Difference between revisions of "User:Bumsakalaka/JCloisterZoneLocale"

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{
{
    "title": "<translate><!--T:1--> JCloisterZone</translate>",
  "@author": "<translate><!--T:2--> farin</translate>",
    "author": "<translate><!--T:2--> farin</translate>",
  "@jcz-version": "<translate><!--T:4--> 5.11.0</translate>",
    "version": "<translate><!--T:3--> 0.3.1</translate>",
  "@version": "<translate><!--T:3--> 0.4.1</translate>",
     "jcz-version": "<translate><!--T:4--> 5.10.2</translate>",
  "about": {
     "game-setup": {
     "configuration-file": "<translate><!--T:165--> Configuration file</translate>",
        "header": {
     "jcloisterzone-game-engine": "<translate><!--T:166--> JCloisterZone Game Engine</translate>",
            "tiles": "<translate><!--T:5--> Tiles</translate>",
    "system-java-version": "<translate><!--T:167--> System Java Version</translate>",
            "components": "<translate><!--T:6--> Components</translate>",
    "version": "<translate><!--T:168--> version</translate>"
            "rules": "<translate><!--T:7--> Rules</translate>",
  },
            "timer": "<translate><!--T:8--> Timer</translate>"
  "bookmarks": {
        },
    "description-end": "<translate><!--T:171--> button in overview sidebar.</translate>",
        "tiles": {
    "description-start": "<translate><!--T:170--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>",
            "core-sets": "<translate><!--T:9--> Core sets</translate>",
    "nothing-saved": "<translate><!--T:173--> Nothing saved.</translate>",
            "major-expansions": "<translate><!--T:10--> Major expansions</translate>",
    "setups-saved-to-file": "<translate><!--T:172--> Setups saved to file</translate>",
            "minor-expansions": "<translate><!--T:11--> Minor expansions</translate>",
    "title": "<translate><!--T:169--> My favorites</translate>"
            "promos": "<translate><!--T:12--> Promos</translate>",
  },
            "fan-expansions": "<translate><!--T:13--> Fan expansions</translate>"
  "button": {
        },
    "add": "<translate><!--T:174--> Add</translate>",
        "components": {
    "add-to-favorites": "<translate><!--T:175--> Add To Favorites</translate>",
            "followers": "<translate><!--T:14--> Meeples</translate>",
    "as-a-abbot": "<translate><!--T:176--> As a Abbot</translate>",
            "neutral-figures": "<translate><!--T:15--> Neutral figures</translate>",
    "as-a-monk": "<translate><!--T:177--> As a Monk</translate>",
            "tokens": "<translate><!--T:16--> Tokens</translate>",
    "buy": "<translate><!--T:178--> Buy</translate>",
            "rewards": "<translate><!--T:17--> Rewards</translate>"
    "cancel": "<translate><!--T:179--> Cancel</translate>",
        },
    "change": "<translate><!--T:180--> Change</translate>",
        "game-element-box": {
    "clear-list": "<translate><!--T:181--> clear list</translate>",
            "mandatory-for-selected-tiles": "<translate><!--T:18--> Mandatory for selected tiles</translate>",
    "close": "<translate><!--T:182--> Close</translate>",
            "related-tiles-not-selected": "<translate><!--T:19--> Related tiles not selected</translate>"
    "confirm": "<translate><!--T:183--> Confirm</translate>",
        },
    "connect": "<translate><!--T:184--> Connect</translate>",
        "rules": {
    "create": "<translate><!--T:185--> Create</translate>",
            "optional-game-mechanics": "<translate><!--T:20--> Optional game mechanics</translate>",
    "create-game": "<translate><!--T:186--> Create Game</translate>",
            "gameplay-variants": "<translate><!--T:21--> Gameplay variants</translate>",
    "disconnect": "<translate><!--T:187--> Disconnect</translate>",
            "scoring-variants": "<translate><!--T:22--> Scoring variants</translate>",
    "grow-the-flock": "<translate><!--T:189--> Grow the Flock</translate>",
            "starting-tiles-configuration": "<translate><!--T:23--> Starting tile(s) configuration</translate>",
    "hide-stats": "<translate><!--T:188--> Hide Stats</translate>",
            "starting-tiles-different-configuration": "<translate><!--T:24--> Some expansions provides alternative starting configurations.</translate>",
    "join-game": "<translate><!--T:190--> Join Game</translate>",
            "farmers-description": "<translate><!--T:25--> Players are allowed to place meeples on fields.</translate>",
    "load": "<translate><!--T:191--> Load</translate>",
            "garden-description": "<translate><!--T:26--> Can be occupied by an abbot.</translate>",
    "load-setup-from-file": "<translate><!--T:192--> Load Setup From File</translate>",
            "garden-disabled": "<translate><!--T:27--> Abbot is not selected.</translate>",
    "may-deploy": "<translate><!--T:193--> May deploy</translate>",
            "cathedral-description": "<translate><!--T:28--> Completed cities with cathedral \u00d73 instead of \u00d72, no points during final scoring.</translate>",
    "must-remove": "<translate><!--T:194--> Must remove</translate>",
            "cathedral-disabled": "<translate><!--T:29--> No tile with Cathedral is in game.</translate>",
    "pass": "<translate><!--T:195--> Pass</translate>",
            "inn-description": "<translate><!--T:30--> Completed roads with inn \u00d72, no points during final scoring.</translate>",
    "play-again": "<translate><!--T:196--> Play again</translate>",
            "inn-disabled": "<translate><!--T:31--> No tile with Inn is in the game.</translate>",
    "play-online": "<translate><!--T:142--> Play Online</translate>",
            "princess-description": "<translate><!--T:32--> Princess can remove knight from a\u00a0city.</translate>",
    "plus-description": "<translate><!--T:197--> Add multiple instances</translate>",
            "princess-disabled": "<translate><!--T:33--> No tile with Princess is in game.</translate>",
    "raise": "<translate><!--T:198--> Raise</translate>",
            "portal-description": "<translate><!--T:34--> Through magic portal meeple can be placed on any tile.</translate>",
    "remove": "<translate><!--T:199--> Remove</translate>",
            "portal-disabled": "<translate><!--T:35--> No tile with Magic portal is in game.</translate>",
    "remove-from-favorites": "<translate><!--T:200--> Remove From Favorites</translate>",
            "bazaar-description": "<translate><!--T:36--> Land tiles are auctioned when bazaar comes into play.</translate>",
    "reset": "<translate><!--T:201--> Reset</translate>",
            "bazaar-disabled": "<translate><!--T:37--> No tile with Bazaar is in game.</translate>",
    "resume": "<translate><!--T:202--> Resume</translate>",
            "hill-description": "<translate><!--T:38--> Used as tiebreaker. Also hides one random tile under it.</translate>",
    "rules": "<translate><!--T:203--> Rules</translate>",
            "hill-disabled": "<translate><!--T:39--> No tile with Hill is in game.</translate>",
    "rules-1st-edition": "<translate><!--T:204--> Rules (1st ed.)</translate>",
            "vineyard-description": "<translate><!--T:40--> Additional points for nearby monastery.</translate>",
    "save-to-file": "<translate><!--T:205--> Save To File</translate>",
            "vineyard-disabled": "<translate><!--T:41--> No tile with Vineyard is in game.</translate>",
    "score-the-sheep": "<translate><!--T:206--> Score the Sheep</translate>",
            "pig-herd-description": "<translate><!--T:42--> Counts as additional pig on field (farmers scores more points).</translate>",
    "select": "<translate><!--T:207--> Select</translate>",
            "pig-herd-disabled": "<translate><!--T:43--> No tile with Pig herd is in game.</translate>",
    "sell": "<translate><!--T:208--> Sell</translate>",
            "shrine-description": "<translate><!--T:44--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>",
    "set": "<translate><!--T:209--> Set</translate>",
            "shrine-disabled": "<translate><!--T:45--> No tile with Shrine is in game.</translate>",
    "show-stats": "<translate><!--T:210--> Show Stats</translate>",
            "festival-description": "<translate><!--T:46--> With festival tile you can return one of your own figures instead of placing one.</translate>",
    "start": "<translate><!--T:211--> Start</translate>",
            "festival-disabled": "<translate><!--T:47--> No tile with Festival is in game.</translate>",
    "undo": "<translate><!--T:212--> Undo</translate>"
            "siege-description": "<translate><!--T:48--> Besieged cities are less valuable.</translate>",
  },
            "siege-disabled": "<translate><!--T:49--> No tile with Siege is in game.</translate>",
  "core-messages": {
            "escape-description": "<translate><!--T:50--> Escape allowed via a neighboring monastery.</translate>",
    "choose": "<translate><!--T:362--> Choose</translate>",
            "escape-disabled": "<translate><!--T:51--> No tile with Siege is in game.</translate>",
    "done": "<translate><!--T:361--> Done</translate>",
            "acrobats-description": "<translate><!--T:52--> Placing meeple as an acrobat on acrobat space.</translate>",
    "game-engine-not-available": "<translate><!--T:358--> Game engine not available.</translate>",
            "acrobats-disabled": "<translate><!--T:53--> No tile with Acrobats space is in game.</translate>"
    "incomplete-features": "<translate><!--T:368--> Incomplete features</translate>",
        },
    "no-core-set": "<translate><!--T:359--> No Core set!</translate>",
        "variant": {
    "offline": "<translate><!--T:367--> Offline</translate>",
            "princess-action": {
    "penalties": "<translate><!--T:369--> Penalties</translate>",
                "description": "<translate><!--T:54--> The Princess {} remove knight from a\u00a0city.</translate>",
    "show-available-only": "<translate><!--T:360--> show available only</translate>",
                "may": "<translate><!--T:55--> may</translate>",
    "the-biggest-city": "<translate><!--T:365--> The Biggest City</translate>",
                "must": "<translate><!--T:56--> must</translate>"
    "the-longest-road": "<translate><!--T:366--> The Longest Road</translate>",
            },
    "tiles": "<translate><!--T:364--> Tiles</translate>",
            "fairy-placement": {
    "used-time": "<translate><!--T:363--> Used time</translate>"
                "description": "<translate><!--T:57--> The Fairy is deployed {}.</translate>",
  },
                "next-follower": "<translate><!--T:58--> next to a\u00a0meeple</translate>",
  "expansion": {
                "on-tile": "<translate><!--T:59--> on a tile</translate>"
    "abbey-and-mayor": "<translate><!--T:302--> Abbey & Mayor</translate>",
            },
    "basic": "<translate><!--T:305--> Base game</translate>",
            "dragon-move": {
    "besiegers": "<translate><!--T:307--> The Besiegers</translate>",
                "description": "<translate><!--T:60--> Dragon movement occurs {} scoring.</translate>",
    "bridges-castles-and-bazaars": "<translate><!--T:308--> Bridges, Castles and Bazaars</translate>",
                "before-scoring": "<translate><!--T:61--> before</translate>",
    "cathars": "<translate><!--T:310--> The Cathars</translate>",
                "after-scoring": "<translate><!--T:62--> after</translate>"
    "corn-circles": "<translate><!--T:312--> Crop Circles</translate>",
            },
    "crop-circles-I": "<translate><!--T:313--> Crop Circles I</translate>",
            "barn-placement": {
    "crop-circles-II": "<translate><!--T:314--> Crop Circles II</translate>",
                "description": "<translate><!--T:63--> Barn {} be placed on a\u00a0field already occupied by another barn.</translate>",
    "count": "<translate><!--T:311--> The Count of Carcassonne</translate>",
                "not-occupied": "<translate><!--T:64--> can't</translate>",
    "cult": "<translate><!--T:315--> The Cult</translate>",
                "occupied": "<translate><!--T:65--> can</translate>"
    "cult-places": "<translate><!--T:316--> Cult places</translate>",
            },
    "darmstadt": "<translate><!--T:317--> Darmstadt</translate>",
            "wagon-move": {
    "ferries": "<translate><!--T:320--> The Ferries</translate>",
                "description": "<translate><!--T:66--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>",
    "festival": "<translate><!--T:321--> The Festival</translate>",
                "C1": "<translate><!--T:67--> connected (road crossing or road heading to a city/monastery) (1st ed.)</translate>",
    "flier": "<translate><!--T:322--> The Flying Machines</translate>",
                "C2": "<translate><!--T:68--> feature on the same or an adjacent tile (2nd ed.)</translate>"
    "goldmines": "<translate><!--T:325--> The Goldmines</translate>",
            },
    "gq11": "<translate><!--T:323--> The Mini Expansion (GQ11)</translate>",
            "bazaar-no-auction": {
    "heretics-and-shrines": "<translate><!--T:319--> Heretics and Shrines</translate>",
                "description": "<translate><!--T:69--> No bazaar bidding. Each player just chooses one tile.</translate>"
    "hills-and-sheep": "<translate><!--T:326--> Hills & Sheep</translate>",
            },
    "inns-and-cathedrals": "<translate><!--T:328--> Inns & Cathedrals</translate>",
            "hill-tiebreaker": {
    "king-and-robber": "<translate><!--T:330--> King & Robber</translate>",
                "description": "<translate><!--T:70--> Tiebreaker method: {} on hills.</translate>",
    "labyrinth": "<translate><!--T:332--> The Labyrinth</translate>",
                "at-least-one-follower": "<translate><!--T:71--> at least one meeple</translate>",
    "mage-and-witch": "<translate><!--T:334--> Mage & Witch</translate>",
                "number-of-followers": "<translate><!--T:72--> number of meeples</translate>"
    "monasteries": "<translate><!--T:335--> Monasteries</translate>",
            },
    "princess-and-dragon": "<translate><!--T:336--> The Princess & the Dragon</translate>",
            "espace-variant": {
    "river": "<translate><!--T:338--> The River</translate>",
                "description": "<translate><!--T:73--> Monastery must be placed adjacent to {} of a\u00a0besieged city to escape.</translate>",
    "river-I": "<translate><!--T:339--> The River I</translate>",
                "any-tile": "<translate><!--T:74--> any tile</translate>",
    "river-II": "<translate><!--T:341--> The River II</translate>",
                "siege-tile": "<translate><!--T:75--> siege tile</translate>"
    "russian-promos": "<translate><!--T:343--> Russian Promos</translate>",
            },
    "siege": "<translate><!--T:346--> Siege</translate>",
            "gq11-pig-herd": {
    "spiel-doch": "<translate><!--T:347--> Spiel Doch!</translate>",
                "description": "<translate><!--T:76--> Field tile from Games Quarterly 11 expansion {}.</translate>",
    "tower": "<translate><!--T:348--> The Tower</translate>",
                "pig": "<translate><!--T:77--> contains pig herd</translate>",
