Difference between revisions of "User:Bumsakalaka/JCloisterZoneLocale"
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{ | { | ||
"@author": "<translate><!--T:2--> farin</translate>", | |||
"@jcz-version": "<translate><!--T:4--> 5.11.0</translate>", | |||
"@version": "<translate><!--T:3--> 0.4.1</translate>", | |||
"about": { | |||
"configuration-file": "<translate><!--T:165--> Configuration file</translate>", | |||
"jcloisterzone-game-engine": "<translate><!--T:166--> JCloisterZone Game Engine</translate>", | |||
"system-java-version": "<translate><!--T:167--> System Java Version</translate>", | |||
"version": "<translate><!--T:168--> version</translate>" | |||
}, | |||
"bookmarks": { | |||
"description-end": "<translate><!--T:171--> button in overview sidebar.</translate>", | |||
"description-start": "<translate><!--T:170--> You have not game setup in favorites list. To add setup here create a game first and then use</translate>", | |||
"nothing-saved": "<translate><!--T:173--> Nothing saved.</translate>", | |||
"setups-saved-to-file": "<translate><!--T:172--> Setups saved to file</translate>", | |||
"title": "<translate><!--T:169--> My favorites</translate>" | |||
}, | |||
"button": { | |||
"add": "<translate><!--T:174--> Add</translate>", | |||
"add-to-favorites": "<translate><!--T:175--> Add To Favorites</translate>", | |||
"as-a-abbot": "<translate><!--T:176--> As a Abbot</translate>", | |||
"as-a-monk": "<translate><!--T:177--> As a Monk</translate>", | |||
"buy": "<translate><!--T:178--> Buy</translate>", | |||
"cancel": "<translate><!--T:179--> Cancel</translate>", | |||
"change": "<translate><!--T:180--> Change</translate>", | |||
"clear-list": "<translate><!--T:181--> clear list</translate>", | |||
"close": "<translate><!--T:182--> Close</translate>", | |||
"confirm": "<translate><!--T:183--> Confirm</translate>", | |||
"connect": "<translate><!--T:184--> Connect</translate>", | |||
"create": "<translate><!--T:185--> Create</translate>", | |||
"create-game": "<translate><!--T:186--> Create Game</translate>", | |||
"disconnect": "<translate><!--T:187--> Disconnect</translate>", | |||
"grow-the-flock": "<translate><!--T:189--> Grow the Flock</translate>", | |||
"hide-stats": "<translate><!--T:188--> Hide Stats</translate>", | |||
"join-game": "<translate><!--T:190--> Join Game</translate>", | |||
"load": "<translate><!--T:191--> Load</translate>", | |||
"load-setup-from-file": "<translate><!--T:192--> Load Setup From File</translate>", | |||
"may-deploy": "<translate><!--T:193--> May deploy</translate>", | |||
"must-remove": "<translate><!--T:194--> Must remove</translate>", | |||
"pass": "<translate><!--T:195--> Pass</translate>", | |||
"play-again": "<translate><!--T:196--> Play again</translate>", | |||
"play-online": "<translate><!--T:142--> Play Online</translate>", | |||
"plus-description": "<translate><!--T:197--> Add multiple instances</translate>", | |||
"raise": "<translate><!--T:198--> Raise</translate>", | |||
"remove": "<translate><!--T:199--> Remove</translate>", | |||
"remove-from-favorites": "<translate><!--T:200--> Remove From Favorites</translate>", | |||
"reset": "<translate><!--T:201--> Reset</translate>", | |||
"resume": "<translate><!--T:202--> Resume</translate>", | |||
"rules": "<translate><!--T:203--> Rules</translate>", | |||
"rules-1st-edition": "<translate><!--T:204--> Rules (1st ed.)</translate>", | |||
"save-to-file": "<translate><!--T:205--> Save To File</translate>", | |||
"score-the-sheep": "<translate><!--T:206--> Score the Sheep</translate>", | |||
"select": "<translate><!--T:207--> Select</translate>", | |||
"sell": "<translate><!--T:208--> Sell</translate>", | |||
"set": "<translate><!--T:209--> Set</translate>", | |||
"show-stats": "<translate><!--T:210--> Show Stats</translate>", | |||
"start": "<translate><!--T:211--> Start</translate>", | |||
"undo": "<translate><!--T:212--> Undo</translate>" | |||
}, | |||
"core-messages": { | |||
"choose": "<translate><!--T:362--> Choose</translate>", | |||
"done": "<translate><!--T:361--> Done</translate>", | |||
"game-engine-not-available": "<translate><!--T:358--> Game engine not available.</translate>", | |||
"incomplete-features": "<translate><!--T:368--> Incomplete features</translate>", | |||
"no-core-set": "<translate><!--T:359--> No Core set!</translate>", | |||
"offline": "<translate><!--T:367--> Offline</translate>", | |||
"penalties": "<translate><!--T:369--> Penalties</translate>", | |||
"show-available-only": "<translate><!--T:360--> show available only</translate>", | |||
"the-biggest-city": "<translate><!--T:365--> The Biggest City</translate>", | |||
"the-longest-road": "<translate><!--T:366--> The Longest Road</translate>", | |||
"tiles": "<translate><!--T:364--> Tiles</translate>", | |||
"used-time": "<translate><!--T:363--> Used time</translate>" | |||
}, | |||
"expansion": { | |||
"abbey-and-mayor": "<translate><!--T:302--> Abbey & Mayor</translate>", | |||
"basic": "<translate><!--T:305--> Base game</translate>", | |||
"besiegers": "<translate><!--T:307--> The Besiegers</translate>", | |||
"bridges-castles-and-bazaars": "<translate><!--T:308--> Bridges, Castles and Bazaars</translate>", | |||
"cathars": "<translate><!--T:310--> The Cathars</translate>", | |||
"corn-circles": "<translate><!--T:312--> Crop Circles</translate>", | |||
"crop-circles-I": "<translate><!--T:313--> Crop Circles I</translate>", | |||
"crop-circles-II": "<translate><!--T:314--> Crop Circles II</translate>", | |||
"count": "<translate><!--T:311--> The Count of Carcassonne</translate>", | |||
"cult": "<translate><!--T:315--> The Cult</translate>", | |||
"cult-places": "<translate><!--T:316--> Cult places</translate>", | |||
"darmstadt": "<translate><!--T:317--> Darmstadt</translate>", | |||
"ferries": "<translate><!--T:320--> The Ferries</translate>", | |||
"festival": "<translate><!--T:321--> The Festival</translate>", | |||
"flier": "<translate><!--T:322--> The Flying Machines</translate>", | |||
"goldmines": "<translate><!--T:325--> The Goldmines</translate>", | |||
"gq11": "<translate><!--T:323--> The Mini Expansion (GQ11)</translate>", | |||
"heretics-and-shrines": "<translate><!--T:319--> Heretics and Shrines</translate>", | |||
"hills-and-sheep": "<translate><!--T:326--> Hills & Sheep</translate>", | |||
"inns-and-cathedrals": "<translate><!--T:328--> Inns & Cathedrals</translate>", | |||
