Difference between revisions of "Carcassonne Scoring After the Game"

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Line 11: Line 11:
<onlyinclude>
<onlyinclude>
== Todo ==
== Todo ==
# Bards for fields
# Add square space SquareIcon template
# Hans Statue to stuff other than Fields and Barns
# Everywhere where is / tile add / square space for C2 when othertiles
# Ghosts special case for Acrobars, update also Scoring During Turn Sequence - maybe place there feature parameter like for [[:Template:ScoringRowMajority]]
# Add fan expansions
## {{BardsCarcassonneLink|logo=noborder}} for fields
## {{HansStatueLink|logo=noborder}} for not covered scenarios - specialy for end game scoring
# Unfinished road - not mentioned if German cathedral is on road
# German Cathedral - how to score unfinished roads leading to German Cathedral with inn / well, etc.
# Special Case for Inns and Bards for German Cathedral when road is completed or road is not
# Check existing of TradeGoodsToken in C1 edition before release
# Field scoring as feature (Farmers)
# replace for 1 tile features <code><span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span></code> with template and showFlied/showNotFlier with something which is universal and appendable by fan expansions because you can have multiple meeples by Flying Machines / Flying Machines 2 / 20th anniversary expansion <code>showXYOneTileFeatures</code> and showXYMonasteries = [ OR, "showXYOneTileFeatures", "shwGifts", "showCountOfCarcassonne" ] for Synod Gift card or Count of Carcassonne.


== Expansion selector == <!--T:1-->
== Expansion selector == <!--T:1-->
Line 46: Line 54:
<div style="background-color: white;">'''Scoring arranged by logical steps depends on [[#expansion_selector|selected expansions]]:'''</div>
<div style="background-color: white;">'''Scoring arranged by logical steps depends on [[#expansion_selector|selected expansions]]:'''</div>


<div style="width: 100%; display:grid; background-color: rgba(255,255,255,0.8); border-radius: 10px;">
<div style="width: 100%; background-color: rgba(255,255,255,0.8); border-radius: 10px;">
<div>
<div>


Line 72: Line 80:
  |content=
  |content=
<p style="display:inline-block" class="showCountOfCarcassonneAndBarn">{{Feature|name=CityOfCarcassonne|edition={{{1|C2}}}|linkname=empty|anchor=cityofcarcassonne|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showCountOfCarcassonneAndBarn">{{Feature|name=CityOfCarcassonne|edition={{{1|C2}}}|linkname=empty|anchor=cityofcarcassonne|variant=image|size=40x40px}}</p>
}}
<!-- Summary - Before figure -->
{{ScoringPhaseSmallBoxPhase
|selectorid=showFinalBeforeFigures_Complete
|color=#9E2322
|backgroundcolor=#FBC9C3
|phase=Before
|content=
<p style="display:inline-block" class="showClericAndSerf">{{Piece|name=SerfTile|edition={{{1|C2}}}|linkname=empty|anchor=serf|variant=image|size=40x40px}}</p>
}}
}}


Line 85: Line 103:
<p style="display:inline-block" class="showBarn">{{Figure|name=Barn|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=barn|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showBarn">{{Figure|name=Barn|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=barn|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showCircus">{{Figure|name=BigTop|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=bigtop|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showCircus">{{Figure|name=BigTop|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=bigtop|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showObelisk">{{Figure|name=Obelisk|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=obelisks|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showObelisk">{{Figure|name=Obelisk|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=obelisk|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showDecinskySneznik">{{Figure|name=ObservationTower|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=decinskysneznik|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showWondersOfHumanity">{{Feature|name=WondersOfHumanityMeepleInCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=wonders|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showWondersOfHumanity">{{Feature|name=WondersOfHumanityMeepleInCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=wonders|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showWondersOfHumanity">{{Feature|name=WondersOfHumanityFarmerSymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=wonders|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showWondersOfHumanity">{{Feature|name=WondersOfHumanityFarmerSymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=wonders|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showAcrobats">[[File:Scoring_C2_Acrobats.png|40x40px|link=#acrobats]]</p>
<p style="display:inline-block" class="showAcrobats">[[File:Scoring_C2_Acrobats.png|40x40px|link=#acrobats]]</p>
<p style="display:inline-block" class="showRobbers">{{Figure|name=Robber|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=robbers|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showRobbers">{{Figure|name=Robber|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=robber|variant=image|size=40x40px}}</p>
}}
}}


Line 98: Line 117:
  |phase=Features
  |phase=Features
  |content=
  |content=
<p style="display:inline-block" class="showTollkeepers">{{Piece|name=TollhouseYellowSmall|edition={{{1|C2}}}|linkname=empty|anchor=tollhouses|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showTollkeepers">{{Piece|name=TollhouseYellowSmall|edition={{{1|C2}}}|linkname=empty|anchor=tollhouse|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=Road|edition={{{1|C2}}}|linkname=empty|anchor=roads|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showBets">{{Feature|name=BettingOffice|edition={{{1|C2}}}|linkname=empty|anchor=betoffice|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=City|edition={{{1|C2}}}|linkname=empty|anchor=cities|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=Road|edition={{{1|C2}}}|linkname=empty|anchor=road|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=Monastery|edition={{{1|C2}}}|linkname=empty|anchor=monasteries|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=City|edition={{{1|C2}}}|linkname=empty|anchor=city|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=Field|edition={{{1|C2}}}|linkname=empty|anchor=fields|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=Monastery|edition={{{1|C2}}}|linkname=empty|anchor=monastery|variant=image|size=40x40px}}</p>
<p style="display:inline-block">{{Feature|name=Field|edition={{{1|C2}}}|linkname=empty|anchor=field|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showRussianPromos">{{Feature|name=BabaYagaHut|edition={{{1|C2}}}|linkname=empty|anchor=babayagahut|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showRussianPromos">{{Feature|name=BabaYagaHut|edition={{{1|C2}}}|linkname=empty|anchor=babayagahut|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showRussianPromos">{{Feature|name=Vodyanoy|edition={{{1|C2}}}|linkname=empty|anchor=vodyanoy|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showRussianPromos">{{Feature|name=Vodyanoy|edition={{{1|C2}}}|linkname=empty|anchor=vodyanoy|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showAbbotAndGardens_Full">{{Feature|name=Garden|edition={{{1|C2}}}|linkname=empty|anchor=gardens|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showAbbotAndGardens_Full">{{Feature|name=Garden|edition={{{1|C2}}}|linkname=empty|anchor=garden|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showGermanCastles">{{Feature|name=GermanCastle|edition={{{1|C2}}}|linkname=empty|anchor=germancastles|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showGermanCastles">{{Feature|name=GermanCastle|edition={{{1|C2}}}|linkname=empty|anchor=germancastle|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showGermanCathedrals">{{Feature|name=GermanCathedral|edition={{{1|C2}}}|linkname=empty|anchor=germancathedrals|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showMonasteries">{{Feature|name=SpecialMonastery|edition={{{1|C2}}}|linkname=empty|anchor=specialmonastery|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showCemeteries">{{Feature|name=Cemetery|edition={{{1|C2}}}|linkname=empty|anchor=cemeteries|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showGermanCathedrals">{{Feature|name=GermanCathedral|edition={{{1|C2}}}|linkname=empty|anchor=germancathedral|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showHauntedCastles">{{Feature|name=HauntedCastle|edition={{{1|C2}}}|linkname=empty|anchor=hountedcastles|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showCemeteries">{{Feature|name=Cemetery|edition={{{1|C2}}}|linkname=empty|anchor=cemetery|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showFortuneTeller">{{Feature|name=FortuneTellerTent|edition={{{1|C2}}}|linkname=empty|anchor=fortunetellers|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showHauntedCastles">{{Feature|name=HauntedCastle|edition={{{1|C2}}}|linkname=empty|anchor=hountedcastle|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showVistas">{{Feature|name=Vista|edition={{{1|C2}}}|linkname=empty|anchor=vistas|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showFortuneTeller">{{Feature|name=FortuneTellerTent|edition={{{1|C2}}}|linkname=empty|anchor=fortuneteller|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showBets">{{Feature|name=BettingOffice|edition={{{1|C2}}}|linkname=empty|anchor=betoffice|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showVistas">{{Feature|name=Vista|edition={{{1|C2}}}|linkname=empty|anchor=vista|variant=image|size=40x40px}}</p>
}}
}}


