Difference between revisions of "User:Bumsakalaka/JCloisterZoneLocale"

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<languages />
== Translations of locales for JCZ in {{#language:{{PAGELANGUAGE}}|en}}==
<translate>
<languages/>
<!--T:1-->
 
{
{
   "title": "JClosterZone",
   "@author": "<translate><!--T:2--> farin</translate>",
   "author": "Challa007",
   "@jcz-version": "<translate><!--T:4--> 5.11.0</translate>",
   "version": "0.2",
   "@version": "<translate><!--T:3--> 0.4.1</translate>",
   "jcz-version": "5.10.2",
   "about": {
   "game-setup": {
    "configuration-file": "<translate><!--T:165--> Configuration file</translate>",
     "header": {
    "jcloisterzone-game-engine": "<translate><!--T:166--> JCloisterZone Game Engine</translate>",
       "tiles": "Plättchen",
    "system-java-version": "<translate><!--T:167--> System Java Version</translate>",
       "components": "Komponenten",
    "version": "<translate><!--T:168--> version</translate>"
       "rules": "Regeln",
  },
       "timer": "Timer"
  "bookmarks": {
    "description-end": "<translate><!--T:171--> button in overview sidebar.</translate>",
    "description-start": "<translate><!--T:170--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>",
    "nothing-saved": "<translate><!--T:173--> Nothing saved.</translate>",
    "setups-saved-to-file": "<translate><!--T:172--> Setups saved to file</translate>",
    "title": "<translate><!--T:169--> My favorites</translate>"
  },
   "button": {
    "add": "<translate><!--T:174--> Add</translate>",
    "add-to-favorites": "<translate><!--T:175--> Add To Favorites</translate>",
    "as-a-abbot": "<translate><!--T:176--> As a Abbot</translate>",
    "as-a-monk": "<translate><!--T:177--> As a Monk</translate>",
    "buy": "<translate><!--T:178--> Buy</translate>",
    "cancel": "<translate><!--T:179--> Cancel</translate>",
    "change": "<translate><!--T:180--> Change</translate>",
    "clear-list": "<translate><!--T:181--> clear list</translate>",
    "close": "<translate><!--T:182--> Close</translate>",
    "confirm": "<translate><!--T:183--> Confirm</translate>",
    "connect": "<translate><!--T:184--> Connect</translate>",
    "create": "<translate><!--T:185--> Create</translate>",
    "create-game": "<translate><!--T:186--> Create Game</translate>",
    "disconnect": "<translate><!--T:187--> Disconnect</translate>",
    "grow-the-flock": "<translate><!--T:189--> Grow the Flock</translate>",
    "hide-stats": "<translate><!--T:188--> Hide Stats</translate>",
    "join-game": "<translate><!--T:190--> Join Game</translate>",
    "load": "<translate><!--T:191--> Load</translate>",
    "load-setup-from-file": "<translate><!--T:192--> Load Setup From File</translate>",
    "may-deploy": "<translate><!--T:193--> May deploy</translate>",
    "must-remove": "<translate><!--T:194--> Must remove</translate>",
    "pass": "<translate><!--T:195--> Pass</translate>",
    "play-again": "<translate><!--T:196--> Play again</translate>",
    "play-online": "<translate><!--T:142--> Play Online</translate>",
    "plus-description": "<translate><!--T:197--> Add multiple instances</translate>",
    "raise": "<translate><!--T:198--> Raise</translate>",
    "remove": "<translate><!--T:199--> Remove</translate>",
    "remove-from-favorites": "<translate><!--T:200--> Remove From Favorites</translate>",
    "reset": "<translate><!--T:201--> Reset</translate>",
    "resume": "<translate><!--T:202--> Resume</translate>",
    "rules": "<translate><!--T:203--> Rules</translate>",
    "rules-1st-edition": "<translate><!--T:204--> Rules (1st ed.)</translate>",
    "save-to-file": "<translate><!--T:205--> Save To File</translate>",
    "score-the-sheep": "<translate><!--T:206--> Score the Sheep</translate>",
    "select": "<translate><!--T:207--> Select</translate>",
    "sell": "<translate><!--T:208--> Sell</translate>",
    "set": "<translate><!--T:209--> Set</translate>",
    "show-stats": "<translate><!--T:210--> Show Stats</translate>",
    "start": "<translate><!--T:211--> Start</translate>",
    "undo": "<translate><!--T:212--> Undo</translate>"
  },
  "core-messages": {
    "choose": "<translate><!--T:362--> Choose</translate>",
    "done": "<translate><!--T:361--> Done</translate>",
    "game-engine-not-available": "<translate><!--T:358--> Game engine not available.</translate>",
    "incomplete-features": "<translate><!--T:368--> Incomplete features</translate>",
    "no-core-set": "<translate><!--T:359--> No Core set!</translate>",
    "offline": "<translate><!--T:367--> Offline</translate>",
    "penalties": "<translate><!--T:369--> Penalties</translate>",
    "show-available-only": "<translate><!--T:360--> show available only</translate>",
    "the-biggest-city": "<translate><!--T:365--> The Biggest City</translate>",
    "the-longest-road": "<translate><!--T:366--> The Longest Road</translate>",
    "tiles": "<translate><!--T:364--> Tiles</translate>",
    "used-time": "<translate><!--T:363--> Used time</translate>"
  },
  "expansion": {
     "abbey-and-mayor": "<translate><!--T:302--> Abbey & Mayor</translate>",
    "basic": "<translate><!--T:305--> Base game</translate>",
    "besiegers": "<translate><!--T:307--> The Besiegers</translate>",
    "bridges-castles-and-bazaars": "<translate><!--T:308--> Bridges, Castles and Bazaars</translate>",
    "cathars": "<translate><!--T:310--> The Cathars</translate>",
    "corn-circles": "<translate><!--T:312--> Crop Circles</translate>",
    "crop-circles-I": "<translate><!--T:313--> Crop Circles I</translate>",
    "crop-circles-II": "<translate><!--T:314--> Crop Circles II</translate>",
    "count": "<translate><!--T:311--> The Count of Carcassonne</translate>",
    "cult": "<translate><!--T:315--> The Cult</translate>",
    "cult-places": "<translate><!--T:316--> Cult places</translate>",
    "darmstadt": "<translate><!--T:317--> Darmstadt</translate>",
    "ferries": "<translate><!--T:320--> The Ferries</translate>",
    "festival": "<translate><!--T:321--> The Festival</translate>",
    "flier": "<translate><!--T:322--> The Flying Machines</translate>",
    "goldmines": "<translate><!--T:325--> The Goldmines</translate>",
    "gq11": "<translate><!--T:323--> The Mini Expansion (GQ11)</translate>",
    "heretics-and-shrines": "<translate><!--T:319--> Heretics and Shrines</translate>",
    "hills-and-sheep": "<translate><!--T:326--> Hills & Sheep</translate>",
    "inns-and-cathedrals": "<translate><!--T:328--> Inns & Cathedrals</translate>",
    "king-and-robber": "<translate><!--T:330--> King & Robber</translate>",
    "labyrinth": "<translate><!--T:332--> The Labyrinth</translate>",
    "mage-and-witch": "<translate><!--T:334--> Mage & Witch</translate>",
    "monasteries": "<translate><!--T:335--> Monasteries</translate>",
    "princess-and-dragon": "<translate><!--T:336--> The Princess & the Dragon</translate>",
    "river": "<translate><!--T:338--> The River</translate>",
    "river-I": "<translate><!--T:339--> The River I</translate>",
    "river-II": "<translate><!--T:341--> The River II</translate>",
    "russian-promos": "<translate><!--T:343--> Russian Promos</translate>",
    "siege": "<translate><!--T:346--> Siege</translate>",
    "spiel-doch": "<translate><!--T:347--> Spiel Doch!</translate>",
    "tower": "<translate><!--T:348--> The Tower</translate>",
    "traders-and-builders": "<translate><!--T:350--> Traders & Builders</translate>",
    "tunnel": "<translate><!--T:352--> The Tunnel</translate>",
    "under-the-big-top": "<translate><!--T:353--> Under The Big Top</translate>",
    "watchtowers": "<translate><!--T:354--> The Watchtowers</translate>",
    "wind-roses": "<translate><!--T:355--> The Wind Roses</translate>",
    "winter": "<translate><!--T:356--> Winter</translate>"
  },
  "game": {
    "action": {
       "bazaar-buy-sell-the-tile-from-to": "<translate><!--T:401--> Buy/Sell the tile from/to</translate>",
      "bazaar-choose-a-tile": "<translate><!--T:397--> Choose a tile</translate>",
      "bazaar-choose-a-tile-and-your-bid": "<translate><!--T:395--> Choose a tile and your bid</translate>",
      "bazaar-player-must-buy-sell-the-tile-from-to": "<translate><!--T:402--> Player must buy/sell the tile from/to</translate>",
      "bazaar-player-must-choose-a-tile": "<translate><!--T:398--> Player must choose a tile</translate>",
      "bazaar-player-must-choose-a-tile-and-bid": "<translate><!--T:396--> Player must choose a tile and bid</translate>",
      "bazaar-player-must-raise-bid-or-pass": "<translate><!--T:400--> Player must raise bid or pass</translate>",
      "bazaar-raise-bid-or-pass": "<translate><!--T:399--> Raise bid or pass</translate>",
      "castle-player-is-allowed-to-place": "<translate><!--T:404--> Player is allowed to place</translate>",
      "castle-you-are-allowed-to-place": "<translate><!--T:403--> You are allowed to place</translate>",
      "coc-player-can-move-the-count": "<translate><!--T:406--> Player can move the Count</translate>",
      "coc-you-can-move-the-count": "<translate><!--T:405--> You can move the Count</translate>",
      "crop-circles-choose-city": "<translate><!--T:626--> a city</translate>",
      "crop-circles-choose-field": "<translate><!--T:627--> a field</translate>",
      "crop-circles-choose-one": "<translate><!--T:408--> Choose one. Each player {deploy} or {remove} meeple on/from {feature}.</translate>",
      "crop-circles-choose-road": "<translate><!--T:628--> a road</translate>",
      "crop-circles-player-must-choose": "<translate><!--T:407--> Player must choose: Each player may deploy or must remove meeple on/from {feature}.</translate>",
      "crop-circles-player-must-return-meeple": "<translate><!--T:410--> Player must return a meeple</translate>",
      "crop-circles-you-must-return-meeple": "<translate><!--T:409--> You must return one of your meeple.</translate>",
      "draw-a-tile": "<translate><!--T:384--> Draw a tile</translate>",
      "ferries-place-a-ferry": "<translate><!--T:413--> Place a ferry</translate>",
      "ferries-player-can-move-ferries": "<translate><!--T:416--> Player can move ferries</translate>",
      "ferries-player-must-place-a-ferry": "<translate><!--T:415--> Player must place a ferry</translate>",
      "ferries-you-can-move-ferries": "<translate><!--T:414--> You can move ferries</translate>",
      "goldmines-place-a-gold-ingot": "<translate><!--T:417--> Place a gold ingot</translate>",
      "goldmines-player-must-place-a-gold-ingot": "<translate><!--T:418--> Player must place a gold ingot</translate>",
      "hills-and-player-must-choose-grow-or-score-plural": "<translate><!--T:426--> Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.</translate>",
      "hills-and-receive-points-plural": "<translate><!--T:425--> Receive 0 points | Receive 1 point | Receive {points} points</translate>",
      "hills-and-sheep-shepherd-fields-was-expanded": "<translate><!--T:423--> Shepherd's field was expanded.</translate>",
      "hills-and-sheep-tokens-left-plural": "<translate><!--T:424--> None tokens left | 1 token left | {tokens} tokens left</translate>",
      "mage-and-witch-player-must-remove-mage-or-witch": "<translate><!--T:420--> Player must remove mage or witch.</translate>",
      "mage-and-witch-remove-mage-or-witch": "<translate><!--T:419--> Remove mage or witch.</translate>",
      "monasteries-how-do-you-want-place-follower": "<translate><!--T:429--> How do you want to place meeple on special monastery?</translate>",
      "or": "<translate><!--T:376--> or</translate>",
      "place-the-tile": "<translate><!--T:382--> Place the tile</translate>",
      "player-may-move-a-meeple-from-a-city-district": "<translate><!--T:388--> Player may move a meeple from a city district.</translate>",
      "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:392--> Player may move a meeple from a city district before final scoring.</translate>",
      "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:390--> Player may move a meeple from the market district before final scoring.</translate>",
      "player-may-place-a-meeple-in-a-city-district": "<translate><!--T:386--> Player may place a meeple in a city district.</translate>",