"king-and-robber": "<translate><!--T:330--> King & Robber</translate>", | |||
"labyrinth": "<translate><!--T:332--> The Labyrinth</translate>", | |||
"mage-and-witch": "<translate><!--T:334--> Mage & Witch</translate>", | |||
"monasteries": "<translate><!--T:335--> Monasteries</translate>", | |||
"princess-and-dragon": "<translate><!--T:336--> The Princess & the Dragon</translate>", | |||
"river": "<translate><!--T:338--> The River</translate>", | |||
"river-I": "<translate><!--T:339--> The River I</translate>", | |||
"river-II": "<translate><!--T:341--> The River II</translate>", | |||
"russian-promos": "<translate><!--T:343--> Russian Promos</translate>", | |||
"siege": "<translate><!--T:346--> Siege</translate>", | |||
"spiel-doch": "<translate><!--T:347--> Spiel Doch!</translate>", | |||
"tower": "<translate><!--T:348--> The Tower</translate>", | |||
"traders-and-builders": "<translate><!--T:350--> Traders & Builders</translate>", | |||
"tunnel": "<translate><!--T:352--> The Tunnel</translate>", | |||
"under-the-big-top": "<translate><!--T:353--> Under The Big Top</translate>", | |||
"watchtowers": "<translate><!--T:354--> The Watchtowers</translate>", | |||
"wind-roses": "<translate><!--T:355--> The Wind Roses</translate>", | |||
"winter": "<translate><!--T:356--> Winter</translate>" | |||
}, | |||
"game": { | |||
"action": { | |||
"bazaar-buy-sell-the-tile-from-to": "<translate><!--T:401--> Buy/Sell the tile from/to</translate>", | |||
"bazaar-choose-a-tile": "<translate><!--T:397--> Choose a tile</translate>", | |||
"bazaar-choose-a-tile-and-your-bid": "<translate><!--T:395--> Choose a tile and your bid</translate>", | |||
"bazaar-player-must-buy-sell-the-tile-from-to": "<translate><!--T:402--> Player must buy/sell the tile from/to</translate>", | |||
"bazaar-player-must-choose-a-tile": "<translate><!--T:398--> Player must choose a tile</translate>", | |||
"bazaar-player-must-choose-a-tile-and-bid": "<translate><!--T:396--> Player must choose a tile and bid</translate>", | |||
"bazaar-player-must-raise-bid-or-pass": "<translate><!--T:400--> Player must raise bid or pass</translate>", | |||
"bazaar-raise-bid-or-pass": "<translate><!--T:399--> Raise bid or pass</translate>", | |||
"castle-player-is-allowed-to-place": "<translate><!--T:404--> Player is allowed to place</translate>", | |||
"castle-you-are-allowed-to-place": "<translate><!--T:403--> You are allowed to place</translate>", | |||
"coc-player-can-move-the-count": "<translate><!--T:406--> Player can move the Count</translate>", | |||
"coc-you-can-move-the-count": "<translate><!--T:405--> You can move the Count</translate>", | |||
"crop-circles-choose-city": "<translate><!--T:626--> a city</translate>", | |||
"crop-circles-choose-field": "<translate><!--T:627--> a field</translate>", | |||
"crop-circles-choose-one": "<translate><!--T:408--> Choose one. Each player {deploy} or {remove} meeple on/from {feature}.</translate>", | |||
"crop-circles-choose-road": "<translate><!--T:628--> a road</translate>", | |||
"crop-circles-player-must-choose": "<translate><!--T:407--> Player must choose: Each player may deploy or must remove meeple on/from {feature}.</translate>", | |||
"crop-circles-player-must-return-meeple": "<translate><!--T:410--> Player must return a meeple</translate>", | |||
"crop-circles-you-must-return-meeple": "<translate><!--T:409--> You must return one of your meeple.</translate>", | |||
"draw-a-tile": "<translate><!--T:384--> Draw a tile</translate>", | |||
"ferries-place-a-ferry": "<translate><!--T:413--> Place a ferry</translate>", | |||
"ferries-player-can-move-ferries": "<translate><!--T:416--> Player can move ferries</translate>", | |||
"ferries-player-must-place-a-ferry": "<translate><!--T:415--> Player must place a ferry</translate>", | |||
"ferries-you-can-move-ferries": "<translate><!--T:414--> You can move ferries</translate>", | |||
"goldmines-place-a-gold-ingot": "<translate><!--T:417--> Place a gold ingot</translate>", | |||
"goldmines-player-must-place-a-gold-ingot": "<translate><!--T:418--> Player must place a gold ingot</translate>", | |||
"hills-and-player-must-choose-grow-or-score-plural": "<translate><!--T:426--> Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.</translate>", | |||
"hills-and-receive-points-plural": "<translate><!--T:425--> Receive 0 points | Receive 1 point | Receive {points} points</translate>", | |||
"hills-and-sheep-shepherd-fields-was-expanded": "<translate><!--T:423--> Shepherd's field was expanded.</translate>", | |||
"hills-and-sheep-tokens-left-plural": "<translate><!--T:424--> None tokens left | 1 token left | {tokens} tokens left</translate>", | |||
"mage-and-witch-player-must-remove-mage-or-witch": "<translate><!--T:420--> Player must remove mage or witch.</translate>", | |||
"mage-and-witch-remove-mage-or-witch": "<translate><!--T:419--> Remove mage or witch.</translate>", | |||
"monasteries-how-do-you-want-place-follower": "<translate><!--T:429--> How do you want to place meeple on special monastery?</translate>", | |||
"or": "<translate><!--T:376--> or</translate>", | |||
"place-the-tile": "<translate><!--T:382--> Place the tile</translate>", | |||
"player-may-move-a-meeple-from-a-city-district": "<translate><!--T:388--> Player may move a meeple from a city district.</translate>", | |||
"player-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:392--> Player may move a meeple from a city district before final scoring.</translate>", | |||
"player-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:390--> Player may move a meeple from the market district before final scoring.</translate>", | |||
"player-may-place-a-meeple-in-a-city-district": "<translate><!--T:386--> Player may place a meeple in a city district.</translate>", | |||
"player-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:394--> Player may place a meeple next to already present one.</translate>", | |||
"player-may-place-an-abbey": "<translate><!--T:381--> Player may place an abbey</translate>", | |||
"player-must-place-the-tile": "<translate><!--T:383--> Player must place the tile</translate>", | |||
"siege-player-can-escape-a-besieged-city": "<translate><!--T:412--> Player can escape a besieged city.</translate>", | |||
"siege-you-can-escape-a-besieged-city": "<translate><!--T:411--> You can escape a besieged city.</translate>", | |||