    "traders-and-builders": "<translate><!--T:350--> Traders & Builders</translate>",
                "nothing": "<translate><!--T:78--> is just empty field</translate>"
    "tunnel": "<translate><!--T:352--> The Tunnel</translate>",
            },
    "under-the-big-top": "<translate><!--T:353--> Under The Big Top</translate>",
            "tunnelize-other-expansions": {
    "watchtowers": "<translate><!--T:354--> The Watchtowers</translate>",
                "description": "<translate><!--T:79--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>"
    "wind-roses": "<translate><!--T:355--> The Wind Roses</translate>",
            },
    "winter": "<translate><!--T:356--> Winter</translate>"
            "more-tunnel-tokens": {
  },
                "description": "<translate><!--T:80--> Assign {} token sets to each player in game of two/three.</translate>",
  "game": {
                "3/2": "<translate><!--T:81--> 3/2</translate>",
    "action": {
                "2/1": "<translate><!--T:82--> 2/1</translate>",
      "bazaar-buy-sell-the-tile-from-to": "<translate><!--T:401--> Buy/Sell the tile from/to</translate>",
                "1/1": "<translate><!--T:83--> 1/1</translate>"
      "bazaar-choose-a-tile": "<translate><!--T:397--> Choose a tile</translate>",
            },
      "bazaar-choose-a-tile-and-your-bid": "<translate><!--T:395--> Choose a tile and your bid</translate>",
            "festival-return": {
      "bazaar-player-must-buy-sell-the-tile-from-to": "<translate><!--T:402--> Player must buy/sell the tile from/to</translate>",
                "description": "<translate><!--T:84--> Player may return one of one\u2019s own {}.</translate>",
      "bazaar-player-must-choose-a-tile": "<translate><!--T:398--> Player must choose a tile</translate>",
                "meeple": "<translate><!--T:85--> player figures</translate>",
      "bazaar-player-must-choose-a-tile-and-bid": "<translate><!--T:396--> Player must choose a tile and bid</translate>",
                "follower": "<translate><!--T:86--> meeples</translate>"
      "bazaar-player-must-raise-bid-or-pass": "<translate><!--T:400--> Player must raise bid or pass</translate>",
            },
      "bazaar-raise-bid-or-pass": "<translate><!--T:399--> Raise bid or pass</translate>",
            "keep-monasteries": {
      "castle-player-is-allowed-to-place": "<translate><!--T:404--> Player is allowed to place</translate>",
                "description": "<translate><!--T:87--> Special monasteries {}.</translate>",
      "castle-you-are-allowed-to-place": "<translate><!--T:403--> You are allowed to place</translate>",
                "replace": "<translate><!--T:88--> replace original monasteries</translate>",
      "coc-player-can-move-the-count": "<translate><!--T:406--> Player can move the Count</translate>",
                "keep": "<translate><!--T:89--> are just added</translate>"
      "coc-you-can-move-the-count": "<translate><!--T:405--> You can move the Count</translate>",
            },
      "crop-circles-choose-city": "<translate><!--T:626--> a city</translate>",
            "labyrinth-variant": {
      "crop-circles-choose-field": "<translate><!--T:627--> a field</translate>",
                "description": "<translate><!--T:90--> Play {} labyrinth variant</translate>",
      "crop-circles-choose-one": "<translate><!--T:408--> Choose one. Each player {deploy} or {remove} meeple on/from {feature}.</translate>",
                "basic": "<translate><!--T:91--> basic</translate>",
      "crop-circles-choose-road": "<translate><!--T:628--> a road</translate>",
                "advanced": "<translate><!--T:92--> advanced</translate>"
      "crop-circles-player-must-choose": "<translate><!--T:407--> Player must choose: Each player may deploy or must remove meeple on/from {feature}.</translate>",
            },
      "crop-circles-player-must-return-meeple": "<translate><!--T:410--> Player must return a meeple</translate>",
            "coc-final-scoring": {
      "crop-circles-you-must-return-meeple": "<translate><!--T:409--> You must return one of your meeple.</translate>",
                "description": "<translate><!--T:93--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>",
      "draw-a-tile": "<translate><!--T:384--> Draw a tile</translate>",
                "market-only": "<translate><!--T:94--> is allowed only from market district (C2)</translate>",
      "ferries-place-a-ferry": "<translate><!--T:413--> Place a ferry</translate>",
                "any-district": "<translate><!--T:95--> is not limited (C1)</translate>"
      "ferries-player-can-move-ferries": "<translate><!--T:416--> Player can move ferries</translate>",
            },
      "ferries-player-must-place-a-ferry": "<translate><!--T:415--> Player must place a ferry</translate>",
            "count-move": {
      "ferries-you-can-move-ferries": "<translate><!--T:414--> You can move ferries</translate>",
                "description": "<translate><!--T:96--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>",
      "goldmines-place-a-gold-ingot": "<translate><!--T:417--> Place a gold ingot</translate>",
                "by-player": "<translate><!--T:97--> by player</translate>",
      "goldmines-player-must-place-a-gold-ingot": "<translate><!--T:418--> Player must place a gold ingot</translate>",
                "clockwise": "<translate><!--T:98--> clockwise to the next district</translate>",
      "hills-and-player-must-choose-grow-or-score-plural": "<translate><!--T:426--> Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.</translate>",
                "follow-meeple": "<translate><!--T:99--> to whichever district as the meeple</translate>"
      "hills-and-receive-points-plural": "<translate><!--T:425--> Receive 0 points | Receive 1 point | Receive {points} points</translate>",
            },
      "hills-and-sheep-shepherd-fields-was-expanded": "<translate><!--T:423--> Shepherd's field was expanded.</translate>",
            "little-buildings-scoring": {
      "hills-and-sheep-tokens-left-plural": "<translate><!--T:424--> None tokens left | 1 token left | {tokens} tokens left</translate>",
                "description": "<translate><!--T:100--> Assign {} points for tower/house/shed.</translate>",
      "mage-and-witch-player-must-remove-mage-or-witch": "<translate><!--T:420--> Player must remove mage or witch.</translate>",
                "1/1/1": "<translate><!--T:101--> 1/1/1</translate>",
      "mage-and-witch-remove-mage-or-witch": "<translate><!--T:419--> Remove mage or witch.</translate>",
                "3/2/1": "<translate><!--T:102--> 3/2/1</translate>"
      "monasteries-how-do-you-want-place-follower": "<translate><!--T:429--> How do you want to place meeple on special monastery?</translate>",
            },
      "or": "<translate><!--T:376--> or</translate>",
            "king-and-robber-scoring": {
      "place-the-tile": "<translate><!--T:382--> Place the tile</translate>",
                "description": "<translate><!--T:103--> Score {}.</translate>",
      "player-may-move-a-meeple-from-a-city-district": "<translate><!--T:388--> Player may move a meeple from a city district.</translate>",
                "default": "<translate><!--T:104--> 1 point for every completed feature at the end of the game</translate>",
      "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:392--> Player may move a meeple from a city district before final scoring.</translate>",
                "10/20": "<translate><!--T:105--> 10 points / each card at the end of the game</translate>",
      "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:390--> Player may move a meeple from the market district before final scoring.</translate>",
                "15/40": "<translate><!--T:106--> 15/40 pts for having single/both cards at the end of the game</translate>",
      "player-may-place-a-meeple-in-a-city-district": "<translate><!--T:386--> Player may place a meeple in a city district.</translate>",
                "continuously": "<translate><!--T:107--> 1 point for every completed feature during the game</translate>"
      "player-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:394--> Player may place a meeple next to already present one.</translate>",
            },
      "player-may-place-an-abbey": "<translate><!--T:381--> Player may place an abbey</translate>",
            "tiny-city-scoring": {
      "player-must-place-the-tile": "<translate><!--T:383--> Player must place the tile</translate>",
                "description": "<translate><!--T:108--> Tiny city is scored for {}.</translate>",
      "siege-player-can-escape-a-besieged-city": "<translate><!--T:412--> Player can escape a besieged city.</translate>",
                "4": "<translate><!--T:109--> 4 points</translate>",
      "siege-you-can-escape-a-besieged-city": "<translate><!--T:411--> You can escape a besieged city.</translate>",
                "2": "<translate><!--T:110--> 2 points</translate>"
      "skip-action": "<translate><!--T:378--> Skip action</translate>",
            }
      "tower-player-can-take-a-prisoner": "<translate><!--T:428--> Player can take a prisoner</translate>",
        },
      "tower-player-must-select-follower-for-exchange": "<translate><!--T:422--> Player must select meeple for exchange</translate>",
        "timer": {
      "tower-select-follower-for-exchange": "<translate><!--T:421--> Select meeple for exchange</translate>",
            "player-time-limit": "<translate><!--T:111--> Player time limit</translate>",
      "tower-you-can-take-a-prisoner": "<translate><!--T:427--> You can take a prisoner</translate>",
            "unlimited-time": "<translate><!--T:112--> unlimited time</translate>",
      "waiting-for-player-confirmation": "<translate><!--T:379--> Waiting for player confirmation.</translate>",
            "enable-limits": "<translate><!--T:113--> enable limits</translate>",
      "you-may-move-a-meeple-from-a-city-district": "<translate><!--T:387--> You may move a meeple from a city district.</translate>",
            "disable-limits": "<translate><!--T:114--> disable limits</translate>",
      "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:391--> You may move a meeple from a city district before final scoring.</translate>",
            "at-game-start-set-timer-to": "<translate><!--T:115--> At game start set timer to</translate>",
      "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:389--> You may move a meeple from the market district before final scoring.</translate>",
            "each-turn-increase-timer-by": "<translate><!--T:116--> Each turn increase timer by</translate>",
      "you-may-place-a-meeple-in-a-city-district": "<translate><!--T:385--> You may place a meeple in a city district.</translate>",
            "when-time-is-over": "<translate><!--T:117--> When time is over</translate>",
      "you-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:393--> You may place a meeple next to already present one.</translate>",
            "do-nothing": "<translate><!--T:118--> do nothing</translate>"
      "you-may-place-an-abbey": "<translate><!--T:380--> You may place an abbey</translate>",
        },
      "your-action": "<translate><!--T:377--> your action</translate>"
        "create": {
            "open-slot": "<translate><!--T:119--> open slot</translate>",
            "local-player": "<translate><!--T:120--> local player</translate>",
            "remote-player": "<translate><!--T:121--> remote player</translate>",
            "click-to-assign": "<translate><!--T:122--> click to assign</translate>",
            "rename-player": "<translate><!--T:123--> Rename Player</translate>",
            "name": "<translate><!--T:124--> Name</translate>"
        },
        "open-game": {
            "untitled-game": "<translate><!--T:125--> untitled game</translate>",
            "assign-all-players-to-start": "<translate><!--T:126--> Assign all players to start</translate>",
            "no-player-in-game": "<translate><!--T:127--> No player in game</translate>",
            "share-the-key": "<translate><!--T:128--> Share the key with other players to let them connect to the game.</translate>",
            "waiting-for-host-to-start-the-game": "<translate><!--T:129--> Waiting for host to start the game.</translate>",
            "options": "<translate><!--T:130--> Options</translate>",
            "randomize-seating-order": "<translate><!--T:131--> Randomize seating order</translate>",
            "hide-remaining-tiles-cheat-sheet": "<translate><!--T:132--> Hide remaining tiles cheat sheet</translate>",
            "set-game-title": "<translate><!--T:133--> Set Game Title</translate>",
            "name": "<translate><!--T:134--> Name</translate>"
        },
        "title": "<translate><!--T:135--> Game Setup</translate>",
        "additional-elements": "<translate><!--T:136--> Additional elements</translate>",
        "altered-gameplay": "<translate><!--T:137--> Altered Gameplay</translate>",
        "altered-scoring": "<translate><!--T:138--> Altered Scoring</translate>",
        "removed-elements": "<translate><!--T:139--> Removed Elements</translate>",
        "selected-tiles": "<translate><!--T:140--> Selected tiles</translate>"
     },
     },
     "index": {
     "element": {
        "online": {
      "abbey": "<translate><!--T:503--> Abbey</translate>",
            "title": "<translate><!--T:141--> Public server hosted games</translate>",
      "abbot": "<translate><!--T:486--> Abbot</translate>",
            "private-games-only": "<translate><!--T:143--> Only private games are now supported.</translate>",
      "barn": "<translate><!--T:493--> Barn</translate>",
            "no-random-discovery": "<translate><!--T:144--> it means no random players discovery</translate>",
      "big-follower": "<translate><!--T:488--> Big Meeple</translate>",
            "connected-to": "<translate><!--T:145--> Connected to {0}</translate>",
      "big-top": "<translate><!--T:501--> Big Top</translate>",
            "abandon-game": "<translate><!--T:146--> Abandon game</translate>",
      "bridge": "<translate><!--T:504--> Bridge</translate>",
            "remove-unfinished-game-confirmation": "<translate><!--T:147--> Do you want to permanently remove unfinished game from your list?</translate>",
      "builder": "<translate><!--T:489--> Builder</translate>",
            "join-game": "<translate><!--T:148--> Join game</translate>",
      "castle": "<translate><!--T:505--> Castle</translate>",
            "paste-a-game-key": "<translate><!--T:149--> Paste a game key provided by host</translate>",
      "count": "<translate><!--T:498--> Count</translate>",
            "game-id": "<translate><!--T:150--> Game ID</translate>",
      "dragon": "<translate><!--T:497--> Dragon</translate>",
            "games-in-progress": "<translate><!--T:151--> Games in progress</translate>",
      "fairy": "<translate><!--T:496--> Fairy</translate>",
            "you-have-no-game-in-progress": "<translate><!--T:152--> You have no game in progress.</translate>",