Line 122: Line 142:
  |phase=Others
  |phase=Others
  |content=
  |content=
Eggs, Trade tokens, etc.
<p style="display:inline-block" class="showTraders">{{Piece|name=WheatToken|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=tradegoods|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showKingAndRobber">{{Piece|name=KingTile|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=kingandrobber|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showKingAndRobber">{{Piece|name=RobberBaronTile|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=kingandrobber|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showGoldmines">{{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=gold|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showFruitBearingTrees">[[File:Scoring_C2_Fruit-Bearing_Trees_Sell.png|40x40px|link=#fruitbearing]]</p>
<p style="display:inline-block" class="showGifts">[[File:Gifts_C2_Chest.png|40x40px|link=#gifts]]</p>
<p style="display:inline-block" class="showEasterInCarcassonne">{{Feature|name=EasterBunnySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=easterbunny|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showClericAndSerf">{{Piece|name=ClericTile|edition={{{1|C2}}}|linkname=empty|anchor=cleric|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showClericAndSerf">{{Piece|name=MonasteryToken|edition={{{1|C2}}}|linkname=empty|anchor=monasterytokens|variant=image|size=40x40px}}</p>
}}
}}


Line 141: Line 169:
{| class="wica-table" width="100%"
{| class="wica-table" width="100%"
|-
|-
! colspan="2" | '''Prologue'''
! colspan="2" class="showFinalPrologue_Complete" | '''Prologue'''


|-
|-
| colspan="2" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Features on beginning</span>'''
| colspan="2" class="showFinalPrologue_Complete" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Features on beginning</span>'''
|-
| colspan="2" class="showFinalPrologue_Complete" |


<!-- Castles - Begin -->
<!-- Castles - Begin -->
Line 163: Line 193:


|-
|-
! colspan="2" | '''Scoring items depends on position of other meeples on board'''
! colspan="2" data-dynamic-selector="['OR','showFinalCityOfCarcassonne_Complete','showFinalFigures_Complete']" | '''Scoring items depends on position of other meeples on board'''


|-
|-
| id="cityofcarcassonne" class="showFinalCityOfCarcassonne_Complete" colspan="2" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''After Deploying from City of Carcassonne'''
| id="cityofcarcassonne" class="showFinalCityOfCarcassonne_Complete" colspan="2" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''After Deploying from City of Carcassonne'''
|-
| colspan="2" class="showFinalCityOfCarcassonne_Complete" |


<!-- Farm & Barn 2 - Begin -->  
<!-- Farm & Barn CoC - Begin -->  
{{ScoringBegin
{{ScoringBegin
   |id=farmbarn2
   |id=farmbarn2
Line 174: Line 206:
}}
}}


<!-- Farm & Barn 2 - Feature Scoring - Begin -->
{{ScoringGroupFigureBarn
{{ScoringRowScoring
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |name=<div style="display:inline-block"><div style="padding: 2px;" class="showC1_Graphics">[[File:Scoring_C1_Farm.png|{{ScoringBeginImageSize}}]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Scoring_C2_Farm.png|{{ScoringBeginImageSize}}]]</div><div style="padding: 2px;" class="showWE_Graphics">[[File:Scoring_WE_Farm.jpg|{{ScoringBeginImageSize}}]]</div></div><span>{{Figure|name=Barn|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}} <span class="showC1">Farm</span><span class="showC2">Field</span> & Barn - Special case
   |variant=finalscoringcoc
   |description=
'''<span class="showC1">Followers</span><span class="showC2">Meeples</span> deployed from the city of Carcassonne to <span class="showC1">farm</span><span class="showC2">field</span> with a barn''' assuming majority of farmers
  |keepopen=true
}}
}}


<!-- Farm & Barn 2 - Cities -->
<!-- Farm & Barn CoC - End -->  
{{ScoringRowFarmerCity
{{ScoringEnd}}
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |points=1
}}


<!-- Farm & Barn 2 - Castles -->
|-
{{ScoringRowFarmerCastle
| colspan="2" class="showFinalBeforeFigures_Complete" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Before Figures'''
  |edition={{{1|{{ScoringDefaultEdition}}}}}
|-
  |points=2
| colspan="2" class="showFinalBeforeFigures_Complete" |
}}


<!-- Farm & Barn 2 - PigHerd -->
<!-- Cleric and Serf - Serf - Begin -->
{{ScoringRowFarmerPigHerd
{{ScoringBegin
   |edition={{{1|{{ScoringDefaultEdition}}}}}
  |id=serf
   |points=+1
  |selectorid=showClericAndSerf
   |image={{Piece|name=SerfTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |name={{Piece|name=SerfTile|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Serf}}
}}
}}


<!-- Farm & Barn 2 - Bards of Carcassonne -->
<!-- Cleric and Serf - Serf -->
{{ScoringRow
{{ScoringRow
   |selectorid=showBardsCarcassonne
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |scoringtype=Feature
   |scoringtype=Feature
   |image={{Piece|name=NoteToken|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=25px}}
   |image={{Piece|name=SerfTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
   |description=
   |description=
Field with '''{{Piece|name=NoteToken|edition={{{1|{{ScoringDefaultEdition}}}}}|text=note token(s)}}'''
'''{{Piece|name=SerfTile|edition={{{1|{{ScoringDefaultEdition}}}}}}}'''
   |rules=
   |rules=
'''Basic rules:'''<br />
'''1''' point / farmer<span class="showBarn"><br />
'''(+1)''' point / castle or completed city (note tokens do not stack)<br />
'''5''' point / barn</span>
'''Advanced variant:'''<br />
'''(+1)''' point / castle or completed city / {{Piece|name=NoteToken|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size=x25px|text='''note token'''}}
}}
 
<!-- Farm & Barn 2 - Cathars -->
{{ScoringRowFarmerCathars
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |variant=finalscoring
}}
 
<!-- Farm & Barn 2 - Little Buildings -->
{{ScoringRowLittleBuildings
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |position=
on <span class="showC1">farm</span><span class="showC2">field</span> tiles
}}
}}


<!-- Farm & Barn 2 - Feature Scoring - End -->
<!-- Cleric and Serf - Serf - End -->
{{ScoringRowEnd}}
 
<!-- Farm & Barn 2 - End -->  
{{ScoringEnd}}
{{ScoringEnd}}


|-
|-
| colspan="2" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Figures on beginning'''
| colspan="2" class="showFinalFigures_Complete" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Figures'''
|-
| colspan="2" class="showFinalFigures_Complete" |


<!-- Fairy - Begin -->
<!-- Fairy - Begin -->
Line 274: Line 285:
}}
}}


<!-- Barn - Feature Scoring - Begin -->
<!-- Barn - Figure Scoring -->
{{ScoringRowScoring
{{ScoringGroupFigureBarn
  |image={{Figure|name=Barn|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Figure|name=Barn|edition={{{1|{{ScoringDefaultEdition}}}}}}}
  |keepopen=true
}}
 