"skip-action": "<translate><!--T:378--> Skip action</translate>", | |||
"tower-player-can-take-a-prisoner": "<translate><!--T:428--> Player can take a prisoner</translate>", | |||
"tower-player-must-select-follower-for-exchange": "<translate><!--T:422--> Player must select meeple for exchange</translate>", | |||
"tower-select-follower-for-exchange": "<translate><!--T:421--> Select meeple for exchange</translate>", | |||
"tower-you-can-take-a-prisoner": "<translate><!--T:427--> You can take a prisoner</translate>", | |||
"waiting-for-player-confirmation": "<translate><!--T:379--> Waiting for player confirmation.</translate>", | |||
"you-may-move-a-meeple-from-a-city-district": "<translate><!--T:387--> You may move a meeple from a city district.</translate>", | |||
"you-may-move-a-meeple-from-a-city-district-before-final-scoring": "<translate><!--T:391--> You may move a meeple from a city district before final scoring.</translate>", | |||
"you-may-move-a-meeple-from-the-market-district-before-final-scoring": "<translate><!--T:389--> You may move a meeple from the market district before final scoring.</translate>", | |||
"you-may-place-a-meeple-in-a-city-district": "<translate><!--T:385--> You may place a meeple in a city district.</translate>", | |||
"you-may-place-a-meeple-next-to-already-present-one": "<translate><!--T:393--> You may place a meeple next to already present one.</translate>", | |||
"you-may-place-an-abbey": "<translate><!--T:380--> You may place an abbey</translate>", | |||
"your-action": "<translate><!--T:377--> your action</translate>" | |||
}, | }, | ||
" | "element": { | ||
"abbey": "<translate><!--T:503--> Abbey</translate>", | |||
"abbot": "<translate><!--T:486--> Abbot</translate>", | |||
"barn": "<translate><!--T:493--> Barn</translate>", | |||
"big-follower": "<translate><!--T:488--> Big Meeple</translate>", | |||
"big-top": "<translate><!--T:501--> Big Top</translate>", | |||
"bridge": "<translate><!--T:504--> Bridge</translate>", | |||
"builder": "<translate><!--T:489--> Builder</translate>", | |||
"castle": "<translate><!--T:505--> Castle</translate>", | |||
"count": "<translate><!--T:498--> Count</translate>", | |||
"dragon": "<translate><!--T:497--> Dragon</translate>", | |||
"fairy": "<translate><!--T:496--> Fairy</translate>", | |||
"ferry": "<translate><!--T:507--> Ferry</translate>", | |||
"gold": "<translate><!--T:512--> Gold</translate>", | |||
"king": "<translate><!--T:510--> King</translate>", | |||
"little-buildings": "<translate><!--T:508--> Little buildings</translate>", | |||
"mage": "<translate><!--T:499--> Mage</translate>", | |||
"mayor": "<translate><!--T:491--> Mayor</translate>", | |||
"phantom": "<translate><!--T:487--> Phantom</translate>", | |||
"pig": "<translate><!--T:490--> Pig</translate>", | |||
"obelisk": "<translate><!--T:630--> Obelisk</translate>", | |||
"ringmaster": "<translate><!--T:495--> Ringmaster</translate>", | |||
"robber": "<translate><!--T:511--> Robber Barron</translate>", | |||
"shepherd": "<translate><!--T:494--> Shepherd</translate>", | |||
"small-follower": "<translate><!--T:485--> Small Meeple</translate>", | |||
"tower": "<translate><!--T:502--> Tower</translate>", | |||
"traders": "<translate><!--T:509--> Trade Goods</translate>", | |||
"tunnel": "<translate><!--T:506--> Tunnel</translate>", | |||
"wagon": "<translate><!--T:492--> Wagon</translate>", | |||
"witch": "<translate><!--T:500--> Witch</translate>" | |||
}, | }, | ||
" | "feature": { | ||
"acrobats": "<translate><!--T:430--> Acrobats</translate>", | |||
"bazaar": "<translate><!--T:431--> Bazaar</translate>", | |||
"big-top": "<translate><!--T:432--> Big Top</translate>", | |||
"castle": "<translate><!--T:434--> Castle</translate>", | |||
"castles": "<translate><!--T:435--> Castles</translate>", | |||
"cathedral": "<translate><!--T:433--> Cathedral</translate>", | |||
"church-bonus": "<translate><!--T:436--> Church bonus</translate>", | |||
"cities": "<translate><!--T:439--> Cities</translate>", | |||
"city": "<translate><!--T:437--> City</translate>", | |||
"city-small": "<translate><!--T:438--> Small City</translate>", | |||
"coat-of-arms": "<translate><!--T:440--> Coat of arms</translate>", | |||
"crop-circle": "<translate><!--T:441--> Crop Circle</translate>", | |||
"escape": "<translate><!--T:442--> Escape</translate>", | |||
"fairy": "<translate><!--T:443--> Fairy</translate>", | |||
"farmers": "<translate><!--T:444--> Farmers</translate>", | |||
"festival": "<translate><!--T:445--> Festival</translate>", | |||
"field": "<translate><!--T:446--> Field</translate>", | |||
"fields": "<translate><!--T:447--> Fields</translate>", | |||
"flock": "<translate><!--T:448--> Flock</translate>", | |||
"garden": "<translate><!--T:449--> Garden</translate>", | |||
"gardens": "<translate><!--T:450--> Gardens</translate>", | |||
"gold": "<translate><!--T:451--> Gold</translate>", | |||
"gold-ingots": "<translate><!--T:452--> Gold ingots</translate>", | |||
"hill": "<translate><!--T:453--> Hill</translate>", | |||
"inn": "<translate><!--T:454--> Inn</translate>", | |||
"king": "<translate><!--T:455--> King</translate>", | |||
"king-and-robber": "<translate><!--T:456--> King & Robber</translate>", | |||
"monasteries": "<translate><!--T:458--> Monasteries</translate>", | |||
"monastery": "<translate><!--T:457--> Monastery</translate>", | |||
"pig-herd": "<translate><!--T:459--> Pig herd</translate>", | |||
"portal": "<translate><!--T:460--> Magic portal</translate>", | |||
"princess": "<translate><!--T:461--> Princess</translate>", | |||
"ringmaster": "<translate><!--T:462--> Ringmaster</translate>", | |||
"road": "<translate><!--T:463--> Road</translate>", | |||
"roads": "<translate><!--T:464--> Roads</translate>", | |||
"robber": "<translate><!--T:465--> Robber Barron</translate>", | |||
"sheep": "<translate><!--T:620--> Sheep</translate>", | |||
"shrine": "<translate><!--T:466--> Shrine</translate>", | |||
"shrines": "<translate><!--T:622--> Shrines</translate>", | |||
"siege": "<translate><!--T:467--> Siege</translate>", | |||
"special-monasteries": "<translate><!--T:469--> Special monasteries</translate>", | |||
"special-monastery": "<translate><!--T:468--> Special monastery</translate>", | |||
"tower": "<translate><!--T:623--> Tower</translate>", | |||
"towers": "<translate><!--T:624--> Towers</translate>", | |||
