Difference between revisions of "User:Bumsakalaka/JCloisterZoneLocale"
Jump to navigation
Jump to search
Bumsakalaka (talk | contribs) |
Bumsakalaka (talk | contribs) |
||
Line 1: | Line 1: | ||
## Please not translate it, it just Proof of Concept! | ## Please not translate it, it just Proof of Concept! | ||
<languages/> | <languages/> | ||
{ | { | ||
"title": "<translate><!--T:1--> JCloisterZone</translate>", | |||
"author": "<translate><!--T:2--> farin</translate>", | |||
"version": "<translate><!--T:3--> 0.2</translate>", | |||
"jcz-version": "<translate><!--T:4--> 5.10.2</translate>", | |||
"game-setup": { | |||
"header": { | |||
"tiles": "<translate><!--T:5--> Tiles</translate>", | |||
"components": "<translate><!--T:6--> Components</translate>", | |||
"rules": "<translate><!--T:7--> Rules</translate>", | |||
"timer": "<translate><!--T:8--> Timer</translate>" | |||
}, | |||
"tiles": { | |||
"core-sets": "<translate><!--T:5--> Core sets</translate>", | |||
"major-expansions": "<translate><!--T:6--> Major expansions</translate>", | |||
"minor-expansions": "<translate><!--T:7--> Minor expansions</translate>", | |||
"promos": "<translate><!--T:8--> Promos</translate>", | |||
"fan-expansions": "<translate><!--T:9--> Fan expansions</translate>" | |||
}, | |||
"components": { | |||
"followers": "<translate><!--T:5--> Meeples</translate>", | |||
"neutral-figures": "<translate><!--T:6--> Neutral figures</translate>", | |||
"tokens": "<translate><!--T:7--> Tokens</translate>", | |||
"rewards": "<translate><!--T:8--> Rewards</translate>" | |||
}, | |||
"game-element-box": { | |||
"mandatory-for-selected-tiles": "<translate><!--T:5--> Mandatory for selected tiles</translate>", | |||
"related-tiles-not-selected": "<translate><!--T:6--> Related tiles not selected</translate>" | |||
}, | |||
"rules": { | |||
"optional-game-mechanics": "<translate><!--T:5--> Optional game mechanics</translate>", | |||
"gameplay-variants": "<translate><!--T:6--> Gameplay variants</translate>", | |||
"scoring-variants": "<translate><!--T:7--> Scoring variants</translate>", | |||
"starting-tiles-configuration": "<translate><!--T:8--> Starting tile(s) configuration</translate>", | |||
"starting-tiles-different-configuration": "<translate><!--T:9--> Some expansions provides alternative starting configurations.</translate>", | |||
"farmers-description": "<translate><!--T:10--> Players are allowed to place meeples on fields.</translate>", | |||
"garden-description": "<translate><!--T:11--> Can be occupied by an abbot.</translate>", | |||
"garden-disabled": "<translate><!--T:12--> Abbot is not selected.</translate>", | |||
"cathedral-description": "<translate><!--T:13--> Completed cities with cathedral \u00d73 instead of \u00d72, no points during final scoring.</translate>", | |||
"cathedral-disabled": "<translate><!--T:14--> No tile with Cathedral is in game.</translate>", | |||
"inn-description": "<translate><!--T:15--> Completed roads with inn \u00d72, no points during final scoring.</translate>", | |||
"inn-disabled": "<translate><!--T:16--> No tile with Inn is in the game.</translate>", | |||
"princess-description": "<translate><!--T:17--> Princess can remove knight from a\u00a0city.</translate>", | |||
"princess-disabled": "<translate><!--T:18--> No tile with Princess is in game.</translate>", | |||
"portal-description": "<translate><!--T:19--> Through magic portal meeple can be placed on any tile.</translate>", | |||
"portal-disabled": "<translate><!--T:20--> No tile with Magic portal is in game.</translate>", | |||
"bazaar-description": "<translate><!--T:21--> Land tiles are auctioned when bazaar comes into play.</translate>", | |||
"bazaar-disabled": "<translate><!--T:22--> No tile with Bazaar is in game.</translate>", | |||
"hill-description": "<translate><!--T:23--> Used as tiebreaker. Also hides one random tile under it.</translate>", | |||
"hill-disabled": "<translate><!--T:24--> No tile with Hill is in game.</translate>", | |||
"vineyard-description": "<translate><!--T:25--> Additional points for nearby monastery.</translate>", | |||
"vineyard-disabled": "<translate><!--T:26--> No tile with Vineyard is in game.</translate>", | |||
"pig-herd-description": "<translate><!--T:27--> Counts as additional pig on field (farmers scores more points).</translate>", | |||
"pig-herd-disabled": "<translate><!--T:28--> No tile with Pig herd is in game.</translate>", | |||
"shrine-description": "<translate><!--T:29--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>", | |||
"shrine-disabled": "<translate><!--T:30--> No tile with Shrine is in game.</translate>", | |||
"festival-description": "<translate><!--T:31--> With festival tile you can return one of your own figures instead of placing one.</translate>", | |||
"festival-disabled": "<translate><!--T:32--> No tile with Festival is in game.</translate>", | |||
"siege-description": "<translate><!--T:33--> Besieged cities are less valuable.</translate>", | |||
"siege-disabled": "<translate><!--T:34--> No tile with Siege is in game.</translate>", | |||
"escape-description": "<translate><!--T:35--> Escape allowed via a neighboring monastery.</translate>", | |||
"escape-disabled": "<translate><!--T:36--> No tile with Siege is in game.</translate>", | |||
"acrobats-description": "<translate><!--T:37--> Placing meeple as an acrobat on acrobat space.</translate>", | |||
"acrobats-disabled": "<translate><!--T:38--> No tile with Acrobats space is in game.</translate>" | |||
}, | |||
"variant": { | |||
"princess-action": { | |||
"description": "<translate><!--T:5--> The Princess {} remove knight from a\u00a0city.</translate>", | |||