<!-- Barn - Cities -->
{{ScoringRowFarmerCity
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |points=4
}}
 
<!-- Barn - Castles -->
{{ScoringRowFarmerCastle
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |points=5
}}
 
<!-- Barn - PigHerd -->
{{ScoringRowFarmerPigHerd
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |points=+1
}}
 
<!-- Farm & Barn 1 - Bards of Carcassonne -->
{{ScoringRow
  |selectorid=showBardsCarcassonne
  |scoringtype=Feature
  |image={{Piece|name=NoteToken|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=25px}}
  |description=
Field with '''{{Piece|name=NoteToken|edition={{{1|{{ScoringDefaultEdition}}}}}|text=note token(s)}}'''
  |rules=
'''Basic rules:'''<br />
'''(+1)''' point / castle or completed city (note tokens do not stack)<br />
'''Advanced variant:'''<br />
'''(+1)''' point / castle or completed city / {{Piece|name=NoteToken|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size=x25px|text='''note token'''}}
}}
 
<!-- Barn - Cathars -->
{{ScoringRowFarmerCathars
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}
<!-- Barn - Feature Scoring - End -->
{{ScoringRowEnd}}


<!-- Barn - End -->  
<!-- Barn - End -->  
Line 350: Line 319:
<!-- Obelisk - Begin -->
<!-- Obelisk - Begin -->
{{ScoringBegin
{{ScoringBegin
   |id=obelisks
   |id=obelisk
   |selectorid=showObelisk
   |selectorid=showObelisk
}}
}}


<!-- Obelisk - Feature Scoring - Start -->
<!-- Obelisk - Special Figure Scoring -->
{{ScoringRowScoring
{{ScoringGroupFigureObelisk
  |image={{Figure|name=Obelisk|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Figure|name=Obelisk|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Obelisk}}
  |description='''Special Figure Scoring'''
  |keepopen=true
}}
 
<!-- Obelisk - Obelisk -->
{{ScoringRowObelisks
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Obelisk - Little Buildings -->
<!-- Obelisk - End -->
{{ScoringRowLittleBuildings
{{ScoringEnd}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
 
   |position=
<!-- Decinsky Sneznik - Begin -->
on the 4 square spaces with the Obelisk or on the twelve spaces around it
{{ScoringBegin
   |id=decinskysneznik
   |selectorid=showDecinskySneznik
}}
}}


<!-- Obelisk - Hans Statue -->
<!-- Decinsky Sneznik - Special Figure Scoring -->
{{ScoringRowHansStatue
{{ScoringGroupFigureDecinskySneznik
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |feature={{Figure|name=Obelisk|edition={{{1|{{ScoringDefaultEdition}}}}}}}
   |variant=finalscoring
}}
}}


<!-- Obelisk - Feature Scoring - End -->
<!-- Decinsky Sneznik - End -->
{{ScoringRowEnd}}
 
<!-- Obelisk - End -->
{{ScoringEnd}}
{{ScoringEnd}}


Line 441: Line 401:
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
   |variant=finalscoring
   |variant=finalscoring
   |feature=AcrobatsPyramid
   |mechanics=AcrobatsPyramid
}}
}}


Line 455: Line 415:
<!-- Robbers - Begin -->
<!-- Robbers - Begin -->
{{ScoringBegin
{{ScoringBegin
   |id=robbers
   |id=robber
   |selectorid=showRobbers
   |selectorid=showRobbers
   |image={{Figure|name=Robber|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |image={{Figure|name=Robber|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
Line 481: Line 441:
|-
|-
| colspan="2" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Scoring Features</span>'''
| colspan="2" bgcolor="#9E2322" style="text-align: left; color: #ffffff;" | '''Scoring Features</span>'''
|-
| colspan="2" |


<!-- Tollhouses - Begin -->
<!-- Tollhouse - Begin -->
{{ScoringBegin
{{ScoringBegin
   |id=tollhouses
   |id=tollhouse
   |selectorid=showTollkeepers
   |selectorid=showTollkeepers
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
Line 490: Line 452:
}}
}}


<!-- Tollhouses - Tollhouses -->
<!-- Tollhouse - Tollhouse -->
{{ScoringRowRoadsTollkeepers
{{ScoringRowRoadTollkeeper
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Tollhouses - End -->
<!-- Tollhouse - End -->
{{ScoringEnd}}
{{ScoringEnd}}


<!-- Roads - Begin -->
<!-- showBetting Office - Begin -->  
{{ScoringBegin
{{ScoringBegin
   |id=roads
   |id=betoffice
  |selectorid=showBets
}}
}}


<!-- Roads - Determine length of road-->
<!-- Betting Office - Feature Scoring -->
{{ScoringGroupLengthOfRoad
{{ScoringGroupFeatureBettingOffice
  |edition={{{1|C2}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |name={{Feature|name=Road|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showCastleLords"> / {{Feature|name=CastleOnRoad|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}</span>
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Roads - Feature Scoring - Begin -->
<!-- Betting Office - End -->  
{{ScoringRowScoring
{{ScoringEnd}}
  |edition={{{1|C2}}}
  |name={{Feature|name=Road|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showCastleLords"> / {{Feature|name=CastleOnRoad|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}</span>
  |keepopen=true
}}


<!-- Roads - Roads -->
<!-- Road - Begin -->
{{ScoringRowRoads
{{ScoringBegin
   |edition={{{1|C2}}}
   |id=road
  |variant=finalscoring
}}
}}


<!-- Roads - Castle Lords -->
<!-- Road - Determine length of road-->
{{ScoringRowRoadsCastleLords
{{ScoringGroupSizeOfRoad
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
  |name={{Feature|name=Road|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showCastleLords"> / {{Feature|name=CastleOnRoad|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}</span>
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Roads - Inns -->
<!-- Road - Feature Scoring -->
{{ScoringRowRoadsInns
{{ScoringGroupFeatureRoad
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
  |name={{Feature|name=Road|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showCastleLords"> / {{Feature|name=CastleOnRoad|edition={{{1|C2}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}</span>
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Roads - Wells -->
<!-- Road - End -->
{{ScoringRowRoadsWells
  |edition={{{1|C2}}}
  |variant=finalscoring
}}
 
<!-- Roads - Bards of Carcassonne -->
{{ScoringRowRoadsBards
  |edition={{{1|C2}}}
  |variant=finalscoring
}}
 
<!-- Roads - Mage -->
{{ScoringRowRoadsMage
  |edition={{{1|C2}}}
  |variant=finalscoring
}}
 
<!-- Roads - Witch -->
{{ScoringRowRoadsWitch
  |edition={{{1|C2}}}
  |variant=finalscoring
}}
 
<!-- Roads - Little Buildings -->
{{ScoringRowLittleBuildings
  |edition={{{1|C2}}}
  |position=
on road tiles
}}
 
<!-- Roads - Signposts -->
{{ScoringRowRoadsSignposts
  |edition={{{1|C2}}}
  |variant=finalscoring
}}
 
<!-- Roads - Ghosts -->
{{ScoringRowGhosts
  |edition={{{1|C2}}}
  |variant=finalscoring
}}
 
<!-- Roads - Hans Statue -->
{{ScoringRowHansStatue
  |edition={{{1|C2}}}
  |variant=finalscoring
  |feature={{Feature|name=Road|edition={{{1|C2}}}}}
}}
 