"trade-goods": "<translate><!--T:471--> Trade Goods</translate>", | |||
"vineyard": "<translate><!--T:472--> Vineyard</translate>", | |||
"vodyanoy": "<translate><!--T:473--> Vodyanoy</translate>", | |||
"watchtower": "<translate><!--T:474--> Watchtower</translate>", | |||
"watchtowers": "<translate><!--T:475--> Watchtowers</translate>", | |||
"wind-rose": "<translate><!--T:476--> Wind rose</translate>", | |||
"wind-roses": "<translate><!--T:621--> Wind roses</translate>", | |||
"yaga-hut": "<translate><!--T:477--> Yaga hut</translate>" | |||
}, | }, | ||
" | "scoring": { | ||
"barn-connected": "<translate><!--T:484--> barn connected</translate>", | |||
"barn-placed": "<translate><!--T:483--> barn placed</translate>", | |||
"challenged": "<translate><!--T:479--> challenged</translate>", | |||
"empty": "<translate><!--T:480--> empty</translate>", | |||
"feature-scored": "<translate><!--T:481--> feature scored</translate>", | |||
"incomplete": "<translate><!--T:478--> incomplete</translate>", | |||
"turn-start": "<translate><!--T:482--> turn start</translate>" | |||
}, | }, | ||
" | "tile-pack-dialog": { | ||
"disabled-show-remaining": "<translate><!--T:372--> The game was created with option which doesn't allow showing remaining tiles count.</translate>", | |||
"game-tiles": "<translate><!--T:371--> Game tiles</translate>", | |||
"hidden-tiles-under-hill-plural": "<translate><!--T:374--> There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.</translate>", | |||
"remaining-tiles": "<translate><!--T:373--> Remaining tiles</translate>", | |||
"tiles": "<translate><!--T:370--> Tiles</translate>", | |||
"tiles-plural": "<translate><!--T:375--> tiles | tile | tiles</translate>" | |||
} | |||
}, | |||
"game-setup": { | |||
"additional-elements": "<translate><!--T:136--> Additional elements</translate>", | |||
"altered-gameplay": "<translate><!--T:137--> Altered Gameplay</translate>", | |||
"altered-scoring": "<translate><!--T:138--> Altered Scoring</translate>", | |||
"components": { | |||
"followers": "<translate><!--T:14--> Meeples</translate>", | |||
"neutral-figures": "<translate><!--T:15--> Neutral figures</translate>", | |||
"rewards": "<translate><!--T:17--> Rewards</translate>", | |||
"tokens": "<translate><!--T:16--> Tokens</translate>" | |||
}, | |||
"create": { | |||
"click-to-assign": "<translate><!--T:122--> click to assign</translate>", | |||
"local-player": "<translate><!--T:120--> local player</translate>", | |||
"name": "<translate><!--T:124--> Name</translate>", | |||
"open-slot": "<translate><!--T:119--> open slot</translate>", | |||
"remote-player": "<translate><!--T:121--> remote player</translate>", | |||
"rename-player": "<translate><!--T:123--> Rename Player</translate>" | |||
}, | |||
"game-element-box": { | |||
"mandatory-for-selected-tiles": "<translate><!--T:18--> Mandatory for selected tiles</translate>", | |||
"related-tiles-not-selected": "<translate><!--T:19--> Related tiles not selected</translate>" | |||
}, | }, | ||
"header": { | |||
"components": "<translate><!--T:6--> Components</translate>", | |||
"rules": "<translate><!--T:7--> Rules</translate>", | |||
"tiles": "<translate><!--T:5--> Tiles</translate>", | |||
"timer": "<translate><!--T:8--> Timer</translate>" | |||
}, | }, | ||
" | "open-game": { | ||
"assign-all-players-to-start": "<translate><!--T:126--> Assign all players to start</translate>", | |||
"hide-remaining-tiles-cheat-sheet": "<translate><!--T:132--> Hide remaining tiles cheat sheet</translate>", | |||
"name": "<translate><!--T:134--> Name</translate>", | |||
"no-player-in-game": "<translate><!--T:127--> No player in game</translate>", | |||
"options": "<translate><!--T:130--> Options</translate>", | |||
"randomize-seating-order": "<translate><!--T:131--> Randomize seating order</translate>", | |||
"set-game-title": "<translate><!--T:133--> Set Game Title</translate>", | |||
"share-the-key": "<translate><!--T:128--> Share the key with other players to let them connect to the game.</translate>", | |||
"untitled-game": "<translate><!--T:125--> untitled game</translate>", | |||
"waiting-for-host-to-start-the-game": "<translate><!--T:129--> Waiting for host to start the game.</translate>" | |||
}, | }, | ||
" | "removed-elements": "<translate><!--T:139--> Removed Elements</translate>", | ||
"rules": { | |||
"": " | "acrobats-description": "<translate><!--T:52--> Placing meeple as an acrobat on acrobat space.</translate>", | ||
"acrobats-disabled": "<translate><!--T:53--> No tile with Acrobats space is in game.</translate>", | |||
"bazaar-description": "<translate><!--T:36--> Land tiles are auctioned when bazaar comes into play.</translate>", | |||
"bazaar-disabled": "<translate><!--T:37--> No tile with Bazaar is in game.</translate>", | |||
"cathedral-description": "<translate><!--T:28--> Completed cities with cathedral ×3 instead of ×2, no points during final scoring.</translate>", | |||
"cathedral-disabled": "<translate><!--T:29--> No tile with Cathedral is in game.</translate>", | |||
"escape-description": "<translate><!--T:50--> Escape allowed via a neighboring monastery.</translate>", | |||
"escape-disabled": "<translate><!--T:51--> No tile with Siege is in game.</translate>", | |||
"farmers-description": "<translate><!--T:25--> Players are allowed to place meeples on fields.</translate>", | |||
"festival-description": "<translate><!--T:46--> With festival tile you can return one of your own figures instead of placing one.</translate>", | |||
"festival-disabled": "<translate><!--T:47--> No tile with Festival is in game.</translate>", | |||
"gameplay-variants": "<translate><!--T:21--> Gameplay variants</translate>", | |||
"garden-description": "<translate><!--T:26--> Can be occupied by an abbot.</translate>", | |||
"garden-disabled": "<translate><!--T:27--> Abbot is not selected.</translate>", | |||
"hill-description": "<translate><!--T:38--> Used as tiebreaker. Also hides one random tile under it.</translate>", | |||
"hill-disabled": "<translate><!--T:39--> No tile with Hill is in game.</translate>", | |||
"inn-description": "<translate><!--T:30--> Completed roads with inn ×2, no points during final scoring.</translate>", | |||
"inn-disabled": "<translate><!--T:31--> No tile with Inn is in the game.</translate>", | |||
"optional-game-mechanics": "<translate><!--T:20--> Optional game mechanics</translate>", | |||