      "player-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:394--> Player may place a meeple next to already present one.</translate>",
      "player-may-place-an-abbey": "<translate><!--T:381--> Player may place an abbey</translate>",
      "player-must-place-the-tile": "<translate><!--T:383--> Player must place the tile</translate>",
      "siege-player-can-escape-a-besieged-city": "<translate><!--T:412--> Player can escape a besieged city.</translate>",
      "siege-you-can-escape-a-besieged-city": "<translate><!--T:411--> You can escape a besieged city.</translate>",
      "skip-action": "<translate><!--T:378--> Skip action</translate>",
      "tower-player-can-take-a-prisoner": "<translate><!--T:428--> Player can take a prisoner</translate>",
      "tower-player-must-select-follower-for-exchange": "<translate><!--T:422--> Player must select meeple for exchange</translate>",
      "tower-select-follower-for-exchange": "<translate><!--T:421--> Select meeple for exchange</translate>",
      "tower-you-can-take-a-prisoner": "<translate><!--T:427--> You can take a prisoner</translate>",
      "waiting-for-player-confirmation": "<translate><!--T:379--> Waiting for player confirmation.</translate>",
      "you-may-move-a-meeple-from-a-city-district": "<translate><!--T:387--> You may move a meeple from a city district.</translate>",
      "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:391--> You may move a meeple from a city district before final scoring.</translate>",
      "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:389--> You may move a meeple from the market district before final scoring.</translate>",
      "you-may-place-a-meeple-in-a-city-district": "<translate><!--T:385--> You may place a meeple in a city district.</translate>",
      "you-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:393--> You may place a meeple next to already present one.</translate>",
      "you-may-place-an-abbey": "<translate><!--T:380--> You may place an abbey</translate>",
      "your-action": "<translate><!--T:377--> your action</translate>"
    },
    "element": {
      "abbey": "<translate><!--T:503--> Abbey</translate>",
      "abbot": "<translate><!--T:486--> Abbot</translate>",
      "barn": "<translate><!--T:493--> Barn</translate>",
      "big-follower": "<translate><!--T:488--> Big Meeple</translate>",
      "big-top": "<translate><!--T:501--> Big Top</translate>",
      "bridge": "<translate><!--T:504--> Bridge</translate>",
      "builder": "<translate><!--T:489--> Builder</translate>",
      "castle": "<translate><!--T:505--> Castle</translate>",
      "count": "<translate><!--T:498--> Count</translate>",
      "dragon": "<translate><!--T:497--> Dragon</translate>",
      "fairy": "<translate><!--T:496--> Fairy</translate>",
      "ferry": "<translate><!--T:507--> Ferry</translate>",
      "gold": "<translate><!--T:512--> Gold</translate>",
      "king": "<translate><!--T:510--> King</translate>",
      "little-buildings": "<translate><!--T:508--> Little buildings</translate>",
      "mage": "<translate><!--T:499--> Mage</translate>",
      "mayor": "<translate><!--T:491--> Mayor</translate>",
      "phantom": "<translate><!--T:487--> Phantom</translate>",
      "pig": "<translate><!--T:490--> Pig</translate>",
      "obelisk": "<translate><!--T:630--> Obelisk</translate>",
      "ringmaster": "<translate><!--T:495--> Ringmaster</translate>",
      "robber": "<translate><!--T:511--> Robber Barron</translate>",
      "shepherd": "<translate><!--T:494--> Shepherd</translate>",
      "small-follower": "<translate><!--T:485--> Small Meeple</translate>",
      "tower": "<translate><!--T:502--> Tower</translate>",
      "traders": "<translate><!--T:509--> Trade Goods</translate>",
      "tunnel": "<translate><!--T:506--> Tunnel</translate>",
      "wagon": "<translate><!--T:492--> Wagon</translate>",
      "witch": "<translate><!--T:500--> Witch</translate>"
    },
    "feature": {
      "acrobats": "<translate><!--T:430--> Acrobats</translate>",
      "bazaar": "<translate><!--T:431--> Bazaar</translate>",
      "big-top": "<translate><!--T:432--> Big Top</translate>",
      "castle": "<translate><!--T:434--> Castle</translate>",
      "castles": "<translate><!--T:435--> Castles</translate>",
      "cathedral": "<translate><!--T:433--> Cathedral</translate>",
      "church-bonus": "<translate><!--T:436--> Church bonus</translate>",
      "cities": "<translate><!--T:439--> Cities</translate>",
      "city": "<translate><!--T:437--> City</translate>",
      "city-small": "<translate><!--T:438--> Small City</translate>",
      "coat-of-arms": "<translate><!--T:440--> Coat of arms</translate>",
      "crop-circle": "<translate><!--T:441--> Crop Circle</translate>",
      "escape": "<translate><!--T:442--> Escape</translate>",
      "fairy": "<translate><!--T:443--> Fairy</translate>",
      "farmers": "<translate><!--T:444--> Farmers</translate>",
      "festival": "<translate><!--T:445--> Festival</translate>",
      "field": "<translate><!--T:446--> Field</translate>",
      "fields": "<translate><!--T:447--> Fields</translate>",
      "flock": "<translate><!--T:448--> Flock</translate>",
      "garden": "<translate><!--T:449--> Garden</translate>",
      "gardens": "<translate><!--T:450--> Gardens</translate>",
      "gold": "<translate><!--T:451--> Gold</translate>",
      "gold-ingots": "<translate><!--T:452--> Gold ingots</translate>",
      "hill": "<translate><!--T:453--> Hill</translate>",
      "inn": "<translate><!--T:454--> Inn</translate>",
      "king": "<translate><!--T:455--> King</translate>",
      "king-and-robber": "<translate><!--T:456--> King & Robber</translate>",
      "monasteries": "<translate><!--T:458--> Monasteries</translate>",
      "monastery": "<translate><!--T:457--> Monastery</translate>",
      "pig-herd": "<translate><!--T:459--> Pig herd</translate>",
      "portal": "<translate><!--T:460--> Magic portal</translate>",
      "princess": "<translate><!--T:461--> Princess</translate>",
      "ringmaster": "<translate><!--T:462--> Ringmaster</translate>",
      "road": "<translate><!--T:463--> Road</translate>",
      "roads": "<translate><!--T:464--> Roads</translate>",
      "robber": "<translate><!--T:465--> Robber Barron</translate>",
      "sheep": "<translate><!--T:620--> Sheep</translate>",
      "shrine": "<translate><!--T:466--> Shrine</translate>",
      "shrines": "<translate><!--T:622--> Shrines</translate>",
      "siege": "<translate><!--T:467--> Siege</translate>",
      "special-monasteries": "<translate><!--T:469--> Special monasteries</translate>",
      "special-monastery": "<translate><!--T:468--> Special monastery</translate>",
      "tower": "<translate><!--T:623--> Tower</translate>",
      "towers": "<translate><!--T:624--> Towers</translate>",
      "trade-goods": "<translate><!--T:471--> Trade Goods</translate>",
      "vineyard": "<translate><!--T:472--> Vineyard</translate>",
      "vodyanoy": "<translate><!--T:473--> Vodyanoy</translate>",
      "watchtower": "<translate><!--T:474--> Watchtower</translate>",
      "watchtowers": "<translate><!--T:475--> Watchtowers</translate>",
       "wind-rose": "<translate><!--T:476--> Wind rose</translate>",
       "wind-roses": "<translate><!--T:621--> Wind roses</translate>",
       "yaga-hut": "<translate><!--T:477--> Yaga hut</translate>"
     },
     },
     "tiles": {
     "scoring": {
       "core-sets": "Kernpakete",
       "barn-connected": "<translate><!--T:484--> barn connected</translate>",
       "major-expansions": "Große Erweiterungen",
       "barn-placed": "<translate><!--T:483--> barn placed</translate>",
       "minor-expansions": "Kleine Erweiterungen",
      "challenged": "<translate><!--T:479--> challenged</translate>",
       "promos": "Sonderplättchen",
      "empty": "<translate><!--T:480--> empty</translate>",
       "fan-expansions": "Fan-Erweiterungen"
       "feature-scored": "<translate><!--T:481--> feature scored</translate>",
       "incomplete": "<translate><!--T:478--> incomplete</translate>",
       "turn-start": "<translate><!--T:482--> turn start</translate>"
     },
     },
    "tile-pack-dialog": {
      "disabled-show-remaining": "<translate><!--T:372--> The game was created with option which doesn't allow showing remaining tiles count.</translate>",
      "game-tiles": "<translate><!--T:371--> Game tiles</translate>",
      "hidden-tiles-under-hill-plural": "<translate><!--T:374--> There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.</translate>",
      "remaining-tiles": "<translate><!--T:373--> Remaining tiles</translate>",
      "tiles": "<translate><!--T:370--> Tiles</translate>",
      "tiles-plural": "<translate><!--T:375--> tiles | tile | tiles</translate>"
    }
  },
  "game-setup": {
    "additional-elements": "<translate><!--T:136--> Additional elements</translate>",
    "altered-gameplay": "<translate><!--T:137--> Altered Gameplay</translate>",
    "altered-scoring": "<translate><!--T:138--> Altered Scoring</translate>",
     "components": {
     "components": {
       "followers": "Meeples",
       "followers": "<translate><!--T:14--> Meeples</translate>",
       "neutral-figures": "Neutrale Figuren",
       "neutral-figures": "<translate><!--T:15--> Neutral figures</translate>",
       "tokens": "Spielmarken",
      "rewards": "<translate><!--T:17--> Rewards</translate>",
       "rewards": "Belohnungen"
       "tokens": "<translate><!--T:16--> Tokens</translate>"
    },
    "create": {
      "click-to-assign": "<translate><!--T:122--> click to assign</translate>",
      "local-player": "<translate><!--T:120--> local player</translate>",
      "name": "<translate><!--T:124--> Name</translate>",
      "open-slot": "<translate><!--T:119--> open slot</translate>",
      "remote-player": "<translate><!--T:121--> remote player</translate>",
       "rename-player": "<translate><!--T:123--> Rename Player</translate>"
     },
     },
     "game-element-box": {
     "game-element-box": {
       "mandatory-for-selected-tiles": "Obligatorisch für ausgewählte Plättchen",
       "mandatory-for-selected-tiles": "<translate><!--T:18--> Mandatory for selected tiles</translate>",
       "related-tiles-not-selected": "Zugehörige Plättchen nicht ausgewählt"
       "related-tiles-not-selected": "<translate><!--T:19--> Related tiles not selected</translate>"
     },
     },
    "header": {
      "components": "<translate><!--T:6--> Components</translate>",
      "rules": "<translate><!--T:7--> Rules</translate>",
      "tiles": "<translate><!--T:5--> Tiles</translate>",
      "timer": "<translate><!--T:8--> Timer</translate>"
    },
    "open-game": {
      "assign-all-players-to-start": "<translate><!--T:126--> Assign all players to start</translate>",
      "hide-remaining-tiles-cheat-sheet": "<translate><!--T:132--> Hide remaining tiles cheat sheet</translate>",
      "name": "<translate><!--T:134--> Name</translate>",
      "no-player-in-game": "<translate><!--T:127--> No player in game</translate>",
      "options": "<translate><!--T:130--> Options</translate>",
      "randomize-seating-order": "<translate><!--T:131--> Randomize seating order</translate>",
      "set-game-title": "<translate><!--T:133--> Set Game Title</translate>",
      "share-the-key": "<translate><!--T:128--> Share the key with other players to let them connect to the game.</translate>",
      "untitled-game": "<translate><!--T:125--> untitled game</translate>",
      "waiting-for-host-to-start-the-game": "<translate><!--T:129--> Waiting for host to start the game.</translate>"
    },
    "removed-elements": "<translate><!--T:139--> Removed Elements</translate>",
     "rules": {
     "rules": {
       "optional-game-mechanics": "Optionale Spielmechanik",
       "acrobats-description": "<translate><!--T:52--> Placing meeple as an acrobat on acrobat space.</translate>",
       "gameplay-variants": "Spielvarianten",
       "acrobats-disabled": "<translate><!--T:53--> No tile with Acrobats space is in game.</translate>",
       "scoring-variants": "Bewertungsvarianten",