"may": "<translate><!--T:6--> may</translate>", | |||
"must": "<translate><!--T:7--> must</translate>" | |||
}, | |||
"fairy-placement": { | |||
"description": "<translate><!--T:5--> The Fairy is deployed {}.</translate>", | |||
"next-follower": "<translate><!--T:6--> next to a\u00a0meeple</translate>", | |||
"on-tile": "<translate><!--T:7--> on a tile</translate>" | |||
}, | |||
"dragon-move": { | |||
"description": "<translate><!--T:5--> Dragon movement occurs {} scoring.</translate>", | |||
"before-scoring": "<translate><!--T:6--> before</translate>", | |||
"after-scoring": "<translate><!--T:7--> after</translate>" | |||
}, | |||
"barn-placement": { | |||
"description": "<translate><!--T:5--> Barn {} be placed on a\u00a0field already occupied by another barn.</translate>", | |||
"not-occupied": "<translate><!--T:6--> can't</translate>", | |||
"occupied": "<translate><!--T:7--> can</translate>" | |||
}, | |||
"wagon-move": { | |||
"description": "<translate><!--T:5--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>", | |||
"C1": "<translate><!--T:6--> connected (road crossing or road heading to a city\/monastery) (1st ed.)</translate>", | |||
"C2": "<translate><!--T:7--> feature on the same or an adjacent tile (2nd ed.)</translate>" | |||
}, | |||
"bazaar-no-auction": { | |||
"description": "<translate><!--T:5--> No bazaar bidding. Each player just chooses one tile.</translate>" | |||
}, | |||
"hill-tiebreaker": { | |||
"description": "<translate><!--T:5--> Tiebreaker method: {} on hills.</translate>", | |||
"at-least-one-follower": "<translate><!--T:6--> at least one meeple</translate>", | |||
"number-of-followers": "<translate><!--T:7--> number of meeples</translate>" | |||
}, | |||
"espace-variant": { | |||
"description": "<translate><!--T:5--> Monastery must be placed adjacent to {} of a\u00a0besieged city to escape.</translate>", | |||
"any-tile": "<translate><!--T:6--> any tile</translate>", | |||
"siege-tile": "<translate><!--T:7--> siege tile</translate>" | |||
}, | |||
"gq11-pig-herd": { | |||
"description": "<translate><!--T:5--> Field tile from Game Quarterly 11 expansion {}.</translate>", | |||
"pig": "<translate><!--T:6--> contains pig herd</translate>", | |||
"nothing": "<translate><!--T:7--> is just empty field</translate>" | |||
}, | |||
"tunnelize-other-expansions": { | |||
"description": "<translate><!--T:5--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>" | |||
}, | |||
"more-tunnel-tokens": { | |||
"description": "<translate><!--T:5--> Assign {} token sets to each player in game of two\/three.</translate>", | |||
"3\/2": "<translate><!--T:6--> 3\/2</translate>", | |||
"2\/1": "<translate><!--T:7--> 2\/1</translate>", | |||
"1\/1": "<translate><!--T:8--> 1\/1</translate>" | |||
}, | |||
"festival-return": { | |||
"description": "<translate><!--T:5--> Player may return one of one\u2019s own {}.</translate>", | |||
"meeple": "<translate><!--T:6--> player figures</translate>", | |||
"follower": "<translate><!--T:7--> meeples</translate>" | |||
}, | |||
"keep-monasteries": { | |||
"description": "<translate><!--T:5--> Special monasteries {}.</translate>", | |||
"replace": "<translate><!--T:6--> replace original monasteries</translate>", | |||
"keep": "<translate><!--T:7--> are just added</translate>" | |||
}, | |||
"labyrinth-variant": { | |||
"description": "<translate><!--T:5--> Play {} labyrinth variant</translate>", | |||
"basic": "<translate><!--T:6--> basic</translate>", | |||
"advanced": "<translate><!--T:7--> advanced</translate>" | |||
}, | |||
"coc-final-scoring": { | |||
"description": "<translate><!--T:5--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>", | |||
"market-only": "<translate><!--T:6--> is allowed only from market district (C2)</translate>", | |||
"any-district": "<translate><!--T:7--> is not limited (C1)</translate>" | |||
}, | |||
"count-move": { | |||
"description": "<translate><!--T:5--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>", | |||
"by-player": "<translate><!--T:6--> by player</translate>", | |||
"clockwise": "<translate><!--T:7--> clockwise to the next district</translate>", | |||
"follow-meeple": "<translate><!--T:8--> to whichever district as the meeple</translate>" | |||
}, | |||
"little-buildings-scoring": { | |||
"description": "<translate><!--T:5--> Assign {} points for tower\/house\/shed.</translate>", | |||
"1\/1\/1": "<translate><!--T:6--> 1\/1\/1</translate>", | |||
"3\/2\/1": "<translate><!--T:7--> 3\/2\/1</translate>" | |||
}, | |||
"king-and-robber-scoring": { | |||
"description": "<translate><!--T:5--> Score {}.</translate>", | |||
"default": "<translate><!--T:6--> 1 point for every completed feature at the end of the game</translate>", | |||
"10\/20": "<translate><!--T:7--> 10 points \/ each card at the end of the game</translate>", | |||
"15\/40": "<translate><!--T:8--> 15\/40 pts for having single\/both cards at the end of the game</translate>", | |||
"continuously": "<translate><!--T:9--> 1 point for every completed feature during the game</translate>" | |||
}, | |||
"tiny-city-scoring": { | |||
"description": "<translate><!--T:5--> Tiny city is scored for {}.</translate>", | |||
"4": "<translate><!--T:6--> 4 points</translate>", | |||
"2": "<translate><!--T:7--> 2 points</translate>" | |||
} | |||
}, | |||
"timer": { | |||
"player-time-limit": "<translate><!--T:5--> Player time limit</translate>", | |||
"unlimited-time": "<translate><!--T:6--> unlimited time</translate>", | |||
"enable-limits": "<translate><!--T:7--> enable limits</translate>", | |||