      "ferry": "<translate><!--T:507--> Ferry</translate>",
            "online-storage-description": "<translate><!--T:153--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>"
      "gold": "<translate><!--T:512--> Gold</translate>",
        },
      "king": "<translate><!--T:510--> King</translate>",
        "local": {
      "little-buildings": "<translate><!--T:508--> Little buildings</translate>",
            "title": "<translate><!--T:154--> Player hosted games</translate>",
      "mage": "<translate><!--T:499--> Mage</translate>",
            "new-game": "<translate><!--T:155--> New game</translate>",
      "mayor": "<translate><!--T:491--> Mayor</translate>",
            "load-game": "<translate><!--T:157--> Load game</translate>",
      "phantom": "<translate><!--T:487--> Phantom</translate>",
            "create-directly-from": "<translate><!--T:158--> Create a new game directly from</translate>",
      "pig": "<translate><!--T:490--> Pig</translate>",
            "my-favorites": "<translate><!--T:159--> my favorites</translate>",
      "obelisk": "<translate><!--T:630--> Obelisk</translate>",
            "continue-with-recently-saved-games": "<translate><!--T:160--> Continue with recently saved games</translate>"
      "ringmaster": "<translate><!--T:495--> Ringmaster</translate>",
        },
      "robber": "<translate><!--T:511--> Robber Barron</translate>",
        "new-version-available": "<translate><!--T:161--> New JCloisterZone version is available.</translate>",
      "shepherd": "<translate><!--T:494--> Shepherd</translate>",
        "release-notes": "<translate><!--T:162--> Release Notes</translate>",
      "small-follower": "<translate><!--T:485--> Small Meeple</translate>",
        "update-to": "<translate><!--T:163--> Update to {version}</translate>",
      "tower": "<translate><!--T:502--> Tower</translate>",
        "automatic-updates-linux-only": "<translate><!--T:164--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>"
      "traders": "<translate><!--T:509--> Trade Goods</translate>",
      "tunnel": "<translate><!--T:506--> Tunnel</translate>",
      "wagon": "<translate><!--T:492--> Wagon</translate>",
      "witch": "<translate><!--T:500--> Witch</translate>"
     },
     },
     "about": {
     "feature": {
        "configuration-file": "<translate><!--T:165--> Configuration file</translate>",
      "acrobats": "<translate><!--T:430--> Acrobats</translate>",
        "jcloisterzone-game-engine": "<translate><!--T:166--> JCloisterZone Game Engine</translate>",
      "bazaar": "<translate><!--T:431--> Bazaar</translate>",
        "system-java-version": "<translate><!--T:167--> System Java Version</translate>",
      "big-top": "<translate><!--T:432--> Big Top</translate>",
        "version": "<translate><!--T:168--> version</translate>"
      "castle": "<translate><!--T:434--> Castle</translate>",
      "castles": "<translate><!--T:435--> Castles</translate>",
      "cathedral": "<translate><!--T:433--> Cathedral</translate>",
      "church-bonus": "<translate><!--T:436--> Church bonus</translate>",
      "cities": "<translate><!--T:439--> Cities</translate>",
      "city": "<translate><!--T:437--> City</translate>",
      "city-small": "<translate><!--T:438--> Small City</translate>",
      "coat-of-arms": "<translate><!--T:440--> Coat of arms</translate>",
      "crop-circle": "<translate><!--T:441--> Crop Circle</translate>",
      "escape": "<translate><!--T:442--> Escape</translate>",
      "fairy": "<translate><!--T:443--> Fairy</translate>",
      "farmers": "<translate><!--T:444--> Farmers</translate>",
      "festival": "<translate><!--T:445--> Festival</translate>",
      "field": "<translate><!--T:446--> Field</translate>",
      "fields": "<translate><!--T:447--> Fields</translate>",
      "flock": "<translate><!--T:448--> Flock</translate>",
      "garden": "<translate><!--T:449--> Garden</translate>",
      "gardens": "<translate><!--T:450--> Gardens</translate>",
      "gold": "<translate><!--T:451--> Gold</translate>",
      "gold-ingots": "<translate><!--T:452--> Gold ingots</translate>",
      "hill": "<translate><!--T:453--> Hill</translate>",
      "inn": "<translate><!--T:454--> Inn</translate>",
      "king": "<translate><!--T:455--> King</translate>",
      "king-and-robber": "<translate><!--T:456--> King & Robber</translate>",
      "monasteries": "<translate><!--T:458--> Monasteries</translate>",
      "monastery": "<translate><!--T:457--> Monastery</translate>",
      "pig-herd": "<translate><!--T:459--> Pig herd</translate>",
      "portal": "<translate><!--T:460--> Magic portal</translate>",
      "princess": "<translate><!--T:461--> Princess</translate>",
      "ringmaster": "<translate><!--T:462--> Ringmaster</translate>",
      "road": "<translate><!--T:463--> Road</translate>",
      "roads": "<translate><!--T:464--> Roads</translate>",
      "robber": "<translate><!--T:465--> Robber Barron</translate>",
      "sheep": "<translate><!--T:620--> Sheep</translate>",
      "shrine": "<translate><!--T:466--> Shrine</translate>",
      "shrines": "<translate><!--T:622--> Shrines</translate>",
      "siege": "<translate><!--T:467--> Siege</translate>",
      "special-monasteries": "<translate><!--T:469--> Special monasteries</translate>",
      "special-monastery": "<translate><!--T:468--> Special monastery</translate>",
      "tower": "<translate><!--T:623--> Tower</translate>",
      "towers": "<translate><!--T:624--> Towers</translate>",
      "trade-goods": "<translate><!--T:471--> Trade Goods</translate>",
      "vineyard": "<translate><!--T:472--> Vineyard</translate>",
      "vodyanoy": "<translate><!--T:473--> Vodyanoy</translate>",
      "watchtower": "<translate><!--T:474--> Watchtower</translate>",
      "watchtowers": "<translate><!--T:475--> Watchtowers</translate>",
      "wind-rose": "<translate><!--T:476--> Wind rose</translate>",
      "wind-roses": "<translate><!--T:621--> Wind roses</translate>",
      "yaga-hut": "<translate><!--T:477--> Yaga hut</translate>"
     },
     },
     "bookmarks": {
     "scoring": {
        "title": "<translate><!--T:169--> My favorites</translate>",
      "barn-connected": "<translate><!--T:484--> barn connected</translate>",
        "description-start": "<translate><!--T:170--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>",
      "barn-placed": "<translate><!--T:483--> barn placed</translate>",
        "description-end": "<translate><!--T:171--> button in overview sidebar.</translate>",
      "challenged": "<translate><!--T:479--> challenged</translate>",
        "setups-saved-to-file": "<translate><!--T:172--> Setups saved to file</translate>",
      "empty": "<translate><!--T:480--> empty</translate>",
        "nothing-saved": "<translate><!--T:173--> Nothing saved.</translate>"
      "feature-scored": "<translate><!--T:481--> feature scored</translate>",
      "incomplete": "<translate><!--T:478--> incomplete</translate>",
      "turn-start": "<translate><!--T:482--> turn start</translate>"
     },
     },
     "button": {
     "tile-pack-dialog": {
        "add": "<translate><!--T:174--> Add</translate>",
      "disabled-show-remaining": "<translate><!--T:372--> The game was created with option which doesn't allow showing remaining tiles count.</translate>",
        "add-to-favorites": "<translate><!--T:175--> Add To Favorites</translate>",
      "game-tiles": "<translate><!--T:371--> Game tiles</translate>",
        "as-a-abbot": "<translate><!--T:176--> As a Abbot</translate>",
      "hidden-tiles-under-hill-plural": "<translate><!--T:374--> There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.</translate>",
        "as-a-monk": "<translate><!--T:177--> As a Monk</translate>",
      "remaining-tiles": "<translate><!--T:373--> Remaining tiles</translate>",
        "buy": "<translate><!--T:178--> Buy</translate>",
      "tiles": "<translate><!--T:370--> Tiles</translate>",
        "cancel": "<translate><!--T:179--> Cancel</translate>",
      "tiles-plural": "<translate><!--T:375--> tiles | tile | tiles</translate>"
        "change": "<translate><!--T:180--> Change</translate>",
    }
        "clear-list": "<translate><!--T:181--> clear list</translate>",
  },
        "close": "<translate><!--T:182--> Close</translate>",
  "game-setup": {
        "confirm": "<translate><!--T:183--> Confirm</translate>",
    "additional-elements": "<translate><!--T:136--> Additional elements</translate>",
        "connect": "<translate><!--T:184--> Connect</translate>",
    "altered-gameplay": "<translate><!--T:137--> Altered Gameplay</translate>",
        "create": "<translate><!--T:185--> Create</translate>",
    "altered-scoring": "<translate><!--T:138--> Altered Scoring</translate>",
        "create-game": "<translate><!--T:186--> Create Game</translate>",
    "components": {
        "disconnect": "<translate><!--T:187--> Disconnect</translate>",
      "followers": "<translate><!--T:14--> Meeples</translate>",
        "hide-stats": "<translate><!--T:188--> Hide Stats</translate>",
      "neutral-figures": "<translate><!--T:15--> Neutral figures</translate>",
        "grow-the-flock": "<translate><!--T:189--> Grow the Flock</translate>",
      "rewards": "<translate><!--T:17--> Rewards</translate>",
        "join-game": "<translate><!--T:190--> Join Game</translate>",
      "tokens": "<translate><!--T:16--> Tokens</translate>"
        "load": "<translate><!--T:191--> Load</translate>",
    },
        "load-setup-from-file": "<translate><!--T:192--> Load Setup From File</translate>",
    "create": {
        "may-deploy": "<translate><!--T:193--> May deploy</translate>",
      "click-to-assign": "<translate><!--T:122--> click to assign</translate>",
        "must-remove": "<translate><!--T:194--> Must remove</translate>",
      "local-player": "<translate><!--T:120--> local player</translate>",
        "pass": "<translate><!--T:195--> Pass</translate>",
      "name": "<translate><!--T:124--> Name</translate>",
        "play-again": "<translate><!--T:196--> Play again</translate>",
      "open-slot": "<translate><!--T:119--> open slot</translate>",
        "play-online": "<translate><!--T:142--> Play Online</translate>",
      "remote-player": "<translate><!--T:121--> remote player</translate>",
        "plus-description": "<translate><!--T:197--> Add multiple instances</translate>",
      "rename-player": "<translate><!--T:123--> Rename Player</translate>"
        "raise": "<translate><!--T:198--> Raise</translate>",
    },
        "remove": "<translate><!--T:199--> Remove</translate>",
    "game-element-box": {
        "remove-from-favorites": "<translate><!--T:200--> Remove From Favorites</translate>",
      "mandatory-for-selected-tiles": "<translate><!--T:18--> Mandatory for selected tiles</translate>",
        "reset": "<translate><!--T:201--> Reset</translate>",
      "related-tiles-not-selected": "<translate><!--T:19--> Related tiles not selected</translate>"
        "resume": "<translate><!--T:202--> Resume</translate>",
        "rules": "<translate><!--T:203--> Rules</translate>",
        "rules-1st-edition": "<translate><!--T:204--> Rules (1st ed.)</translate>",
        "save-to-file": "<translate><!--T:205--> Save To File</translate>",
        "score-the-sheep": "<translate><!--T:206--> Score the Sheep</translate>",
        "select": "<translate><!--T:207--> Select</translate>",
        "sell": "<translate><!--T:208--> Sell</translate>",
        "set": "<translate><!--T:209--> Set</translate>",
        "show-stats": "<translate><!--T:210--> Show Stats</translate>",
        "start": "<translate><!--T:211--> Start</translate>",
        "undo": "<translate><!--T:212--> Undo</translate>"
     },
     },
     "join-game": {
     "header": {
        "title": "<translate><!--T:213--> Join Remote Game</translate>",
      "components": "<translate><!--T:6--> Components</translate>",
        "host": "<translate><!--T:214--> Host</translate>",
      "rules": "<translate><!--T:7--> Rules</translate>",
        "connect-to-remote-host": "<translate><!--T:215--> Connect to remote host with created game.</translate>",
      "tiles": "<translate><!--T:5--> Tiles</translate>",
        "the-game-on-remote-host-must-be-in-color-selection-phase": "<translate><!--T:619--> The game on remote host must be in color selection phase.</translate>"
      "timer": "<translate><!--T:8--> Timer</translate>"
     },
     },
     "menu": {
     "open-game": {
        "playonline-connect": "<translate><!--T:216--> Play Online</translate>",
      "assign-all-players-to-start": "<translate><!--T:126--> Assign all players to start</translate>",
        "playonline-disconnect": "<translate><!--T:217--> Disconnect</translate>",
      "hide-remaining-tiles-cheat-sheet": "<translate><!--T:132--> Hide remaining tiles cheat sheet</translate>",
        "new-game": "<translate><!--T:218--> New Game</translate>",
      "name": "<translate><!--T:134--> Name</translate>",
        "join-game": "<translate><!--T:219--> Join Game</translate>",
      "no-player-in-game": "<translate><!--T:127--> No player in game</translate>",
        "leave-game": "<translate><!--T:220--> Leave Game</translate>",
      "options": "<translate><!--T:130--> Options</translate>",
        "save-game": "<translate><!--T:221--> Save Game</translate>",
      "randomize-seating-order": "<translate><!--T:131--> Randomize seating order</translate>",
        "load-game": "<translate><!--T:222--> Load Game / Setup</translate>",
      "set-game-title": "<translate><!--T:133--> Set Game Title</translate>",
        "settings": "<translate><!--T:223--> Settings</translate>",
      "share-the-key": "<translate><!--T:128--> Share the key with other players to let them connect to the game.</translate>",
        "exit": "<translate><!--T:224--> Exit</translate>",
      "untitled-game": "<translate><!--T:125--> untitled game</translate>",
        "session": "<translate><!--T:225--> Session</translate>",
      "waiting-for-host-to-start-the-game": "<translate><!--T:129--> Waiting for host to start the game.</translate>"
        "game": "<translate><!--T:226--> Game</translate>",
        "help": "<translate><!--T:227--> Help</translate>",
        "undo": "<translate><!--T:228--> Undo</translate>",
        "zoom-in": "<translate><!--T:229--> Zoom In</translate>",
        "zoom-out": "<translate><!--T:230--> Zoom Out</translate>",
        "tiles": "<translate><!--T:231--> Tiles</translate>",
        "farm-hints": "<translate><!--T:232--> Farm hints</translate>",
        "toggle-history": "<translate><!--T:233--> Toggle History</translate>",
        "show-game-setup": "<translate><!--T:234--> Show Game Setup</translate>",
        "rules": "<translate><!--T:235--> Rules</translate>",
        "about": "<translate><!--T:236--> About</translate>"
     },
     },
     "settings": {
     "removed-elements": "<translate><!--T:139--> Removed Elements</translate>",
        "title": "<translate><!--T:237--> Settings</translate>",
    "rules": {
        "player": {
      "acrobats-description": "<translate><!--T:52--> Placing meeple as an acrobat on acrobat space.</translate>",