       "bazaar-description": "<translate><!--T:36--> Land tiles are auctioned when bazaar comes into play.</translate>",
       "starting-tiles-configuration": "Konfiguration des/der Startplättchen(s)",
       "bazaar-disabled": "<translate><!--T:37--> No tile with Bazaar is in game.</translate>",
       "starting-tiles-different-configuration": "Einige Erweiterungen bieten alternative Startkonfigurationen.",
       "cathedral-description": "<translate><!--T:28--> Completed cities with cathedral ×3 instead of ×2, no points during final scoring.</translate>",
       "farmers-description": "Spieler dürfen Meeples auf Wiesen setzen.",
       "cathedral-disabled": "<translate><!--T:29--> No tile with Cathedral is in game.</translate>",
       "garden-description": "Hier kann ein Abt gesetzt werden.",
       "escape-description": "<translate><!--T:50--> Escape allowed via a neighboring monastery.</translate>",
       "garden-disabled": "Abt ist nicht ausgewählt.",
       "escape-disabled": "<translate><!--T:51--> No tile with Siege is in game.</translate>",
       "cathedral-description": "Fertige Städte mit Kathedrale ×3 statt ×2, keine Punkte bei der Schlusswertung.",
       "farmers-description": "<translate><!--T:25--> Players are allowed to place meeples on fields.</translate>",
       "cathedral-disabled": "Kein Plättchen mit Kathedrale ist im Spiel.",
       "festival-description": "<translate><!--T:46--> With festival tile you can return one of your own figures instead of placing one.</translate>",
       "inn-description": "Fertige Strassen mit Wirtshaus ×2, keine Punkte bei der Schlusswertung.",
       "festival-disabled": "<translate><!--T:47--> No tile with Festival is in game.</translate>",
       "inn-disabled": "Kein Plättchen mit Wirtshaus ist im Spiel.",
       "gameplay-variants": "<translate><!--T:21--> Gameplay variants</translate>",
       "princess-description": "Burgfräulein kann Ritter aus einer Stadt entfernen.",
       "garden-description": "<translate><!--T:26--> Can be occupied by an abbot.</translate>",
       "princess-disabled": "Es ist kein Plättchen mit Burgfräulein im Spiel.",
       "garden-disabled": "<translate><!--T:27--> Abbot is not selected.</translate>",
       "portal-description": "Durch einen Zaubergang können Meeple auf jedes Plättchen gesetzt werden.",
       "hill-description": "<translate><!--T:38--> Used as tiebreaker. Also hides one random tile under it.</translate>",
       "portal-disabled": "Kein Plättchen mit Zaubergang ist im Spiel.",
       "hill-disabled": "<translate><!--T:39--> No tile with Hill is in game.</translate>",
       "bazaar-description": "Plättchen werden versteigert, wenn ein Basarplättchen ins Spiel kommt.",
       "inn-description": "<translate><!--T:30--> Completed roads with inn ×2, no points during final scoring.</translate>",
       "bazaar-disabled": "Es ist kein Basarplättchen im Spiel.",
       "inn-disabled": "<translate><!--T:31--> No tile with Inn is in the game.</translate>",
       "hill-description": "Wird zum Gewinnen eines Mehrheits-Gleichstands verwendet. Versteckt ausserdem ein zufälliges Plättchen unter sich.",
       "optional-game-mechanics": "<translate><!--T:20--> Optional game mechanics</translate>",
       "hill-disabled": "Es ist kein Plättchen mit Hügel im Spiel.",
       "pig-herd-description": "<translate><!--T:42--> Counts as additional pig on field (farmers scores more points).</translate>",
       "vineyard-description": "Zusätzliche Punkte für nahe gelegenes Kloster.",
       "pig-herd-disabled": "<translate><!--T:43--> No tile with Pig herd is in game.</translate>",
       "vineyard-disabled": "Es gibt kein Plättchen mit Weinberg im Spiel.",
       "portal-description": "<translate><!--T:34--> Through magic portal meeple can be placed on any tile.</translate>",
       "pig-herd-description": "Zählt als zusätzliches Schwein auf der Wiese (Bauer erhält mehr Punkte).",
       "portal-disabled": "<translate><!--T:35--> No tile with Magic portal is in game.</translate>",
       "pig-herd-disabled": "Es ist kein Plättchen mit Schweineherde im Spiel.",
       "princess-description": "<translate><!--T:32--> Princess can remove knight from a city.</translate>",
       "shrine-description": "Neben einem Kloster platzierte Kultstätte bedeutet Herausforderung, wer als Erster das Gebäude fertigstellt. Der Zweite bekommt keine Punkte. ",
       "princess-disabled": "<translate><!--T:33--> No tile with Princess is in game.</translate>",
       "shrine-disabled": "Es ist kein Plättchen mit Kultstätte im Spiel.",
       "scoring-variants": "<translate><!--T:22--> Scoring variants</translate>",
       "festival-description": "Mit einem Festplättchen kann man eine eigene Figur zurückholen, anstatt eine einzusetzen.",
       "shrine-description": "<translate><!--T:44--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>",
       "festival-disabled": "Es ist kein Festplättchen im Spiel.",
       "shrine-disabled": "<translate><!--T:45--> No tile with Shrine is in game.</translate>",
       "siege-description": "Belagerte Städte sind weniger Punkte wert.",
       "siege-description": "<translate><!--T:48--> Besieged cities are less valuable.</translate>",
       "siege-disabled": "Es ist kein Plättchen mit Belagerung im Spiel.",
       "siege-disabled": "<translate><!--T:49--> No tile with Siege is in game.</translate>",
       "escape-description": "Flucht ist erlaubt über ein benachbartes Kloster.",
       "starting-tiles-configuration": "<translate><!--T:23--> Starting tile(s) configuration</translate>",
       "escape-disabled": "Es ist kein Plättchen mit Belagerung im Spiel.",
       "starting-tiles-different-configuration": "<translate><!--T:24--> Some expansions provides alternative starting configurations.</translate>",
       "acrobats-description": "Meeple als Artist auf das Artistenplättchen setzen.",
       "vineyard-description": "<translate><!--T:40--> Additional points for nearby monastery.</translate>",
       "acrobats-disabled": "Es ist kein Artistenplättchen im Spiel."
       "vineyard-disabled": "<translate><!--T:41--> No tile with Vineyard is in game.</translate>"
     },
     },
    "selected-tiles": "<translate><!--T:140--> Selected tiles</translate>",
    "tiles": {
      "core-sets": "<translate><!--T:9--> Core sets</translate>",
      "fan-expansions": "<translate><!--T:13--> Fan expansions</translate>",
      "major-expansions": "<translate><!--T:10--> Major expansions</translate>",
      "minor-expansions": "<translate><!--T:11--> Minor expansions</translate>",
      "promos": "<translate><!--T:12--> Promos</translate>"
    },
    "timer": {
      "at-game-start-set-timer-to": "<translate><!--T:115--> At game start set timer to</translate>",
      "disable-limits": "<translate><!--T:114--> disable limits</translate>",
      "do-nothing": "<translate><!--T:118--> do nothing</translate>",
      "each-turn-increase-timer-by": "<translate><!--T:116--> Each turn increase timer by</translate>",
      "enable-limits": "<translate><!--T:113--> enable limits</translate>",
      "player-time-limit": "<translate><!--T:111--> Player time limit</translate>",
      "unlimited-time": "<translate><!--T:112--> unlimited time</translate>",
      "when-time-is-over": "<translate><!--T:117--> When time is over</translate>"
    },
    "title": "<translate><!--T:135--> Game Setup</translate>",
     "variant": {
     "variant": {
       "princess-action": {
       "barn-placement": {
         "description": "Das Burgfräulein {} Ritter aus einer Stadt entfernen.",
         "description": "<translate><!--T:63--> Barn {} be placed on a field already occupied by another barn.</translate>",
         "may": "kann",
         "not-occupied": "<translate><!--T:64--> can't</translate>",
         "must": "muss"
         "occupied": "<translate><!--T:65--> can</translate>"
       },
       },
       "fairy-placement": {
       "bazaar-no-auction": {
         "description": "Die Fee wird {} gesetzt .",
         "description": "<translate><!--T:69--> No bazaar bidding. Each player just chooses one tile.</translate>"
        "next-follower": "neben einen Meeple",
        "on-tile": "auf ein Plättchen"
       },
       },
       "dragon-move": {
       "coc-final-scoring": {
         "description": "Drachenbewegung erfolgt {} Wertung.",
         "any-district": "<translate><!--T:95--> is not limited (C1)</translate>",
         "before-scoring": "vor der",
         "description": "<translate><!--T:93--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>",
         "after-scoring": "nach der"
         "market-only": "<translate><!--T:94--> is allowed only from market district (C2)</translate>"
       },
       },
       "barn-placement": {
       "count-move": {
         "description": "Der Gutshof {} auf eine Wiese gesetzt werden, die bereits von einem anderen Gutshof besetzt ist.",
         "by-player": "<translate><!--T:97--> by player</translate>",
         "not-occupied": "darf nicht",
        "clockwise": "<translate><!--T:98--> clockwise to the next district</translate>",
         "occupied": "darf"
         "description": "<translate><!--T:96--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>",
         "follow-meeple": "<translate><!--T:99--> to whichever district as the meeple</translate>"
       },
       },
       "wagon-move": {
       "dragon-move": {
         "description": "Nach der Wertung kann der Wagen zu einem angrenzenden, unbesetzten, unvollständigen Bauwerk bewegt werden. Angrenzend heisst: {}",
         "after-scoring": "<translate><!--T:62--> after</translate>",
         "C1": "verbunden (Strassenkreuzung oder Strasse, die zu einer Stadt/einem Klosters führt) (alte Edition)",
         "before-scoring": "<translate><!--T:61--> before</translate>",
         "C2": "Bauwerk auf demselben oder einem angrenzenden Plättchen (Neue Edition)"
         "description": "<translate><!--T:60--> Dragon movement occurs {} scoring.</translate>"
       },
       },
       "bazaar-no-auction": {
       "espace-variant": {
         "description": "Keine Basarversteigerung. Jeder Spieler wählt nur ein Plättchen aus. "
        "any-tile": "<translate><!--T:74--> any tile</translate>",
         "description": "<translate><!--T:73--> Monastery must be placed adjacent to {} of a besieged city to escape.</translate>",
        "siege-tile": "<translate><!--T:75--> siege tile</translate>"
       },
       },
       "hill-tiebreaker": {
       "fairy-placement": {
         "description": "Mehrheiten-Veränderungs-Methode: {} auf Hügeln.",
         "description": "<translate><!--T:57--> The Fairy is deployed {}.</translate>",
         "at-least-one-follower": "mindestens ein Meeple",
         "next-follower": "<translate><!--T:58--> next to a meeple</translate>",
         "number-of-followers": "Anzahl der Meeples"
         "on-tile": "<translate><!--T:59--> on a tile</translate>"
       },
       },
       "espace-variant": {
       "festival-return": {
         "description": "Das Kloster muss neben {} einer belagerten Stadt gesetzt werden, um eine Flucht zu ermöglichen.",
         "description": "<translate><!--T:84--> Player may return one of one’s own {}.</translate>",
         "any-tile": "irgendein Plättchen",
         "follower": "<translate><!--T:86--> meeples</translate>",
         "siege-tile": "das Belagerungsplättchen"
         "meeple": "<translate><!--T:85--> player figures</translate>"
       },
       },
       "gq11-pig-herd": {
       "gq11-pig-herd": {
         "description": "Wiesenplättchen aus der Game Quarterly 11-Erweiterung {}.",
         "description": "<translate><!--T:76--> Field tile from Games Quarterly 11 expansion {}.</translate>",
         "pig": "enthält eine Schweineherde",
         "nothing": "<translate><!--T:78--> is just empty field</translate>",
         "nothing": "ist nur eine leere Wiese"
         "pig": "<translate><!--T:77--> contains pig herd</translate>"
       },
       },
       "tunnelize-other-expansions": {
       "hill-tiebreaker": {
         "description": "Wende die Tunnelregel auf Plättchen aus anderen Erweiterungen mit abgebildeten Tunneln an."