"disable-limits": "<translate><!--T:8--> disable limits</translate>", | |||
"at-game-start-set-timer-to": "<translate><!--T:9--> At game start set timer to</translate>", | |||
"each-turn-increase-timer-by": "<translate><!--T:10--> Each turn increase timer by</translate>", | |||
"when-time-is-over": "<translate><!--T:11--> When time is over</translate>", | |||
"do-nothing": "<translate><!--T:12--> do nothing</translate>" | |||
}, | |||
"create": { | |||
"open-slot": "<translate><!--T:5--> open slot</translate>", | |||
"local-player": "<translate><!--T:6--> local player</translate>", | |||
"remote-player": "<translate><!--T:7--> remote player</translate>", | |||
"click-to-assign": "<translate><!--T:8--> click to assign</translate>", | |||
"rename-player": "<translate><!--T:9--> Rename Player</translate>", | |||
"name": "<translate><!--T:10--> Name</translate>" | |||
}, | |||
"open-game": { | |||
"untitled-game": "<translate><!--T:5--> untitled game</translate>", | |||
"assign-all-players-to-start": "<translate><!--T:6--> Assign all players to start</translate>", | |||
"no-player-in-game": "<translate><!--T:7--> No player in game</translate>", | |||
"share-the-key": "<translate><!--T:8--> Share the key with other players to let them connect to the game.</translate>", | |||
"waiting-for-host-to-start-the-game": "<translate><!--T:9--> Waiting for host to start the game.</translate>", | |||
"options": "<translate><!--T:10--> Options</translate>", | |||
"randomize-seating-order": "<translate><!--T:11--> Randomize seating order</translate>", | |||
"hide-remaining-tiles-cheat-sheet": "<translate><!--T:12--> Hide remaining tiles cheat sheet</translate>", | |||
"set-game-title": "<translate><!--T:13--> Set Game Title</translate>", | |||
"name": "<translate><!--T:14--> Name</translate>" | |||
}, | |||
"title": "<translate><!--T:5--> Game Setup</translate>", | |||
"additional-elements": "<translate><!--T:6--> Additional elements</translate>", | |||
"altered-gameplay": "<translate><!--T:7--> Altered Gameplay</translate>", | |||
"altered-scoring": "<translate><!--T:8--> Altered Scoring</translate>", | |||
"removed-elements": "<translate><!--T:9--> Removed Elements</translate>", | |||
"selected-tiles": "<translate><!--T:10--> Selected tiles</translate>" | |||
}, | |||
"index": { | |||
"online": { | |||
"title": "<translate><!--T:5--> Public server hosted games</translate>", | |||
"play_online_button": "<translate><!--T:6--> Play Online</translate>", | |||
"private-games-only": "<translate><!--T:7--> Only private games are now supported.</translate>", | |||
"no-random-discovery": "<translate><!--T:8--> it means no random players discovery</translate>", | |||
"connected-to": "<translate><!--T:9--> Connected to {0}</translate>", | |||
"abandon-game": "<translate><!--T:10--> Abandon game</translate>", | |||
"remove-unfinished-game-confirmation": "<translate><!--T:11--> Do you want to permanently remove unfinished game from your list?</translate>", | |||
"join-game": "<translate><!--T:12--> Join game</translate>", | |||
"paste-a-game-key": "<translate><!--T:13--> Paste a game key provided by host</translate>", | |||
"game-id": "<translate><!--T:14--> Game ID</translate>", | |||
"games-in-progress": "<translate><!--T:15--> Games in progress</translate>", | |||
"you-have-no-game-in-progress": "<translate><!--T:16--> You have no game in progress.</translate>", | |||
"online-storage-description": "<translate><!--T:17--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>" | |||
}, | |||
"local": { | |||
"title": "<translate><!--T:5--> Player hosted games</translate>", | |||
"new-game": "<translate><!--T:6--> New game</translate>", | |||
"join-game": "<translate><!--T:7--> Join game</translate>", | |||
"load-game": "<translate><!--T:8--> Load game</translate>", | |||
"create-directly-from": "<translate><!--T:9--> Create a new game directly from</translate>", | |||
"my-favorities": "<translate><!--T:10--> my favorities</translate>", | |||
"continue-with-recently-saved-games": "<translate><!--T:11--> Continue with recently saved games</translate>" | |||
}, | |||
"new-version-available": "<translate><!--T:5--> New JCloisterZone version is available.</translate>", | |||
"release-notes": "<translate><!--T:6--> Release Notes</translate>", | |||
"update-to": "<translate><!--T:7--> Update to {version}</translate>", | |||
"automatic-updates-linux-only": "<translate><!--T:8--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>" | |||
}, | |||
"about": { | |||
"configuration-file": "<translate><!--T:5--> Configuration file</translate>", | |||
"jcloisterzone-game-engine": "<translate><!--T:6--> JCloisterZone Game Engine</translate>", | |||
"system-java-version": "<translate><!--T:7--> System Java Version</translate>", | |||
"version": "<translate><!--T:8--> version</translate>" | |||
}, | |||
"bookmarks": { | |||
"title": "<translate><!--T:5--> My favorities</translate>", | |||
"description-start": "<translate><!--T:6--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>", | |||
"description-end": "<translate><!--T:7--> button in overview sidebar.</translate>", | |||
"setups-saved-to-file": "<translate><!--T:8--> Setups saved to file</translate>", | |||
"nothing-saved": "<translate><!--T:9--> Nothing saved.</translate>" | |||
}, | |||
"button": { | |||
"add": "<translate><!--T:5--> Add</translate>", | |||
"add-to-favorities": "<translate><!--T:6--> Add To Favorites</translate>", | |||
"as-a-abbot": "<translate><!--T:7--> As a Abbot</translate>", | |||
"as-a-monk": "<translate><!--T:8--> As a Monk</translate>", | |||