"pig-herd-description": "<translate><!--T:42--> Counts as additional pig on field (farmers scores more points).</translate>", | |||
"pig-herd-disabled": "<translate><!--T:43--> No tile with Pig herd is in game.</translate>", | |||
"portal-description": "<translate><!--T:34--> Through magic portal meeple can be placed on any tile.</translate>", | |||
"portal-disabled": "<translate><!--T:35--> No tile with Magic portal is in game.</translate>", | |||
"princess-description": "<translate><!--T:32--> Princess can remove knight from a city.</translate>", | |||
"princess-disabled": "<translate><!--T:33--> No tile with Princess is in game.</translate>", | |||
"scoring-variants": "<translate><!--T:22--> Scoring variants</translate>", | |||
"shrine-description": "<translate><!--T:44--> Shrine placed next to a monastery compete who finish feature first. (second gets no points)</translate>", | |||
"shrine-disabled": "<translate><!--T:45--> No tile with Shrine is in game.</translate>", | |||
"siege-description": "<translate><!--T:48--> Besieged cities are less valuable.</translate>", | |||
"siege-disabled": "<translate><!--T:49--> No tile with Siege is in game.</translate>", | |||
"starting-tiles-configuration": "<translate><!--T:23--> Starting tile(s) configuration</translate>", | |||
"starting-tiles-different-configuration": "<translate><!--T:24--> Some expansions provides alternative starting configurations.</translate>", | |||
"vineyard-description": "<translate><!--T:40--> Additional points for nearby monastery.</translate>", | |||
"vineyard-disabled": "<translate><!--T:41--> No tile with Vineyard is in game.</translate>" | |||
}, | }, | ||
" | "selected-tiles": "<translate><!--T:140--> Selected tiles</translate>", | ||
"tiles": { | |||
"core-sets": "<translate><!--T:9--> Core sets</translate>", | |||
"fan-expansions": "<translate><!--T:13--> Fan expansions</translate>", | |||
"major-expansions": "<translate><!--T:10--> Major expansions</translate>", | |||
"minor-expansions": "<translate><!--T:11--> Minor expansions</translate>", | |||
"promos": "<translate><!--T:12--> Promos</translate>" | |||
}, | }, | ||
" | "timer": { | ||
"at-game-start-set-timer-to": "<translate><!--T:115--> At game start set timer to</translate>", | |||
"disable-limits": "<translate><!--T:114--> disable limits</translate>", | |||
"do-nothing": "<translate><!--T:118--> do nothing</translate>", | |||
"each-turn-increase-timer-by": "<translate><!--T:116--> Each turn increase timer by</translate>", | |||
"enable-limits": "<translate><!--T:113--> enable limits</translate>", | |||
"player-time-limit": "<translate><!--T:111--> Player time limit</translate>", | |||
"unlimited-time": "<translate><!--T:112--> unlimited time</translate>", | |||
"when-time-is-over": "<translate><!--T:117--> When time is over</translate>" | |||
}, | }, | ||
" | "title": "<translate><!--T:135--> Game Setup</translate>", | ||
"variant": { | |||
" | "barn-placement": { | ||
" | "description": "<translate><!--T:63--> Barn {} be placed on a field already occupied by another barn.</translate>", | ||
" | "not-occupied": "<translate><!--T:64--> can't</translate>", | ||
" | "occupied": "<translate><!--T:65--> can</translate>" | ||
" | }, | ||
" | "bazaar-no-auction": { | ||
" | "description": "<translate><!--T:69--> No bazaar bidding. Each player just chooses one tile.</translate>" | ||
}, | |||
" | "coc-final-scoring": { | ||
" | "any-district": "<translate><!--T:95--> is not limited (C1)</translate>", | ||
" | "description": "<translate><!--T:93--> Moving meeples from the City of Carcassonne before final scoring {}.</translate>", | ||
" | "market-only": "<translate><!--T:94--> is allowed only from market district (C2)</translate>" | ||
" | }, | ||
" | "count-move": { | ||
" | "by-player": "<translate><!--T:97--> by player</translate>", | ||
" | "clockwise": "<translate><!--T:98--> clockwise to the next district</translate>", | ||
" | "description": "<translate><!--T:96--> When meeple is deployed to the City of C. then the Count is moved {}.</translate>", | ||
" | "follow-meeple": "<translate><!--T:99--> to whichever district as the meeple</translate>" | ||
" | }, | ||
" | "dragon-move": { | ||
" | "after-scoring": "<translate><!--T:62--> after</translate>", | ||
" | "before-scoring": "<translate><!--T:61--> before</translate>", | ||
" | "description": "<translate><!--T:60--> Dragon movement occurs {} scoring.</translate>" | ||
}, | |||
" | "espace-variant": { | ||
" | "any-tile": "<translate><!--T:74--> any tile</translate>", | ||
" | "description": "<translate><!--T:73--> Monastery must be placed adjacent to {} of a besieged city to escape.</translate>", | ||
" | "siege-tile": "<translate><!--T:75--> siege tile</translate>" | ||
" | }, | ||
"fairy-placement": { | |||
" | "description": "<translate><!--T:57--> The Fairy is deployed {}.</translate>", | ||
" | "next-follower": "<translate><!--T:58--> next to a meeple</translate>", | ||
"on-tile": "<translate><!--T:59--> on a tile</translate>" | |||
" | }, | ||
" | "festival-return": { | ||
" | "description": "<translate><!--T:84--> Player may return one of one’s own {}.</translate>", | ||
" | "follower": "<translate><!--T:86--> meeples</translate>", | ||
"meeple": "<translate><!--T:85--> player figures</translate>" | |||
" | }, | ||
" | "gq11-pig-herd": { | ||
" | "description": "<translate><!--T:76--> Field tile from Games Quarterly 11 expansion {}.</translate>", | ||
" | "nothing": "<translate><!--T:78--> is just empty field</translate>", | ||
" | "pig": "<translate><!--T:77--> contains pig herd</translate>" | ||
" | }, | ||
" | "hill-tiebreaker": { | ||
" | "at-least-one-follower": "<translate><!--T:71--> at least one meeple</translate>", | ||
" | "description": "<translate><!--T:70--> Tiebreaker method: {} on hills.</translate>", | ||
" | "number-of-followers": "<translate><!--T:72--> number of meeples</translate>" | ||
" | }, | ||
" | "keep-monasteries": { | ||
"description": "<translate><!--T:87--> Special monasteries {}.</translate>", | |||
" | "keep": "<translate><!--T:89--> are just added</translate>", | ||
" | "replace": "<translate><!--T:88--> replace original monasteries</translate>" | ||
" | }, | ||
"king-and-robber-scoring": { | |||
"10/20": "<translate><!--T:105--> 10 points / each card at the end of the game</translate>", | |||
"15/40": "<translate><!--T:106--> 15/40 pts for having single/both cards at the end of the game</translate>", | |||
