User:Bumsakalaka/JCloisterZoneLocale
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Revision as of 12:58, 22 January 2023 by Bumsakalaka (talk | contribs)
{
"title": "JCloisterZone",
"author": "farin",
"version": "0.2",
"jcz-version": "5.10.2",
"game-setup": {
"header": {
"tiles": "Tiles",
"components": "Components",
"rules": "Rules",
"timer": "Timer"
},
"tiles": {
"core-sets": "Core sets",
"major-expansions": "Major expansions",
"minor-expansions": "Minor expansions",
"promos": "Promos",
"fan-expansions": "Fan expansions"
},
"components": {
"followers": "Meeples",
"neutral-figures": "Neutral figures",
"tokens": "Tokens",
"rewards": "Rewards"
},
"game-element-box": {
"mandatory-for-selected-tiles": "Mandatory for selected tiles",
"related-tiles-not-selected": "Related tiles not selected"
},
"rules": {
"optional-game-mechanics": "Optional game mechanics",
"gameplay-variants": "Gameplay variants",
"scoring-variants": "Scoring variants",
"starting-tiles-configuration": "Starting tile(s) configuration",
"starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.",
"farmers-description": "Players are allowed to place meeples on fields.",
"garden-description": "Can be occupied by an abbot.",
"garden-disabled": "Abbot is not selected.",
"cathedral-description": "Completed cities with cathedral ×3 instead of ×2, no points during final scoring.",
"cathedral-disabled": "No tile with Cathedral is in game.",
"inn-description": "Completed roads with inn ×2, no points during final scoring.",
"inn-disabled": "No tile with Inn is in the game.",
"princess-description": "Princess can remove knight from a\u00A0city.",
"princess-disabled": "No tile with Princess is in game.",
"portal-description": "Through magic portal meeple can be placed on any tile.",
"portal-disabled": "No tile with Magic portal is in game.",
"bazaar-description": "Land tiles are auctioned when bazaar comes into play.",
"bazaar-disabled": "No tile with Bazaar is in game.",
"hill-description": "Used as tiebreaker. Also hides one random tile under it.",
"hill-disabled": "No tile with Hill is in game.",
"vineyard-description": "Additional points for nearby monastery.",
"vineyard-disabled": "No tile with Vineyard is in game.",
"pig-herd-description": "Counts as additional pig on field (farmers scores more points).",
"pig-herd-disabled": "No tile with Pig herd is in game.",
"shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)",
"shrine-disabled": "No tile with Shrine is in game.",
"festival-description": "With festival tile you can return one of your own figures instead of placing one.",
"festival-disabled": "No tile with Festival is in game.",
"siege-description": "Besieged cities are less valuable.",
"siege-disabled": "No tile with Siege is in game.",
"escape-description": "Escape allowed via a neighboring monastery.",
"escape-disabled": "No tile with Siege is in game.",
"acrobats-description": "Placing meeple as an acrobat on acrobat space.",
"acrobats-disabled": "No tile with Acrobats space is in game."
},
"variant": {
"princess-action": {
"description": "The Princess {} remove knight from a\u00A0city.",
"may": "may",
"must": "must"
},
"fairy-placement": {
"description": "The Fairy is deployed {}.",
"next-follower": "next to a\u00A0meeple",
"on-tile": "on a tile"
},
"dragon-move": {
"description": "Dragon movement occurs {} scoring.",
"before-scoring": "before",
"after-scoring": "after"
},
"barn-placement": {
"description": "Barn {} be placed on a\u00A0field already occupied by another barn.",
"not-occupied": "can't",
"occupied": "can"
},
"wagon-move": {
"description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}",
"C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)",
"C2": "feature on the same or an adjacent tile (2nd ed.)"
},
"bazaar-no-auction": {
"description": "No bazaar bidding. Each player just chooses one tile."
},
"hill-tiebreaker": {
"description": "Tiebreaker method: {} on hills.",
"at-least-one-follower": "at least one meeple",
"number-of-followers": "number of meeples"
},
"espace-variant": {
"description": "Monastery must be placed adjacent to {} of a\u00A0besieged city to escape.",
"any-tile": "any tile",
"siege-tile": "siege tile"
},
"gq11-pig-herd": {
"description": "Field tile from Game Quarterly 11 expansion {}.",
"pig": "contains pig herd",
"nothing": "is just empty field"
},
"tunnelize-other-expansions": {
"description": "Apply tunnel rule on tiles from other expansions with depicted tunnels."
