": {
               "description": "Player may return one of one’s own {}.",
               "follower": "meeples",
               "meeple": "player figures"
           },
           "gq11-pig-herd": {
               "description": "Field tile from Games Quarterly 11 expansion {}.",
               "nothing": "is just empty field",
               "pig": "contains pig herd"
           },
           "hill-tiebreaker": {
               "at-least-one-follower": "at least one meeple",
               "description": "Tiebreaker method: {} on hills.",
               "number-of-followers": "number of meeples"
           },
           "keep-monasteries": {
               "description": "Special monasteries {}.",
               "keep": "are just added",
               "replace": "replace original monasteries"
           },
           "king-and-robber-scoring": {
               "10/20": "10 points / each card at the end of the game",
               "15/40": "15/40 pts for having single/both cards at the end of the game",
               "continuously": "1 point for every completed feature during the game",
               "default": "1 point for every completed feature at the end of the game",
               "description": "Score {}."
           },
           "labyrinth-variant": {
               "advanced": "advanced",
               "basic": "basic",
               "description": "Play {} labyrinth variant"
           },
           "little-buildings-scoring": {
               "1/1/1": "1/1/1",
               "3/2/1": "3/2/1",
               "description": "Assign {} points for tower/house/shed."
           },
           "more-tunnel-tokens": {
               "1/1": "1/1",
               "2/1": "2/1",
               "3/2": "3/2",
               "description": "Assign {} token sets to each player in game of two/three."
           },
           "princess-action": {
               "description": "The Princess {} remove knight from a city.",
               "may": "may",
               "must": "must"
           },
           "tiny-city-scoring": {
               "2": "2 points",
               "4": "4 points",
               "description": "Tiny city is scored for {}."
           },
           "tunnelize-other-expansions": {
               "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels."
           },
           "wagon-move": {
               "C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)",
               "C2": "feature on the same or an adjacent tile (2nd ed.)",
               "description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}"
           }
       }
   },
   "index": {
       "automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.",
       "local": {
           "continue-with-recently-saved-games": "Continue with recently saved games",
           "create-directly-from": "Create a new game directly from",
           "load-game": "Load game",
           "my-favorites": "my favorites",
           "new-game": "New game",
           "title": "Player hosted games"
       },
       "new-version-available": "New JCloisterZone version is available.",
       "online": {
           "abandon-game": "Abandon game",
           "connected-to": "Connected to {0}",
           "game-id": "Game ID",
           "games-in-progress": "Games in progress",
           "join-game": "Join game",
           "no-random-discovery": "it means no random players discovery",
           "online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.",
           "paste-a-game-key": "Paste a game key provided by host",
           "private-games-only": "Only private games are now supported.",
           "remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?",
           "title": "Public server hosted games",
           "you-have-no-game-in-progress": "You have no game in progress."
       },
       "release-notes": "Release Notes",
       "update-to": "Update to {version}"
   },
   "join-game": {
       "connect-to-remote-host": "Connect to remote host with created game.",