        "at-least-one-follower": "<translate><!--T:71--> at least one meeple</translate>",
         "description": "<translate><!--T:70--> Tiebreaker method: {} on hills.</translate>",
        "number-of-followers": "<translate><!--T:72--> number of meeples</translate>"
       },
       },
       "more-tunnel-tokens": {
       "keep-monasteries": {
         "description": "Weise jedem Spieler im Zweier-/Dreierspiel {} Tunnelplättchen zu.",
         "description": "<translate><!--T:87--> Special monasteries {}.</translate>",
         "3/2": "3/2",
         "keep": "<translate><!--T:89--> are just added</translate>",
         "2/1": "2/1",
         "replace": "<translate><!--T:88--> replace original monasteries</translate>"
        "1/1": "1/1"
       },
       },
       "festival-return": {
       "king-and-robber-scoring": {
         "description": "Der Spieler kann 1 seiner eigenen {} zurücknehmen.",
         "10/20": "<translate><!--T:105--> 10 points / each card at the end of the game</translate>",
         "meeple": "Figuren",
        "15/40": "<translate><!--T:106--> 15/40 pts for having single/both cards at the end of the game</translate>",
         "follower": "Meeple"
        "continuously": "<translate><!--T:107--> 1 point for every completed feature during the game</translate>",
         "default": "<translate><!--T:104--> 1 point for every completed feature at the end of the game</translate>",
         "description": "<translate><!--T:103--> Score {}.</translate>"
       },
       },
       "keep-monasteries": {
       "labyrinth-variant": {
         "description": "Spezielle Klöster {}.",
         "advanced": "<translate><!--T:92--> advanced</translate>",
         "replace": "ersetzen ursprüngliche Klöster",
         "basic": "<translate><!--T:91--> basic</translate>",
         "keep": "werden einfach nur hinzugefügt"
         "description": "<translate><!--T:90--> Play {} labyrinth variant</translate>"
       },
       },
       "labyrinth-variant": {
       "little-buildings-scoring": {
         "description": "Spiele die {} Labyrinth-Variante",
         "1/1/1": "<translate><!--T:101--> 1/1/1</translate>",
         "basic": "einfache",
         "3/2/1": "<translate><!--T:102--> 3/2/1</translate>",
         "advanced": "Profi-"
         "description": "<translate><!--T:100--> Assign {} points for tower/house/shed.</translate>"
       },
       },
       "coc-final-scoring": {
       "more-tunnel-tokens": {
         "description": "Umsiedeln von Meeples aus der Stadt Carcassonne vor der Schlusswertung {}.",
         "1/1": "<translate><!--T:83--> 1/1</translate>",
         "market-only": "ist nur vom Markt (C2) erlaubt",
         "2/1": "<translate><!--T:82--> 2/1</translate>",
         "any-district": "ist nicht begrenzt (C1)"
        "3/2": "<translate><!--T:81--> 3/2</translate>",
         "description": "<translate><!--T:80--> Assign {} token sets to each player in game of two/three.</translate>"
       },
       },
       "count-move": {
       "princess-action": {
         "description": "Wenn ein Meeple in die Stadt Carcassonne gestellt wird, wird der Graf folgendermassen bewegt: {}.",
         "description": "<translate><!--T:54--> The Princess {} remove knight from a city.</translate>",
         "by-player": "vom Spieler an der Reihe",
         "may": "<translate><!--T:55--> may</translate>",
         "clockwise": "im Uhrzeigersinn in das nächste Stadtviertel",
         "must": "<translate><!--T:56--> must</translate>"
        "follow-meeple": "in dasselbe Stadtviertel wie der Meeple"
       },
       },
       "little-buildings-scoring": {
       "tiny-city-scoring": {
         "description": "Es gibt {} Punkte für Turm/Haus/Schuppen.",
         "2": "<translate><!--T:110--> 2 points</translate>",
         "1/1/1": "1/1/1",
         "4": "<translate><!--T:109--> 4 points</translate>",
         "3/2/1": "3/2/1"
         "description": "<translate><!--T:108--> Tiny city is scored for {}.</translate>"
       },
       },
       "king-and-robber-scoring": {
       "tunnelize-other-expansions": {
         "description": "Punktewertung : {}",
         "description": "<translate><!--T:79--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>"
        "default": "1 Punkt für jedes abgeschlossene Gebiet bei der Schlusswertung",
        "10/20": "10 Punkte pro Sonderplättchen bei der Schlusswertung",
        "15/40": "15/40 Punkte für den Besitz eines/beider Sonderplättchen am Ende des Spiels",
        "continuously": "1 Punkt für jedes abgeschlossene Gebiet bei Wertungen während des Spiels"
       },
       },
       "tiny-city-scoring": {
       "wagon-move": {
         "description": "Mini-Stadt ist {} wert",
         "C1": "<translate><!--T:67--> connected (road crossing or road heading to a city/monastery) (1st ed.)</translate>",
         "2": "2 Punkte",
         "C2": "<translate><!--T:68--> feature on the same or an adjacent tile (2nd ed.)</translate>",
         "4": "4 Punkte"
         "description": "<translate><!--T:66--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>"
       }
       }
     },
     }
    "timer": {
      "player-time-limit": "Zeitlimit für Spieler",
      "unlimited-time": "unbegrenzte Zeit",
      "enable-limits": "Zeitlimit aktivieren",
      "disable-limits": "Zeitlimit deaktivieren",
      "at-game-start-set-timer-to": "Bei Spielstart den Timer stellen auf",
      "each-turn-increase-timer-by": "In jeder Runde den Timer erhöhen um",
      "when-time-is-over": "Wenn die Zeit vorbei ist",
      "do-nothing": "nichts tun"
    },
    "create": {
      "open-slot": "offener Slot",
      "local-player": "lokaler Spieler",
      "remote-player": "Remote Spieler",
      "click-to-assign": "Klicken Sie zum Zuweisen",
      "rename-player": "Spieler umbenennen",
      "name": "Name"
    },
    "open-game": {
      "untitled-game": "unbenanntes Spiel",
      "assign-all-players-to-start": "Setzen Sie alle Spieler an den Start",
      "no-player-in-game": "Kein Spieler im Spiel",
      "share-the-key": "Teilen Sie den Spielschlüssel mit anderen Spielern, damit sie sich mit dem Spiel verbinden können.",
      "waiting-for-host-to-start-the-game": "Warten, dass der Host das Spiel startet.",
      "options": "Optionen",
      "randomize-seating-order": "zufällige Sitzreihenfolge",
      "hide-remaining-tiles-cheat-sheet": "Liste der verbleibenden Plättchen ausblenden",
      "set-game-title": "Spieltitel festlegen",
      "name": "Name"
    },
    "title": "Spiel Setup",
    "additional-elements": "Zusätzliche Elemente",
    "altered-gameplay": "Geänderte Spielregeln",
    "altered-scoring": "Geänderte Wertung",
    "removed-elements": "Entfernte Elemente",
    "selected-tiles": "Ausgewählte Plättchen"
   },
   },
   "index": {
   "index": {
    "automatic-updates-linux-only": "<translate><!--T:164--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>",
    "local": {
      "continue-with-recently-saved-games": "<translate><!--T:160--> Continue with recently saved games</translate>",
      "create-directly-from": "<translate><!--T:158--> Create a new game directly from</translate>",
      "load-game": "<translate><!--T:157--> Load game</translate>",
      "my-favorites": "<translate><!--T:159--> my favorites</translate>",
      "new-game": "<translate><!--T:155--> New game</translate>",
      "title": "<translate><!--T:154--> Player hosted games</translate>"
    },
    "new-version-available": "<translate><!--T:161--> New JCloisterZone version is available.</translate>",
     "online": {
     "online": {
       "title": "Auf öffentlichen Servern gehostete Spiele",
       "abandon-game": "<translate><!--T:146--> Abandon game</translate>",
      "play_online_button": "Online spielen",
       "connected-to": "<translate><!--T:145--> Connected to {0}</translate>",
      "private-games-only": "Nur private Spiele werden jetzt unterstützt.",
       "game-id": "<translate><!--T:150--> Game ID</translate>",
      "no-random-discovery": "es bedeutet, dass keine zufälligen Spieler gesucht werden",
       "games-in-progress": "<translate><!--T:151--> Games in progress</translate>",
       "connected-to": "Verbunden mit {0}",
       "join-game": "<translate><!--T:148--> Join game</translate>",
       "abandon-game": "Spiel aufgeben",
       "no-random-discovery": "<translate><!--T:144--> it means no random players discovery</translate>",
       "remove-unfinished-game-confirmation": "Möchtest du das unfertige Spiel dauerhaft aus deiner Liste entfernen?",
       "online-storage-description": "<translate><!--T:153--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>",
       "join-game": "dem Spiel beitreten",
      "paste-a-game-key": "<translate><!--T:149--> Paste a game key provided by host</translate>",
      "paste-a-game-key": "Füge einen vom Host bereitgestellten Spielschlüssel ein",
       "private-games-only": "<translate><!--T:143--> Only private games are now supported.</translate>",
      "game-id": "Spiel-ID",
       "remove-unfinished-game-confirmation": "<translate><!--T:147--> Do you want to permanently remove unfinished game from your list?</translate>",
       "games-in-progress": "Spiele im Gange",
       "title": "<translate><!--T:141--> Public server hosted games</translate>",
      "you-have-no-game-in-progress": "Du hast kein laufendes Spiel.",
       "you-have-no-game-in-progress": "<translate><!--T:152--> You have no game in progress.</translate>"
       "online-storage-description": "Wenn du das Online-Spiel verlässt, bleibt das unvollendete Spiel im Hintergrund erhalten. Du kannst jederzeit von dieser Liste aus wieder beitreten. "
    },
    "local": {
      "title": "Vom Spieler gehostete Spiele",
       "new-game": "Neues Spiel",
       "join-game": "dem Spiel beitreten",
      "load-game": "Spiel laden",
      "create-directly-from": "Erstelle ein neues Spiel direkt aus",
       "my-favorities": "meinen Favoriten",
       "continue-with-recently-saved-games": "Fahre mit zuletzt gespeicherten Spielen fort"
     },
     },
    "new-version-available": "Es ist eine neue Version von JCloisterZone verfügbar.",
     "release-notes": "<translate><!--T:162--> Release Notes</translate>",
     "release-notes": "Versionshinweise",
     "update-to": "<translate><!--T:163--> Update to {version}</translate>"
    "update-to": "Aktualisiere auf {Version}",
    "automatic-updates-linux-only": "Automatische Updates werden derzeit nur auf der Linux-Plattform unterstützt. Bitte lade die neue Version direkt herunter und aktualisiere manuell"
  },
  "about": {
    "configuration-file": "Konfigurationsdatei",
     "jcloisterzone-game-engine": "JCloisteZone Spiel-Engine",
    "system-java-version": "System-Java-Version",
    "version": "Version"
  },
  "bookmarks": {
    "title": "Meine Favoriten",
    "description-start": "Du hast kein Spiel-Setup in der Favoritenliste. Um ein Setup hinzuzufügen, erstelle zuerst ein neues Spiel und benutze dann ",
    "description-end": "die Schaltfläche in der Übersichts-Seitenleiste.",
    "setups-saved-to-file": "Setups in Datei gespeichert",
    "nothing-saved": "Nichts gespeichert."