},
"more-tunnel-tokens": {
"description": "Assign {} token sets to each player in game of two/three.",
"3/2": "3/2",
"2/1": "2/1",
"1/1": "1/1"
},
"festival-return": {
"description": "Player may return one of one’s own {}.",
"meeple": "player figures",
"follower": "meeples"
},
"keep-monasteries": {
"description": "Special monasteries {}.",
"replace": "replace original monasteries",
"keep": "are just added"
},
"labyrinth-variant": {
"description": "Play {} labyrinth variant",
"basic": "basic",
"advanced": "advanced"
},
"coc-final-scoring": {
"description": "Moving meeples from the City of Carcassonne before final scoring {}.",
"market-only": "is allowed only from market district (C2)",
"any-district": "is not limited (C1)"
},
"count-move": {
"description": "When meeple is deployed to the City of C. then the Count is moved {}.",
"by-player": "by player",
"clockwise": "clockwise to the next district",
"follow-meeple": "to whichever district as the meeple"
},
"little-buildings-scoring": {
"description": "Assign {} points for tower/house/shed.",
"1/1/1": "1/1/1",
"3/2/1": "3/2/1"
},
"king-and-robber-scoring": {
"description": "Score {}.",
"default": "1 point for every completed feature at the end of the game",
"10/20": "10 points / each card at the end of the game",
"15/40": "15/40 pts for having single/both cards at the end of the game",
"continuously": "1 point for every completed feature during the game"
},
"tiny-city-scoring": {
"description": "Tiny city is scored for {}.",
"4": "4 points",
"2": "2 points"
}
},
"timer": {
"player-time-limit": "Player time limit",
"unlimited-time": "unlimited time",
"enable-limits": "enable limits",
"disable-limits": "disable limits",
"at-game-start-set-timer-to": "At game start set timer to",
"each-turn-increase-timer-by": "Each turn increase timer by",
"when-time-is-over": "When time is over",
"do-nothing": "do nothing"
},
"create": {
"open-slot": "open slot",
"local-player": "local player",
"remote-player": "remote player",
"click-to-assign": "click to assign",
"rename-player": "Rename Player",
"name": "Name"
},
"open-game": {
"untitled-game": "untitled game",
"assign-all-players-to-start": "Assign all players to start",
"no-player-in-game": "No player in game",
"share-the-key": "Share the key with other players to let them connect to the game.",
"waiting-for-host-to-start-the-game": "Waiting for host to start the game.",
"options": "Options",
"randomize-seating-order": "Randomize seating order",
"hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet",
"set-game-title": "Set Game Title",
"name": "Name"
},
"title": "Game Setup",
"additional-elements": "Additional elements",
"altered-gameplay": "Altered Gameplay",
"altered-scoring": "Altered Scoring",
"removed-elements": "Removed Elements",
"selected-tiles": "Selected tiles"
},
"index": {
"online": {
"title": "Public server hosted games",
"play_online_button": "Play Online",
"private-games-only": "Only private games are now supported.",
"no-random-discovery": "it means no random players discovery",
"connected-to": "Connected to {0}",
"abandon-game": "Abandon game",
"remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?",
"join-game": "Join game",
"paste-a-game-key": "Paste a game key provided by host",
"game-id": "Game ID",
"games-in-progress": "Games in progress",
"you-have-no-game-in-progress": "You have no game in progress.",
"online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want."
},
"local": {
"title": "Player hosted games",
"new-game": "New game",
"join-game": "Join game",
"load-game": "Load game",
"create-directly-from": "Create a new game directly from",
"my-favorities": "my favorities",
"continue-with-recently-saved-games": "Continue with recently saved games"
},
"new-version-available": "New JCloisterZone version is available.",
"release-notes": "Release Notes",
"update-to": "Update to {version}",
"automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually."
},
"about": {
"configuration-file": "Configuration file",
"jcloisterzone-game-engine": "JCloisterZone Game Engine",
"system-java-version": "System Java Version",
"version": "version"
},
"bookmarks": {
"title": "My favorities",
"description-start": "You have not game setup in favorites list. To add setup here create a game first and then use",
"description-end": "button in overview sidebar.",
"setups-saved-to-file": "Setups saved to file",
"nothing-saved": "Nothing saved."