"buy": "<translate><!--T:9--> Buy</translate>", | |||
"cancel": "<translate><!--T:10--> Cancel</translate>", | |||
"change": "<translate><!--T:11--> Change</translate>", | |||
"clear-list": "<translate><!--T:12--> clear list</translate>", | |||
"close": "<translate><!--T:13--> Close</translate>", | |||
"confirm": "<translate><!--T:14--> Confirm</translate>", | |||
"connect": "<translate><!--T:15--> Connect</translate>", | |||
"create": "<translate><!--T:16--> Create</translate>", | |||
"create-game": "<translate><!--T:17--> Create Game</translate>", | |||
"disconnect": "<translate><!--T:18--> Disconnect</translate>", | |||
"hide-stats": "<translate><!--T:19--> Hide Stats</translate>", | |||
"grow-the-flock": "<translate><!--T:20--> Grow the Flock</translate>", | |||
"join-game": "<translate><!--T:21--> Join Game</translate>", | |||
"load": "<translate><!--T:22--> Load</translate>", | |||
"load-setup-from-file": "<translate><!--T:23--> Load Setup From File</translate>", | |||
"may-deploy": "<translate><!--T:24--> May deploy</translate>", | |||
"must-remove": "<translate><!--T:25--> Must remove</translate>", | |||
"pass": "<translate><!--T:26--> Pass</translate>", | |||
"play-again": "<translate><!--T:27--> Play again</translate>", | |||
"plus-description": "<translate><!--T:28--> Add multiple instances</translate>", | |||
"raise": "<translate><!--T:29--> Raise</translate>", | |||
"remove": "<translate><!--T:30--> Remove</translate>", | |||
"remove-from-favorites": "<translate><!--T:31--> Remove From Favorites</translate>", | |||
"reset": "<translate><!--T:32--> Reset</translate>", | |||
"resume": "<translate><!--T:33--> Resume</translate>", | |||
"rules": "<translate><!--T:34--> Rules</translate>", | |||
"rules-1st-edition": "<translate><!--T:35--> Rules (1st ed.)</translate>", | |||
"save-to-file": "<translate><!--T:36--> Save To File</translate>", | |||
"score-the-sheep": "<translate><!--T:37--> Score the Sheep</translate>", | |||
"select": "<translate><!--T:38--> Select</translate>", | |||
"sell": "<translate><!--T:39--> Sell</translate>", | |||
"set": "<translate><!--T:40--> Set</translate>", | |||
"show-stats": "<translate><!--T:41--> Show Stats</translate>", | |||
"start": "<translate><!--T:42--> Start</translate>", | |||
"undo": "<translate><!--T:43--> Undo</translate>" | |||
}, | |||
"join-game": { | |||
"title": "<translate><!--T:5--> Join Remote Game</translate>", | |||
"host": "<translate><!--T:6--> Host</translate>", | |||
"description": "<translate><!--T:7--> Connect to remote host with created game.<br><i>The game on remote host must be in color selection phase.<\/i></translate>" | |||
}, | }, | ||
" | "menu": { | ||
"playonline-connect": "<translate><!--T:5--> Play Online</translate>", | |||
"playonline-disconnect": "<translate><!--T:6--> Disconnect</translate>", | |||
"new-game": "<translate><!--T:7--> New Game</translate>", | |||
"join-game": "<translate><!--T:8--> Join Game</translate>", | |||
"leave-game": "<translate><!--T:9--> Leave Game</translate>", | |||
"save-game": "<translate><!--T:10--> Save Game</translate>", | |||
"load-game": "<translate><!--T:11--> Load Game \/ Setup</translate>", | |||
"settings": "<translate><!--T:12--> Settings</translate>", | |||
"exit": "<translate><!--T:13--> Exit</translate>", | |||
"session": "<translate><!--T:14--> Session</translate>", | |||
"game": "<translate><!--T:15--> Game</translate>", | |||
"help": "<translate><!--T:16--> Help</translate>", | |||
"undo": "<translate><!--T:17--> Undo</translate>", | |||
"zoom-in": "<translate><!--T:18--> Zoom In</translate>", | |||
"zoom-out": "<translate><!--T:19--> Zoom Out</translate>", | |||
"tiles": "<translate><!--T:20--> Tiles</translate>", | |||
"farm-hints": "<translate><!--T:21--> Farm hints</translate>", | |||
"toggle-history": "<translate><!--T:22--> Toggle History</translate>", | |||
"show-game-setup": "<translate><!--T:23--> Show Game Setup</translate>", | |||
"rules": "<translate><!--T:24--> Rules</translate>", | |||
"about": "<translate><!--T:25--> About</translate>" | |||
}, | }, | ||
" | "settings": { | ||
"title": "<translate><!--T:5--> Settings</translate>", | |||
"player": { | |||
"title": "<translate><!--T:6--> Player</translate>", | |||
"nickname": "<translate><!--T:7--> Nickname</translate>", | |||
"nickname-description": "<translate><!--T:8--> Nickname used when player is assigned to a game.</translate>", | |||
"preferred-color": "<translate><!--T:9--> Preferred Color</translate>", | |||
"preferred-color-description": "<translate><!--T:10--> Automatically take a color after game join.</translate>", | |||
"none": "<translate><!--T:11--> None</translate>" | |||
}, | |||
"game-interface": { | |||
"title": "<translate><!--T:6--> Game Interface</translate>", | |||
"turn-confirmation": "<translate><!--T:7--> Turn Confirmation</translate>", | |||
"turn-confirmation-description": "<translate><!--T:8--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation\u2026</translate>", | |||
"always-enabled": "<translate><!--T:9--> always enabled</translate>", | |||
"only-when-meeple-was-deployed-on-a-field": "<translate><!--T:10--> only when meeple was deployed on a field</translate>", | |||
"only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:11--> only when meeple was deployed on a tower</translate>", | |||
"beep": "<translate><!--T:12--> Beep</translate>", | |||
"beep-description": "<translate><!--T:13--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>", | |||
"enable-beep": "<translate><!--T:14--> Enable beep</translate>", | |||
"active-player-indication": "<translate><!--T:15--> Active player indication</translate>", | |||