<!-- Roads - Feature Scoring - End -->
{{ScoringRowEnd}}
 
<!-- Roads - End -->
{{ScoringEnd}}
{{ScoringEnd}}


<!-- Cities - Begin -->
<!-- City - Begin -->
{{ScoringBegin
{{ScoringBegin
   |id=cities
   |id=city
}}
}}


<!-- Cities - Determine size of city -->
<!-- City - Determine size of city -->
{{ScoringGroupSizeOfCity
{{ScoringGroupSizeOfCity
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
Line 604: Line 510:
}}
}}


<!-- Cities - Determine count of coat of arms-->
<!-- City - Determine count of coat of arms-->
{{ScoringGroupCoatOfArmsInCity
{{ScoringGroupCoatOfArmsCity
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
   |name={{Feature|name=City|variant=imageandtext|size=x30px|edition={{{1|C2}}}}}
   |name={{Feature|name=City|variant=imageandtext|size=x30px|edition={{{1|C2}}}}}
Line 611: Line 517:
}}
}}


<!-- Cities - Determine majority in city -->
<!-- City - Determine majority in city -->
{{ScoringGroupMajorityInCity
{{ScoringGroupMajorityCity
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
   |name={{Feature|name=City|variant=imageandtext|size=x30px|edition={{{1|C2}}}}}
   |name={{Feature|name=City|variant=imageandtext|size=x30px|edition={{{1|C2}}}}}
Line 618: Line 524:
}}
}}


<!-- Cities - Feature Scoring - Begin -->
<!-- City - Feature Scoring -->
{{ScoringRowScoring
{{ScoringGroupFeatureCity
   |edition={{{1|C2}}}
   |edition={{{1|C2}}}
   |name={{Feature|name=City|variant=imageandtext|size=x30px|edition={{{1|C2}}}}}
   |name={{Feature|name=City|variant=imageandtext|size=x30px|edition={{{1|C2}}}}}
   |keepopen=true
   |variant=finalscoring
}}
}}


<!-- Cities - Cities -->
<!-- City - End -->
{{ScoringRowCities
{{ScoringEnd}}
  |edition={{{1|C2}}}
  |variant=finalscoring
}}


<!-- Cities - Cathars -->
<!-- Monastic Building - Begin -->
{{ScoringRowCitiesCathars
{{ScoringBegin
   |edition={{{1|C2}}}
   |id=monastery
  |variant=finalscoring
}}
}}


<!-- Cities - Cathedrals -->
<!-- Monastic Building - Feature Scoring -->
{{ScoringRowCitiesCathedrals
{{ScoringGroupFeatureMonastery
   |edition={{{1|C2}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
  |name={{Feature|name=Monastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showShrines"> / {{Feature|name=Shrine|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showAbbey"> / {{Feature|name=Abbey|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showDarmstadt"> / {{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=SpecialMonastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=JapaneseBuilding|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span>
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Cities - Bards of Carcassonne -->
<!-- Monastic Building - End -->
{{ScoringRowCitiesBards
{{ScoringEnd}}
  |edition={{{1|C2}}}
  |variant=finalscoring
}}


<!-- Cities - Mage -->
<!-- Field - Begin -->
{{ScoringRowCitiesMage
{{ScoringBegin
   |edition={{{1|C2}}}
   |id=field
  |variant=finalscoring
}}
}}


<!-- Cities - Witch -->
<!-- Field - Feature Scoring -->
{{ScoringRowCitiesWitch
{{ScoringGroupFeatureFieldFarmer
   |edition={{{1|C2}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Cities - Little Buildings -->
<!-- Field - End -->
{{ScoringRowLittleBuildings
{{ScoringEnd}}
  |edition={{{1|C2}}}
  |position=
on city tiles
}}


<!-- Cities - Ghosts -->
<!-- Baba Yaga's Hut - Begin -->
{{ScoringRowGhosts
{{ScoringBegin
   |edition={{{1|C2}}}
   |id=babayagahut
   |variant=finalscoring
   |selectorid=showRussianPromos
}}
}}


<!-- Cities - Hans Statue -->
<!-- Baba Yaga's Hut - Feature Scoring -->
{{ScoringRowHansStatue
{{ScoringGroupFeatureBabaYaga
   |edition={{{1|C2}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
  |feature={{Feature|name=City|edition={{{1|C2}}}}}
}}
}}


<!-- Cities - Feature Scoring - End -->
<!-- Baba Yaga's Hut - End -->
{{ScoringRowEnd}}
 
<!-- Cities - End -->
{{ScoringEnd}}
{{ScoringEnd}}


<!-- Monastic Buildings - Begin -->
<!-- Vodyanoy - Begin -->
{{ScoringBegin
{{ScoringBegin
   |id=monasteries
   |id=vodyanoy
  |selectorid=showRussianPromos
}}
}}


<!-- Monastic Buildings - Feature Scoring - Begin -->
<!-- Vodyanoy - Feature Scoring -->
{{ScoringRowScoring
{{ScoringGroupFeatureVodyanoy
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |name={{Feature|name=Monastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showShrines"> / {{Feature|name=Shrine|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showAbbey"> / {{Feature|name=Abbey|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=SpecialMonastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=JapaneseBuilding|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showDarmstadt"> / {{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span>
   |variant=finalscoring
  |keepopen=true
}}
}}


<!-- Monastic Buildings - Monasteries -->
<!-- Vodyanoy - End -->
{{ScoringRowMonasteries
{{ScoringEnd}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
 
   |variant=finalscoring
<!-- Garden - Begin -->
{{ScoringBegin
   |id=garden
   |selectorid=showAbbotAndGardens_Full
}}
}}


<!-- Monastic Buildings - Vineyards -->
<!-- Garden - Feature Scoring -->
{{ScoringRowMonasteriesVineyards
{{ScoringGroupFeatureGarden
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Monastic Buildings - Little Buildings -->
<!-- Garden - End -->
{{ScoringRowLittleBuildings
{{ScoringEnd}}
  |edition={{{1|C2}}}
  |position=
on neighboring tiles
}}


<!-- Monastic Buildings - Ghosts -->
<!-- German Castle - Begin -->
{{ScoringRowGhosts
{{ScoringBegin
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |id=germancastle
  |selectorid=showGermanCastles
}}
}}


<!-- Monastic Buildings - Challenge -->
<!-- German Castle - Feature Scoring -->
{{ScoringRowMonasteriesChallenge
{{ScoringGroupFeatureGermanCastle
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Monastic Buildings - Hans Statue -->
<!-- German Castle - End -->
{{ScoringRowHansStatue
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |feature={{Feature|name=Monastery|edition={{{1|{{ScoringDefaultEdition}}}}}}}<span class="showShrines"> or {{Feature|name=Shrine|edition={{{1|{{ScoringDefaultEdition}}}}}}}</span><span class="showAbbey"> or {{Feature|name=Abbey|edition={{{1|{{ScoringDefaultEdition}}}}}}}</span><span class="showMonasteries"> or {{Feature|name=SpecialMonastery|edition={{{1|{{ScoringDefaultEdition}}}}}|text=German monastery or Dutch & Belgian monastery or Japanese building}}</span><span class="showDarmstadt"> or {{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}}}</span>
}}
 
<!-- Monastic Buildings - Feature Scoring - End -->
{{ScoringRowEnd}}
 
<!-- Monastic Buildings - End -->
{{ScoringEnd}}
{{ScoringEnd}}


<!-- Fields - Begin -->
<!-- Special Monastery - Begin -->
{{ScoringBegin
{{ScoringBegin
   |id=fields
   |id=specialmonastery
  |selectorid=showMonasteries
}}
}}