            "title": "<translate><!--T:238--> Player</translate>",
      "acrobats-disabled": "<translate><!--T:53--> No tile with Acrobats space is in game.</translate>",
            "nickname": "<translate><!--T:239--> Nickname</translate>",
      "bazaar-description": "<translate><!--T:36--> Land tiles are auctioned when bazaar comes into play.</translate>",
            "nickname-description": "<translate><!--T:240--> Nickname used when player is assigned to a game.</translate>",
      "bazaar-disabled": "<translate><!--T:37--> No tile with Bazaar is in game.</translate>",
            "preferred-color": "<translate><!--T:241--> Preferred Color</translate>",
      "cathedral-description": "<translate><!--T:28--> Completed cities with cathedral ×3 instead of ×2, no points during final scoring.</translate>",
            "preferred-color-description": "<translate><!--T:242--> Automatically take a color after game join.</translate>",
      "cathedral-disabled": "<translate><!--T:29--> No tile with Cathedral is in game.</translate>",
            "none": "<translate><!--T:243--> None</translate>"
      "escape-description": "<translate><!--T:50--> Escape allowed via a neighboring monastery.</translate>",
        },
      "escape-disabled": "<translate><!--T:51--> No tile with Siege is in game.</translate>",
        "game-interface": {
      "farmers-description": "<translate><!--T:25--> Players are allowed to place meeples on fields.</translate>",
            "title": "<translate><!--T:244--> Game Interface</translate>",
      "festival-description": "<translate><!--T:46--> With festival tile you can return one of your own figures instead of placing one.</translate>",
            "turn-confirmation": "<translate><!--T:245--> Turn Confirmation</translate>",
      "festival-disabled": "<translate><!--T:47--> No tile with Festival is in game.</translate>",
            "turn-confirmation-description": "<translate><!--T:246--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation\u2026</translate>",
      "gameplay-variants": "<translate><!--T:21--> Gameplay variants</translate>",
            "always-enabled": "<translate><!--T:247--> always enabled</translate>",
      "garden-description": "<translate><!--T:26--> Can be occupied by an abbot.</translate>",
            "only-when-meeple-was-deployed-on-a-field": "<translate><!--T:248--> only when meeple was deployed on a field</translate>",
      "garden-disabled": "<translate><!--T:27--> Abbot is not selected.</translate>",
            "only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:249--> only when meeple was deployed on a tower</translate>",
      "hill-description": "<translate><!--T:38--> Used as tiebreaker. Also hides one random tile under it.</translate>",
            "beep": "<translate><!--T:250--> Beep</translate>",
      "hill-disabled": "<translate><!--T:39--> No tile with Hill is in game.</translate>",
            "beep-description": "<translate><!--T:251--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>",
      "inn-description": "<translate><!--T:30--> Completed roads with inn ×2, no points during final scoring.</translate>",
            "enable-beep": "<translate><!--T:252--> Enable beep</translate>",
      "inn-disabled": "<translate><!--T:31--> No tile with Inn is in the game.</translate>",
            "active-player-indication": "<translate><!--T:253--> Active player indication</translate>",
      "optional-game-mechanics": "<translate><!--T:20--> Optional game mechanics</translate>",
            "multiple-indicators-are-allowed": "<translate><!--T:254--> Multiple indicators are allowed.</translate>",
      "pig-herd-description": "<translate><!--T:42--> Counts as additional pig on field (farmers scores more points).</translate>",
            "colored-background-in-right-sidebar": "<translate><!--T:255--> colored background in right sidebar</translate>",
      "pig-herd-disabled": "<translate><!--T:43--> No tile with Pig herd is in game.</translate>",
            "triangle-in-top-bar": "<translate><!--T:256--> triangle in top bar</translate>",
      "portal-description": "<translate><!--T:34--> Through magic portal meeple can be placed on any tile.</translate>",
            "player-list": "<translate><!--T:257--> Player List</translate>",
      "portal-disabled": "<translate><!--T:35--> No tile with Magic portal is in game.</translate>",
            "player-list-description": "<translate><!--T:258--> You may enable player list (right sidebar) rotation.</translate>",
      "princess-description": "<translate><!--T:32--> Princess can remove knight from a city.</translate>",
            "player-list-no-rotate": "<translate><!--T:259--> No rotate</translate>",
      "princess-disabled": "<translate><!--T:33--> No tile with Princess is in game.</translate>",
            "player-list-active-on-top": "<translate><!--T:260--> Keep active player always on top</translate>",
      "scoring-variants": "<translate><!--T:22--> Scoring variants</translate>",
            "player-list-local-on-top": "<translate><!--T:261--> Keep local player always on top</translate>"
      "shrine-description": "<translate><!--T:44--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>",
        },
      "shrine-disabled": "<translate><!--T:45--> No tile with Shrine is in game.</translate>",
        "appearance": {
      "siege-description": "<translate><!--T:48--> Besieged cities are less valuable.</translate>",
            "title": "<translate><!--T:262--> Appearance</translate>",
      "siege-disabled": "<translate><!--T:49--> No tile with Siege is in game.</translate>",
            "theme": "<translate><!--T:263--> Theme</translate>",
      "starting-tiles-configuration": "<translate><!--T:23--> Starting tile(s) configuration</translate>",
            "theme-light": "<translate><!--T:264--> Light</translate>",
      "starting-tiles-different-configuration": "<translate><!--T:24--> Some expansions provides alternative starting configurations.</translate>",
            "theme-dark": "<translate><!--T:265--> Dark</translate>",
      "vineyard-description": "<translate><!--T:40--> Additional points for nearby monastery.</translate>",
            "artworks": "<translate><!--T:266--> Artworks</translate>",
      "vineyard-disabled": "<translate><!--T:41--> No tile with Vineyard is in game.</translate>"
            "artworks-description": "<translate><!--T:267--> Additional artworks may by provided by add-ons.</translate>",
            "illustrated-by": "<translate><!--T:268--> (illustrated by {0})</translate>"
        },
        "add-ons": {
            "title": "<translate><!--T:269--> Add-ons</translate>",
            "installation-is-not-allowed-during-game": "<translate><!--T:270--> Installing or removing add-on is not allowed when game is running or game setup is open.</translate>",
            "finish-or-leave-game-to-make-changes": "<translate><!--T:271--> Please finish or leave the game first to make changes here.</translate>",
            "install-add-on": "<translate><!--T:272--> Install add-on</translate>",
            "installed-add-ons": "<translate><!--T:273--> Installed add-ons</translate>",
            "drag-add-on-here-or-click-here": "<translate><!--T:274--> Drag add-on here (.jca file) or click here to select it.</translate>",
            "look-at-jcz-for-add-ons": "<translate><!--T:275--> Look at {link} for available add-ons.</translate>",
            "artwork-not-found-internet-connection-is-needed": "<translate><!--T:276--> Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.</translate>",
            "please-check-connectivity-and-restart-app": "<translate><!--T:277--> Please check your connectivity and restart app to try it again.</translate>",
            "add-on-url": "<translate><!--T:278--> add-on url</translate>",
            "add-on-already-installed": "<translate><!--T:279--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>",
            "invalid-add-on-multiple-folders-in-root": "<translate><!--T:280--> Invalid add-on: package must contain only single folder in root</translate>"
        },
        "java": {
            "title": "<translate><!--T:281--> Java</translate>",
            "description": "<translate><!--T:282--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>",
            "java-executable": "<translate><!--T:283--> Java executable</translate>",
            "you-may-set-path": "<translate><!--T:284--> You can set manually path to {0}</translate>",
            "using-system-default": "<translate><!--T:285--> Using system default.</translate>",
            "selected": "<translate><!--T:286--> Selected: {0}</translate>",
            "version": "<translate><!--T:287--> Java version {0}</translate>",
            "warning-file-is-not-java-binary": "<translate><!--T:288--> File doesn't look like a Java binary.</translate>",
            "warning-java-not-found": "<translate><!--T:289--> Java not found.</translate>",
            "java-is-not-installed": "<translate><!--T:290--> Java is not installed!</translate>",
            "java-is-outdated": "<translate><!--T:291--> Java is outdated!</translate>",
            "unable-to-find-java": "<translate><!--T:292--> Unable to locate Java on your system.</translate>",
            "java-is-required": "<translate><!--T:293--> Java is required to start a game.</translate>",
            "download-java": "<translate><!--T:294--> Download Java</translate>",
            "java-path-is-not-valid": "<translate><!--T:295--> Your manually configured Java path is not valid.</translate>",
            "java-version-found": "<translate><!--T:296--> Java 11 or higher is required (found {version}) to start a game.</translate>",
            "change-in-settings": "<translate><!--T:297--> Change it in {settings}.</translate>",
            "verify": "<translate><!--T:298--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>",
            "select-manually": "<translate><!--T:299--> Or select proper java manually in {settings}.</translate>"
        },
        "engine": {
            "engine-path-not-exists": "<translate><!--T:300--> Can't locate game engine (file {path} doesn't exist or can't be read)</translate>",
            "unable-to-spawn-game-engine": "<translate><!--T:301--> Unable to spawn game engine. Details:</translate>"
        }
     },
     },
     "tile-set": {
     "selected-tiles": "<translate><!--T:140--> Selected tiles</translate>",
        "abbey-and-mayor": "<translate><!--T:302--> Abbey & Mayor</translate>",
    "tiles": {
        "abbey-and-mayor-release": "<translate><!--T:303--> The fifth major expansion released in 2007.</translate>",
      "core-sets": "<translate><!--T:9--> Core sets</translate>",
        "abbey-and-mayor-description": "<translate><!--T:304--> Each a player can also place Abbey tile from his supply.</translate>",
      "fan-expansions": "<translate><!--T:13--> Fan expansions</translate>",
        "basic": "<translate><!--T:305--> Base game</translate>",
      "major-expansions": "<translate><!--T:10--> Major expansions</translate>",
        "base-game-description": "<translate><!--T:306--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>",
      "minor-expansions": "<translate><!--T:11--> Minor expansions</translate>",
        "besiegers": "<translate><!--T:307--> The Besiegers</translate>",
      "promos": "<translate><!--T:12--> Promos</translate>"
        "bridges-castles-and-bazaars": "<translate><!--T:308--> Bridges, Castles and Bazaars</translate>",
        "bridges-castles-and-bazaars-release": "<translate><!--T:309--> The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)</translate>",
        "cathars": "<translate><!--T:310--> The Cathars</translate>",
        "count": "<translate><!--T:311--> The Count of Carcassonne</translate>",
        "corn-circles": "<translate><!--T:312--> Crop Circles</translate>",
        "crop-circles-I": "<translate><!--T:313--> Crop Circles I</translate>",
        "crop-circles-II": "<translate><!--T:314--> Crop Circles II</translate>",
        "cult": "<translate><!--T:315--> The Cult</translate>",
        "cult-places": "<translate><!--T:316--> Cult places</translate>",
        "darmstadt": "<translate><!--T:317--> Darmstadt</translate>",
        "darmstadt-release": "<translate><!--T:318--> Originally released in 2014.</translate>",
        "heretics-and-shrines": "<translate><!--T:319--> Heretics and Shrines</translate>",
        "ferries": "<translate><!--T:320--> The Ferries</translate>",
        "festival": "<translate><!--T:321--> The Festival</translate>",
        "flier": "<translate><!--T:322--> The Flying Machines</translate>",
        "gq11": "<translate><!--T:323--> The Mini Expansion (GQ11)</translate>",
        "gq11-release": "<translate><!--T:324--> Originally released in Games Quarterly magazine in 2006.</translate>",
        "goldmines": "<translate><!--T:325--> The Goldmines</translate>",
        "hills-and-sheep": "<translate><!--T:326--> Hills & Sheep</translate>",
        "hills-and-sheep-release": "<translate><!--T:327--> The ninth major expansion released in 2014.</translate>",
        "inns-and-cathedrals": "<translate><!--T:328--> Inns & Cathedrals</translate>",
        "inns-and-cathedrals-release": "<translate><!--T:329--> First major expansion for Carcassonne released in 2002.</translate>",
        "king-and-robber": "<translate><!--T:330--> King & Robber</translate>",
        "king-and-robber-release": "<translate><!--T:331--> Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)</translate>",
        "labyrinth": "<translate><!--T:332--> The Labyrinth</translate>",
        "labyrinth-release": "<translate><!--T:333--> Originally released in 2016.</translate>",
        "mage-and-witch": "<translate><!--T:334--> Mage & Witch</translate>",
        "monasteries": "<translate><!--T:335--> Monasteries</translate>",
        "princess-and-dragon": "<translate><!--T:336--> The Princess & the Dragon</translate>",
        "princess-and-dragon-release": "<translate><!--T:337--> The third major expansion released in 2005.</translate>",
        "river": "<translate><!--T:338--> The River</translate>",
        "river-I": "<translate><!--T:339--> The River I</translate>",
        "river-I-release": "<translate><!--T:340--> The River I is mini expansion released in 2001.</translate>",
        "river-II": "<translate><!--T:341--> The River II</translate>",
        "river-II-release": "<translate><!--T:342--> The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.</translate>",
        "russian-promos": "<translate><!--T:343--> Russian Promos</translate>",
        "russian-promos-2013-title": "<translate><!--T:344--> Tiles from 2013</translate>",
        "russian-promos-2016-title": "<translate><!--T:345--> Tiles from 2016</translate>",
        "siege": "<translate><!--T:346--> Siege</translate>",
        "spiel-doch": "<translate><!--T:347--> Spiel Doch!</translate>",
        "tower": "<translate><!--T:348--> The Tower</translate>",
        "tower-release": "<translate><!--T:349--> The fourth major expansion released in 2006.</translate>",