"multiple-indicators-are-allowed": "<translate><!--T:16--> Multiple indicators are allowed.</translate>", | |||
"colored-background-in-right-sidebar": "<translate><!--T:17--> colored background in right sidebar</translate>", | |||
"triangle-in-top-bar": "<translate><!--T:18--> triangle in top bar</translate>", | |||
"player-list": "<translate><!--T:19--> Player List</translate>", | |||
"player-list-description": "<translate><!--T:20--> You may enable player list (right sidebar) rotation.</translate>", | |||
"player-list-no-rotate": "<translate><!--T:21--> No rotate</translate>", | |||
"player-list-active-on-top": "<translate><!--T:22--> Keep active player always on top</translate>", | |||
"player-list-local-on-top": "<translate><!--T:23--> Keep local player always on top</translate>" | |||
}, | |||
"appearance": { | |||
"title": "<translate><!--T:6--> Appearance</translate>", | |||
"theme": "<translate><!--T:7--> Theme</translate>", | |||
"theme-light": "<translate><!--T:8--> Light</translate>", | |||
"theme-dark": "<translate><!--T:9--> Dark</translate>", | |||
"artworks": "<translate><!--T:10--> Artworks</translate>", | |||
"artworks-description": "<translate><!--T:11--> Additional artworks may by provided by add-ons.</translate>", | |||
"illustrated-by": "<translate><!--T:12--> (illustrated by {0})</translate>" | |||
}, | |||
"add-ons": { | |||
"title": "<translate><!--T:6--> Add-ons</translate>", | |||
"installation-is-not-avoled-during-game": "<translate><!--T:7--> Installing or removing add-on is not allowed when game is running or game setup is open.</translate>", | |||
"finish-or-leave-game-to-make-changes": "<translate><!--T:8--> Please finish or leave the game first to make changes here.</translate>", | |||
"install-add-on": "<translate><!--T:9--> Install add-on</translate>", | |||
"installed-add-ons": "<translate><!--T:10--> Installed add-ons</translate>", | |||
"drag-add-on-here-or-click-here": "<translate><!--T:11--> Drag add-on here (.jca file) or click here to select it.</translate>", | |||
"look-at-jcz-for-add-ons": "<translate><!--T:12--> Loot at {link} for available add-ons.</translate>", | |||
"artwork-not-found-internet-connection-is-needed": "<translate><!--T:13--> Unable to locate or download addon with default artwork. Internet conection is needed at fist run to donwload it.</translate>", | |||
"please-check-connectivity-and-restart-app": "<translate><!--T:14--> Please check your connectivity and restart app to try it again.</translate>", | |||
"add-on-url": "<translate><!--T:15--> add-on url</translate>", | |||
"add-on-already-installed": "<translate><!--T:16--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>", | |||
"invalid-add-on-multiple-folders-in-root": "<translate><!--T:17--> Invalid add-on: package must contain only single folder in root</translate>" | |||
}, | |||
"java": { | |||
"title": "<translate><!--T:6--> Java</translate>", | |||
"description": "<translate><!--T:7--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>", | |||
"java-executable": "<translate><!--T:8--> Java executable</translate>", | |||
"you-may-set-path": "<translate><!--T:9--> You can set manually path to {0}</translate>", | |||
"using-system-default": "<translate><!--T:10--> Using system default.</translate>", | |||
"selected": "<translate><!--T:11--> Selected: {0}</translate>", | |||
"version": "<translate><!--T:12--> Java version {0}</translate>", | |||
"warning-file-is-not-java-binary": "<translate><!--T:13--> File doesn't look like a Java binary.</translate>", | |||
"warning-java-not-found": "<translate><!--T:14--> Java not found.</translate>", | |||
"java-is-not-installed": "<translate><!--T:15--> Java is not installed!</translate>", | |||
"java-is-outdated": "<translate><!--T:16--> Java is outdated!</translate>", | |||
"unable-to-find-java": "<translate><!--T:17--> Unable to locate Java on your system.</translate>", | |||
"java-is-required": "<translate><!--T:18--> Java is required to start a game.</translate>", | |||
"download-java": "<translate><!--T:19--> Download Java</translate>", | |||
"java-path-is-not-valid": "<translate><!--T:20--> Your manually configured Java path is not valid.</translate>", | |||
"java-version-found": "<translate><!--T:21--> Java 11 or higher is required (found {version}) to start a game.</translate>", | |||
"change-in-settings": "<translate><!--T:22--> Change it in {settings}.</translate>", | |||
"verify": "<translate><!--T:23--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>", | |||
"select-manually": "<translate><!--T:24--> Or select proper java manually in {settings}.</translate>" | |||
}, | |||
"engine": { | |||
"engine-path-not-exists": "<translate><!--T:6--> Can't locate game engine (file {path} doesn't exist or can't be read)</translate>", | |||
"unable-to-spawn-game-engine": "<translate><!--T:7--> Unable to spawn game engine. Details:</translate>" | |||
} | |||
}, | }, | ||
"tile-set": { | |||
"abbey-and-mayor": "<translate><!--T:5--> Abbey & Mayor</translate>", | |||
"abbey-and-mayor-release": "<translate><!--T:6--> The fifth major expansion released in 2007.</translate>", | |||
"abbey-and-mayor-description": "<translate><!--T:7--> Each a player can also place Abbey tile from his supply.</translate>", | |||
"basic": "<translate><!--T:8--> Base game</translate>", | |||
"base-game-description": "<translate><!--T:9--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>", | |||
"besiegers": "<translate><!--T:10 | |||
} | } | ||
Revision as of 13:31, 22 January 2023
- Please not translate it, it just Proof of Concept!