},
"button": {
"add": "Add",
"add-to-favorities": "Add To Favorites",
"as-a-abbot": "As a Abbot",
"as-a-monk": "As a Monk",
"buy": "Buy",
"cancel": "Cancel",
"change": "Change",
"clear-list": "clear list",
"close": "Close",
"confirm": "Confirm",
"connect": "Connect",
"create": "Create",
"create-game": "Create Game",
"disconnect": "Disconnect",
"hide-stats": "Hide Stats",
"grow-the-flock": "Grow the Flock",
"join-game": "Join Game",
"load": "Load",
"load-setup-from-file": "Load Setup From File",
"may-deploy": "May deploy",
"must-remove": "Must remove",
"pass": "Pass",
"play-again": "Play again",
"plus-description": "Add multiple instances",
"raise": "Raise",
"remove": "Remove",
"remove-from-favorites": "Remove From Favorites",
"reset": "Reset",
"resume": "Resume",
"rules": "Rules",
"rules-1st-edition": "Rules (1st ed.)",
"save-to-file": "Save To File",
"score-the-sheep": "Score the Sheep",
"select": "Select",
"sell": "Sell",
"set": "Set",
"show-stats": "Show Stats",
"start": "Start",
"undo": "Undo"
},
"join-game": {
"title": "Join Remote Game",
"host": "Host",
"description": "Connect to remote host with created game.
The game on remote host must be in color selection phase."
},
"menu": {
"playonline-connect": "Play Online",
"playonline-disconnect": "Disconnect",
"new-game": "New Game",
"join-game": "Join Game",
"leave-game": "Leave Game",
"save-game": "Save Game",
"load-game": "Load Game / Setup",
"settings": "Settings",
"exit": "Exit",
"session": "Session",
"game": "Game",
"help": "Help",
"undo": "Undo",
"zoom-in": "Zoom In",
"zoom-out": "Zoom Out",
"tiles": "Tiles",
"farm-hints": "Farm hints",
"toggle-history": "Toggle History",
"show-game-setup": "Show Game Setup",
"rules": "Rules",
"about": "About"
},
"settings": {
"title": "Settings",
"player": {
"title": "Player",
"nickname": "Nickname",
"nickname-description": "Nickname used when player is assigned to a game.",
"preferred-color": "Preferred Color",
"preferred-color-description": "Automatically take a color after game join.",
"none": "None"
},
"game-interface": {
"title": "Game Interface",
"turn-confirmation": "Turn Confirmation",
"turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during
opponent turn when you move wagon, etc. Enable explicit confirmation…",
"always-enabled": "always enabled",
"only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field",
"only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower",
"beep": "Beep",
"beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).",
"enable-beep": "Enable beep",
"active-player-indication": "Active player indication",
"multiple-indicators-are-allowed": "Multiple indicators are allowed.",
"colored-background-in-right-sidebar": "colored background in right sidebar",
"triangle-in-top-bar": "triangle in top bar",
"player-list": "Player List",
"player-list-description": "You may enable player list (right sidebar) rotation.",
"player-list-no-rotate": "No rotate",
"player-list-active-on-top": "Keep active player always on top",
"player-list-local-on-top": "Keep local player always on top"
},
"appearance": {
"title": "Appearance",
"theme": "Theme",
"theme-light": "Light",
"theme-dark": "Dark",
"artworks": "Artworks",
"artworks-description": "Additional artworks may by provided by add-ons.",
"illustrated-by": "(illustrated by {0})"
},
"add-ons": {
"title": "Add-ons",
"installation-is-not-avoled-during-game": "Installing or removing add-on is not allowed when game is running or game setup is open.",
"finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.",
"install-add-on": "Install add-on",
"installed-add-ons": "Installed add-ons",
"drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.",
"look-at-jcz-for-add-ons": "Loot at {link} for available add-ons.",
"artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet conection is needed at fist run to donwload it.",
"please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.",
"add-on-url": "add-on url",
"add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.",
"invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root"
},
"java": {
"title": "Java",
"description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.",
"java-executable": "Java executable",
"you-may-set-path": "You can set manually path to {0}",
"using-system-default": "Using system default.",
"selected": "Selected: {0}",
"version": "Java version {0}",
"warning-file-is-not-java-binary": "File doesn't look like a Java binary.",
"warning-java-not-found": "Java not found.",
"java-is-not-installed": "Java is not installed!",
"java-is-outdated": "Java is outdated!",
"unable-to-find-java": "Unable to locate Java on your system.",
"java-is-required": "Java is required to start a game.",
"download-java": "Download Java",
"java-path-is-not-valid": "Your manually configured Java path is not valid.",
"java-version-found": "Java 11 or higher is required (found {version}) to start a game.",
"change-in-settings": "Change it in {settings}.",
"verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.",
"select-manually": "Or select proper java manually in {settings}."