        "traders-and-builders": "<translate><!--T:350--> Traders & Builders</translate>",
        "traders-and-builders-release": "<translate><!--T:351--> The second major expansion released in 2003</translate>",
        "tunnel": "<translate><!--T:352--> The Tunnel</translate>",
        "under-the-big-top": "<translate><!--T:353--> Under The Big Top</translate>",
        "watchtowers": "<translate><!--T:354--> The Watchtowers</translate>",
        "wind-roses": "<translate><!--T:355--> The Wind Roses</translate>",
        "winter": "<translate><!--T:356--> Winter</translate>",
        "winter-edition-description": "<translate><!--T:357--> Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles.</translate>"
     },
     },
     "core-messages": {
     "timer": {
        "game-engine-not-available": "<translate><!--T:358--> Game engine not available.</translate>",
      "at-game-start-set-timer-to": "<translate><!--T:115--> At game start set timer to</translate>",
        "no-core-set": "<translate><!--T:359--> No Core set!</translate>",
      "disable-limits": "<translate><!--T:114--> disable limits</translate>",
        "show-available-only": "<translate><!--T:360--> show available only</translate>",
      "do-nothing": "<translate><!--T:118--> do nothing</translate>",
        "done": "<translate><!--T:361--> Done</translate>",
      "each-turn-increase-timer-by": "<translate><!--T:116--> Each turn increase timer by</translate>",
        "choose": "<translate><!--T:362--> Choose</translate>",
      "enable-limits": "<translate><!--T:113--> enable limits</translate>",
        "used-time": "<translate><!--T:363--> Used time</translate>",
      "player-time-limit": "<translate><!--T:111--> Player time limit</translate>",
        "tiles": "<translate><!--T:364--> Tiles</translate>",
      "unlimited-time": "<translate><!--T:112--> unlimited time</translate>",
        "the-biggest-city": "<translate><!--T:365--> The Biggest City</translate>",
      "when-time-is-over": "<translate><!--T:117--> When time is over</translate>"
        "the-longest-road": "<translate><!--T:366--> The Longest Road</translate>",
        "offline": "<translate><!--T:367--> Offline</translate>",
        "incomplete-features": "<translate><!--T:368--> Incomplete features</translate>",
        "penalties": "<translate><!--T:369--> Penalties</translate>"
     },
     },
     "game": {
     "title": "<translate><!--T:135--> Game Setup</translate>",
        "tile-pack-dialog": {
    "variant": {
            "tiles": "<translate><!--T:370--> Tiles</translate>",
      "barn-placement": {
            "game-tiles": "<translate><!--T:371--> Game tiles</translate>",
        "description": "<translate><!--T:63--> Barn {} be placed on a field already occupied by another barn.</translate>",
            "disabled-show-remaining": "<translate><!--T:372--> The game was created with option which doesn't allow showing remaining tiles count.</translate>",
        "not-occupied": "<translate><!--T:64--> can't</translate>",
            "remaining-tiles": "<translate><!--T:373--> Remaining tiles</translate>",
        "occupied": "<translate><!--T:65--> can</translate>"
            "hidden-tiles-under-hill-plural": "<translate><!--T:374--> There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.</translate>",
      },
            "tiles-plural": "<translate><!--T:375--> tiles | tile | tiles</translate>"
      "bazaar-no-auction": {
        },
        "description": "<translate><!--T:69--> No bazaar bidding. Each player just chooses one tile.</translate>"
         "action": {
      },
            "or": "<translate><!--T:376--> or</translate>",
      "coc-final-scoring": {
            "your-action": "<translate><!--T:377--> your action</translate>",
        "any-district": "<translate><!--T:95--> is not limited (C1)</translate>",
            "skip-action": "<translate><!--T:378--> Skip action</translate>",
         "description": "<translate><!--T:93--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>",
            "waiting-for-player-confirmation": "<translate><!--T:379--> Waiting for player confirmation.</translate>",
        "market-only": "<translate><!--T:94--> is allowed only from market district (C2)</translate>"
            "you-may-place-an-abbey": "<translate><!--T:380--> You may place an abbey</translate>",
      },
            "player-may-place-an-abbey": "<translate><!--T:381--> Player may place an abbey</translate>",
      "count-move": {
            "place-the-tile": "<translate><!--T:382--> Place the tile</translate>",
        "by-player": "<translate><!--T:97--> by player</translate>",
            "player-must-place-the-tile": "<translate><!--T:383--> Player must place the tile</translate>",
        "clockwise": "<translate><!--T:98--> clockwise to the next district</translate>",
            "draw-a-tile": "<translate><!--T:384--> Draw a tile</translate>",
        "description": "<translate><!--T:96--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>",
            "you-may-place-a-meeple-in-a-city-district": "<translate><!--T:385--> You may place a meeple in a city district.</translate>",
        "follow-meeple": "<translate><!--T:99--> to whichever district as the meeple</translate>"
            "player-may-place-a-meeple-in-a-city-district": "<translate><!--T:386--> Player may place a meeple in a city district.</translate>",
      },
            "you-may-move-a-meeple-from-a-city-district": "<translate><!--T:387--> You may move a meeple from a city district.</translate>",
      "dragon-move": {
            "player-may-move-a-meeple-from-a-city-district": "<translate><!--T:388--> Player may move a meeple from a city district.</translate>",
        "after-scoring": "<translate><!--T:62--> after</translate>",
            "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:389--> You may move a meeple from the market district before final scoring.</translate>",
        "before-scoring": "<translate><!--T:61--> before</translate>",
            "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:390--> Player may move a meeple from the market district before final scoring.</translate>",
        "description": "<translate><!--T:60--> Dragon movement occurs {} scoring.</translate>"
            "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:391--> You may move a meeple from a city district before final scoring.</translate>",
      },
            "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:392--> Player may move a meeple from a city district before final scoring.</translate>",
      "espace-variant": {
            "you-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:393--> You may place a meeple next to already present one.</translate>",
        "any-tile": "<translate><!--T:74--> any tile</translate>",
            "player-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:394--> Player may place a meeple next to already present one.</translate>",
        "description": "<translate><!--T:73--> Monastery must be placed adjacent to {} of a besieged city to escape.</translate>",
            "bazaar-choose-a-tile-and-your-bid": "<translate><!--T:395--> Choose a tile and your bid</translate>",
        "siege-tile": "<translate><!--T:75--> siege tile</translate>"
            "bazaar-player-must-choose-a-tile-and-bid": "<translate><!--T:396--> Player must choose a tile and bid</translate>",
      },
            "bazaar-choose-a-tile": "<translate><!--T:397--> Choose a tile</translate>",
      "fairy-placement": {
            "bazaar-player-must-choose-a-tile": "<translate><!--T:398--> Player must choose a tile</translate>",
        "description": "<translate><!--T:57--> The Fairy is deployed {}.</translate>",
            "bazaar-raise-bid-or-pass": "<translate><!--T:399--> Raise bid or pass</translate>",
        "next-follower": "<translate><!--T:58--> next to a meeple</translate>",
            "bazaar-player-must-raise-bid-or-pass": "<translate><!--T:400--> Player must raise bid or pass</translate>",
        "on-tile": "<translate><!--T:59--> on a tile</translate>"
            "bazaar-buy-sell-the-tile-from-to": "<translate><!--T:401--> Buy/Sell the tile from/to</translate>",
      },
            "bazaar-player-must-buy-sell-the-tile-from-to": "<translate><!--T:402--> Player must buy/sell the tile from/to</translate>",
      "festival-return": {
            "castle-you-are-allowed-to-place": "<translate><!--T:403--> You are allowed to place</translate>",
        "description": "<translate><!--T:84--> Player may return one of one’s own {}.</translate>",
            "castle-player-is-allowed-to-place": "<translate><!--T:404--> Player is allowed to place</translate>",
        "follower": "<translate><!--T:86--> meeples</translate>",
            "coc-you-can-move-the-count": "<translate><!--T:405--> You can move the Count</translate>",
        "meeple": "<translate><!--T:85--> player figures</translate>"
            "coc-player-can-move-the-count": "<translate><!--T:406--> Player can move the Count</translate>",
      },
            "crop-circles-player-must-choose": "<translate><!--T:407--> Player must choose: Each player may deploy or must remove meeple on/from {feature}.</translate>",
      "gq11-pig-herd": {
            "crop-circles-choose-one": "<translate><!--T:408--> Choose one. Each player {deploy} or {remove} meeple on/from {feature}.</translate>",
        "description": "<translate><!--T:76--> Field tile from Games Quarterly 11 expansion {}.</translate>",
            "crop-circles-you-must-return-meeple": "<translate><!--T:409--> You must return one of your meeple.</translate>",
        "nothing": "<translate><!--T:78--> is just empty field</translate>",
            "crop-circles-player-must-return-meeple": "<translate><!--T:410--> Player must return a meeple</translate>",
        "pig": "<translate><!--T:77--> contains pig herd</translate>"
            "siege-you-can-escape-a-besieged-city": "<translate><!--T:411--> You can escape a besieged city.</translate>",
      },
            "siege-player-can-escape-a-besieged-city": "<translate><!--T:412--> Player can escape a besieged city.</translate>",
      "hill-tiebreaker": {
            "ferries-place-a-ferry": "<translate><!--T:413--> Place a ferry</translate>",
        "at-least-one-follower": "<translate><!--T:71--> at least one meeple</translate>",
            "ferries-you-can-move-ferries": "<translate><!--T:414--> You can move ferries</translate>",
        "description": "<translate><!--T:70--> Tiebreaker method: {} on hills.</translate>",
            "ferries-player-must-place-a-ferry": "<translate><!--T:415--> Player must place a ferry</translate>",
        "number-of-followers": "<translate><!--T:72--> number of meeples</translate>"
            "ferries-player-can-move-ferries": "<translate><!--T:416--> Player can move ferries</translate>",
      },
            "goldmines-place-a-gold-ingot": "<translate><!--T:417--> Place a gold ingot</translate>",
      "keep-monasteries": {
            "goldmines-player-must-place-a-gold-ingot": "<translate><!--T:418--> Player must place a gold ingot</translate>",
        "description": "<translate><!--T:87--> Special monasteries {}.</translate>",
            "mage-and-witch-remove-mage-or-witch": "<translate><!--T:419--> Remove mage or witch.</translate>",
        "keep": "<translate><!--T:89--> are just added</translate>",
            "mage-and-witch-player-must-remove-mage-or-witch": "<translate><!--T:420--> Player must remove mage or witch.</translate>",
        "replace": "<translate><!--T:88--> replace original monasteries</translate>"
            "tower-select-follower-for-exchange": "<translate><!--T:421--> Select meeple for exchange</translate>",
      },
            "tower-player-must-select-follower-for-exchange": "<translate><!--T:422--> Player must select meeple for exchange</translate>",
      "king-and-robber-scoring": {
            "hills-and-sheep-shepherd-fields-was-expanded": "<translate><!--T:423--> Shepherd's field was expanded.</translate>",
        "10/20": "<translate><!--T:105--> 10 points / each card at the end of the game</translate>",
            "hills-and-sheep-tokens-left-plural": "<translate><!--T:424--> None tokens left | 1 token left | {tokens} tokens left</translate>",
        "15/40": "<translate><!--T:106--> 15/40 pts for having single/both cards at the end of the game</translate>",
            "hills-and-receive-points-plural": "<translate><!--T:425--> Receive 0 points | Receive 1 point | Receive {points} points</translate>",
        "continuously": "<translate><!--T:107--> 1 point for every completed feature during the game</translate>",
            "hills-and-player-must-choose-grow-or-score-plural": "<translate><!--T:426--> Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.</translate>",
        "default": "<translate><!--T:104--> 1 point for every completed feature at the end of the game</translate>",
            "tower-you-can-take-a-prisoner": "<translate><!--T:427--> You can take a prisoner</translate>",
        "description": "<translate><!--T:103--> Score {}.</translate>"
            "tower-player-can-take-a-prisoner": "<translate><!--T:428--> Player can take a prisoner</translate>",
      },
            "monasteries-how-do-you-want-place-follower": "<translate><!--T:429--> How do you want to place meeple on special monastery?</translate>"
      "labyrinth-variant": {
        },
        "advanced": "<translate><!--T:92--> advanced</translate>",
        "feature": {
        "basic": "<translate><!--T:91--> basic</translate>",
            "acrobats": "<translate><!--T:430--> Acrobats</translate>",
        "description": "<translate><!--T:90--> Play {} labyrinth variant</translate>"
            "bazaar": "<translate><!--T:431--> Bazaar</translate>",
      },
            "big-top": "<translate><!--T:432--> Big Top</translate>",
      "little-buildings-scoring": {
            "cathedral": "<translate><!--T:433--> Cathedral</translate>",
        "1/1/1": "<translate><!--T:101--> 1/1/1</translate>",
            "castle": "<translate><!--T:434--> Castle</translate>",
        "3/2/1": "<translate><!--T:102--> 3/2/1</translate>",
            "castles": "<translate><!--T:435--> Castles</translate>",
        "description": "<translate><!--T:100--> Assign {} points for tower/house/shed.</translate>"
            "church-bonus": "<translate><!--T:436--> Church bonus</translate>",
      },
            "city": "<translate><!--T:437--> City</translate>",
      "more-tunnel-tokens": {
            "city-small": "<translate><!--T:438--> Small City</translate>",
        "1/1": "<translate><!--T:83--> 1/1</translate>",
            "cities": "<translate><!--T:439--> Cities</translate>",
        "2/1": "<translate><!--T:82--> 2/1</translate>",
            "coat-of-arms": "<translate><!--T:440--> Coat of arms</translate>",
        "3/2": "<translate><!--T:81--> 3/2</translate>",
            "crop-circle": "<translate><!--T:441--> Crop Circle</translate>",
        "description": "<translate><!--T:80--> Assign {} token sets to each player in game of two/three.</translate>"