<!-- Fields - Feature Scoring - Begin -->
<!-- Special Monastery - Feature Scoring -->
{{ScoringRowScoring
{{ScoringGroupFeatureSpecialMonastery
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |name={{Feature|name=Field|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}
  |keepopen=true
}}
 
<!-- Fields - Cities -->
{{ScoringRowFarmerCity
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
  |points=3
}}
}}


<!-- Fields - Castles -->
<!-- Special Monastery - End -->
{{ScoringRowFarmerCastle
{{ScoringEnd}}
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |variant=finalscoring
  |points=4
}}


<!-- Fields - Pig -->
<!-- German Cathedral - Begin -->
{{ScoringRowFarmerPig
{{ScoringBegin
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |id=germancathedral
  |variant=finalscoring
   |selectorid=showGermanCathedrals
   |points=+1
}}
}}


<!-- Fields - Pig-Herd -->
<!-- German Cathedral - Determine Length of Roads -->
{{ScoringRowFarmerPigHerd
{{ScoringGroupSizeOfRoad
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
   |points=+1
   |name={{Feature|name=GermanCathedral|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}
  |feature=GermanCathedral
}}
}}


<!-- Fields - Cathars -->
<!-- German Cathedral - Feature Scoring -->
{{ScoringRowFarmerCathars
{{ScoringGroupFeatureGermanCathedral
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=finalscoring
   |variant=finalscoring
}}
}}


<!-- Fields - Little buildings -->
<!-- German Cathedral - End -->
{{ScoringRowLittleBuildings
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |position=
on <span class="showC1">farm</span><span class="showC2">field</span> tiles
}}
 
<!-- Fields - Ghosts -->
{{ScoringRowGhosts
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |variant=finalscoring
}}
 
<!-- Fields - Markets of Leipzig -->
{{ScoringRow
  |selectorid=showMarketsOfLeipzig
  |scoringtype=Tile
  |image=[[File:Scoring_C2_Markets_Of_Leipzig.png|50px|link=]]
  |description=
'''Markets of Leipzig''' with a <span class="showC1">follower</span><span class="showC2">meeple</span> on Tanners quarter
  |rules=
'''(+2)''' points / shed and farmhouse<br />
<ul>
<li>Majority in the <span class="showC1">farm</span><span class="showC2">field</span> is required</li>
</ul>
}}
 
<!-- Fields - Feature Scoring - End -->
{{ScoringRowEnd}}
 
<!-- Fields - End -->
{{ScoringEnd}}
{{ScoringEnd}}
<!--T:18-->
<!-- Baba Yaga's hut -->
|- class="showRussianPromos"
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C1_Baba_Yaga.jpg|100px]]</div>
| valign="middle" |
<!--T:19-->
{| width="100%"
|- valign="top"
| width="50%" class="scoringTile" | '''Baba Yaga's hut''' || width="50%" class="scoringCore" | '''1''' for the tile + '''1''' point / empty square spaces around it
|- class="showLittleBuildings"
| colspan="2" | <hr />
|- class="showLittleBuildings" valign="top"
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''Little building(s)''' || <ul>
<li>'''Basic rules:'''
  <ul type="o">
  <li>'''(+1)''' point / little building</li>
  </ul>
</li>
<li>'''Variant rules:'''
  <ul type="o">
  <li>'''(+1)''' point / shed</li>
  <li>'''(+2)''' points / house</li>
  <li>'''(+3)''' points / tower</li>
  </ul>
</li>
</ul>
<!--T:81-->
|- class="showGhosts"
| colspan="2" | <hr />
|- class="showGhosts" valign="top"
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br />
<ul>
<li>Penalty only affects '''players with majority'''</li>
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li>
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li>
</ul>
|}
<!--T:20-->
<!-- Vodyanoy -->
|- class="showRussianPromos"
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C1_Vodyanoy.jpg|100px]]</div>
| valign="middle" |
<!--T:21-->
{| width="100%"
|- valign="top"
| width="50%" class="scoringTile" | '''Vodyanoy''' || width="50%" | '''(-2)''' points / <span class="showC1">follower</span><span class="showC2">meeple</span> on the tile
|}
<!--T:22-->
<!-- Gardens -->
|- class="showAbbotAndGardens_Full"
| align="center" valign="top" | <div style="padding: 2px;">[[File:Feature_Garden_C2.png|100px]]</div>
| valign="middle" |
<!--T:23-->
{| width="100%"
|- valign="top"
| width="50%" class="scoringTile" | '''Garden''' (abbot) || width="50%" class="scoringCore" |
<!--T:60-->
<span class="showSquareTiles">'''1''' point for the garden + '''1''' point per tile around it</span>
<span class="showOtherTiles">
<span class="showC1">'''1''' point for the garden + '''1''' point per tile in the 8 spaces around it</span>
<span class="showC2">'''1''' point for the garden + '''1''' point per occupied space around it</span>
</span>
<span class="showVineyards">
<ul>
<li>Vineyards do no affect gardens.
</ul></span>
|- class="showLittleBuildings"
| colspan="2" | <hr />
|- class="showLittleBuildings" valign="top"
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''Little building(s)''' || <ul>
<li>'''Basic rules:'''
  <ul type="o">
  <li>'''(+1)''' point / little building</li>
  </ul>
</li>
<li>'''Variant rules:'''
  <ul type="o">
  <li>'''(+1)''' point / shed</li>
  <li>'''(+2)''' points / house</li>
  <li>'''(+3)''' points / tower</li>
  </ul>
</li>
</ul>
<!--T:82-->
|- class="showGhosts"
| colspan="2" | <hr />
|- class="showGhosts" valign="top"
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br />
<ul>
<li>Penalty only affects '''players with majority'''</li>
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li>
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li>
</ul>
|}
<!--T:24-->
<!-- German Castle -->
|- class="showGermanCastles"
| align="center" valign="top" | <div style="padding: 2px;"><span class="showC1">[[File:Scoring_C1_German_Castle.jpg|100px]]</span><span class="showC2">[[File:Scoring_C2_German_Castle.png|100px]]</span></div>
| valign="middle" |
<!--T:25-->
{| width="100%"
|- valign="top"
| width="50%" class="scoringTile" | '''Castle in Germany''' (knight/lord/castle occupant) || width="50%" class="scoringCore" |
<span class="showSquareTiles">'''2''' points for the German castle + '''1''' point per tile around it</span>
<span class="showOtherTiles">
<span class="showC1">'''2''' points for the German castle + '''1''' point per tile in the 10 square spaces around it</span>
<span class="showC2">'''2''' points for the German castle + '''1''' point per occupied space around it</span>
|- class="showLittleBuildings"
| colspan="2" | <hr />
|- class="showLittleBuildings" valign="top"
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] Neighboring '''Little building(s)''' || <ul>
<li>'''Basic rules:'''
  <ul type="o">
  <li>'''(+1)''' point / little building</li>
  </ul>
</li>
<li>'''Variant rules:'''
  <ul type="o">
  <li>'''(+1)''' point / shed</li>
  <li>'''(+2)''' points / house</li>
  <li>'''(+3)''' points / tower</li>
  </ul>
</li>
</ul>
<!--T:83-->
|- class="showGhosts"
| colspan="2" | <hr />
|- class="showGhosts" valign="top"
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br />
<ul>
<li>Penalty only affects '''players with majority'''</li>
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li>
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li>
</ul>
|}
<!--T:26-->
<!-- German Monasteries -->
|- class="showMonasteries"
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Scoring_C1_German_Monastery.jpg|100px]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Scoring_C2_German_Monastery.jpg|100px]]</div>
| valign="middle" |
<!--T:27-->
{| width="100%"
|- valign="top"
| width="50%" class="scoringTile" | '''German monastery''' (abbot) or <br />'''Dutch & Belgian monastery''' (abbot) or <br /> '''Japanese building''' (abbot) || width="50%" class="scoringCore" | '''1''' point for monastery / Japanese building + '''1''' point for each tile in a direct row or column
<ul class="showC1">
<li class="showDoubleSizedTiles">A double-sized tile counts as 1 tile</li>
<li class="showHalflings">Each triangular tile counts as 1 individual tile</li>
<li class="showWondersOfHumanity">A wonder tile counts as 1 individual tile</li>
</ul>
<ul class="showC2">
<li class="showDoubleSizedTiles">Each half of a double-sized tile counts as a separate regular tile</li>
<li class="showHalflings">A square space with one or two triangular tiles counts as 1 regular tile</li>
<li class="showWondersOfHumanity">Each square space in a wonder tile counts as 1 regular tile</li>
</ul>
<!--T:70-->
|- class="showLittleBuildings"
| colspan="2" | <hr />
|- class="showLittleBuildings" valign="top"
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on feature tile or any tile in a direct row or column considered in the scoring || <ul>
<li>'''Basic rules:'''
  <ul type="o">
  <li>'''(+1)''' point / little building</li>
  </ul>
</li>
<li>'''Variant rules:'''
  <ul type="o">
  <li>'''(+1)''' point / shed</li>
  <li>'''(+2)''' points / house</li>
  <li>'''(+3)''' points / tower</li>
  </ul>
</li>
</ul>
<!--T:84-->
|- class="showGhosts"
| colspan="2" | <hr />
|- class="showGhosts" valign="top"
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br />
<ul>
<li>Penalty only affects '''players with majority'''</li>
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li>
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li>
</ul>
|}