},
"engine": {
"engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)",
"unable-to-spawn-game-engine": "Unable to spawn game engine. Details:"
}
},
"tile-set": {
"abbey-and-mayor": "Abbey & Mayor",
"abbey-and-mayor-release": "The fifth major expansion released in 2007.",
"abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.",
"basic": "Base game",
"base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.",
"besiegers": "The Besiegers",
"bridges-castles-and-bazaars": "Bridges, Castles and Bazaars",
"bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is splitted into individual small modules.
Seventh, The Catapult, is obvously skipped)",
"cathars": "The Cathars",
"count": "The Count of Carcassonne",
"corn-circles": "Crop Circles",
"crop-circles-I": "Crop Circles I",
"crop-circles-II": "Crop Circles II",
"cult": "The Cult",
"cult-places": "Cult places",
"darmstadt": "Darmstadt",
"darmstadt-release": "Originally released in 2014.",
"heretics-and-shrines": "Heretics and Shrines",
"ferries": "The Ferries",
"festival": "The Festival",
"flier": "The Flying Machines",
"gq11": "The Mini Expansion (GQ11)",
"gq11-release": "Originally released in Games Quarterly magazine in 2006.",
"goldmines": "The Goldmines",
"hills-and-sheep": "Hills & Sheep",
"hills-and-sheep-release": "The ninth major expansion released in 2014.",
"inns-and-cathedrals": "Inns & Cathedrals",
"inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.",
"king-and-robber": "King & Robber",
"king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)",
"labyrinth": "The Labyrinth",
"labyrinth-release": "Originally released in 2016.",
"mage-and-witch": "Mage & Witch",
"monasteries": "Monasteries",
"princess-and-dragon": "The Princess & the Dragon",
"princess-and-dragon-release": "The third major expansion released in 2005.",
"river": "The River",
"river-I": "The River I",
"river-I-release": "The River I is mini expansion released in 2001.",
"river-II": "The River II",
"river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.",
"russian-promos": "Russian Promos",
"russian-promos-2013-title": "Tiles from 2013",
"russian-promos-2016-title": "Tiles from 2016",
"siege": "Siege",
"spiel-doch": "Spiel Doch",
"tower": "The Tower",
"tower-release": "The fourth major expansion released in 2006.",
"traders-and-builders": "Traders & Builders",
"traders-and-builders-release": "The second major expansion released in 2003",
"tunnel": "The Tunnel",
"under-the-big-top": "Under The Big Top",
"watchtowers": "The Watchtowers",
"wind-roses": "The Wind Roses",
"winter": "Winter",
"winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles."