            "escape": "<translate><!--T:442--> Escape</translate>",
      },
            "fairy": "<translate><!--T:443--> Fairy</translate>",
      "princess-action": {
            "farmers": "<translate><!--T:444--> Farmers</translate>",
        "description": "<translate><!--T:54--> The Princess {} remove knight from a city.</translate>",
            "festival": "<translate><!--T:445--> Festival</translate>",
        "may": "<translate><!--T:55--> may</translate>",
            "field": "<translate><!--T:446--> Field</translate>",
        "must": "<translate><!--T:56--> must</translate>"
            "fields": "<translate><!--T:447--> Fields</translate>",
      },
            "flock": "<translate><!--T:448--> Flock</translate>",
      "tiny-city-scoring": {
            "garden": "<translate><!--T:449--> Garden</translate>",
        "2": "<translate><!--T:110--> 2 points</translate>",
            "gardens": "<translate><!--T:450--> Gardens</translate>",
        "4": "<translate><!--T:109--> 4 points</translate>",
            "gold": "<translate><!--T:451--> Gold</translate>",
        "description": "<translate><!--T:108--> Tiny city is scored for {}.</translate>"
            "gold-ingots": "<translate><!--T:452--> Gold ingots</translate>",
      },
            "hill": "<translate><!--T:453--> Hill</translate>",
      "tunnelize-other-expansions": {
            "inn": "<translate><!--T:454--> Inn</translate>",
        "description": "<translate><!--T:79--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>"
            "king": "<translate><!--T:455--> King</translate>",
      },
            "king-and-robber": "<translate><!--T:456--> King & Robber</translate>",
      "wagon-move": {
            "monastery": "<translate><!--T:457--> Monastery</translate>",
        "C1": "<translate><!--T:67--> connected (road crossing or road heading to a city/monastery) (1st ed.)</translate>",
            "monasteries": "<translate><!--T:458--> Monasteries</translate>",
        "C2": "<translate><!--T:68--> feature on the same or an adjacent tile (2nd ed.)</translate>",
            "pig-herd": "<translate><!--T:459--> Pig herd</translate>",
        "description": "<translate><!--T:66--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>"
            "portal": "<translate><!--T:460--> Magic portal</translate>",
      }
            "princess": "<translate><!--T:461--> Princess</translate>",
            "ringmaster": "<translate><!--T:462--> Ringmaster</translate>",
            "road": "<translate><!--T:463--> Road</translate>",
            "roads": "<translate><!--T:464--> Roads</translate>",
            "robber": "<translate><!--T:465--> Robber Barron</translate>",
            "sheep": "<translate><!--T:620--> Sheep</translate>",
            "shrine": "<translate><!--T:466--> Shrine</translate>",
            "shrines": "<translate>Shrines</translate>",
            "siege": "<translate><!--T:467--> Siege</translate>",
            "special-monastery": "<translate><!--T:468--> Special monastery</translate>",
            "special-monasteries": "<translate><!--T:469--> Special monasteries</translate>",
            "trade-good": "<translate><!--T:470--> Trade Good</translate>",
            "trade-goods": "<translate><!--T:471--> Trade Goods</translate>",
            "vineyard": "<translate><!--T:472--> Vineyard</translate>",
            "vodyanoy": "<translate><!--T:473--> Vodyanoy</translate>",
            "watchtower": "<translate><!--T:474--> Watchtower</translate>",
            "watchtowers": "<translate><!--T:475--> Watchtowers</translate>",
            "wind-rose": "<translate><!--T:476--> Wind rose</translate>",
            "wind-roses": "<translate><!--T:621--> Wind roses</translate>",
            "yaga-hut": "<translate><!--T:477--> Yaga hut</translate>"
        },
        "scoring": {
            "incomplete": "<translate><!--T:478--> incomplete</translate>",
            "challenged": "<translate><!--T:479--> challenged</translate>",
            "empty": "<translate><!--T:480--> empty</translate>",
            "feature-scored": "<translate><!--T:481--> feature scored</translate>",
            "turn-start": "<translate><!--T:482--> turn start</translate>",
            "barn-placed": "<translate><!--T:483--> barn placed</translate>",
            "barn-connected": "<translate><!--T:484--> barn connected</translate>"
        },
        "element": {
            "small-follower": "<translate><!--T:485--> Small Meeple</translate>",
            "abbot": "<translate><!--T:486--> Abbot</translate>",
            "phantom": "<translate><!--T:487--> Phantom</translate>",
            "big-follower": "<translate><!--T:488--> Big Meeple</translate>",
            "builder": "<translate><!--T:489--> Builder</translate>",
            "pig": "<translate><!--T:490--> Pig</translate>",
            "mayor": "<translate><!--T:491--> Mayor</translate>",
            "wagon": "<translate><!--T:492--> Wagon</translate>",
            "barn": "<translate><!--T:493--> Barn</translate>",
            "shepherd": "<translate><!--T:494--> Shepherd</translate>",
            "ringmaster": "<translate><!--T:495--> Ringmaster</translate>",
            "fairy": "<translate><!--T:496--> Fairy</translate>",
            "dragon": "<translate><!--T:497--> Dragon</translate>",
            "count": "<translate><!--T:498--> Count</translate>",
            "mage": "<translate><!--T:499--> Mage</translate>",
            "witch": "<translate><!--T:500--> Witch</translate>",
            "big-top": "<translate><!--T:501--> Big Top</translate>",
            "tower": "<translate><!--T:502--> Tower</translate>",
            "abbey": "<translate><!--T:503--> Abbey</translate>",
            "bridge": "<translate><!--T:504--> Bridge</translate>",
            "castle": "<translate><!--T:505--> Castle</translate>",
            "tunnel": "<translate><!--T:506--> Tunnel</translate>",
            "ferry": "<translate><!--T:507--> Ferry</translate>",
            "little-buildings": "<translate><!--T:508--> Little buildings</translate>",
            "traders": "<translate><!--T:509--> Trade Goods</translate>",
            "king": "<translate><!--T:510--> King</translate>",
            "robber": "<translate><!--T:511--> Robber Barron</translate>",
            "gold": "<translate><!--T:512--> Gold</translate>"
        }
     }
     }
  },
  "index": {
    "automatic-updates-linux-only": "<translate><!--T:164--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>",
    "local": {
      "continue-with-recently-saved-games": "<translate><!--T:160--> Continue with recently saved games</translate>",
      "create-directly-from": "<translate><!--T:158--> Create a new game directly from</translate>",
      "load-game": "<translate><!--T:157--> Load game</translate>",
      "my-favorites": "<translate><!--T:159--> my favorites</translate>",
      "new-game": "<translate><!--T:155--> New game</translate>",
      "title": "<translate><!--T:154--> Player hosted games</translate>"
    },
    "new-version-available": "<translate><!--T:161--> New JCloisterZone version is available.</translate>",
    "online": {
      "abandon-game": "<translate><!--T:146--> Abandon game</translate>",
      "connected-to": "<translate><!--T:145--> Connected to {0}</translate>",
      "game-id": "<translate><!--T:150--> Game ID</translate>",
      "games-in-progress": "<translate><!--T:151--> Games in progress</translate>",
      "join-game": "<translate><!--T:148--> Join game</translate>",
      "no-random-discovery": "<translate><!--T:144--> it means no random players discovery</translate>",
      "online-storage-description": "<translate><!--T:153--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>",
      "paste-a-game-key": "<translate><!--T:149--> Paste a game key provided by host</translate>",
      "private-games-only": "<translate><!--T:143--> Only private games are now supported.</translate>",
      "remove-unfinished-game-confirmation": "<translate><!--T:147--> Do you want to permanently remove unfinished game from your list?</translate>",
      "title": "<translate><!--T:141--> Public server hosted games</translate>",
      "you-have-no-game-in-progress": "<translate><!--T:152--> You have no game in progress.</translate>"
    },
    "release-notes": "<translate><!--T:162--> Release Notes</translate>",
    "update-to": "<translate><!--T:163--> Update to {version}</translate>"
  },
  "join-game": {
    "connect-to-remote-host": "<translate><!--T:215--> Connect to remote host with created game.</translate>",
    "description": "<translate><!--T:619--> The game on remote host must be in color selection phase.</translate>",
    "host": "<translate><!--T:214--> Host</translate>",
    "title": "<translate><!--T:213--> Join Remote Game</translate>"
  },
  "menu": {
    "about": "<translate><!--T:236--> About</translate>",
    "exit": "<translate><!--T:224--> Exit</translate>",
    "farm-hints": "<translate><!--T:232--> Farm hints</translate>",
    "game": "<translate><!--T:226--> Game</translate>",
    "help": "<translate><!--T:227--> Help</translate>",
    "join-game": "<translate><!--T:219--> Join Game</translate>",
    "leave-game": "<translate><!--T:220--> Leave Game</translate>",
    "load-game": "<translate><!--T:222--> Load Game / Setup</translate>",
    "new-game": "<translate><!--T:218--> New Game</translate>",
    "playonline-connect": "<translate><!--T:216--> Play Online</translate>",
    "playonline-disconnect": "<translate><!--T:217--> Disconnect</translate>",
    "rotate": "<translate><!--T:625--> Rotate</translate>",
    "rules": "<translate><!--T:235--> Rules</translate>",
    "save-game": "<translate><!--T:221--> Save Game</translate>",
    "session": "<translate><!--T:225--> Session</translate>",
    "settings": "<translate><!--T:223--> Settings</translate>",
    "show-game-setup": "<translate><!--T:234--> Show Game Setup</translate>",
    "tiles": "<translate><!--T:231--> Tiles</translate>",
    "toggle-history": "<translate><!--T:233--> Toggle History</translate>",
    "undo": "<translate><!--T:228--> Undo</translate>",
    "zoom-in": "<translate><!--T:229--> Zoom In</translate>",
    "zoom-out": "<translate><!--T:230--> Zoom Out</translate>"
  },
  "settings": {
    "add-ons": {
      "add-on-already-installed": "<translate><!--T:279--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>",
      "add-on-url": "<translate><!--T:278--> add-on url</translate>",
      "artwork-not-found-internet-connection-is-needed": "<translate><!--T:276--> Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.</translate>",
      "drag-add-on-here-or-click-here": "<translate><!--T:274--> Drag add-on here (.jca file) or click here to select it.</translate>",
      "finish-or-leave-game-to-make-changes": "<translate><!--T:271--> Please finish or leave the game first to make changes here.</translate>",
      "install-add-on": "<translate><!--T:272--> Install add-on</translate>",
      "installation-is-not-allowed-during-game": "<translate><!--T:270--> Installation is not allowed during game.</translate>",
      "installed-add-ons": "<translate><!--T:273--> Installed add-ons</translate>",
      "invalid-add-on-multiple-folders-in-root": "<translate><!--T:280--> Invalid add-on: package must contain only single folder in root</translate>",
      "look-at-jcz-for-add-ons": "<translate><!--T:275--> Look at {link} for available add-ons.</translate>",
      "please-check-connectivity-and-restart-app": "<translate><!--T:277--> Please check your connectivity and restart app to try it again.</translate>",
      "title": "<translate><!--T:269--> Add-ons</translate>"
    },
    "appearance": {
      "artworks": "<translate><!--T:266--> Artworks</translate>",
      "artworks-description": "<translate><!--T:267--> Additional artworks may by provided by add-ons.</translate>",
      "illustrated-by": "<translate><!--T:268--> (illustrated by {0})</translate>",
      "theme": "<translate><!--T:263--> Theme</translate>",
      "theme-dark": "<translate><!--T:265--> Dark</translate>",
      "theme-light": "<translate><!--T:264--> Light</translate>",
      "title": "<translate><!--T:262--> Appearance</translate>"
    },
    "engine": {
      "engine-path-not-exists": "<translate><!--T:300-->  Can't locate game engine (file {path} doesn't exist or can't be read)</translate>",
      "unable-to-spawn-game-engine": "<translate><!--T:301--> Unable to spawn game engine. Details:</translate>"
    },
    "game-interface": {
      "active-player-indication": "<translate><!--T:253--> Active player indication</translate>",
      "always-enabled": "<translate><!--T:247--> always enabled</translate>",
      "beep": "<translate><!--T:250--> Beep</translate>",
      "beep-description": "<translate><!--T:251--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>",
      "colored-background-in-right-sidebar": "<translate><!--T:255--> colored background in right sidebar</translate>",
      "enable-beep": "<translate><!--T:252--> Enable beep</translate>",
      "language": "<translate><!--T:629--> Language</translate>",
      "multiple-indicators-are-allowed": "<translate><!--T:254--> Multiple indicators are allowed.</translate>",
      "only-when-meeple-was-deployed-on-a-field": "<translate><!--T:248--> only when meeple was deployed on a field</translate>",
      "only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:249--> only when meeple was deployed on a tower</translate>",
      "player-list": "<translate><!--T:257--> Player List</translate>",
      "player-list-active-on-top": "<translate><!--T:260--> Keep active player always on top</translate>",
      "player-list-description": "<translate><!--T:258--> You may enable player list (right sidebar) rotation.</translate>",
      "player-list-local-on-top": "<translate><!--T:261--> Keep local player always on top</translate>",
      "player-list-no-rotate": "<translate><!--T:259--> No rotate</translate>",
      "title": "<translate><!--T:244--> Game Interface</translate>",
      "triangle-in-top-bar": "<translate><!--T:256--> triangle in top bar</translate>",
      "turn-confirmation": "<translate><!--T:245--> Turn Confirmation</translate>",
      "turn-confirmation-description": "<translate><!--T:246--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…</translate>"
    },
    "java": {
      "change-in-settings": "<translate><!--T:297--> Change it in {settings}.</translate>",
      "description": "<translate><!--T:282--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>",
      "download-java": "<translate><!--T:294--> Download Java</translate>",
      "java-executable": "<translate><!--T:283--> Java executable</translate>",
      "java-is-not-installed": "<translate><!--T:290--> Java is not installed!</translate>",
      "java-is-outdated": "<translate><!--T:291--> Java is outdated!</translate>",
      "java-is-required": "<translate><!--T:293--> Java is required to start a game.</translate>",
      "java-path-is-not-valid": "<translate><!--T:295--> Your manually configured Java path is not valid.</translate>",