"continuously": "<translate><!--T:107--> 1 point for every completed feature during the game</translate>", | |||
"default": "<translate><!--T:104--> 1 point for every completed feature at the end of the game</translate>", | |||
"description": "<translate><!--T:103--> Score {}.</translate>" | |||
}, | |||
"labyrinth-variant": { | |||
"advanced": "<translate><!--T:92--> advanced</translate>", | |||
"basic": "<translate><!--T:91--> basic</translate>", | |||
"description": "<translate><!--T:90--> Play {} labyrinth variant</translate>" | |||
}, | |||
"little-buildings-scoring": { | |||
"1/1/1": "<translate><!--T:101--> 1/1/1</translate>", | |||
"3/2/1": "<translate><!--T:102--> 3/2/1</translate>", | |||
"description": "<translate><!--T:100--> Assign {} points for tower/house/shed.</translate>" | |||
}, | |||
"more-tunnel-tokens": { | |||
"1/1": "<translate><!--T:83--> 1/1</translate>", | |||
"2/1": "<translate><!--T:82--> 2/1</translate>", | |||
"3/2": "<translate><!--T:81--> 3/2</translate>", | |||
"description": "<translate><!--T:80--> Assign {} token sets to each player in game of two/three.</translate>" | |||
}, | |||
"princess-action": { | |||
"description": "<translate><!--T:54--> The Princess {} remove knight from a city.</translate>", | |||
"may": "<translate><!--T:55--> may</translate>", | |||
"must": "<translate><!--T:56--> must</translate>" | |||
}, | |||
"tiny-city-scoring": { | |||
"2": "<translate><!--T:110--> 2 points</translate>", | |||
"4": "<translate><!--T:109--> 4 points</translate>", | |||
"description": "<translate><!--T:108--> Tiny city is scored for {}.</translate>" | |||
}, | |||
"tunnelize-other-expansions": { | |||
"description": "<translate><!--T:79--> Apply tunnel rule on tiles from other expansions with depicted tunnels.</translate>" | |||
}, | |||
"wagon-move": { | |||
"C1": "<translate><!--T:67--> connected (road crossing or road heading to a city/monastery) (1st ed.)</translate>", | |||
"C2": "<translate><!--T:68--> feature on the same or an adjacent tile (2nd ed.)</translate>", | |||
"description": "<translate><!--T:66--> After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}</translate>" | |||
} | |||
} | } | ||
}, | |||
"index": { | |||
"automatic-updates-linux-only": "<translate><!--T:164--> Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.</translate>", | |||
"local": { | |||
"continue-with-recently-saved-games": "<translate><!--T:160--> Continue with recently saved games</translate>", | |||
"create-directly-from": "<translate><!--T:158--> Create a new game directly from</translate>", | |||
"load-game": "<translate><!--T:157--> Load game</translate>", | |||
"my-favorites": "<translate><!--T:159--> my favorites</translate>", | |||
"new-game": "<translate><!--T:155--> New game</translate>", | |||
"title": "<translate><!--T:154--> Player hosted games</translate>" | |||
}, | |||
"new-version-available": "<translate><!--T:161--> New JCloisterZone version is available.</translate>", | |||
"online": { | |||
"abandon-game": "<translate><!--T:146--> Abandon game</translate>", | |||
"connected-to": "<translate><!--T:145--> Connected to {0}</translate>", | |||
"game-id": "<translate><!--T:150--> Game ID</translate>", | |||
"games-in-progress": "<translate><!--T:151--> Games in progress</translate>", | |||
"join-game": "<translate><!--T:148--> Join game</translate>", | |||
"no-random-discovery": "<translate><!--T:144--> it means no random players discovery</translate>", | |||
"online-storage-description": "<translate><!--T:153--> Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.</translate>", | |||
"paste-a-game-key": "<translate><!--T:149--> Paste a game key provided by host</translate>", | |||
"private-games-only": "<translate><!--T:143--> Only private games are now supported.</translate>", | |||
"remove-unfinished-game-confirmation": "<translate><!--T:147--> Do you want to permanently remove unfinished game from your list?</translate>", | |||
"title": "<translate><!--T:141--> Public server hosted games</translate>", | |||
"you-have-no-game-in-progress": "<translate><!--T:152--> You have no game in progress.</translate>" | |||
}, | |||
"release-notes": "<translate><!--T:162--> Release Notes</translate>", | |||
"update-to": "<translate><!--T:163--> Update to {version}</translate>" | |||
}, | |||
"join-game": { | |||
"connect-to-remote-host": "<translate><!--T:215--> Connect to remote host with created game.</translate>", | |||
"description": "<translate><!--T:619--> The game on remote host must be in color selection phase.</translate>", | |||
"host": "<translate><!--T:214--> Host</translate>", | |||
"title": "<translate><!--T:213--> Join Remote Game</translate>" | |||
}, | |||
"menu": { | |||
"about": "<translate><!--T:236--> About</translate>", | |||
"exit": "<translate><!--T:224--> Exit</translate>", | |||
"farm-hints": "<translate><!--T:232--> Farm hints</translate>", | |||
"game": "<translate><!--T:226--> Game</translate>", | |||
"help": "<translate><!--T:227--> Help</translate>", | |||
"join-game": "<translate><!--T:219--> Join Game</translate>", | |||
"leave-game": "<translate><!--T:220--> Leave Game</translate>", | |||
"load-game": "<translate><!--T:222--> Load Game / Setup</translate>", | |||
"new-game": "<translate><!--T:218--> New Game</translate>", | |||
"playonline-connect": "<translate><!--T:216--> Play Online</translate>", | |||
"playonline-disconnect": "<translate><!--T:217--> Disconnect</translate>", | |||
"rotate": "<translate><!--T:625--> Rotate</translate>", | |||
"rules": "<translate><!--T:235--> Rules</translate>", | |||
"save-game": "<translate><!--T:221--> Save Game</translate>", | |||
"session": "<translate><!--T:225--> Session</translate>", | |||
"settings": "<translate><!--T:223--> Settings</translate>", | |||
"show-game-setup": "<translate><!--T:234--> Show Game Setup</translate>", | |||
"tiles": "<translate><!--T:231--> Tiles</translate>", | |||
"toggle-history": "<translate><!--T:233--> Toggle History</translate>", | |||
"undo": "<translate><!--T:228--> Undo</translate>", | |||
"zoom-in": "<translate><!--T:229--> Zoom In</translate>", | |||
"zoom-out": "<translate><!--T:230--> Zoom Out</translate>" | |||
}, | |||
"settings": { | |||
"add-ons": { | |||
"add-on-already-installed": "<translate><!--T:279--> Add-on {id} is already installed. If you want to reinstall it please remove it first.</translate>", | |||