},
"core-messages": {
"game-engine-not-available": "Game engine not available.",
"no-core-set": "No Core set!",
"show-available-only": "show available only",
"done": "Done",
"choose": "Choose",
"used-time": "Used time",
"tiles": "Tiles",
"the-biggest-city": "The Biggest City",
"the-longest-road": "The Longest Road",
"offline": "Offline",
"incomplete-features": "Incomplete features",
"penalties": "Penalties"
},
"game": {
"tile-pack-dialog": {
"tiles": "Tiles",
"game-tiles": "Game tiles",
"disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.",
"remaining-tiles": "Remaining tiles",
"hidden-tiles-under-hill": "Don't forget that {count} unknown {tiles} from list is hidden under a hill.",
"tiles-plural": "tiles | tile | tiles"
},
"action": {
"or": "or",
"your-action": "your action",
"skip-action": "Skip action",
"waiting-for-player-confirmation": "Waiting for player confirmation.",
"you-may-place-an-abbey": "You may place an abbey",
"player-may-place-an-abbey": "Player may place an abbey",
"place-the-tile": "Place the tile",
"player-must-place-the-tile": "Player must place the tile",
"draw-a-tile": "Draw a tile",
"you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.",
"player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.",
"you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.",
"player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.",
"you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.",
"player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.",
"you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.",
"player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.",
"you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.",
"player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.",
"bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid",
"bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid",
"bazaar-choose-a-tile": "Choose a tile",
"bazaar-player-must-choose-a-tile": "Player must choose a tile",
"bazaar-raise-bid-or-pass": "Raise bid or pass",
"bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass",
"bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to",
"bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to",
"castle-you-are-allowed-to-place": "You are allowed to place",
"castle-player-is-allowed-to-place": "Player is allowed to place",
"coc-you-can-move-the-count": "You can move the Count",
"coc-player-can-move-the-count": "Player can move the Count",
"crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.",
"crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.",
"crop-circles-you-must-return-meeple": "You must return on of your meeple.",
"crop-circles-player-must-return-meeple": "Player must return a meeple",
"siege-you-can-escape-a-besieged-city": "You can escape a besieged city.",
"siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.",
"ferries-place-a-ferry": "Place a ferry",
"ferries-you-can-move-ferries": "You can move ferries",
"ferries-player-must-place-a-ferry": "Player must place a ferry",
"ferries-player-can-move-ferries": "Player can move ferries",
"goldmines-place-a-gold-ingot": "Place a gold ingot",
"goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot",
"mage-and-witch-remove-mage-or-witch": "Remove mage or witch.",
"mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.",
"tower-select-follower-for-exchange": "Select meeple for exchange",
"tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange",
"hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.",
"hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left",
"hills-and-receive-points-plural": "receive 0 points | receive 1 point | receive {points} points",
"hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or
score sheep for {points} points.",
"tower-you-can-take-a-prisoner": "You can take a prisoner",
"tower-player-can-take-a-prisoner": "Player can take a prisoner",
"monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?"
},
"feature": {
"acrobats": "Acrobats",
"bazaar": "Bazaar",
"big-top": "Big Top",
"cathedral": "Cathedral",
"castle": "Castle",
"castles": "Castles",
"church-bonus": "Church bonus",
"city": "City",
"city-small": "Small City",
"cities": "Cities",
"coat-of-arms": "Coat of arms",
"crop-circle": "Crop Circle",
"escape": "Escape",
"fairy": "Fairy",
"farmers": "Farmers",
"festival": "Festival",
"field": "Field",
"fields": "Fields",
"flock": "Flock",
"garden": "Garden",
"gardens": "Gardens",
"gold": "Gold",
"gold-ingots": "Gold ingots",
"hill": "Hill",
"inn": "Inn",
"king": "King",
"king-and-robber": "King & Robber",
"monastery": "Monastery",
"monasteries": "Monasteries",
"pig-herd": "Pig herd",
"portal": "Magic portal",
"princess": "Princess",
"ringmaster": "Ringmaster",
"road": "Road",
"roads": "Roads",
"robber": "Robber",
"shrine": "Shrine",
"siege": "Siege",
"special-monastery": "Special monastery",
"special-monasteries": "Special monasteries",
"trade-good": "Trade Good",
"trade-goods": "Trade Goods",
"vineyard": "Vineyard",
"vodyanoy": "Vodyanoy",
"watchtower": "Watchtower",
"watchtowers": "Watchtowers",
"wind-rose": "Wind rose",
"yaga-hut": "Yaga hut"
},
"scoring": {
"incomplete": "incomplete",
"challenged": "challenged",
"empty": "empty",
"feature-scored": "feature scored",
"turn-start": "turn start",
"barn-placed": "barn placed",
"barn-connected": "barn connected"
},
"element": {
"small-follower": "Small Meeple",
"abbot": "Abbot",
"phantom": "Phantom",
"big-follower": "Big Meeple",
"builder": "Builder",
"pig": "Pig",
"mayor": "Mayor",
"wagon": "Wagon",
"barn": "Barn",
"shepherd": "Shepherd",
"ringmaster": "Ringmaster",
"fairy": "Fairy",
"dragon": "Dragon",
"count": "Count",
"mage": "Mage",
"witch": "Witch",
"big-top": "Big Top",
"tower": "Tower",
"abbey": "Abbey",
"bridge": "Bridge",
"castle": "Castle",
"tunnel": "Tunnel",
"ferry": "Ferry",
"little-buildings": "Little buildings",
"traders": "Trade Goods",
"king": "King",
"robber": "Robber",
"gold": "Gold"
}
}
}