<!--T:28-->
<!--T:28-->
Line 1,142: Line 784:
|}
|}


<!--T:86-->
|-
<!-- Cemeteries -->
| colspan="2" |
|- class="showCemeteries"
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Cemetery.png|100px]]</div>
| valign="middle" |  


<!--T:87-->
<!-- Cemetery - Begin -->
{| width="100%"
{{ScoringBegin
|- valign="top"
  |id=cemetery
| width="50%" class="scoringTile" | <span>'''Cemetery''' (cemetery keeper): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> || width="50%" class="scoringCore" | '''0''' points
  |selectorid=showCemeteries
<ul>
}}
<li>Cemeteries are not scored after the game</li>
</ul>
|}


<!--T:88-->
<!-- Cemetery - Feature Scoring -->
<!-- Haunted Castles -->  
{{ScoringGroupFeatureCemetery
|- class="showHauntedCastles"
  |edition={{{1|{{ScoringDefaultEdition}}}}}
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Haunted_Castle.png|100px]]</div>
  |variant=finalscoring
| valign="middle" |
}}


<!--T:89-->
<!-- Cemetery - End -->
{| width="100%"
{{ScoringEnd}}
|- valign="top"
| width="50%" class="scoringTile" | <span>'''Haunted castle''' (castle owner): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | 
<span class="showSquareTiles">'''1''' point / tile with mist (the feature tile and the eight tiles around it)</span>
<span class="showOtherTiles">
<span class="showC1">'''1''' point / tile with mist (the feature tile and the tiles on the 8 spaces around it)</span>
<span class="showC2">'''1''' point / tile with mist (the feature tile and the eight spaces around it)</span>
</span>
<ul>
<li class="showC1">The 2x2 starting tile is counted as 1 tile</li>
<li class="showC2">The 2x2 starting tile is counted as 4 separate tiles</li>
</ul>


<!--T:90-->
<!-- Haunted Castle - Begin -->  
|- class="showLittleBuildings"
{{ScoringBegin
| colspan="2" | <hr />
  |id=hountedcastle
|- class="showLittleBuildings" valign="top"
   |selectorid=showHauntedCastles
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on haunted castle tile and on adjacent tiles || <ul>
}}
<li>'''Basic rules:'''
  <ul type="o">
   <li>'''(+1)''' point / little building</li>
  </ul>
</li>
<li>'''Variant rules:'''
  <ul type="o">
  <li>'''(+1)''' point / shed</li>
  <li>'''(+2)''' points / house</li>
  <li>'''(+3)''' points / tower</li>
  </ul>
</li>
</ul>


<!--T:91-->
<!-- Haunted Castle - Feature Scoring -->
|- class="showGhosts"
{{ScoringGroupFeatureHauntedCastle
| colspan="2" | <hr />
  |edition={{{1|{{ScoringDefaultEdition}}}}}
|- class="showGhosts" valign="top"
  |variant=finalscoring
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br />
}}
<ul>
<li>Penalty only affects '''players with majority'''</li>
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li>
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li>
</ul>
|}


<!--T:63-->
<!-- Haunted Castle - End -->  
<!-- Fortune Teller -->  
{{ScoringEnd}}
|- class="showFortuneTeller"
| align="center" valign="top" | <div style="padding: 2px;">[[File:Feature Fortuneteller.png|80px]]</div>
| valign="middle" |


<!--T:64-->
<!-- Fortune Teller - Begin -->  
{| width="100%"
{{ScoringBegin
|- valign="top"
  |id=fortuneteller
| width="50%" class="scoringTile" | <span>'''Fortune teller tent''' (fortune teller): <span class="showFlier"> Player(s) with the majority on the feature</span><span class="showNotFlier"> Player with <span class="showC1">follower</span><span class="showC2">meeple</span> on the feature</span> <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" class="scoringCore" | '''0''' points
  |selectorid=showFortuneTeller
<ul>
}}
<li class="showFairy">A fortune teller may receive the fairy scoring bonus.</li>
<li class="showRingmasterScoring_Extended">A fortune teller may receive ringmaster points.</li>
</ul>


<!--T:65-->
<!-- Fortune Teller - Feature Scoring -->
|- class="showLittleBuildings"
{{ScoringGroupFeatureFortuneTeller
| colspan="2" | <hr />
  |edition={{{1|{{ScoringDefaultEdition}}}}}
|- class="showLittleBuildings" valign="top"
   |variant=finalscoring
| class="scoringFeature" | [[File:Token_LB_House4_C1.png |50px|left]] '''Little building(s)''' on fortune teller tile and on horizontally and vertically adjacent tiles || <ul>
}}
<li>'''Basic rules:'''
   <ul type="o">
  <li>'''(+1)''' point / little building</li>
  </ul>
</li>
<li>'''Variant rules:'''
  <ul type="o">
  <li>'''(+1)''' point / shed</li>
  <li>'''(+2)''' points / house</li>
  <li>'''(+3)''' points / tower</li>
  </ul>
</li>
</ul>


<!--T:92-->
<!-- Fortune Teller - End -->  
|- class="showGhosts"
{{ScoringEnd}}
| colspan="2" | <hr />
|- class="showGhosts" valign="top"
| class="scoringMeeple" | [[File:Scoring_C3_Ghosts.png|50px|left]] '''Ghosts''' || '''(-1)''' point / ghost added to player's <span class="showC1">followers</span><span class="showC2">meeples</span> on feature<br />
<ul>
<li>Penalty only affects '''players with majority'''</li>
<li>Penalty affects the points each player scores for the feature, not the actual value of the feature</li>
<li>Players may score '''negative points''' for the feature due to this penalty, but their scoring figure may not go below 0 points</li>
</ul>


<!--T:66-->
<!-- Vista - Begin -->
|}
{{ScoringBegin
  |id=vista
  |selectorid=showVistas
}}