"add-on-url": "<translate><!--T:278--> add-on url</translate>", | |||
"artwork-not-found-internet-connection-is-needed": "<translate><!--T:276--> Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.</translate>", | |||
"drag-add-on-here-or-click-here": "<translate><!--T:274--> Drag add-on here (.jca file) or click here to select it.</translate>", | |||
"finish-or-leave-game-to-make-changes": "<translate><!--T:271--> Please finish or leave the game first to make changes here.</translate>", | |||
"install-add-on": "<translate><!--T:272--> Install add-on</translate>", | |||
"installation-is-not-allowed-during-game": "<translate><!--T:270--> Installation is not allowed during game.</translate>", | |||
"installed-add-ons": "<translate><!--T:273--> Installed add-ons</translate>", | |||
"invalid-add-on-multiple-folders-in-root": "<translate><!--T:280--> Invalid add-on: package must contain only single folder in root</translate>", | |||
"look-at-jcz-for-add-ons": "<translate><!--T:275--> Look at {link} for available add-ons.</translate>", | |||
"please-check-connectivity-and-restart-app": "<translate><!--T:277--> Please check your connectivity and restart app to try it again.</translate>", | |||
"title": "<translate><!--T:269--> Add-ons</translate>" | |||
}, | |||
"appearance": { | |||
"artworks": "<translate><!--T:266--> Artworks</translate>", | |||
"artworks-description": "<translate><!--T:267--> Additional artworks may by provided by add-ons.</translate>", | |||
"illustrated-by": "<translate><!--T:268--> (illustrated by {0})</translate>", | |||
"theme": "<translate><!--T:263--> Theme</translate>", | |||
"theme-dark": "<translate><!--T:265--> Dark</translate>", | |||
"theme-light": "<translate><!--T:264--> Light</translate>", | |||
"title": "<translate><!--T:262--> Appearance</translate>" | |||
}, | |||
"engine": { | |||
"engine-path-not-exists": "<translate><!--T:300--> Can't locate game engine (file {path} doesn't exist or can't be read)</translate>", | |||
"unable-to-spawn-game-engine": "<translate><!--T:301--> Unable to spawn game engine. Details:</translate>" | |||
}, | |||
"game-interface": { | |||
"active-player-indication": "<translate><!--T:253--> Active player indication</translate>", | |||
"always-enabled": "<translate><!--T:247--> always enabled</translate>", | |||
"beep": "<translate><!--T:250--> Beep</translate>", | |||
"beep-description": "<translate><!--T:251--> Beep when you are on turn (or when your action is required during opponent's turn).</translate>", | |||
"colored-background-in-right-sidebar": "<translate><!--T:255--> colored background in right sidebar</translate>", | |||
"enable-beep": "<translate><!--T:252--> Enable beep</translate>", | |||
"language": "<translate><!--T:629--> Language</translate>", | |||
"multiple-indicators-are-allowed": "<translate><!--T:254--> Multiple indicators are allowed.</translate>", | |||
"only-when-meeple-was-deployed-on-a-field": "<translate><!--T:248--> only when meeple was deployed on a field</translate>", | |||
"only-when-meeple-was-deployed-on-a-tower": "<translate><!--T:249--> only when meeple was deployed on a tower</translate>", | |||
"player-list": "<translate><!--T:257--> Player List</translate>", | |||
"player-list-active-on-top": "<translate><!--T:260--> Keep active player always on top</translate>", | |||
"player-list-description": "<translate><!--T:258--> You may enable player list (right sidebar) rotation.</translate>", | |||
"player-list-local-on-top": "<translate><!--T:261--> Keep local player always on top</translate>", | |||
"player-list-no-rotate": "<translate><!--T:259--> No rotate</translate>", | |||
"title": "<translate><!--T:244--> Game Interface</translate>", | |||
"triangle-in-top-bar": "<translate><!--T:256--> triangle in top bar</translate>", | |||
"turn-confirmation": "<translate><!--T:245--> Turn Confirmation</translate>", | |||
"turn-confirmation-description": "<translate><!--T:246--> Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…</translate>" | |||
}, | |||
"java": { | |||
"change-in-settings": "<translate><!--T:297--> Change it in {settings}.</translate>", | |||
"description": "<translate><!--T:282--> Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.</translate>", | |||
"download-java": "<translate><!--T:294--> Download Java</translate>", | |||
"java-executable": "<translate><!--T:283--> Java executable</translate>", | |||
"java-is-not-installed": "<translate><!--T:290--> Java is not installed!</translate>", | |||
"java-is-outdated": "<translate><!--T:291--> Java is outdated!</translate>", | |||
"java-is-required": "<translate><!--T:293--> Java is required to start a game.</translate>", | |||
"java-path-is-not-valid": "<translate><!--T:295--> Your manually configured Java path is not valid.</translate>", | |||
"java-version-found": "<translate><!--T:296--> Java 11 or higher is required (found {version}) to start a game.</translate>", | |||
"select-manually": "<translate><!--T:299--> Or select proper java manually in {settings}.</translate>", | |||
"selected": "<translate><!--T:286--> Selected: {0}</translate>", | |||
"title": "<translate><!--T:281--> Java</translate>", | |||
"unable-to-find-java": "<translate><!--T:292--> Unable to locate Java on your system.</translate>", | |||
"using-system-default": "<translate><!--T:285--> Using system default.</translate>", | |||
"verify": "<translate><!--T:298--> If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.</translate>", | |||
"version": "<translate><!--T:287--> Java version {0}</translate>", | |||
"warning-file-is-not-java-binary": "<translate><!--T:288--> File doesn't look like a Java binary.</translate>", | |||
"warning-java-not-found": "<translate><!--T:289--> Java not found.</translate>", | |||
"you-may-set-path": "<translate><!--T:284--> You can set manually path to {0}</translate>" | |||
}, | |||
"player": { | |||
"nickname": "<translate><!--T:239--> Nickname</translate>", | |||
"nickname-description": "<translate><!--T:240--> Nickname used when player is assigned to a game.</translate>", | |||
"none": "<translate><!--T:243--> None</translate>", | |||
"preferred-color": "<translate><!--T:241--> Preferred Color</translate>", | |||
"preferred-color-description": "<translate><!--T:242--> Automatically take a color after game join.</translate>", | |||