  },
  "button": {
    "add": "Hinzufügen",
    "add-to-favorities": "Zu Favoriten hinzufügen",
    "as-a-abbot": "Als Abt",
    "as-a-monk": "Als Mönch",
    "buy": "Kaufen",
    "cancel": "Stornieren",
    "change": "Wechseln",
    "clear-list": "Liste leeren",
    "close": "Schliessen",
    "confirm": "Bestätigen",
    "connect": "Verbinde",
    "create": "Erstelle",
    "create-game": "Spiel erstellen",
    "disconnect": "Trennen",
    "hide-stats": "Statistiken ausblenden",
    "grow-the-flock": "Die Herde vergrößern",
    "join-game": "dem Spiel beitreten",
    "load": "Laden",
    "load-setup-from-file": "Setup aus Datei laden",
    "may-deploy": "Darf einsetzen",
    "must-remove": "Muss entfernen",
    "pass": "Passen",
    "play-again": "Nochmal spielen",
    "plus-description": "Fügen Sie mehrere Instanzen hinzu",
    "raise": "Erhöhen",
    "remove": "Entfernen",
    "remove-from-favorites": "Aus Favoriten entfernen",
    "reset": "Zurücksetzen",
    "resume": "Weitermachen",
    "rules": "Regeln",
    "rules-1st-edition": "Regeln (1. Ed.)",
    "save-to-file": "Auf Datei speichern",
    "score-the-sheep": "Schafe werten",
    "select": "Auswählen",
    "sell": "Verkaufen",
    "set": "Setzen",
    "show-stats": "Statistiken anzeigen",
    "start": "Start",
    "undo": "Rückgängig machen"
   },
   },
   "join-game": {
   "join-game": {
     "title": "Trete dem Remote-Spiel bei",
     "connect-to-remote-host": "<translate><!--T:215--> Connect to remote host with created game.</translate>",
     "host": "Host",
    "description": "<translate><!--T:619--> The game on remote host must be in color selection phase.</translate>",
     "description": "Verbinde dich mit dem erstellten Spiel mit dem Remote-Host.<br><i>Das Spiel auf dem Remote-Host muss sich in der Farbauswahlphase befinden.</i>"
     "host": "<translate><!--T:214--> Host</translate>",
     "title": "<translate><!--T:213--> Join Remote Game</translate>"
   },
   },
   "menu": {
   "menu": {
     "playonline-connect": "Online spielen",
     "about": "<translate><!--T:236--> About</translate>",
     "playonline-disconnect": "Trennen",
    "exit": "<translate><!--T:224--> Exit</translate>",
     "new-game": "Neues Spiel",
     "farm-hints": "<translate><!--T:232--> Farm hints</translate>",
     "join-game": "Spiel beitreten",
     "game": "<translate><!--T:226--> Game</translate>",
     "leave-game": "Spiel verlassen",
     "help": "<translate><!--T:227--> Help</translate>",
     "save-game": "Spiel speichern",
     "join-game": "<translate><!--T:219--> Join Game</translate>",
     "load-game": "Spiel / Setup laden",
     "leave-game": "<translate><!--T:220--> Leave Game</translate>",
     "settings": "Einstellungen",
     "load-game": "<translate><!--T:222--> Load Game / Setup</translate>",
     "exit": "Exit",
     "new-game": "<translate><!--T:218--> New Game</translate>",
     "session": "Session",
     "playonline-connect": "<translate><!--T:216--> Play Online</translate>",
     "game": "Spiel",
     "playonline-disconnect": "<translate><!--T:217--> Disconnect</translate>",
     "help": "Hilfe",
     "rotate": "<translate><!--T:625--> Rotate</translate>",
     "undo": "Rückgängig machen",
     "rules": "<translate><!--T:235--> Rules</translate>",
     "zoom-in": "Hineinzoomen",
     "save-game": "<translate><!--T:221--> Save Game</translate>",
     "zoom-out": "Rauszoomen",
     "session": "<translate><!--T:225--> Session</translate>",
     "tiles": "Plättchen",
     "settings": "<translate><!--T:223--> Settings</translate>",
     "farm-hints": "Bauern-Tipps",
     "show-game-setup": "<translate><!--T:234--> Show Game Setup</translate>",
     "toggle-history": "Historie ein/aus",
     "tiles": "<translate><!--T:231--> Tiles</translate>",
     "show-game-setup": "Spiel Setup anzeigen",
     "toggle-history": "<translate><!--T:233--> Toggle History</translate>",
     "rules": "Regeln",
     "undo": "<translate><!--T:228--> Undo</translate>",
     "about": "Über"
     "zoom-in": "<translate><!--T:229--> Zoom In</translate>",
     "zoom-out": "<translate><!--T:230--> Zoom Out</translate>"
   },
   },
   "settings": {
   "settings": {
     "title": "Einstellungen",
     "add-ons": {
    "player": {
      "add-on-already-installed": "<translate><!--T:279--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>",
       "title": "Spieler",
      "add-on-url": "<translate><!--T:278--> add-on url</translate>",
       "nickname": "Spitzname",
       "artwork-not-found-internet-connection-is-needed": "<translate><!--T:276--> Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.</translate>",
       "nickname-description": "Spitzname, der verwendet wird, wenn der Spieler einem Spiel zugewiesen wird.",
       "drag-add-on-here-or-click-here": "<translate><!--T:274--> Drag add-on here (.jca file) or click here to select it.</translate>",
       "preferred-color": "Bevorzugte Farbe",
       "finish-or-leave-game-to-make-changes": "<translate><!--T:271--> Please finish or leave the game first to make changes here.</translate>",
       "preferred-color-description": "Farbe automatisch nach dem Beitritt zum Spiel.",
      "install-add-on": "<translate><!--T:272--> Install add-on</translate>",
       "none": "Keine"
      "installation-is-not-allowed-during-game": "<translate><!--T:270--> Installation is not allowed during game.</translate>",
      "installed-add-ons": "<translate><!--T:273--> Installed add-ons</translate>",
      "invalid-add-on-multiple-folders-in-root": "<translate><!--T:280--> Invalid add-on: package must contain only single folder in root</translate>",
       "look-at-jcz-for-add-ons": "<translate><!--T:275--> Look at {link} for available add-ons.</translate>",
       "please-check-connectivity-and-restart-app": "<translate><!--T:277--> Please check your connectivity and restart app to try it again.</translate>",
       "title": "<translate><!--T:269--> Add-ons</translate>"
     },
     },
     "game-interface": {
     "appearance": {
       "title": "Spielschnittstelle",
       "artworks": "<translate><!--T:266--> Artworks</translate>",
      "turn-confirmation": "Zugabschluss-Bestätigung",
       "artworks-description": "<translate><!--T:267--> Additional artworks may by provided by add-ons.</translate>",
       "turn-confirmation-description": "Die Bestätigung ermöglicht es dem Spieler, ausgeführte Aktionen rückgängig zu machen, bevor der nächste Spieler an die Reihe kommt. Das passiert vor dem Werten oder z.B. wenn während des Zugs eines anderen Spielers der Wagen bewegt wird, etc. Erlaube ausdrückliche Bestätigung:",
       "illustrated-by": "<translate><!--T:268--> (illustrated by {0})</translate>",
      "always-enabled": "immer aktiviert",
       "theme": "<translate><!--T:263--> Theme</translate>",
      "only-when-meeple-was-deployed-on-a-field": "nur wenn ein Meeple auf eine Wiese gesetzt wurde",
       "theme-dark": "<translate><!--T:265--> Dark</translate>",
       "only-when-meeple-was-deployed-on-a-tower": "nur wenn ein Meeple auf einem Turm gesetzt wurde",
       "theme-light": "<translate><!--T:264--> Light</translate>",
      "beep": "Signalton",
       "title": "<translate><!--T:262--> Appearance</translate>"
      "beep-description": "Signalton, wenn du an die Reihe kommst (oder wenn dein Handeln während des Zuges eines Gegners erforderlich ist).",
       "enable-beep": "Signalton aktivieren",
      "active-player-indication": "Anzeiger für aktiven Spieler",
       "multiple-indicators-are-allowed": "Mehrfache Anzeiger sind erlaubt.",
      "colored-background-in-right-sidebar": "farbiger Hintergrund in der rechten Seitenleiste",
      "triangle-in-top-bar": "Dreieck in der oberen Leiste",
       "player-list": "Spielerliste",
      "player-list-description": "Du kannst den Spielerwechsel in der Spielerliste (rechte Seitenleiste) aktivieren.",
      "player-list-no-rotate": "Spielerwechsel nicht anzeigen",
       "player-list-active-on-top": "Der aktive Spieler ist immer oben",
      "player-list-local-on-top": "Der lokale Spieler ist immer oben"
     },
     },
     "appearance": {
     "engine": {
       "title": "Erscheinungsbild",
       "engine-path-not-exists": "<translate><!--T:300-->  Can't locate game engine (file {path} doesn't exist or can't be read)</translate>",
      "theme": "Erscheinungsbild",
       "unable-to-spawn-game-engine": "<translate><!--T:301--> Unable to spawn game engine. Details:</translate>"
       "theme-light": "Hell",
      "theme-dark": "Dunkel",
      "artworks": "Grafik",
      "artworks-description": "Zusätzliche Grafik kann durch Add-Ons bereitgestellt werden.",
      "illustrated-by": "(illustriert von {0})"
     },
     },
     "add-ons": {
     "game-interface": {
       "title": "Add-Ons",
       "active-player-indication": "<translate><!--T:253--> Active player indication</translate>",
       "installation-is-not-avoled-during-game": "Das Installieren oder Entfernen von Add-Ons ist nicht erlaubt, wenn das Spiel läuft oder das Spiel-Setup geöffnet ist.",
       "always-enabled": "<translate><!--T:247--> always enabled</translate>",
       "finish-or-leave-game-to-make-changes": "Bitte beende oder verlasse zuerst das Spiel, um hier Änderungen vorzunehmen.",
      "beep": "<translate><!--T:250--> Beep</translate>",
       "install-add-on": "Add-On installieren",
       "beep-description": "<translate><!--T:251--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>",
       "installed-add-ons": "Installierte Add-Ons",
       "colored-background-in-right-sidebar": "<translate><!--T:255--> colored background in right sidebar</translate>",
       "drag-add-on-here-or-click-here": "Ziehe das Add-On hierher (.jca-Datei) oder klicke hier, um es auszuwählen.",
       "enable-beep": "<translate><!--T:252--> Enable beep</translate>",
       "look-at-jcz-for-add-ons": "Suche unter {link} nach verfügbaren Add-Ons.",
       "language": "<translate><!--T:629--> Language</translate>",
       "artwork-not-found-internet-connection-is-needed": "Add-On mit Standardgrafik kann nicht gefunden oder heruntergeladen werden. Eine Internetverbindung ist beim ersten Mal notwendig, um sie herunterzuladen.",
      "multiple-indicators-are-allowed": "<translate><!--T:254--> Multiple indicators are allowed.</translate>",
       "please-check-connectivity-and-restart-app": "Bitte überprüfe deine Verbindung und starte die App neu, um es erneut zu versuchen.",
       "only-when-meeple-was-deployed-on-a-field": "<translate><!--T:248--> only when meeple was deployed on a field</translate>",
       "add-on-url": "Add-On-URL",
       "only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:249--> only when meeple was deployed on a tower</translate>",
       "add-on-already-installed": "Das Add-On {id} ist bereits installiert. Wenn du es nochmal installieren möchtest, entferne es bitte zuerst.",
      "player-list": "<translate><!--T:257--> Player List</translate>",
       "invalid-add-on-multiple-folders-in-root": "Ungültiges Add-On: Das Paket darf nur einen einzigen Ordner im Stammverzeichnis enthalten."
       "player-list-active-on-top": "<translate><!--T:260--> Keep active player always on top</translate>",
      "player-list-description": "<translate><!--T:258--> You may enable player list (right sidebar) rotation.</translate>",
       "player-list-local-on-top": "<translate><!--T:261--> Keep local player always on top</translate>",
       "player-list-no-rotate": "<translate><!--T:259--> No rotate</translate>",
      "title": "<translate><!--T:244--> Game Interface</translate>",
       "triangle-in-top-bar": "<translate><!--T:256--> triangle in top bar</translate>",
      "turn-confirmation": "<translate><!--T:245--> Turn Confirmation</translate>",
      "turn-confirmation-description": "<translate><!--T:246--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…</translate>"
     },
     },
     "java": {
     "java": {
       "title": "Java",
       "change-in-settings": "<translate><!--T:297--> Change it in {settings}.</translate>",
       "description": "Obwohl der JCloisterZone-Client eine reine native Anwendung ist, ist Java erforderlich, um die Spiel-Engine auszuführen. Mit anderen Worten, um ein Spiel zu spielen. ",
       "description": "<translate><!--T:282--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>",
       "java-executable": "Java ausführbar",
       "download-java": "<translate><!--T:294--> Download Java</translate>",
       "you-may-set-path": "Du kannst den Pfad manuell auf {0} setzen",
       "java-executable": "<translate><!--T:283--> Java executable</translate>",
       "using-system-default": "Systemstandard verwenden.",
       "java-is-not-installed": "<translate><!--T:290--> Java is not installed!</translate>",
       "selected": "Ausgewählt: {0}",
       "java-is-outdated": "<translate><!--T:291--> Java is outdated!</translate>",
       "version": "Java-Version {0}",
       "java-is-required": "<translate><!--T:293--> Java is required to start a game.</translate>",
       "warning-file-is-not-java-binary": "Die Datei sieht nicht wie eine Java-Binärdatei aus.",
       "java-path-is-not-valid": "<translate><!--T:295--> Your manually configured Java path is not valid.</translate>",
       "warning-java-not-found": "Java nicht gefunden.",
       "java-version-found": "<translate><!--T:296--> Java 11 or higher is required (found {version}) to start a game.</translate>",
       "java-is-not-installed": "Java ist nicht installiert!",
       "select-manually": "<translate><!--T:299--> Or select proper java manually in {settings}.</translate>",
       "java-is-outdated": "Java ist veraltet!",
      "selected": "<translate><!--T:286--> Selected: {0}</translate>",
       "unable-to-find-java": "Java kann auf deinem System nicht gefunden werden.",
       "title": "<translate><!--T:281--> Java</translate>",
       "java-is-required": "Java wird benötigt, um ein Spiel zu starten.",
       "unable-to-find-java": "<translate><!--T:292--> Unable to locate Java on your system.</translate>",
       "download-java": "Java herunterladen",
       "using-system-default": "<translate><!--T:285--> Using system default.</translate>",
      "java-path-is-not-valid": "Dein manuell konfigurierter Java-Pfad ist ungültig.",
       "verify": "<translate><!--T:298--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>",
       "java-version-found": "Um ein Spiel zu starten, is Java 11 oder höher erforderlich (gefunden {Version}) ",
       "version": "<translate><!--T:287--> Java version {0}</translate>",
       "change-in-settings": "Ändere es in {Einstellungen}.",
       "warning-file-is-not-java-binary": "<translate><!--T:288--> File doesn't look like a Java binary.</translate>",
       "verify": "Wenn Java bereits installiert ist, überprüfe, ob Java zu deinem Systempfad hinzugefügt wurde, oder wähle die Java-Binärdatei manuell in {Einstellungen} aus.",
       "warning-java-not-found": "<translate><!--T:289--> Java not found.</translate>",
       "select-manually": "Oder wähle das richtige Java manuell in {Einstellungen} aus."