{
"title": "JCloisterZone", "author": "farin", "version": "0.2", "jcz-version": "5.10.2", "game-setup": { "header": { "tiles": "Tiles", "components": "Components", "rules": "Rules", "timer": "Timer" }, "tiles": { "core-sets": "Core sets", "major-expansions": "Major expansions", "minor-expansions": "Minor expansions", "promos": "Promos", "fan-expansions": "Fan expansions" }, "components": { "followers": "Meeples", "neutral-figures": "Neutral figures", "tokens": "Tokens", "rewards": "Rewards" }, "game-element-box": { "mandatory-for-selected-tiles": "Mandatory for selected tiles", "related-tiles-not-selected": "Related tiles not selected" }, "rules": { "optional-game-mechanics": "Optional game mechanics", "gameplay-variants": "Gameplay variants", "scoring-variants": "Scoring variants", "starting-tiles-configuration": "Starting tile(s) configuration", "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.", "farmers-description": "Players are allowed to place meeples on fields.", "garden-description": "Can be occupied by an abbot.", "garden-disabled": "Abbot is not selected.", "cathedral-description": "Completed cities with cathedral \u00d73 instead of \u00d72, no points during final scoring.", "cathedral-disabled": "No tile with Cathedral is in game.", "inn-description": "Completed roads with inn \u00d72, no points during final scoring.", "inn-disabled": "No tile with Inn is in the game.", "princess-description": "Princess can remove knight from a\u00a0city.", "princess-disabled": "No tile with Princess is in game.", "portal-description": "Through magic portal meeple can be placed on any tile.", "portal-disabled": "No tile with Magic portal is in game.", "bazaar-description": "Land tiles are auctioned when bazaar comes into play.", "bazaar-disabled": "No tile with Bazaar is in game.", "hill-description": "Used as tiebreaker. Also hides one random tile under it.", "hill-disabled": "No tile with Hill is in game.", "vineyard-description": "Additional points for nearby monastery.", "vineyard-disabled": "No tile with Vineyard is in game.", "pig-herd-description": "Counts as additional pig on field (farmers scores more points).", "pig-herd-disabled": "No tile with Pig herd is in game.", "shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)", "shrine-disabled": "No tile with Shrine is in game.", "festival-description": "With festival tile you can return one of your own figures instead of placing one.", "festival-disabled": "No tile with Festival is in game.", "siege-description": "Besieged cities are less valuable.", "siege-disabled": "No tile with Siege is in game.", "escape-description": "Escape allowed via a neighboring monastery.", "escape-disabled": "No tile with Siege is in game.", "acrobats-description": "Placing meeple as an acrobat on acrobat space.", "acrobats-disabled": "No tile with Acrobats space is in game." }, "variant": { "princess-action": { "description": "The Princess {} remove knight from a\u00a0city.", "may": "may", "must": "must" }, "fairy-placement": { "description": "The Fairy is deployed {}.", "next-follower": "next to a\u00a0meeple", "on-tile": "on a tile" }, "dragon-move": { "description": "Dragon movement occurs {} scoring.", "before-scoring": "before", "after-scoring": "after" }, "barn-placement": { "description": "Barn {} be placed on a\u00a0field already occupied by another barn.", "not-occupied": "can't", "occupied": "can" }, "wagon-move": { "description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}", "C1": "connected (road crossing or road heading to a city\/monastery) (1st ed.)", "C2": "feature on the same or an adjacent tile (2nd ed.)" }, "bazaar-no-auction": { "description": "No bazaar bidding. Each player just chooses one tile." }, "hill-tiebreaker": { "description": "Tiebreaker method: {} on hills.", "at-least-one-follower": "at least one meeple", "number-of-followers": "number of meeples" }, "espace-variant": { "description": "Monastery must be placed adjacent to {} of a\u00a0besieged city to escape.", "any-tile": "any tile", "siege-tile": "siege tile" }, "gq11-pig-herd": { "description": "Field tile from Game Quarterly 11 expansion {}.", "pig": "contains pig herd", "nothing": "is just empty field" }, "tunnelize-other-expansions": { "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels." }, "more-tunnel-tokens": { "description": "Assign {} token sets to each player in game of two\/three.", "3\/2": "3\/2", "2\/1": "2\/1", "1\/1": "1\/1" }, "festival-return": { "description": "Player may return one of one\u2019s own {}.", "meeple": "player figures", "follower": "meeples" }, "keep-monasteries": { "description": "Special monasteries {}.", "replace": "replace original monasteries", "keep": "are just added" }, "labyrinth-variant": { "description": "Play {} labyrinth variant", "basic": "basic", "advanced": "advanced" }, "coc-final-scoring": { "description": "Moving meeples from the City of Carcassonne before final scoring {}.", "market-only": "is allowed only from market district (C2)", "any-district": "is not limited (C1)" }, "count-move": { "description": "When meeple is deployed to the City of C. then the Count is moved {}.", "by-player": "by player", "clockwise": "clockwise to the next district", "follow-meeple": "to whichever district as the meeple" }, "little-buildings-scoring": { "description": "Assign {} points for tower\/house\/shed.", "1\/1\/1": "1\/1\/1", "3\/2\/1": "3\/2\/1" }, "king-and-robber-scoring": { "description": "Score {}.", "default": "1 point for every completed feature at the end of the game", "10\/20": "10 points \/ each card at the end of the game", "15\/40": "15\/40 pts for having single\/both cards at the end of the game", "continuously": "1 point for every completed feature during the game" }, "tiny-city-scoring": { "description": "Tiny city is scored for {}.", "4": "4 points", "2": "2 points" } }, "timer": { "player-time-limit": "Player time limit", "unlimited-time": "unlimited time", "enable-limits": "enable limits", "disable-limits": "disable limits", "at-game-start-set-timer-to": "At game start set timer to", "each-turn-increase-timer-by": "Each turn increase timer by", "when-time-is-over": "When time is over", "do-nothing": "do nothing" }, "create": { "open-slot": "open slot", "local-player": "local player", "remote-player": "remote player", "click-to-assign": "click to assign", "rename-player": "Rename Player", "name": "Name" }, "open-game": { "untitled-game": "untitled game", "assign-all-players-to-start": "Assign all players to start", "no-player-in-game": "No player in game", "share-the-key": "Share the key with other players to let them connect to the game.", "waiting-for-host-to-start-the-game": "Waiting for host to start the game.", "options": "Options", "randomize-seating-order": "Randomize seating order", "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet", "set-game-title": "Set Game Title", "name": "Name" }, "title": "Game Setup", "additional-elements": "Additional elements", "altered-gameplay": "Altered Gameplay", "altered-scoring": "Altered Scoring", "removed-elements": "Removed Elements", "selected-tiles": "Selected tiles" }, "index": { "online": { "title": "Public server hosted games", "play_online_button": "Play Online", "private-games-only": "Only private games are now supported.", "no-random-discovery": "it means no random players discovery", "connected-to": "Connected to {0}", "abandon-game": "Abandon game", "remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?", "join-game": "Join game", "paste-a-game-key": "Paste a game key provided by host", "game-id": "Game ID", "games-in-progress": "Games in progress", "you-have-no-game-in-progress": "You have no game in progress.", "online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want." }, "local": { "title": "Player hosted games", "new-game": "New game", "join-game": "Join game", "load-game": "Load game", "create-directly-from": "Create a new game directly from", "my-favorities": "my favorities", "continue-with-recently-saved-games": "Continue with recently saved games" }, "new-version-available": "New JCloisterZone version is available.", "release-notes": "Release Notes", "update-to": "Update to {version}", "automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually." }, "about": { "configuration-file": "Configuration file", "jcloisterzone-game-engine": "JCloisterZone Game Engine", "system-java-version": "System Java Version", "version": "version" }, "bookmarks": { "title": "My favorities", "description-start": "You have not game setup in favorites list. To add setup here create a game first and then use", "description-end": "button in overview sidebar.", "setups-saved-to-file": "Setups saved to file", "nothing-saved": "Nothing saved." }, "button": { "add": "Add", "add-to-favorities": "Add To Favorites", "as-a-abbot": "As a Abbot", "as-a-monk": "As a Monk", "buy": "Buy", "cancel": "Cancel", "change": "Change", "clear-list": "clear list", "close": "Close", "confirm": "Confirm", "connect": "Connect", "create": "Create", "create-game": "Create Game", "disconnect": "Disconnect", "hide-stats": "Hide Stats", "grow-the-flock": "Grow the Flock", "join-game": "Join Game", "load": "Load", "load-setup-from-file": "Load Setup From File", "may-deploy": "May deploy", "must-remove": "Must remove", "pass": "Pass", "play-again": "Play again", "plus-description": "Add multiple instances", "raise": "Raise", "remove": "Remove", "remove-from-favorites": "Remove From Favorites", "reset": "Reset", "resume": "Resume", "rules": "Rules", "rules-1st-edition": "Rules (1st ed.)", "save-to-file": "Save To File", "score-the-sheep": "Score the Sheep", "select": "Select", "sell": "Sell", "set": "Set", "show-stats": "Show Stats", "start": "Start", "undo": "Undo" }, "join-game": { "title": "Join Remote Game", "host": "Host", "description": "Connect to remote host with created game.