      "java-version-found": "<translate><!--T:296--> Java 11 or higher is required (found {version}) to start a game.</translate>",
      "select-manually": "<translate><!--T:299--> Or select proper java manually in {settings}.</translate>",
      "selected": "<translate><!--T:286--> Selected: {0}</translate>",
      "title": "<translate><!--T:281--> Java</translate>",
      "unable-to-find-java": "<translate><!--T:292--> Unable to locate Java on your system.</translate>",
      "using-system-default": "<translate><!--T:285--> Using system default.</translate>",
      "verify": "<translate><!--T:298--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>",
      "version": "<translate><!--T:287--> Java version {0}</translate>",
      "warning-file-is-not-java-binary": "<translate><!--T:288--> File doesn't look like a Java binary.</translate>",
      "warning-java-not-found": "<translate><!--T:289--> Java not found.</translate>",
      "you-may-set-path": "<translate><!--T:284--> You can set manually path to {0}</translate>"
    },
    "player": {
      "nickname": "<translate><!--T:239--> Nickname</translate>",
      "nickname-description": "<translate><!--T:240--> Nickname used when player is assigned to a game.</translate>",
      "none": "<translate><!--T:243--> None</translate>",
      "preferred-color": "<translate><!--T:241--> Preferred Color</translate>",
      "preferred-color-description": "<translate><!--T:242--> Automatically take a color after game join.</translate>",
      "title": "<translate><!--T:238--> Player</translate>"
    },
    "title": "<translate><!--T:237--> Settings</translate>"
  },
  "tile-set": {
    "abbey-and-mayor-description": "<translate><!--T:304--> Each a player can also place Abbey tile from his supply.</translate>",
    "abbey-and-mayor-release": "<translate><!--T:303--> The fifth major expansion released in 2007.</translate>",
    "base-game-description": "<translate><!--T:306--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>",
    "bridges-castles-and-bazaars-release": "<translate><!--T:309--> The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)</translate>",
    "darmstadt-release": "<translate><!--T:318--> Originally released in 2014.</translate>",
    "gq11-release": "<translate><!--T:324--> Originally released in Games Quarterly magazine in 2006.</translate>",
    "hills-and-sheep-release": "<translate><!--T:327--> The ninth major expansion released in 2014.</translate>",
    "inns-and-cathedrals-release": "<translate><!--T:329--> First major expansion for Carcassonne released in 2002.</translate>",
    "king-and-robber-release": "<translate><!--T:331--> Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)</translate>",
    "labyrinth-release": "<translate><!--T:333--> Originally released in 2016.</translate>",
    "princess-and-dragon-release": "<translate><!--T:337--> The third major expansion released in 2005.</translate>",
    "river-I-release": "<translate><!--T:340--> The River I is mini expansion released in 2001.</translate>",
    "river-II-release": "<translate><!--T:342--> The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.</translate>",
    "russian-promos-2013-title": "<translate><!--T:344--> Tiles from 2013</translate>",
    "russian-promos-2016-title": "<translate><!--T:345--> Tiles from 2016</translate>",
    "tower-release": "<translate><!--T:349--> The fourth major expansion released in 2006.</translate>",
    "traders-and-builders-release": "<translate><!--T:351--> The second major expansion released in 2003</translate>",
    "winter-edition-description": "<translate><!--T:357--> Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles.</translate>"
  }
}
}

Latest revision as of 14:31, 26 March 2023

Translations of locales for JCZ in English

{

 "@author": "farin",
 "@jcz-version": "5.11.0",
 "@version": "0.4.1",
 "about": {
   "configuration-file": "Configuration file",
   "jcloisterzone-game-engine": "JCloisterZone Game Engine",
   "system-java-version": "System Java Version",
   "version": "version"
 },
 "bookmarks": {
   "description-end": "button in overview sidebar.",
   "description-start": "You have not game setup in favorites list. To add setup here create a game first and then use",
   "nothing-saved": "Nothing saved.",
   "setups-saved-to-file": "Setups saved to file",
   "title": "My favorites"
 },
 "button": {
   "add": "Add",
   "add-to-favorites": "Add To Favorites",
   "as-a-abbot": "As a Abbot",
   "as-a-monk": "As a Monk",
   "buy": "Buy",
   "cancel": "Cancel",
   "change": "Change",
   "clear-list": "clear list",
   "close": "Close",
   "confirm": "Confirm",
   "connect": "Connect",
   "create": "Create",
   "create-game": "Create Game",
   "disconnect": "Disconnect",
   "grow-the-flock": "Grow the Flock",
   "hide-stats": "Hide Stats",
   "join-game": "Join Game",
   "load": "Load",
   "load-setup-from-file": "Load Setup From File",
   "may-deploy": "May deploy",
   "must-remove": "Must remove",
   "pass": "Pass",
   "play-again": "Play again",
   "play-online": "Play Online",
   "plus-description": "Add multiple instances",
   "raise": "Raise",
   "remove": "Remove",
   "remove-from-favorites": "Remove From Favorites",
   "reset": "Reset",
   "resume": "Resume",
   "rules": "Rules",
   "rules-1st-edition": "Rules (1st ed.)",
   "save-to-file": "Save To File",
   "score-the-sheep": "Score the Sheep",
   "select": "Select",
   "sell": "Sell",
   "set": "Set",
   "show-stats": "Show Stats",
   "start": "Start",
   "undo": "Undo"
 },
 "core-messages": {
   "choose": "Choose",
   "done": "Done",
   "game-engine-not-available": "Game engine not available.",
   "incomplete-features": "Incomplete features",
   "no-core-set": "No Core set!",
   "offline": "Offline",
   "penalties": "Penalties",
   "show-available-only": "show available only",
   "the-biggest-city": "The Biggest City",
   "the-longest-road": "The Longest Road",
   "tiles": "Tiles",
   "used-time": "Used time"
 },
 "expansion": {
   "abbey-and-mayor": "Abbey & Mayor",
   "basic": "Base game",
   "besiegers": "The Besiegers",
   "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars",
   "cathars": "The Cathars",
   "corn-circles": "Crop Circles",
   "crop-circles-I": "Crop Circles I",
   "crop-circles-II": "Crop Circles II",
   "count": "The Count of Carcassonne",
   "cult": "The Cult",
   "cult-places": "Cult places",
   "darmstadt": "Darmstadt",
   "ferries": "The Ferries",
   "festival": "The Festival",
   "flier": "The Flying Machines",
   "goldmines": "The Goldmines",
   "gq11": "The Mini Expansion (GQ11)",
   "heretics-and-shrines": "Heretics and Shrines",
   "hills-and-sheep": "Hills & Sheep",
   "inns-and-cathedrals": "Inns & Cathedrals",
   "king-and-robber": "King & Robber",
   "labyrinth": "The Labyrinth",
   "mage-and-witch": "Mage & Witch",
   "monasteries": "Monasteries",
   "princess-and-dragon": "The Princess & the Dragon",
   "river": "The River",
   "river-I": "The River I",
   "river-II": "The River II",
   "russian-promos": "Russian Promos",
   "siege": "Siege",
   "spiel-doch": "Spiel Doch!",
   "tower": "The Tower",
   "traders-and-builders": "Traders & Builders",
   "tunnel": "The Tunnel",
   "under-the-big-top": "Under The Big Top",
   "watchtowers": "The Watchtowers",
   "wind-roses": "The Wind Roses",
   "winter": "Winter"
 },
 "game": {
   "action": {
     "bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to",
     "bazaar-choose-a-tile": "Choose a tile",
     "bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid",
     "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to",
     "bazaar-player-must-choose-a-tile": "Player must choose a tile",
     "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid",
     "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass",
     "bazaar-raise-bid-or-pass": "Raise bid or pass",
     "castle-player-is-allowed-to-place": "Player is allowed to place",
     "castle-you-are-allowed-to-place": "You are allowed to place",
     "coc-player-can-move-the-count": "Player can move the Count",
     "coc-you-can-move-the-count": "You can move the Count",
     "crop-circles-choose-city": "a city",
     "crop-circles-choose-field": "a field",
     "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.",
     "crop-circles-choose-road": "a road",
     "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.",
     "crop-circles-player-must-return-meeple": "Player must return a meeple",
     "crop-circles-you-must-return-meeple": "You must return one of your meeple.",
     "draw-a-tile": "Draw a tile",
     "ferries-place-a-ferry": "Place a ferry",
     "ferries-player-can-move-ferries": "Player can move ferries",
     "ferries-player-must-place-a-ferry": "Player must place a ferry",
     "ferries-you-can-move-ferries": "You can move ferries",
     "goldmines-place-a-gold-ingot": "Place a gold ingot",
     "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot",
     "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.",
     "hills-and-receive-points-plural": "Receive 0 points | Receive 1 point | Receive {points} points",
     "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.",
     "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left",
     "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.",
     "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.",
     "monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?",
     "or": "or",
     "place-the-tile": "Place the tile",
     "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.",
     "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.",
     "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.",
     "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.",
     "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.",
     "player-may-place-an-abbey": "Player may place an abbey",
     "player-must-place-the-tile": "Player must place the tile",
     "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.",
     "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.",
     "skip-action": "Skip action",
     "tower-player-can-take-a-prisoner": "Player can take a prisoner",
     "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange",
     "tower-select-follower-for-exchange": "Select meeple for exchange",
     "tower-you-can-take-a-prisoner": "You can take a prisoner",
     "waiting-for-player-confirmation": "Waiting for player confirmation.",
     "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.",
     "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.",
     "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.",
     "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.",
     "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.",
     "you-may-place-an-abbey": "You may place an abbey",
     "your-action": "your action"
   },
   "element": {
     "abbey": "Abbey",
     "abbot": "Abbot",
     "barn": "Barn",
     "big-follower": "Big Meeple",
     "big-top": "Big Top",
     "bridge": "Bridge",
     "builder": "Builder",
     "castle": "Castle",
     "count": "Count",
     "dragon": "Dragon",
     "fairy": "Fairy",
     "ferry": "Ferry",
     "gold": "Gold",
     "king": "King",
     "little-buildings": "Little buildings",
     "mage": "Mage",
     "mayor": "Mayor",
     "phantom": "Phantom",
     "pig": "Pig",
     "obelisk": "Obelisk",
     "ringmaster": "Ringmaster",
     "robber": "Robber Barron",
     "shepherd": "Shepherd",
     "small-follower": "Small Meeple",
     "tower": "Tower",
     "traders": "Trade Goods",
     "tunnel": "Tunnel",
     "wagon": "Wagon",
     "witch": "Witch"
   },
   "feature": {
     "acrobats": "Acrobats",
     "bazaar": "Bazaar",
     "big-top": "Big Top",
     "castle": "Castle",
     "castles": "Castles",
     "cathedral": "Cathedral",
     "church-bonus": "Church bonus",
     "cities": "Cities",
     "city": "City",
     "city-small": "Small City",
     "coat-of-arms": "Coat of arms",
     "crop-circle": "Crop Circle",
     "escape": "Escape",
     "fairy": "Fairy",
     "farmers": "Farmers",
     "festival": "Festival",
     "field": "Field",
     "fields": "Fields",
     "flock": "Flock",
     "garden": "Garden",
     "gardens": "Gardens",
     "gold": "Gold",
     "gold-ingots": "Gold ingots",
     "hill": "Hill",
     "inn": "Inn",
     "king": "King",
     "king-and-robber": "King & Robber",
     "monasteries": "Monasteries",
     "monastery": "Monastery",
     "pig-herd": "Pig herd",
     "portal": "Magic portal",
     "princess": "Princess",
     "ringmaster": "Ringmaster",
     "road": "Road",
     "roads": "Roads",
     "robber": "Robber Barron",
     "sheep": "Sheep",
     "shrine": "Shrine",
     "shrines": "Shrines",
     "siege": "Siege",
     "special-monasteries": "Special monasteries",
     "special-monastery": "Special monastery",
     "tower": "Tower",
     "towers": "Towers",
     "trade-goods": "Trade Goods",
     "vineyard": "Vineyard",
     "vodyanoy": "Vodyanoy",
     "watchtower": "Watchtower",
     "watchtowers": "Watchtowers",
     "wind-rose": "Wind rose",
     "wind-roses": "Wind roses",
     "yaga-hut": "Yaga hut"
   },
   "scoring": {
     "barn-connected": "barn connected",
     "barn-placed": "barn placed",
     "challenged": "challenged",
     "empty": "empty",
     "feature-scored": "feature scored",
     "incomplete": "incomplete",
     "turn-start": "turn start"
   },
   "tile-pack-dialog": {
     "disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.",
     "game-tiles": "Game tiles",
     "hidden-tiles-under-hill-plural": "There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.",
     "remaining-tiles": "Remaining tiles",
     "tiles": "Tiles",
     "tiles-plural": "tiles | tile | tiles"
   }
 },
 "game-setup": {
   "additional-elements": "Additional elements",
   "altered-gameplay": "Altered Gameplay",
   "altered-scoring": "Altered Scoring",
   "components": {
     "followers": "Meeples",
     "neutral-figures": "Neutral figures",
     "rewards": "Rewards",
     "tokens": "Tokens"
   },
   "create": {
     "click-to-assign": "click to assign",
     "local-player": "local player",
     "name": "Name",
     "open-slot": "open slot",
     "remote-player": "remote player",
     "rename-player": "Rename Player"
   },
   "game-element-box": {
     "mandatory-for-selected-tiles": "Mandatory for selected tiles",
     "related-tiles-not-selected": "Related tiles not selected"
   },
   "header": {
     "components": "Components",
     "rules": "Rules",
     "tiles": "Tiles",
     "timer": "Timer"
   },
   "open-game": {
     "assign-all-players-to-start": "Assign all players to start",
     "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet",
     "name": "Name",
     "no-player-in-game": "No player in game",
     "options": "Options",
     "randomize-seating-order": "Randomize seating order",
     "set-game-title": "Set Game Title",
     "share-the-key": "Share the key with other players to let them connect to the game.",
     "untitled-game": "untitled game",
     "waiting-for-host-to-start-the-game": "Waiting for host to start the game."