       "you-may-set-path": "<translate><!--T:284--> You can set manually path to {0}</translate>"
     },
     },
     "engine": {
     "player": {
       "engine-path-not-exists": " Spiel-Engine kann nicht gefunden werden (Datei {Pfad} existiert nicht oder kann nicht gelesen werden)",
       "nickname": "<translate><!--T:239--> Nickname</translate>",
       "unable-to-spawn-game-engine": "Spiel-Engine kann nicht gespawnt werden. Details: "
      "nickname-description": "<translate><!--T:240--> Nickname used when player is assigned to a game.</translate>",
     }
      "none": "<translate><!--T:243--> None</translate>",
       "preferred-color": "<translate><!--T:241--> Preferred Color</translate>",
      "preferred-color-description": "<translate><!--T:242--> Automatically take a color after game join.</translate>",
      "title": "<translate><!--T:238--> Player</translate>"
     },
    "title": "<translate><!--T:237--> Settings</translate>"
   },
   },
   "tile-set": {
   "tile-set": {
     "abbey-and-mayor": "Abtei und Bürgermeister",
     "abbey-and-mayor-description": "<translate><!--T:304--> Each a player can also place Abbey tile from his supply.</translate>",
     "abbey-and-mayor-release": "Die fünfte große Erweiterung, die 2007 veröffentlicht wurde.",
     "abbey-and-mayor-release": "<translate><!--T:303--> The fifth major expansion released in 2007.</translate>",
    "abbey-and-mayor-description": "Jeder Spieler kann auch ein Abteiplättchen aus seinem Vorrat einsetzen.",
     "base-game-description": "<translate><!--T:306--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>",
    "basic": "Grundspiel",
     "bridges-castles-and-bazaars-release": "<translate><!--T:309--> The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)</translate>",
     "base-game-description": "Du kannst die Plättchen mit den Regeln der 1. Edition oder der Neuen Edition spielen (z. B. Gärten). Das kann im 2. Setup-Schritt ausgewählt werden.",
     "darmstadt-release": "<translate><!--T:318--> Originally released in 2014.</translate>",
    "besiegers": "Die Belagerer",
     "gq11-release": "<translate><!--T:324--> Originally released in Games Quarterly magazine in 2006.</translate>",
     "bridges-castles-and-bazaars": "Brücken, Burgen und Basare",
     "hills-and-sheep-release": "<translate><!--T:327--> The ninth major expansion released in 2014.</translate>",
    "bridges-castles-and-bazaars-release": "Die achte große Erweiterung, die 2010 veröffentlicht wurde. (Die sechste große Erweiterung Graf, König und Konsorten ist in einzelne kleine Module aufgeteilt. Die siebte, Das Katapult, wird offensichtlich übersprungen.)",
     "inns-and-cathedrals-release": "<translate><!--T:329--> First major expansion for Carcassonne released in 2002.</translate>",
     "cathars": "Die Katharer",
     "king-and-robber-release": "<translate><!--T:331--> Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)</translate>",
    "count": "Der Graf von Carcassonne",
     "labyrinth-release": "<translate><!--T:333--> Originally released in 2016.</translate>",
    "corn-circles": "Kornkreise",
     "princess-and-dragon-release": "<translate><!--T:337--> The third major expansion released in 2005.</translate>",
    "crop-circles-I": "Die Kornkreise I",
     "river-I-release": "<translate><!--T:340--> The River I is mini expansion released in 2001.</translate>",
    "crop-circles-II": "Die Kornkreise II",
     "river-II-release": "<translate><!--T:342--> The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.</translate>",
     "cult": "Cult",
     "russian-promos-2013-title": "<translate><!--T:344--> Tiles from 2013</translate>",
    "cult-places": "Die Kultstätten",
     "russian-promos-2016-title": "<translate><!--T:345--> Tiles from 2016</translate>",
    "darmstadt": "Darmstadt",
     "tower-release": "<translate><!--T:349--> The fourth major expansion released in 2006.</translate>",
    "darmstadt-release": "Ursprünglich im Jahr 2014 veröffentlicht.",
     "traders-and-builders-release": "<translate><!--T:351--> The second major expansion released in 2003</translate>",
    "heretics-and-shrines": "Die Kultstätte und der Ketzer",
     "winter-edition-description": "<translate><!--T:357--> Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles.</translate>"
    "ferries": "Die Fähren",
    "festival": "Das Fest",
    "flier": "Die Fluggeräte",
    "gq11": "Die GAMES QUARTERLY #11 Erweiterung",
    "gq11-release": "Ursprünglich im Games Quarterly Magazin im Jahr 2006 veröffentlicht.",
    "goldmines": "Die Goldminen",
     "hills-and-sheep": "Schafe und Hügel",
    "hills-and-sheep-release": "Die neunte große Erweiterung, die 2014 veröffentlicht wurde.",
     "inns-and-cathedrals": "Wirtshäuser und Kathedralen",
    "inns-and-cathedrals-release": "Die erste große Erweiterung für Carcassonne, die 2002 veröffentlicht wurde.",
     "king-and-robber": "König und Raubritter",
    "king-and-robber-release": "Ursprünglich 2003 als Teil von König und Späher veröffentlicht. Wurde später in die sechste große Erweiterung integriert: Graf, König und Konsorten (2007)",
    "labyrinth": "Das Labyrinth",
     "labyrinth-release": "Ursprünglich im Jahr 2016 veröffentlicht.",
    "mage-and-witch": "Magier und Hexe",
    "monasteries": "Klöster",
    "princess-and-dragon": "Burgfräulein und Drache",
     "princess-and-dragon-release": "Die dritte große Erweiterung, die 2005 veröffentlicht wurde.",
    "river": "Der Fluss",
     "river-I": "Der Fluss I",
    "river-I-release": "Der Fluss I ist eine Mini-Erweiterung, die 2001 veröffentlicht wurde.",
     "river-II": "Der Fluss II",
    "river-II-release": "Der Fluss II wurde 2006 veröffentlicht und ist jetzt in der sechsten großen Erweiterung Graf, König und Konsorten enthalten.",
    "russian-promos": "Russische Sonderplättchen",
     "russian-promos-2013-title": "Plättchen von 2013",
     "russian-promos-2016-title": "Plättchen von 2016",
    "siege": "Die Belagerung",
    "spiel-doch": "Spiel Doch",
    "tower": "Der Turm",
     "tower-release": "Die vierte große Erweiterung, die 2006 veröffentlicht wurde.",
    "traders-and-builders": "Händler und Baumeister",
     "traders-and-builders-release": "Die zweite große Erweiterung, die 2003 veröffentlicht wurde.",
    "tunnel": "Die Tunnel",
    "under-the-big-top": "Manege frei!",
    "watchtowers": "Die Wachtürme",
    "wind-roses": "Die Windrosen",
    "winter": "Winter",
     "winter-edition-description": "Basis-Set aus der Winter-Edition (Spin-Off). Enthält das Basisspiel und 12 zusätzliche Plättchen."
  },
  "core-messages": {
    "game-engine-not-available": "Spiel-Engine nicht verfügbar.",
    "no-core-set": "Kein Kernpaket!",
    "show-available-only": "nur verfügbare anzeigen",
    "done": "Erledigt",
    "choose": "Wählen",
    "used-time": "Genutzte Zeit",
    "tiles": "Plättchen",
    "the-biggest-city": "Die größte Stadt",
    "the-longest-road": "Die längste Straße",
    "offline": "Offline",
    "incomplete-features": "Unvollständige Gebiete",
    "penalties": "Strafen"
  },
  "game": {
    "tile-pack-dialog": {
      "tiles": "Plättchen",
      "game-tiles": "Spielplättchen",
      "disabled-show-remaining": "Für das Spiel wurde die Option gewählt, daß die Anzahl der restlichen Plättchen nicht angezeigt werden darf.",
      "remaining-tiles": "Restliche Plättchen",
      "hidden-tiles-under-hill": "Vergiss nicht, dass {count} unbekannte {tiles} aus der Liste unter einem Hügel versteckt sind.",
      "tiles-plural": "Plättchen | Plättchen | Plättchen"
    },
    "action": {
      "or": "oder",
      "your-action": "Deine Aktion",
      "skip-action": "Aktion überspringen",
      "waiting-for-player-confirmation": "Warten auf die Bestätigung des Spielers.",
      "you-may-place-an-abbey": "Du darfst eine Abtei einsetzen",
      "player-may-place-an-abbey": "Der Spieler darf eine Abtei einsetzen",
      "place-the-tile": "Lege das Plättchen",
      "player-must-place-the-tile": "Der Spieler muss das Plättchen legen",
      "draw-a-tile": "Ziehe ein Plättchen",
      "you-may-place-a-meeple-in-a-city-district": "Du darfst einen Meeple auf ein Stadtviertel setzen.",
      "player-may-place-a-meeple-in-a-city-district": "Der Spieler darf einen Meeple auf ein Stadtviertel setzen.",
      "you-may-move-a-meeple-from-a-city-district": "Du darfst einen Meeple aus einem Stadtviertel herausnehmen.",
      "player-may-move-a-meeple-from-a-city-district": "Der Spieler darf einen Meeple aus einem Stadtviertel herausnehmen.",
      "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "Du darfst vor der Schlusswertung einen Meeple aus dem Markt-Stadtviertel herausnehmen.",
      "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Der Spieler darf vor der Schlusswertung einen Meeple aus dem Markt-Stadtviertel herausnehmen.",
      "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "Du darfst vor der Schlusswertung einen Meeple aus einem Stadtviertel herausnehmen.",
      "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Der Spieler darf vor der Schlusswertung einen Meeple aus einem Stadtviertel herausnehmen.",
      "you-may-place-a-meeple-next-to-already-present-one": "Du darfst einen Meeple neben einen bereits vorhandenen stellen.",
      "player-may-place-a-meeple-next-to-already-present-one": "Der Spieler kann einen Meeple neben einen bereits vorhandenen stellen.",
      "bazaar-choose-a-tile-and-your-bid": "Wähle ein Plättchen und ein Gebot",
      "bazaar-player-must-choose-a-tile-and-bid": "Der Spieler muss ein Plättchen und ein Gebot auswählen.",
      "bazaar-choose-a-tile": "Wähle ein Plättchen",
      "bazaar-player-must-choose-a-tile": "Der Spieler muss ein Plättchen auswählen",
      "bazaar-raise-bid-or-pass": "Gebot erhöhen oder passen",
      "bazaar-player-must-raise-bid-or-pass": "Der Spieler muss das Gebot erhöhen oder passen",
      "bazaar-buy-sell-the-tile-from-to": "Plättchen kaufen/verkaufen von/an",
      "bazaar-player-must-buy-sell-the-tile-from-to": "Der Spieler muss das Plättchen von/an kaufen/verkaufen",
      "castle-you-are-allowed-to-place": "Du darfst setzen'",
      "castle-player-is-allowed-to-place": "Spieler darf setzen'",
      "coc-you-can-move-the-count": "Du darfst den Grafen in ein anderes Stadtviertel ziehen.",
      "coc-player-can-move-the-count": "Der Spieler darf den Grafen in ein anderes Stadtviertel ziehen.",
      "crop-circles-player-must-choose": "Der Spieler muss wählen: Jeder Spieler darf einen Meeple auf/von {feature} einsetzen oder entfernen.",
      "crop-circles-choose-one": "Wähle einen aus. Jeder Spieler legt oder entfernt einen Meeple auf/von {feature}.",
      "crop-circles-you-must-return-meeple": "Du musst einen deiner Meeples zurücknehmen.",
      "crop-circles-player-must-return-meeple": "Der Spieler muss einen seiner Meeples zurücknehmen.",
      "siege-you-can-escape-a-besieged-city": "Du kannst aus einer belagerten Stadt fliehen.",
      "siege-player-can-escape-a-besieged-city": "Der Spieler kann aus einer belagerten Stadt fliehen.",
      "ferries-place-a-ferry": "Lege eine Fähre",
      "ferries-you-can-move-ferries": "Du darfst Fähren umlegen",
      "ferries-player-must-place-a-ferry": "Der Spieler muss eine Fähre legen",
      "ferries-player-can-move-ferries": "Der Spieler darf Fähren umlegen",
      "goldmines-place-a-gold-ingot": "Lege ein Goldstück",
      "goldmines-player-must-place-a-gold-ingot": "Der Spieler muss ein Goldstück legen",
      "mage-and-witch-remove-mage-or-witch": "Entferne den Magier oder die Hexe.",
      "mage-and-witch-player-must-remove-mage-or-witch": "Der Spieler muss den Magier oder die Hexe entfernen.",
      "tower-select-follower-for-exchange": "Wähle einen Meeple für den Austausch aus",
      "tower-player-must-select-follower-for-exchange": "Der Spieler muss einen Meeple für den Austausch auswählen",
      "hills-and-sheep-shepherd-fields-was-expanded": "Die Wiese des Schäfers wurde erweitert.",
      "hills-and-sheep-tokens-left-plural": "Keine Schafsplättchen übrig | Ein Schafsplättchen übrig | {tokens} Schafsplättchen übrig",
      "hills-and-receive-points-plural": "du erhältst 0 Punkte | du erhältst 1 Punkt | du erhältst {points} Punkte",
      "hills-and-player-must-choose-grow-or-score-plural": "Der Spieler muss wählen, ob er die Schafherde erweitert oder die Herde in den Stall treibt für {points} Punkt. | Der Spieler muss wählen, ob er die Schafherde erweitert oder die Herde in den Stall treibt für {points} Punkte.",
      "tower-you-can-take-a-prisoner": "Du kannst einen Gefangenen machen",
      "tower-player-can-take-a-prisoner": "Der Spieler kann einen Gefangenen machen",
      "monasteries-how-do-you-want-place-follower": "Wie willst du den Meeple auf das spezielle Kloster setzen?"