<!--T:93-->
<!-- Vista - Feature Scoring -->
<!-- Betting Offices -->  
{{ScoringGroupFeatureVista
|- class="showBets"
  |edition={{{1|{{ScoringDefaultEdition}}}}}
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C3_Betting_Office.png]]</div>
  |variant=finalscoring
| valign="middle" |
}}


<!--T:73-->
<!-- Vista - End -->
{| width="100%"
{{ScoringEnd}}
|- valign="top"
| width="50%" class="scoringFeature" | <span>'''Betting Office:''' Player with betting chip matching the number of tiles of completed road or city <span class="showRobbers"> → <span class="wica-white-box" style="display: inline-block; height: 27px; padding: 3px 3px;"><span class="showRobbers">[[File:Figure_Robber_red.png|x25px]]</span></span></span></span> || width="50%" | Depends on the betting chip, featuring one or two bets.
<ul>
<li>Bets are settled before all remaining features are scored</li>
<li>Each betting chip on a betting office is settled independently and its owner decides the feature if there are several options</li>
</ul>
|-
| colspan="2" | <hr />
|- valign="top"
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_01.png|50px|left]] Betting chip 2/6 || style="padding-left: 10px;" |
<ul>
<li>'''2''' points if feature has exactly 2 tiles</li>
<li>'''6''' points if feature has exactly 6 tiles</li>
</ul>
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_02.png|50px|left]] Betting chip 3/5 || style="padding-left: 10px;" |
<ul>
<li>'''3''' points if feature has exactly 3 tiles</li>
<li>'''5''' points if feature has exactly 5 tiles</li>
</ul>
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_03.png|50px|left]] Betting chip 3/6 || style="padding-left: 10px;" |
<ul>
<li>'''3''' points if feature has exactly 3 tiles</li>
<li>'''6''' points if feature has exactly 6 tiles</li>
</ul>
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_04.png|50px|left]] Betting chip 4/7+ || style="padding-left: 10px;" |
<ul>
<li>'''4''' points if feature has exactly 4 tiles</li>
<li>'''7''' points if feature has 7 or more tiles</li>
</ul>
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_05.png|50px|left]] Betting chip 4 || style="padding-left: 10px;" |
<ul>
<li>'''8''' points if feature has exactly 4 tiles</li>
</ul>
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | [[File:Scoring_C3_Betting_Chip_06.png|50px|left]] Betting chip 5/8+ || style="padding-left: 10px;" |
<ul>
<li>'''5''' points if feature has exactly 5 tiles</li>
<li>'''8''' points if feature has 8 or more tiles</li>
</ul>
|}


<!--T:34-->
<!--T:34-->
Line 1,336: Line 864:


<!--T:44-->
<!--T:44-->
|- class="showOtherScoringAfterGame"
|- class="showFinalOthers_Complete"
! colspan="2" | '''Other scoring after the game'''
! colspan="2" | '''Other scoring after the game'''
|-
| colspan="2" |


<!--T:45-->
<!-- Trade Goods - Begin -->
<!-- Trade Good Tokens -->
{{ScoringBegin
|- class="showTraders"
  |id=tradegoods
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Scoring_C1_Trade_Good_Token.png]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Scoring_C2_Trade_Good_Token.png]]</div>
  |selectorid=showTraders
| valign="middle" |  
  |image={{Piece|name=TradeGoodTokens|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Piece|name=TradeGoodTokens|edition={{{1|{{ScoringDefaultEdition}}}}}}}
}}
 
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |image={{Piece|name=TradeGoodTokens|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description={{Piece|name=TradeGoodTokens|edition={{{1|{{ScoringDefaultEdition}}}}}}}
  |rules=
'''10''' points / majority on trade goods
}}


<!--T:46-->
<!-- Trade Goods - End -->
{| width="100%"
{{ScoringEnd}}
|- valign="top"
| width="50%" class="scoringFeature" | '''Trade Good Tokens''' || width="50%" | '''10''' points / majority on trade goods
|}


<!--T:47-->
<!-- King & Robber Baron - Begin -->
<!-- King -->
{{ScoringBegin
|- class="showKingAndRobber"
  |id=kingandrobber
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Scoring_C1_King.jpg]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Scoring_C2_King.jpg]]</div>
  |selectorid=showKingAdnRobber
| valign="middle" |  
  |image={{Piece|name=KingTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}} {{Piece|name=RobberBaronTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Piece|name=KingTile|edition={{{1|{{ScoringDefaultEdition}}}}}|text=King}} &amp; {{Piece|name=RobberBaronTile|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Robber Baron}}
}}


<!--T:48-->
<!-- King & Robber Baron - King -->
{| width="100%"
{{ScoringRow
|- valign="top"
  |edition={{{1|{{ScoringDefaultEdition}}}}}
| width="50%" class="scoringFeature" | '''King tile''' || width="50%" | '''1''' point / completed city<br />
  |scoringtype=Feature
  |image={{Piece|name=KingTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description=
'''{{Piece|name=KingTile|edition={{{1|{{ScoringDefaultEdition}}}}}|text=King Tile}}'''
  |rules=
'''1''' point / completed city<br />
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles">
<ul class="showCountOfCarcassonneOrMarketsOfLeipzigOrCastles">
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne counts as a completed city</li>
<li class="showCountOfCarcassonneAndNotMarketsOfLeipzig">The City of Carcassonne counts as a completed city</li>
Line 1,367: Line 912:
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li>
<li class="showCastles"><span class="showC1">Towns</span><span class="showC2">Small cities</span> converted into castles are not counted as completed cities</li>
</ul>
</ul>
|}
}}
 
<!-- King & Robber Baron - King -->
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |image={{Piece|name=RobberBaronTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description=
'''{{Piece|name=RobberBaronTile|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Robber Baron Tile}}'''
  |rules=
'''1''' point / completed road
}}
 
<!-- King & Robber Baron - End -->
{{ScoringEnd}}
 
<!-- Gold - Begin -->
{{ScoringBegin
  |id=gold
  |selectorid=showGoldmines
  |image={{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Gold ingots}}
}}
 
<!-- Gold - Remaining tokens -->
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |description=
'''1-3 pieces'''
  |rules=
'''1''' point / {{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=x15px}} gold ingot
}}
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |description=
'''4-6 pieces'''
  |rules=
'''2''' points / {{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=x15px}} gold ingot
}}
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |description=
'''7-9 pieces'''
  |rules=
'''3''' points / {{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=x15px}} gold ingot
}}
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |description=
'''10+ pieces'''
  |rules=
'''4''' points / {{Piece|name=GoldIngot|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=x15px}} gold ingot
}}
 
<!-- Gold - End -->
{{ScoringEnd}}
 
<!-- Fruit-Bearing Trees - Begin -->
{{ScoringBegin
  |id=fruitbearing
  |selectorid=showFruitBearingTrees
  |image=[[File:Scoring_C2_Fruit-Bearing_Trees_Sell.png|{{ScoringBeginImageSize}}|link=]]
  |name={{Piece|name=FruitTreeTokens|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Fruit Tree Tokens}}
}}
 
<!-- Fruit-Bearing Trees - Remaining tokens -->
{{ScoringRow
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |scoringtype=Feature
  |image=[[File:Scoring_C2_Fruit-Bearing_Trees_Sell.png|50px|link=]]
  |description=
'''Fruit tokens'''
  |rules=
'''1''' point / remaining fruit token
}}
 