The game on remote host must be in color selection phase.<\/i>" }, "menu": { "playonline-connect": "Play Online", "playonline-disconnect": "Disconnect", "new-game": "New Game", "join-game": "Join Game", "leave-game": "Leave Game", "save-game": "Save Game", "load-game": "Load Game \/ Setup", "settings": "Settings", "exit": "Exit", "session": "Session", "game": "Game", "help": "Help", "undo": "Undo", "zoom-in": "Zoom In", "zoom-out": "Zoom Out", "tiles": "Tiles", "farm-hints": "Farm hints", "toggle-history": "Toggle History", "show-game-setup": "Show Game Setup", "rules": "Rules", "about": "About" }, "settings": { "title": "Settings", "player": { "title": "Player", "nickname": "Nickname", "nickname-description": "Nickname used when player is assigned to a game.", "preferred-color": "Preferred Color", "preferred-color-description": "Automatically take a color after game join.", "none": "None" }, "game-interface": { "title": "Game Interface", "turn-confirmation": "Turn Confirmation", "turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation\u2026", "always-enabled": "always enabled", "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field", "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower", "beep": "Beep", "beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).", "enable-beep": "Enable beep", "active-player-indication": "Active player indication", "multiple-indicators-are-allowed": "Multiple indicators are allowed.", "colored-background-in-right-sidebar": "colored background in right sidebar", "triangle-in-top-bar": "triangle in top bar", "player-list": "Player List", "player-list-description": "You may enable player list (right sidebar) rotation.", "player-list-no-rotate": "No rotate", "player-list-active-on-top": "Keep active player always on top", "player-list-local-on-top": "Keep local player always on top" }, "appearance": { "title": "Appearance", "theme": "Theme", "theme-light": "Light", "theme-dark": "Dark", "artworks": "Artworks", "artworks-description": "Additional artworks may by provided by add-ons.", "illustrated-by": "(illustrated by {0})" }, "add-ons": { "title": "Add-ons", "installation-is-not-avoled-during-game": "Installing or removing add-on is not allowed when game is running or game setup is open.", "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.", "install-add-on": "Install add-on", "installed-add-ons": "Installed add-ons", "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.", "look-at-jcz-for-add-ons": "Loot at {link} for available add-ons.", "artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet conection is needed at fist run to donwload it.", "please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.", "add-on-url": "add-on url", "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.", "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root" }, "java": { "title": "Java", "description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.", "java-executable": "Java executable", "you-may-set-path": "You can set manually path to {0}", "using-system-default": "Using system default.", "selected": "Selected: {0}", "version": "Java version {0}", "warning-file-is-not-java-binary": "File doesn't look like a Java binary.", "warning-java-not-found": "Java not found.", "java-is-not-installed": "Java is not installed!", "java-is-outdated": "Java is outdated!", "unable-to-find-java": "Unable to locate Java on your system.", "java-is-required": "Java is required to start a game.", "download-java": "Download Java", "java-path-is-not-valid": "Your manually configured Java path is not valid.", "java-version-found": "Java 11 or higher is required (found {version}) to start a game.", "change-in-settings": "Change it in {settings}.", "verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.", "select-manually": "Or select proper java manually in {settings}." }, "engine": { "engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)", "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:" } }, "tile-set": { "abbey-and-mayor": "Abbey & Mayor", "abbey-and-mayor-release": "The fifth major expansion released in 2007.", "abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.", "basic": "Base game", "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.", "besiegers": "The Besiegers", "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars", "bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is splitted into individual small modules. Seventh, The Catapult, is obvously skipped)", "cathars": "The Cathars", "count": "The Count of Carcassonne", "corn-circles": "Crop Circles", "crop-circles-I": "Crop Circles I", "crop-circles-II": "Crop Circles II", "cult": "The Cult", "cult-places": "Cult places", "darmstadt": "Darmstadt", "darmstadt-release": "Originally released in 2014.", "heretics-and-shrines": "Heretics and Shrines", "ferries": "The Ferries", "festival": "The Festival", "flier": "The Flying Machines", "gq11": "The Mini Expansion (GQ11)", "gq11-release": "Originally released in Games Quarterly magazine in 2006.", "goldmines": "The Goldmines", "hills-and-sheep": "Hills & Sheep", "hills-and-sheep-release": "The ninth major expansion released in 2014.", "inns-and-cathedrals": "Inns & Cathedrals", "inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.", "king-and-robber": "King & Robber", "king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)", "labyrinth": "The Labyrinth", "labyrinth-release": "Originally released in 2016.", "mage-and-witch": "Mage & Witch", "monasteries": "Monasteries", "princess-and-dragon": "The Princess & the Dragon", "princess-and-dragon-release": "The third major expansion released in 2005.", "river": "The River", "river-I": "The River I", "river-I-release": "The River I is mini expansion released in 2001.", "river-II": "The River II", "river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.", "russian-promos": "Russian Promos", "russian-promos-2013-title": "Tiles from 2013", "russian-promos-2016-title": "Tiles from 2016", "siege": "Siege", "spiel-doch": "Spiel Doch", "tower": "The Tower", "tower-release": "The fourth major expansion released in 2006.", "traders-and-builders": "Traders & Builders", "traders-and-builders-release": "The second major expansion released in 2003", "tunnel": "The Tunnel", "under-the-big-top": "Under The Big Top", "watchtowers": "The Watchtowers", "wind-roses": "The Wind Roses", "winter": "Winter", "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles." }, "core-messages": { "game-engine-not-available": "Game engine not available.", "no-core-set": "No Core set!", "show-available-only": "show available only", "done": "Done", "choose": "Choose", "used-time": "Used time", "tiles": "Tiles", "the-biggest-city": "The Biggest City", "the-longest-road": "The Longest Road", "offline": "Offline", "incomplete-features": "Incomplete features", "penalties": "Penalties" }, "game": { "tile-pack-dialog": { "tiles": "Tiles", "game-tiles": "Game tiles", "disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.", "remaining-tiles": "Remaining tiles", "hidden-tiles-under-hill": "Don't forget that {count} unknown {tiles} from list is hidden under a hill.", "tiles-plural": "tiles | tile | tiles" }, "action": { "or": "or", "your-action": "your action", "skip-action": "Skip action", "waiting-for-player-confirmation": "Waiting for player confirmation.", "you-may-place-an-abbey": "You may place an abbey", "player-may-place-an-abbey": "Player may place an abbey", "place-the-tile": "Place the tile", "player-must-place-the-tile": "Player must place the tile", "draw-a-tile": "Draw a tile", "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.", "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.", "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.", "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.", "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.", "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.", "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.", "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.", "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.", "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.", "bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid", "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid", "bazaar-choose-a-tile": "Choose a tile", "bazaar-player-must-choose-a-tile": "Player must choose a tile", "bazaar-raise-bid-or-pass": "Raise bid or pass", "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass", "bazaar-buy-sell-the-tile-from-to": "Buy\/Sell the tile from\/to", "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy\/sell the tile from\/to", "castle-you-are-allowed-to-place": "You are allowed to place", "castle-player-is-allowed-to-place": "Player is allowed to place", "coc-you-can-move-the-count": "You can move the Count", "coc-player-can-move-the-count": "Player can move the Count", "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on\/from {feature}.", "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on\/from {feature}.", "crop-circles-you-must-return-meeple": "You must return on of your meeple.", "crop-circles-player-must-return-meeple": "Player must return a meeple", "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.", "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.", "ferries-place-a-ferry": "Place a ferry", "ferries-you-can-move-ferries": "You can move ferries", "ferries-player-must-place-a-ferry": "Player must place a ferry", "ferries-player-can-move-ferries": "Player can move ferries", "goldmines-place-a-gold-ingot": "Place a gold ingot", "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot", "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.", "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.", "tower-select-follower-for-exchange": "Select meeple for exchange", "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange", "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.", "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left", "hills-and-receive-points-plural": "receive 0 points | receive 1 point | receive {points} points", "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.", "tower-you-can-take-a-prisoner": "You can take a prisoner", "tower-player-can-take-a-prisoner": "Player can take a prisoner", "monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?" }, "feature": { "acrobats": "Acrobats", "bazaar": "Bazaar", "big-top": "Big Top", "cathedral": "Cathedral", "castle": "Castle", "castles": "Castles", "church-bonus": "Church bonus", "city": "City", "city-small": "Small City", "cities": "Cities", "coat-of-arms": "Coat of arms", "crop-circle": "Crop Circle", "escape": "Escape", "fairy": "Fairy", "farmers": "Farmers", "festival": "Festival", "field": "Field", "fields": "Fields", "flock": "Flock", "garden": "Garden", "gardens": "Gardens", "gold": "Gold", "gold-ingots": "Gold ingots", "hill": "Hill", "inn": "Inn", "king": "King", "king-and-robber": "King & Robber", "monastery": "Monastery", "monasteries": "Monasteries", "pig-herd": "Pig herd", "portal": "Magic portal", "princess": "Princess", "ringmaster": "Ringmaster", "road": "Road", "roads": "Roads", "robber": "Robber", "shrine": "Shrine", "siege": "Siege", "special-monastery": "Special monastery", "special-monasteries": "Special monasteries", "trade-good": "Trade Good", "trade-goods": "Trade Goods", "vineyard": "Vineyard", "vodyanoy": "Vodyanoy", "watchtower": "Watchtower", "watchtowers": "Watchtowers", "wind-rose": "Wind rose", "yaga-hut": "Yaga hut" }, "scoring": { "incomplete": "incomplete", "challenged": "challenged", "empty": "empty", "feature-scored": "feature scored", "turn-start": "turn start", "barn-placed": "barn placed", "barn-connected": "barn connected" }, "element": { "small-follower": "Small Meeple", "abbot": "Abbot", "phantom": "Phantom", "big-follower": "Big Meeple", "builder": "Builder", "pig": "Pig", "mayor": "Mayor", "wagon": "Wagon", "barn": "Barn", "shepherd": "Shepherd", "ringmaster": "Ringmaster", "fairy": "Fairy", "dragon": "Dragon", "count": "Count", "mage": "Mage", "witch": "Witch", "big-top": "Big Top", "tower": "Tower", "abbey": "Abbey", "bridge": "Bridge", "castle": "Castle", "tunnel": "Tunnel", "ferry": "Ferry", "little-buildings": "Little buildings", "traders": "Trade Goods", "king": "King", "robber": "Robber", "gold": "Gold" } }
}