    },
    "feature": {
      "acrobats": "Artisten",
      "bazaar": "Basar",
      "big-top": "Zirkuszelt",
      "cathedral": "Kathedrale",
      "castle": "Burg",
      "castles": "Burgen",
      "church-bonus": "Klosterbonus",
      "city": "Stadt",
      "city-small": "Kleine Stadt",
      "cities": "Städte",
      "coat-of-arms": "Wappen",
      "crop-circle": "Kornkreis",
      "escape": "Flucht",
      "fairy": "Fee",
      "farmers": "Bauern",
      "festival": "Fest",
      "field": "Wiese",
      "fields": "Wiesen",
      "flock": "Herde",
      "garden": "Garten",
      "gardens": "Gärten",
      "gold": "Gold",
      "gold-ingots": "Goldstücke",
      "hill": "Hügel",
      "inn": "Wirtshaus",
      "king": "König",
      "king-and-robber": "König und Raubritter",
      "monastery": "Kloster",
      "monasteries": "Klöster",
      "pig-herd": "Schweineherde",
      "portal": "Zaubergang",
      "princess": "Burgfräulein",
      "ringmaster": "Zirkusdirektor",
      "road": "Straße",
      "roads": "Straßen",
      "robber": "Raubritter",
      "shrine": "Kultstätte",
      "siege": "Belagerung",
      "special-monastery": "Spezielles Kloster",
      "special-monasteries": "Spezielle Klöster",
      "trade-good": "Warenplättchen",
      "trade-goods": "Warenplättchen",
      "vineyard": "Weinberg",
      "vodyanoy": "Vodjanoy",
      "watchtower": "Wachturm",
      "watchtowers": "Wachtürme",
      "wind-rose": "Windrose",
      "yaga-hut": "Baba-Jagas Hütte"
    },
    "scoring": {
      "incomplete": "unvollendet",
      "challenged": "herausgefordert",
      "empty": "leer",
      "feature-scored": "Gebiet gewertet",
      "turn-start": "Beginn des Zugs",
      "barn-placed": "Gutshof gesetzt",
      "barn-connected": "Gutshof verbunden"
    },
    "element": {
      "small-follower": "Kleiner Meeple",
      "abbot": "Abt",
      "phantom": "Phantom",
      "big-follower": "Großer Meeple",
      "builder": "Baumeister",
      "pig": "Schwein",
      "mayor": "Bürgermeister",
      "wagon": "Wagen",
      "barn": "Gutshof",
      "shepherd": "Schäfer",
      "ringmaster": "Zirkusdirektor",
      "fairy": "Fee",
      "dragon": "Drache",
      "count": "Graf",
      "mage": "Magier",
      "witch": "Hexe",
      "big-top": "Zirkuszelt",
      "tower": "Turm",
      "abbey": "Abtei",
      "bridge": "Brücke",
      "castle": "Burg",
      "tunnel": "Tunnel",
      "ferry": "Fähre",
      "little-buildings": "Häuser",
      "traders": "Warenplättchen",
      "king": "König",
      "robber": "Räuber",
      "gold": "Gold"
    }
   }
   }
}
}
</translate>

Latest revision as of 14:31, 26 March 2023

Translations of locales for JCZ in English

{

 "@author": "farin",
 "@jcz-version": "5.11.0",
 "@version": "0.4.1",
 "about": {
   "configuration-file": "Configuration file",
   "jcloisterzone-game-engine": "JCloisterZone Game Engine",
   "system-java-version": "System Java Version",
   "version": "version"
 },
 "bookmarks": {
   "description-end": "button in overview sidebar.",
   "description-start": "You have not game setup in favorites list. To add setup here create a game first and then use",
   "nothing-saved": "Nothing saved.",
   "setups-saved-to-file": "Setups saved to file",
   "title": "My favorites"
 },
 "button": {
   "add": "Add",
   "add-to-favorites": "Add To Favorites",
   "as-a-abbot": "As a Abbot",
   "as-a-monk": "As a Monk",
   "buy": "Buy",
   "cancel": "Cancel",
   "change": "Change",
   "clear-list": "clear list",
   "close": "Close",
   "confirm": "Confirm",
   "connect": "Connect",
   "create": "Create",
   "create-game": "Create Game",
   "disconnect": "Disconnect",
   "grow-the-flock": "Grow the Flock",
   "hide-stats": "Hide Stats",
   "join-game": "Join Game",
   "load": "Load",
   "load-setup-from-file": "Load Setup From File",
   "may-deploy": "May deploy",
   "must-remove": "Must remove",
   "pass": "Pass",
   "play-again": "Play again",
   "play-online": "Play Online",
   "plus-description": "Add multiple instances",
   "raise": "Raise",
   "remove": "Remove",
   "remove-from-favorites": "Remove From Favorites",
   "reset": "Reset",
   "resume": "Resume",
   "rules": "Rules",
   "rules-1st-edition": "Rules (1st ed.)",
   "save-to-file": "Save To File",
   "score-the-sheep": "Score the Sheep",
   "select": "Select",
   "sell": "Sell",
   "set": "Set",
   "show-stats": "Show Stats",
   "start": "Start",
   "undo": "Undo"
 },
 "core-messages": {
   "choose": "Choose",
   "done": "Done",
   "game-engine-not-available": "Game engine not available.",
   "incomplete-features": "Incomplete features",
   "no-core-set": "No Core set!",
   "offline": "Offline",
   "penalties": "Penalties",
   "show-available-only": "show available only",
   "the-biggest-city": "The Biggest City",
   "the-longest-road": "The Longest Road",
   "tiles": "Tiles",
   "used-time": "Used time"
 },
 "expansion": {
   "abbey-and-mayor": "Abbey & Mayor",
   "basic": "Base game",
   "besiegers": "The Besiegers",
   "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars",
   "cathars": "The Cathars",
   "corn-circles": "Crop Circles",
   "crop-circles-I": "Crop Circles I",
   "crop-circles-II": "Crop Circles II",
   "count": "The Count of Carcassonne",
   "cult": "The Cult",
   "cult-places": "Cult places",
   "darmstadt": "Darmstadt",
   "ferries": "The Ferries",
   "festival": "The Festival",
   "flier": "The Flying Machines",
   "goldmines": "The Goldmines",
   "gq11": "The Mini Expansion (GQ11)",
   "heretics-and-shrines": "Heretics and Shrines",
   "hills-and-sheep": "Hills & Sheep",
   "inns-and-cathedrals": "Inns & Cathedrals",
   "king-and-robber": "King & Robber",
   "labyrinth": "The Labyrinth",
   "mage-and-witch": "Mage & Witch",
   "monasteries": "Monasteries",
   "princess-and-dragon": "The Princess & the Dragon",
   "river": "The River",
   "river-I": "The River I",
   "river-II": "The River II",
   "russian-promos": "Russian Promos",
   "siege": "Siege",
   "spiel-doch": "Spiel Doch!",
   "tower": "The Tower",
   "traders-and-builders": "Traders & Builders",
   "tunnel": "The Tunnel",
   "under-the-big-top": "Under The Big Top",
   "watchtowers": "The Watchtowers",
   "wind-roses": "The Wind Roses",
   "winter": "Winter"
 },
 "game": {
   "action": {
     "bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to",
     "bazaar-choose-a-tile": "Choose a tile",
     "bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid",
     "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to",
     "bazaar-player-must-choose-a-tile": "Player must choose a tile",
     "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid",
     "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass",
     "bazaar-raise-bid-or-pass": "Raise bid or pass",
     "castle-player-is-allowed-to-place": "Player is allowed to place",
     "castle-you-are-allowed-to-place": "You are allowed to place",
     "coc-player-can-move-the-count": "Player can move the Count",
     "coc-you-can-move-the-count": "You can move the Count",
     "crop-circles-choose-city": "a city",
     "crop-circles-choose-field": "a field",
     "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.",
     "crop-circles-choose-road": "a road",
     "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.",
     "crop-circles-player-must-return-meeple": "Player must return a meeple",
     "crop-circles-you-must-return-meeple": "You must return one of your meeple.",
     "draw-a-tile": "Draw a tile",
     "ferries-place-a-ferry": "Place a ferry",
     "ferries-player-can-move-ferries": "Player can move ferries",
     "ferries-player-must-place-a-ferry": "Player must place a ferry",
     "ferries-you-can-move-ferries": "You can move ferries",
     "goldmines-place-a-gold-ingot": "Place a gold ingot",
     "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot",
     "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.",
     "hills-and-receive-points-plural": "Receive 0 points | Receive 1 point | Receive {points} points",
     "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.",
     "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left",
     "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.",
     "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.",
     "monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?",
     "or": "or",
     "place-the-tile": "Place the tile",
     "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.",
     "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.",
     "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.",
     "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.",
     "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.",
     "player-may-place-an-abbey": "Player may place an abbey",
     "player-must-place-the-tile": "Player must place the tile",
     "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.",
     "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.",
     "skip-action": "Skip action",
     "tower-player-can-take-a-prisoner": "Player can take a prisoner",
     "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange",
     "tower-select-follower-for-exchange": "Select meeple for exchange",
     "tower-you-can-take-a-prisoner": "You can take a prisoner",
     "waiting-for-player-confirmation": "Waiting for player confirmation.",
     "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.",
     "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.",
     "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.",
     "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.",
     "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.",
     "you-may-place-an-abbey": "You may place an abbey",
     "your-action": "your action"
   },
   "element": {
     "abbey": "Abbey",
     "abbot": "Abbot",
     "barn": "Barn",
     "big-follower": "Big Meeple",
     "big-top": "Big Top",
     "bridge": "Bridge",
     "builder": "Builder",
     "castle": "Castle",
     "count": "Count",
     "dragon": "Dragon",
     "fairy": "Fairy",
     "ferry": "Ferry",
     "gold": "Gold",
     "king": "King",
     "little-buildings": "Little buildings",
     "mage": "Mage",
     "mayor": "Mayor",
     "phantom": "Phantom",
     "pig": "Pig",
     "obelisk": "Obelisk",
     "ringmaster": "Ringmaster",
     "robber": "Robber Barron",
     "shepherd": "Shepherd",
     "small-follower": "Small Meeple",
     "tower": "Tower",
     "traders": "Trade Goods",
     "tunnel": "Tunnel",
     "wagon": "Wagon",
     "witch": "Witch"
   },
   "feature": {
     "acrobats": "Acrobats",
     "bazaar": "Bazaar",
     "big-top": "Big Top",
     "castle": "Castle",
     "castles": "Castles",
     "cathedral": "Cathedral",
     "church-bonus": "Church bonus",
     "cities": "Cities",
     "city": "City",
     "city-small": "Small City",
     "coat-of-arms": "Coat of arms",
     "crop-circle": "Crop Circle",
     "escape": "Escape",
     "fairy": "Fairy",
     "farmers": "Farmers",
     "festival": "Festival",
     "field": "Field",
     "fields": "Fields",
     "flock": "Flock",
     "garden": "Garden",
     "gardens": "Gardens",
     "gold": "Gold",
     "gold-ingots": "Gold ingots",
     "hill": "Hill",
     "inn": "Inn",
     "king": "King",
     "king-and-robber": "King & Robber",
     "monasteries": "Monasteries",
     "monastery": "Monastery",
     "pig-herd": "Pig herd",
     "portal": "Magic portal",
     "princess": "Princess",
     "ringmaster": "Ringmaster",
     "road": "Road",
     "roads": "Roads",
     "robber": "Robber Barron",
     "sheep": "Sheep",
     "shrine": "Shrine",
     "shrines": "Shrines",
     "siege": "Siege",
     "special-monasteries": "Special monasteries",
     "special-monastery": "Special monastery",
     "tower": "Tower",
     "towers": "Towers",
     "trade-goods": "Trade Goods",
     "vineyard": "Vineyard",
     "vodyanoy": "Vodyanoy",
     "watchtower": "Watchtower",
     "watchtowers": "Watchtowers",
     "wind-rose": "Wind rose",
     "wind-roses": "Wind roses",
     "yaga-hut": "Yaga hut"
   },
   "scoring": {
     "barn-connected": "barn connected",
     "barn-placed": "barn placed",
     "challenged": "challenged",
     "empty": "empty",
     "feature-scored": "feature scored",
     "incomplete": "incomplete",
     "turn-start": "turn start"
   },
   "tile-pack-dialog": {
     "disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.",
     "game-tiles": "Game tiles",
     "hidden-tiles-under-hill-plural": "There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.",
     "remaining-tiles": "Remaining tiles",
     "tiles": "Tiles",
     "tiles-plural": "tiles | tile | tiles"
   }
 },
 "game-setup": {
   "additional-elements": "Additional elements",
   "altered-gameplay": "Altered Gameplay",
   "altered-scoring": "Altered Scoring",
   "components": {
     "followers": "Meeples",
     "neutral-figures": "Neutral figures",
     "rewards": "Rewards",
     "tokens": "Tokens"
   },
   "create": {
     "click-to-assign": "click to assign",
     "local-player": "local player",
     "name": "Name",
     "open-slot": "open slot",
     "remote-player": "remote player",
     "rename-player": "Rename Player"
   },
   "game-element-box": {
     "mandatory-for-selected-tiles": "Mandatory for selected tiles",
     "related-tiles-not-selected": "Related tiles not selected"
   },
   "header": {
     "components": "Components",
     "rules": "Rules",
     "tiles": "Tiles",
     "timer": "Timer"
   },
   "open-game": {
     "assign-all-players-to-start": "Assign all players to start",
     "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet",
     "name": "Name",
     "no-player-in-game": "No player in game",
     "options": "Options",
     "randomize-seating-order": "Randomize seating order",
     "set-game-title": "Set Game Title",
     "share-the-key": "Share the key with other players to let them connect to the game.",
     "untitled-game": "untitled game",
     "waiting-for-host-to-start-the-game": "Waiting for host to start the game."