<!-- Fruit-Bearing Trees - End -->
{{ScoringEnd}}


<!--T:49-->
<!-- Gifts - Begin -->
<!-- Robber Baron -->
{{ScoringBegin
|- class="showKingAndRobber"
  |id=gifts
| align="center" valign="top" | <div style="padding: 2px;" class="showC1">[[File:Scoring_C1_Robber_Baron.jpg]]</div><div style="padding: 2px;" class="showC2_Graphics">[[File:Scoring_C2_Robber_Baron.jpg]]</div>
  |selectorid=showGifts
| valign="middle" |  
  |image=[[File:Gifts_C2_Chest.png|{{ScoringBeginImageSize}}|link=]]
  |name={{GiftsLink|logo=hide}}
}}


<!--T:50-->
<!-- Gifts - Unopened gifts-->
{| width="100%"
{{ScoringRow
|- valign="top"
  |edition={{{edition|{{ScoringDefaultEdition}}}}}
| width="50%" class="scoringFeature" | '''Robber Baron tile''' || width="50%" | '''1''' point / completed road
  |scoringtype=Feature
|}
  |description=
'''{{GiftsLink|logo=hide}}:'''
  |rules=
'''2''' points / unopened gift
}}


<!--T:51-->
<!-- Gifts - End -->
<!-- Gold pieces -->  
{{ScoringEnd}}
|- class="showGoldmines"
| align="center" valign="top" | <div style="padding: 2px;">[[File:Figure_Gold.png|70px]]</div>
| valign="middle" |


<!--T:52-->
<!-- Easter Bunny - Begin -->  
{| width="100%"
{{ScoringBegin
|- valign="top"
  |id=easterbunny
| width="50%" class="scoringFeature" | '''Gold pieces'''  || width="50%" | Scoring depends on number of gold pieces:
  |selectorid=showEasterInCarcassonne
|-
  |scoringtype=Feature
| colspan="2" | <hr />
  |image={{Feature|name=EasterBunnySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
|- valign="top"
  |name={{Figure|name=EasterBunny|edition={{{1|{{ScoringDefaultEdition}}}}}}}
| class="scoringFeature" | '''1-3 pieces''' || '''1''' point / gold piece
}}
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | '''4-6 pieces''' || '''2''' points / gold piece
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | '''7-9 pieces''' || '''3''' points / gold piece
|-
| colspan="2" | <hr class="dotted" />
|- valign="top"
| class="scoringFeature" | '''10+ pieces''' || '''4''' points / gold piece
|}


<!--T:53-->
<!-- Easter Bunny - Easter Bunny -->
<!-- Fruit Tokens -->  
{{ScoringRowEasterBunny
|- class="showFruitBearingTrees"
  |edition={{{1|{{ScoringDefaultEdition}}}}}
| align="center" valign="top" | <div style="padding: 2px;">[[File:Scoring_C2_Fruit-Bearing_Trees_Sell.png|90px]]</div>
  |variant=finalscoring
| valign="middle" |
}}


<!--T:54-->
<!-- Easter Bunny - End -->
{| width="100%"
{{ScoringEnd}}
|- valign="top"
| width="50%" class="scoringFeature" | '''Fruit tokens'''  || width="50%" |  '''1''' point / remaining fruit token
|}


<!--T:71-->
<!-- Cleric and Serf - Cleric - Begin -->
<!-- The Gifts -->  
{{ScoringBegin
|- class="showGifts"
  |id=cleric
| align="center" valign="top" | <div style="padding: 2px;">[[File:Gifts_C2_Banner_Image.jpg|100px]]</div>
  |selectorid=showClericAndSerf
| valign="middle" |  
  |image={{Piece|name=ClericTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Piece|name=ClericTile|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Cleric}}
}}


<!--T:72-->
<!-- Cleric and Serf - Cleric -->
{| width="100%"
{{ScoringRow
|- valign="top"
  |edition={{{1|{{ScoringDefaultEdition}}}}}
| width="50%" class="scoringFeature" | <span>'''The Gifts:''' || width="50%" | '''2''' points / unopened gift
  |scoringtype=Feature
|}
  |image={{Piece|name=ClericTile|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description=
'''{{Piece|name=ClericTile|edition={{{1|{{ScoringDefaultEdition}}}}}}}'''
  |rules=
'''10''' points<span class="showAbbery"><br />
'''2''' point / abbey</span>
}}


<!-- Cleric and Serf - Cleric - End -->
{{ScoringEnd}}


<!--T:67-->
<!-- Cleric and Serf - Monastery tokens - Begin -->
<!-- Easter In Carcassonne -->  
{{ScoringBegin
|- class="showEasterInCarcassonne"
  |id=monasterytokens
| align="center" valign="top" | <div style="padding: 2px;">[[File:Logo_EasterCarcassonneBunny_C1.png|x80px]]</div>
  |selectorid=showClericAndSerf
| valign="middle" |  
  |image={{Piece|name=MonasteryToken|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
  |name={{Piece|name=MonasteryToken|edition={{{1|{{ScoringDefaultEdition}}}}}}}
}}


<!--T:68-->
<!-- Cleric and Serf - Monastery tokens -->
{| width="100%"
{{ScoringRow
|- valign="top"
  |edition={{{1|{{ScoringDefaultEdition}}}}}
| width="50%" class="scoringFeature" | '''Easter eggs''' || width="50%" | '''10''' points to the player(s) with the most Easter eggs<br />
  |scoringtype=Feature
'''5''' points to the player(s) with the second most Easter eggs
  |image={{Piece|name=MonasteryToken|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description=
'''{{Piece|name=MonasteryToken|edition={{{1|{{ScoringDefaultEdition}}}}}}}'''
  |rules=
'''10''' points / majority on trade goods
<ul>
<ul>
<li>Only remaining uneaten Easter eggs are considered, even if players collected more</li>
<li class="showClericAndSerf">In case of tie and one of involved player is holding the Cleric tile, then he score '''10''' points and others score '''0''' points.</li>
</ul>
</ul>
|}
}}
 
<!-- Cleric and Serf - Monastery tokens - End -->
{{ScoringEnd}}


<!--T:69-->
<!--T:69-->
Line 1,465: Line 1,097:


<!--T:56-->
<!--T:56-->
[[Category:Completed]]
<!--{{Category|Completed}}-->


</translate>
</translate>

Latest revision as of 18:21, 14 May 2024

Exclamation2.png
This page is Under construction!
Rules, texts, images and others can be changed.

Please note that the page is under rebuild, which may cause a code crash during this process.
 

This is only source page for Scoring After the Game, Scoring After the Game (1st edition) and Winter Scoring After the Game


Todo

  1. Add square space SquareIcon template
  2. Everywhere where is / tile add / square space for C2 when othertiles
  3. Add fan expansions
    1. Bards of Carcassonne Bards of Carcassonne for fields
    2. The Hans Statue The Hans Statue for not covered scenarios - specialy for end game scoring
  4. Unfinished road - not mentioned if German cathedral is on road
  5. German Cathedral - how to score unfinished roads leading to German Cathedral with inn / well, etc.
  6. Special Case for Inns and Bards for German Cathedral when road is completed or road is not
  7. Check existing of TradeGoodsToken in C1 edition before release
  8. Field scoring as feature (Farmers)
  9. replace for 1 tile features Player(s) with the majority on the feature Player with followermeeple on the feature with template and showFlied/showNotFlier with something which is universal and appendable by fan expansions because you can have multiple meeples by Flying Machines / Flying Machines 2 / 20th anniversary expansion showXYOneTileFeatures and showXYMonasteries = [ OR, "showXYOneTileFeatures", "shwGifts", "showCountOfCarcassonne" ] for Synod Gift card or Count of Carcassonne.

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Scoring after the game



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