   },
   "removed-elements": "Removed Elements",
   "rules": {
     "acrobats-description": "Placing meeple as an acrobat on acrobat space.",
     "acrobats-disabled": "No tile with Acrobats space is in game.",
     "bazaar-description": "Land tiles are auctioned when bazaar comes into play.",
     "bazaar-disabled": "No tile with Bazaar is in game.",
     "cathedral-description": "Completed cities with cathedral ×3 instead of ×2, no points during final scoring.",
     "cathedral-disabled": "No tile with Cathedral is in game.",
     "escape-description": "Escape allowed via a neighboring monastery.",
     "escape-disabled": "No tile with Siege is in game.",
     "farmers-description": "Players are allowed to place meeples on fields.",
     "festival-description": "With festival tile you can return one of your own figures instead of placing one.",
     "festival-disabled": "No tile with Festival is in game.",
     "gameplay-variants": "Gameplay variants",
     "garden-description": "Can be occupied by an abbot.",
     "garden-disabled": "Abbot is not selected.",
     "hill-description": "Used as tiebreaker. Also hides one random tile under it.",
     "hill-disabled": "No tile with Hill is in game.",
     "inn-description": "Completed roads with inn ×2, no points during final scoring.",
     "inn-disabled": "No tile with Inn is in the game.",
     "optional-game-mechanics": "Optional game mechanics",
     "pig-herd-description": "Counts as additional pig on field (farmers scores more points).",
     "pig-herd-disabled": "No tile with Pig herd is in game.",
     "portal-description": "Through magic portal meeple can be placed on any tile.",
     "portal-disabled": "No tile with Magic portal is in game.",
     "princess-description": "Princess can remove knight from a city.",
     "princess-disabled": "No tile with Princess is in game.",
     "scoring-variants": "Scoring variants",
     "shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)",
     "shrine-disabled": "No tile with Shrine is in game.",
     "siege-description": "Besieged cities are less valuable.",
     "siege-disabled": "No tile with Siege is in game.",
     "starting-tiles-configuration": "Starting tile(s) configuration",
     "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.",
     "vineyard-description": "Additional points for nearby monastery.",
     "vineyard-disabled": "No tile with Vineyard is in game."
   },
   "selected-tiles": "Selected tiles",
   "tiles": {
     "core-sets": "Core sets",
     "fan-expansions": "Fan expansions",
     "major-expansions": "Major expansions",
     "minor-expansions": "Minor expansions",
     "promos": "Promos"
   },
   "timer": {
     "at-game-start-set-timer-to": "At game start set timer to",
     "disable-limits": "disable limits",
     "do-nothing": "do nothing",
     "each-turn-increase-timer-by": "Each turn increase timer by",
     "enable-limits": "enable limits",
     "player-time-limit": "Player time limit",
     "unlimited-time": "unlimited time",
     "when-time-is-over": "When time is over"
   },
   "title": "Game Setup",
   "variant": {
     "barn-placement": {
       "description": "Barn {} be placed on a field already occupied by another barn.",
       "not-occupied": "can't",
       "occupied": "can"
     },
     "bazaar-no-auction": {
       "description": "No bazaar bidding. Each player just chooses one tile."
     },
     "coc-final-scoring": {
       "any-district": "is not limited (C1)",
       "description": "Moving meeples from the City of Carcassonne before final scoring {}.",
       "market-only": "is allowed only from market district (C2)"
     },
     "count-move": {
       "by-player": "by player",
       "clockwise": "clockwise to the next district",
       "description": "When meeple is deployed to the City of C. then the Count is moved {}.",
       "follow-meeple": "to whichever district as the meeple"
     },
     "dragon-move": {
       "after-scoring": "after",
       "before-scoring": "before",
       "description": "Dragon movement occurs {} scoring."
     },
     "espace-variant": {
       "any-tile": "any tile",
       "description": "Monastery must be placed adjacent to {} of a besieged city to escape.",
       "siege-tile": "siege tile"
     },
     "fairy-placement": {
       "description": "The Fairy is deployed {}.",
       "next-follower": "next to a meeple",
       "on-tile": "on a tile"
     },
     "festival-return": {
       "description": "Player may return one of one’s own {}.",
       "follower": "meeples",
       "meeple": "player figures"
     },
     "gq11-pig-herd": {
       "description": "Field tile from Games Quarterly 11 expansion {}.",
       "nothing": "is just empty field",
       "pig": "contains pig herd"
     },
     "hill-tiebreaker": {
       "at-least-one-follower": "at least one meeple",
       "description": "Tiebreaker method: {} on hills.",
       "number-of-followers": "number of meeples"
     },
     "keep-monasteries": {
       "description": "Special monasteries {}.",
       "keep": "are just added",
       "replace": "replace original monasteries"
     },
     "king-and-robber-scoring": {
       "10/20": "10 points / each card at the end of the game",
       "15/40": "15/40 pts for having single/both cards at the end of the game",
       "continuously": "1 point for every completed feature during the game",
       "default": "1 point for every completed feature at the end of the game",
       "description": "Score {}."
     },
     "labyrinth-variant": {
       "advanced": "advanced",
       "basic": "basic",
       "description": "Play {} labyrinth variant"
     },
     "little-buildings-scoring": {
       "1/1/1": "1/1/1",
       "3/2/1": "3/2/1",
       "description": "Assign {} points for tower/house/shed."
     },
     "more-tunnel-tokens": {
       "1/1": "1/1",
       "2/1": "2/1",
       "3/2": "3/2",
       "description": "Assign {} token sets to each player in game of two/three."
     },
     "princess-action": {
       "description": "The Princess {} remove knight from a city.",
       "may": "may",
       "must": "must"
     },
     "tiny-city-scoring": {
       "2": "2 points",
       "4": "4 points",
       "description": "Tiny city is scored for {}."
     },
     "tunnelize-other-expansions": {
       "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels."
     },
     "wagon-move": {
       "C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)",
       "C2": "feature on the same or an adjacent tile (2nd ed.)",
       "description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}"
     }
   }
 },
 "index": {
   "automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.",
   "local": {
     "continue-with-recently-saved-games": "Continue with recently saved games",
     "create-directly-from": "Create a new game directly from",
     "load-game": "Load game",
     "my-favorites": "my favorites",
     "new-game": "New game",
     "title": "Player hosted games"
   },
   "new-version-available": "New JCloisterZone version is available.",
   "online": {
     "abandon-game": "Abandon game",
     "connected-to": "Connected to {0}",
     "game-id": "Game ID",
     "games-in-progress": "Games in progress",
     "join-game": "Join game",
     "no-random-discovery": "it means no random players discovery",
     "online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.",
     "paste-a-game-key": "Paste a game key provided by host",
     "private-games-only": "Only private games are now supported.",
     "remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?",
     "title": "Public server hosted games",
     "you-have-no-game-in-progress": "You have no game in progress."
   },
   "release-notes": "Release Notes",
   "update-to": "Update to {version}"
 },
 "join-game": {
   "connect-to-remote-host": "Connect to remote host with created game.",
   "description": "The game on remote host must be in color selection phase.",
   "host": "Host",
   "title": "Join Remote Game"
 },
 "menu": {
   "about": "About",
   "exit": "Exit",
   "farm-hints": "Farm hints",
   "game": "Game",
   "help": "Help",
   "join-game": "Join Game",
   "leave-game": "Leave Game",
   "load-game": "Load Game / Setup",
   "new-game": "New Game",
   "playonline-connect": "Play Online",
   "playonline-disconnect": "Disconnect",
   "rotate": "Rotate",
   "rules": "Rules",
   "save-game": "Save Game",
   "session": "Session",
   "settings": "Settings",
   "show-game-setup": "Show Game Setup",
   "tiles": "Tiles",
   "toggle-history": "Toggle History",
   "undo": "Undo",
   "zoom-in": "Zoom In",
   "zoom-out": "Zoom Out"
 },
 "settings": {
   "add-ons": {
     "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.",
     "add-on-url": "add-on url",
     "artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.",
     "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.",
     "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.",
     "install-add-on": "Install add-on",
     "installation-is-not-allowed-during-game": "Installation is not allowed during game.",
     "installed-add-ons": "Installed add-ons",
     "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root",
     "look-at-jcz-for-add-ons": "Look at {link} for available add-ons.",
     "please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.",
     "title": "Add-ons"
   },
   "appearance": {
     "artworks": "Artworks",
     "artworks-description": "Additional artworks may by provided by add-ons.",
     "illustrated-by": "(illustrated by {0})",
     "theme": "Theme",
     "theme-dark": "Dark",
     "theme-light": "Light",
     "title": "Appearance"
   },
   "engine": {
     "engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)",
     "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:"
   },
   "game-interface": {
     "active-player-indication": "Active player indication",
     "always-enabled": "always enabled",
     "beep": "Beep",
     "beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).",
     "colored-background-in-right-sidebar": "colored background in right sidebar",
     "enable-beep": "Enable beep",
     "language": "Language",
     "multiple-indicators-are-allowed": "Multiple indicators are allowed.",
     "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field",
     "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower",
     "player-list": "Player List",
     "player-list-active-on-top": "Keep active player always on top",
     "player-list-description": "You may enable player list (right sidebar) rotation.",
     "player-list-local-on-top": "Keep local player always on top",
     "player-list-no-rotate": "No rotate",
     "title": "Game Interface",
     "triangle-in-top-bar": "triangle in top bar",
     "turn-confirmation": "Turn Confirmation",
     "turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…"
   },
   "java": {
     "change-in-settings": "Change it in {settings}.",
     "description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.",
     "download-java": "Download Java",
     "java-executable": "Java executable",
     "java-is-not-installed": "Java is not installed!",
     "java-is-outdated": "Java is outdated!",
     "java-is-required": "Java is required to start a game.",
     "java-path-is-not-valid": "Your manually configured Java path is not valid.",
     "java-version-found": "Java 11 or higher is required (found {version}) to start a game.",
     "select-manually": "Or select proper java manually in {settings}.",
     "selected": "Selected: {0}",
     "title": "Java",
     "unable-to-find-java": "Unable to locate Java on your system.",
     "using-system-default": "Using system default.",
     "verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.",
     "version": "Java version {0}",
     "warning-file-is-not-java-binary": "File doesn't look like a Java binary.",
     "warning-java-not-found": "Java not found.",
     "you-may-set-path": "You can set manually path to {0}"
   },
   "player": {
     "nickname": "Nickname",
     "nickname-description": "Nickname used when player is assigned to a game.",
     "none": "None",
     "preferred-color": "Preferred Color",
     "preferred-color-description": "Automatically take a color after game join.",
     "title": "Player"
   },
   "title": "Settings"
 },
 "tile-set": {
   "abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.",
   "abbey-and-mayor-release": "The fifth major expansion released in 2007.",
   "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.",
   "bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)",
   "darmstadt-release": "Originally released in 2014.",
   "gq11-release": "Originally released in Games Quarterly magazine in 2006.",
   "hills-and-sheep-release": "The ninth major expansion released in 2014.",
   "inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.",
   "king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)",
   "labyrinth-release": "Originally released in 2016.",
   "princess-and-dragon-release": "The third major expansion released in 2005.",
   "river-I-release": "The River I is mini expansion released in 2001.",
   "river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.",
   "russian-promos-2013-title": "Tiles from 2013",
   "russian-promos-2016-title": "Tiles from 2016",
   "tower-release": "The fourth major expansion released in 2006.",
   "traders-and-builders-release": "The second major expansion released in 2003",
   "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles."
 }

}