"": "The game on remote host must be in color selection phase.",

       "host": "Host",
       "the-game-on-remote-host-must-be-in-color-selection-phase": "The game on remote host must be in color selection phase.",
       "title": "Join Remote Game"
   },
   "menu": {
       "about": "About",
       "exit": "Exit",
       "farm-hints": "Farm hints",
       "game": "Game",
       "help": "Help",
       "join-game": "Join Game",
       "leave-game": "Leave Game",
       "load-game": "Load Game / Setup",
       "new-game": "New Game",
       "playonline-connect": "Play Online",
       "playonline-disconnect": "Disconnect",
       "rotate": "Rotate",
       "rules": "Rules",
       "save-game": "Save Game",
       "session": "Session",
       "settings": "Settings",
       "show-game-setup": "Show Game Setup",
       "tiles": "Tiles",
       "toggle-history": "Toggle History",
       "undo": "Undo",
       "zoom-in": "Zoom In",
       "zoom-out": "Zoom Out"
   },
   "settings": {
       "add-ons": {
           "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.",
           "add-on-url": "add-on url",
           "artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.",
           "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.",
           "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.",
           "install-add-on": "Install add-on",
           "installation-is-not-allowed-during-game": "Installation is not allowed during game.",
           "installed-add-ons": "Installed add-ons",
           "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root",
           "look-at-jcz-for-add-ons": "Look at {link} for available add-ons.",
           "please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.",
           "title": "Add-ons"
       },
       "appearance": {
           "artworks": "Artworks",
           "artworks-description": "Additional artworks may by provided by add-ons.",
           "illustrated-by": "(illustrated by {0})",
           "theme": "Theme",
           "theme-dark": "Dark",
           "theme-light": "Light",
           "title": "Appearance"
       },
       "engine": {
           "engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)",
           "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:"
       },
       "game-interface": {
           "active-player-indication": "Active player indication",
           "always-enabled": "always enabled",
           "beep": "Beep",
           "beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).",
           "colored-background-in-right-sidebar": "colored background in right sidebar",
           "enable-beep": "Enable beep",
           "multiple-indicators-are-allowed": "Multiple indicators are allowed.",
           "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field",
           "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower",
           "player-list": "Player List",
           "player-list-active-on-top": "Keep active player always on top",
           "player-list-description": "You may enable player list (right sidebar) rotation.",
           "player-list-local-on-top": "Keep local player always on top",
           "player-list-no-rotate": "No rotate",
           "title": "Game Interface",
           "triangle-in-top-bar": "triangle in top bar",
           "turn-confirmation": "Turn Confirmation",
           "turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…"
       },
       "java": {
           "description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.",
           "download-java": "Download Java",
           "change-in-settings": "Change it in {settings}.",
           "java-executable": "Java executable",
           "java-is-not-installed": "Java is not installed!",
           "java-is-outdated": "Java is outdated!",
           "java-is-required": "Java is required to start a game.",
           "java-path-is-not-valid": "Your manually configured Java path is not valid.",
           "java-version-found": "Java 11 or higher is required (found {version}) to start a game.",
           "select-manually": "Or select proper java manually in {settings}.",
           "selected": "Selected: {0}",
           "title": "Java",
           "unable-to-find-java": "Unable to locate Java on your system.",
           "using-system-default": "Using system default.",
           "verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.",
           "version": "Java version {0}",
           "warning-file-is-not-java-binary": "File doesn't look like a Java binary.",
           "warning-java-not-found": "Java not found.",
           "you-may-set-path": "You can set manually path to {0}"
       },
       "player": {
           "nickname": "Nickname",
           "nickname-description": "Nickname used when player is assigned to a game.",
           "none": "None",
           "preferred-color": "Preferred Color",
           "preferred-color-description": "Automatically take a color after game join.",
           "title": "Player"
       },
       "title": "Settings"
   },
   "tile-set": {
       "abbey-and-mayor": "Abbey & Mayor",
       "abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.",
       "abbey-and-mayor-release": "The fifth major expansion released in 2007.",
       "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.",
       "basic": "Base game",
       "besiegers": "The Besiegers",
       "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars",
       "bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)",
       "cathars": "The Cathars",
       "corn-circles": "Crop Circles",
       "count": "The Count of Carcassonne",
       "crop-circles-I": "Crop Circles I",
       "crop-circles-II": "Crop Circles II",
       "cult": "The Cult",
       "cult-places": "Cult places",
       "darmstadt": "Darmstadt",
       "darmstadt-release": "Originally released in 2014.",
       "ferries": "The Ferries",
       "festival": "The Festival",
       "flier": "The Flying Machines",
       "goldmines": "The Goldmines",
       "gq11": "The Mini Expansion (GQ11)",
       "gq11-release": "Originally released in Games Quarterly magazine in 2006.",
       "heretics-and-shrines": "Heretics and Shrines",
       "hills-and-sheep": "Hills & Sheep",
       "hills-and-sheep-release": "The ninth major expansion released in 2014.",
       "inns-and-cathedrals": "Inns & Cathedrals",
       "inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.",
       "king-and-robber": "King & Robber",
       "king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)",
       "labyrinth": "The Labyrinth",
       "labyrinth-release": "Originally released in 2016.",
       "mage-and-witch": "Mage & Witch",
       "monasteries": "Monasteries",
       "princess-and-dragon": "The Princess & the Dragon",
       "princess-and-dragon-release": "The third major expansion released in 2005.",
       "river": "The River",
       "river-I": "The River I",
       "river-I-release": "The River I is mini expansion released in 2001.",
       "river-II": "The River II",
       "river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.",
       "russian-promos": "Russian Promos",
       "russian-promos-2013-title": "Tiles from 2013",
       "russian-promos-2016-title": "Tiles from 2016",
       "siege": "Siege",
       "spiel-doch": "Spiel Doch!",
       "tower": "The Tower",
       "tower-release": "The fourth major expansion released in 2006.",
       "traders-and-builders": "Traders & Builders",
       "traders-and-builders-release": "The second major expansion released in 2003",
       "tunnel": "The Tunnel",
       "under-the-big-top": "Under The Big Top",
       "watchtowers": "The Watchtowers",
       "wind-roses": "The Wind Roses",
       "winter": "Winter",
       "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles."
   }

}