   },
   "removed-elements": "Removed Elements",
   "rules": {
     "acrobats-description": "Placing meeple as an acrobat on acrobat space.",
     "acrobats-disabled": "No tile with Acrobats space is in game.",
     "bazaar-description": "Land tiles are auctioned when bazaar comes into play.",
     "bazaar-disabled": "No tile with Bazaar is in game.",
     "cathedral-description": "Completed cities with cathedral ×3 instead of ×2, no points during final scoring.",
     "cathedral-disabled": "No tile with Cathedral is in game.",
     "escape-description": "Escape allowed via a neighboring monastery.",
     "escape-disabled": "No tile with Siege is in game.",
     "farmers-description": "Players are allowed to place meeples on fields.",
     "festival-description": "With festival tile you can return one of your own figures instead of placing one.",
     "festival-disabled": "No tile with Festival is in game.",
     "gameplay-variants": "Gameplay variants",
     "garden-description": "Can be occupied by an abbot.",
     "garden-disabled": "Abbot is not selected.",
     "hill-description": "Used as tiebreaker. Also hides one random tile under it.",
     "hill-disabled": "No tile with Hill is in game.",
     "inn-description": "Completed roads with inn ×2, no points during final scoring.",
     "inn-disabled": "No tile with Inn is in the game.",
     "optional-game-mechanics": "Optional game mechanics",
     "pig-herd-description": "Counts as additional pig on field (farmers scores more points).",
     "pig-herd-disabled": "No tile with Pig herd is in game.",
     "portal-description": "Through magic portal meeple can be placed on any tile.",
     "portal-disabled": "No tile with Magic portal is in game.",
     "princess-description": "Princess can remove knight from a city.",
     "princess-disabled": "No tile with Princess is in game.",
     "scoring-variants": "Scoring variants",
     "shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)",
     "shrine-disabled": "No tile with Shrine is in game.",
     "siege-description": "Besieged cities are less valuable.",
     "siege-disabled": "No tile with Siege is in game.",
     "starting-tiles-configuration": "Starting tile(s) configuration",
     "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.",
     "vineyard-description": "Additional points for nearby monastery.",
     "vineyard-disabled": "No tile with Vineyard is in game."
   },
   "selected-tiles": "Selected tiles",
   "tiles": {
     "core-sets": "Core sets",
     "fan-expansions": "Fan expansions",
     "major-expansions": "Major expansions",
     "minor-expansions": "Minor expansions",
     "promos": "Promos"
   },
   "timer": {
     "at-game-start-set-timer-to": "At game start set timer to",
     "disable-limits": "disable limits",
     "do-nothing": "do nothing",
     "each-turn-increase-timer-by": "Each turn increase timer by",
     "enable-limits": "enable limits",
     "player-time-limit": "Player time limit",
     "unlimited-time": "unlimited time",
     "when-time-is-over": "When time is over"
   },
   "title": "Game Setup",
   "variant": {
     "barn-placement": {
       "description": "Barn {} be placed on a field already occupied by another barn.",
       "not-occupied": "can't",
       "occupied": "can"
     },
     "bazaar-no-auction": {
       "description": "No bazaar bidding. Each player just chooses one tile."
     },
     "coc-final-scoring": {
       "any-district": "is not limited (C1)",
       "description": "Moving meeples from the City of Carcassonne before final scoring {}.",
       "market-only": "is allowed only from market district (C2)"
     },
     "count-move": {
       "by-player": "by player",
       "clockwise": "clockwise to the next district",
       "description": "When meeple is deployed to the City of C. then the Count is moved {}.",
       "follow-meeple": "to whichever district as the meeple"
     },
     "dragon-move": {
       "after-scoring": "after",
       "before-scoring": "before",
       "description": "Dragon movement occurs {} scoring."
     },
     "espace-variant": {
       "any-tile": "any tile",
       "description": "Monastery must be placed adjacent to {} of a besieged city to escape.",
       "siege-tile": "siege tile"
     },
     "fairy-placement": {
       "description": "The Fairy is deployed {}.",
       "next-follower": "next to a meeple",
       "on-tile": "on a tile"
     },
     "festival-return": {
       "description": "Player may return one of one’s own {}.",
       "follower": "meeples",
       "meeple": "player figures"
     },
     "gq11-pig-herd": {
       "description": "Field tile from Games Quarterly 11 expansion {}.",
       "nothing": "is just empty field",
       "pig": "contains pig herd"
     },
     "hill-tiebreaker": {
       "at-least-one-follower": "at least one meeple",
       "description": "Tiebreaker method: {} on hills.",
       "number-of-followers": "number of meeples"
     },
     "keep-monasteries": {
       "description": "Special monasteries {}.",
       "keep": "are just added",
       "replace": "replace original monasteries"
     },
     "king-and-robber-scoring": {
       "10/20": "10 points / each card at the end of the game",
       "15/40": "15/40 pts for having single/both cards at the end of the game",
       "continuously": "1 point for every completed feature during the game",
       "default": "1 point for every completed feature at the end of the game",
       "description": "Score {}."
     },
     "labyrinth-variant": {
       "advanced": "advanced",
       "basic": "basic",
       "description": "Play {} labyrinth variant"
     },
     "little-buildings-scoring": {
       "1/1/1": "1/1/1",
       "3/2/1": "3/2/1",
       "description": "Assign {} points for tower/house/shed."
     },
     "more-tunnel-tokens": {
       "1/1": "1/1",
       "2/1": "2/1",
       "3/2": "3/2",
       "description": "Assign {} token sets to each player in game of two/three."
     },
     "princess-action": {
       "description": "The Princess {} remove knight from a city.",
       "may": "may",
       "must": "must"
     },
     "tiny-city-scoring": {
       "2": "2 points",
       "4": "4 points",
       "description": "Tiny city is scored for {}."
     },
     "tunnelize-other-expansions": {
       "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels."
     },
     "wagon-move": {
       "C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)",
       "C2": "feature on the same or an adjacent tile (2nd ed.)",
       "description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}"
     }
   }
 },
 "index": {
   "automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.",
   "local": {
     "continue-with-recently-saved-games": "Continue with recently saved games",
     "create-directly-from": "Create a new game directly from",
     "load-game": "Load game",
     "my-favorites": "my favorites",
     "new-game": "New game",
     "title": "Player hosted games"
   },
   "new-version-available": "New JCloisterZone version is available.",
   "online": {
     "abandon-game": "Abandon game",
     "connected-to": "Connected to {0}",
     "game-id": "Game ID",
     "games-in-progress": "Games in progress",
     "join-game": "Join game",
     "no-random-discovery": "it means no random players discovery",
     "online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.",
     "paste-a-game-key": "Paste a game key provided by host",
     "private-games-only": "Only private games are now supported.",
     "remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?",
     "title": "Public server hosted games",
     "you-have-no-game-in-progress": "You have no game in progress."
   },
   "release-notes": "Release Notes",
   "update-to": "Update to {version}"
 },
 "join-game": {
   "connect-to-remote-host": "Connect to remote host with created game.",
   "description": "The game on remote host must be in color selection phase.",
   "host": "Host",
   "title": "Join Remote Game"
 },
 "menu": {
   "about": "About",
   "exit": "Exit",
   "farm-hints": "Farm hints",
   "game": "Game",
   "help": "Help",
   "join-game": "Join Game",
   "leave-game": "Leave Game",
   "load-game": "Load Game / Setup",
   "new-game": "New Game",
   "playonline-connect": "Play Online",
   "playonline-disconnect": "Disconnect",
   "rotate": "Rotate",
   "rules": "Rules",
   "save-game": "Save Game",
   "session": "Session",
   "settings": "Settings",
   "show-game-setup": "Show Game Setup",
   "tiles": "Tiles",
   "toggle-history": "Toggle History",
   "undo": "Undo",
   "zoom-in": "Zoom In",
   "zoom-out": "Zoom Out"
 },
 "settings": {
   "add-ons": {
     "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.",
     "add-on-url": "add-on url",
     "artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.",
     "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.",
     "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.",
     "install-add-on": "Install add-on",
     "installation-is-not-allowed-during-game": "Installation is not allowed during game.",
     "installed-add-ons": "Installed add-ons",
     "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root",
     "look-at-jcz-for-add-ons": "Look at {link} for available add-ons.",
     "please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.",
     "title": "Add-ons"
   },
   "appearance": {
     "artworks": "Artworks",
     "artworks-description": "Additional artworks may by provided by add-ons.",
     "illustrated-by": "(illustrated by {0})",
     "theme": "Theme",
     "theme-dark": "Dark",
     "theme-light": "Light",
     "title": "Appearance"
   },
   "engine": {
     "engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)",
     "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:"
   },
   "game-interface": {
     "active-player-indication": "Active player indication",
     "always-enabled": "always enabled",
     "beep": "Beep",
     "beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).",
     "colored-background-in-right-sidebar": "colored background in right sidebar",
     "enable-beep": "Enable beep",
     "language": "Language",
     "multiple-indicators-are-allowed": "Multiple indicators are allowed.",
     "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field",
     "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower",
     "player-list": "Player List",
     "player-list-active-on-top": "Keep active player always on top",
     "player-list-description": "You may enable player list (right sidebar) rotation.",
     "player-list-local-on-top": "Keep local player always on top",
     "player-list-no-rotate": "No rotate",
     "title": "Game Interface",
     "triangle-in-top-bar": "triangle in top bar",
     "turn-confirmation": "Turn Confirmation",
     "turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…"
   },
   "java": {
     "change-in-settings": "Change it in {settings}.",
     "description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.",
     "download-java": "Download Java",
     "java-executable": "Java executable",
     "java-is-not-installed": "Java is not installed!",
     "java-is-outdated": "Java is outdated!",
     "java-is-required": "Java is required to start a game.",
     "java-path-is-not-valid": "Your manually configured Java path is not valid.",
     "java-version-found": "Java 11 or higher is required (found {version}) to start a game.",
     "select-manually": "Or select proper java manually in {settings}.",
     "selected": "Selected: {0}",
     "title": "Java",
     "unable-to-find-java": "Unable to locate Java on your system.",
     "using-system-default": "Using system default.",
     "verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.",
     "version": "Java version {0}",
     "warning-file-is-not-java-binary": "File doesn't look like a Java binary.",
     "warning-java-not-found": "Java not found.",
     "you-may-set-path": "You can set manually path to {0}"
   },
   "player": {
     "nickname": "Nickname",
     "nickname-description": "Nickname used when player is assigned to a game.",
     "none": "None",
     "preferred-color": "Preferred Color",
     "preferred-color-description": "Automatically take a color after game join.",
     "title": "Player"
   },
   "title": "Settings"
 },
 "tile-set": {
   "abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.",
   "abbey-and-mayor-release": "The fifth major expansion released in 2007.",
   "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.",
   "bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)",
   "darmstadt-release": "Originally released in 2014.",
   "gq11-release": "Originally released in Games Quarterly magazine in 2006.",
   "hills-and-sheep-release": "The ninth major expansion released in 2014.",
   "inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.",
   "king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)",
   "labyrinth-release": "Originally released in 2016.",
   "princess-and-dragon-release": "The third major expansion released in 2005.",
   "river-I-release": "The River I is mini expansion released in 2001.",
   "river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.",
   "russian-promos-2013-title": "Tiles from 2013",
   "russian-promos-2016-title": "Tiles from 2016",
   "tower-release": "The fourth major expansion released in 2006.",
   "traders-and-builders-release": "The second major expansion released in 2003",
   "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles."
 }

}