"title": "<translate><!--T:238--> Player</translate>" | |||
}, | |||
"title": "<translate><!--T:237--> Settings</translate>" | |||
}, | |||
"tile-set": { | |||
"abbey-and-mayor-description": "<translate><!--T:304--> Each a player can also place Abbey tile from his supply.</translate>", | |||
"abbey-and-mayor-release": "<translate><!--T:303--> The fifth major expansion released in 2007.</translate>", | |||
"base-game-description": "<translate><!--T:306--> You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.</translate>", | |||
"bridges-castles-and-bazaars-release": "<translate><!--T:309--> The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)</translate>", | |||
"darmstadt-release": "<translate><!--T:318--> Originally released in 2014.</translate>", | |||
"gq11-release": "<translate><!--T:324--> Originally released in Games Quarterly magazine in 2006.</translate>", | |||
"hills-and-sheep-release": "<translate><!--T:327--> The ninth major expansion released in 2014.</translate>", | |||
"inns-and-cathedrals-release": "<translate><!--T:329--> First major expansion for Carcassonne released in 2002.</translate>", | |||
"king-and-robber-release": "<translate><!--T:331--> Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)</translate>", | |||
"labyrinth-release": "<translate><!--T:333--> Originally released in 2016.</translate>", | |||
"princess-and-dragon-release": "<translate><!--T:337--> The third major expansion released in 2005.</translate>", | |||
"river-I-release": "<translate><!--T:340--> The River I is mini expansion released in 2001.</translate>", | |||
"river-II-release": "<translate><!--T:342--> The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.</translate>", | |||
"russian-promos-2013-title": "<translate><!--T:344--> Tiles from 2013</translate>", | |||
"russian-promos-2016-title": "<translate><!--T:345--> Tiles from 2016</translate>", | |||
"tower-release": "<translate><!--T:349--> The fourth major expansion released in 2006.</translate>", | |||
"traders-and-builders-release": "<translate><!--T:351--> The second major expansion released in 2003</translate>", | |||
"winter-edition-description": "<translate><!--T:357--> Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles.</translate>" | |||
} | |||
} | } |
Latest revision as of 14:31, 26 March 2023
Translations of locales for JCZ in English
{
"@author": "farin", "@jcz-version": "5.11.0", "@version": "0.4.1", "about": { "configuration-file": "Configuration file", "jcloisterzone-game-engine": "JCloisterZone Game Engine", "system-java-version": "System Java Version", "version": "version" }, "bookmarks": { "description-end": "button in overview sidebar.", "description-start": "You have not game setup in favorites list. To add setup here create a game first and then use", "nothing-saved": "Nothing saved.", "setups-saved-to-file": "Setups saved to file", "title": "My favorites" }, "button": { "add": "Add", "add-to-favorites": "Add To Favorites", "as-a-abbot": "As a Abbot", "as-a-monk": "As a Monk", "buy": "Buy", "cancel": "Cancel", "change": "Change", "clear-list": "clear list", "close": "Close", "confirm": "Confirm", "connect": "Connect", "create": "Create", "create-game": "Create Game", "disconnect": "Disconnect", "grow-the-flock": "Grow the Flock", "hide-stats": "Hide Stats", "join-game": "Join Game", "load": "Load", "load-setup-from-file": "Load Setup From File", "may-deploy": "May deploy", "must-remove": "Must remove", "pass": "Pass", "play-again": "Play again", "play-online": "Play Online", "plus-description": "Add multiple instances", "raise": "Raise", "remove": "Remove", "remove-from-favorites": "Remove From Favorites", "reset": "Reset", "resume": "Resume", "rules": "Rules", "rules-1st-edition": "Rules (1st ed.)", "save-to-file": "Save To File", "score-the-sheep": "Score the Sheep", "select": "Select", "sell": "Sell", "set": "Set", "show-stats": "Show Stats", "start": "Start", "undo": "Undo" }, "core-messages": { "choose": "Choose", "done": "Done", "game-engine-not-available": "Game engine not available.", "incomplete-features": "Incomplete features", "no-core-set": "No Core set!", "offline": "Offline", "penalties": "Penalties", "show-available-only": "show available only", "the-biggest-city": "The Biggest City", "the-longest-road": "The Longest Road", "tiles": "Tiles", "used-time": "Used time" }, "expansion": { "abbey-and-mayor": "Abbey & Mayor", "basic": "Base game", "besiegers": "The Besiegers", "bridges-castles-and-bazaars": "Bridges, Castles and Bazaars", "cathars": "The Cathars", "corn-circles": "Crop Circles", "crop-circles-I": "Crop Circles I", "crop-circles-II": "Crop Circles II", "count": "The Count of Carcassonne", "cult": "The Cult", "cult-places": "Cult places", "darmstadt": "Darmstadt", "ferries": "The Ferries", "festival": "The Festival", "flier": "The Flying Machines", "goldmines": "The Goldmines", "gq11": "The Mini Expansion (GQ11)", "heretics-and-shrines": "Heretics and Shrines", "hills-and-sheep": "Hills & Sheep", "inns-and-cathedrals": "Inns & Cathedrals", "king-and-robber": "King & Robber", "labyrinth": "The Labyrinth", "mage-and-witch": "Mage & Witch", "monasteries": "Monasteries", "princess-and-dragon": "The Princess & the Dragon", "river": "The River", "river-I": "The River I", "river-II": "The River II", "russian-promos": "Russian Promos", "siege": "Siege", "spiel-doch": "Spiel Doch!", "tower": "The Tower", "traders-and-builders": "Traders & Builders", "tunnel": "The Tunnel", "under-the-big-top": "Under The Big Top", "watchtowers": "The Watchtowers", "wind-roses": "The Wind Roses", "winter": "Winter" }, "game": { "action": { "bazaar-buy-sell-the-tile-from-to": "Buy/Sell the tile from/to", "bazaar-choose-a-tile": "Choose a tile", "bazaar-choose-a-tile-and-your-bid": "Choose a tile and your bid", "bazaar-player-must-buy-sell-the-tile-from-to": "Player must buy/sell the tile from/to", "bazaar-player-must-choose-a-tile": "Player must choose a tile", "bazaar-player-must-choose-a-tile-and-bid": "Player must choose a tile and bid", "bazaar-player-must-raise-bid-or-pass": "Player must raise bid or pass", "bazaar-raise-bid-or-pass": "Raise bid or pass", "castle-player-is-allowed-to-place": "Player is allowed to place", "castle-you-are-allowed-to-place": "You are allowed to place", "coc-player-can-move-the-count": "Player can move the Count", "coc-you-can-move-the-count": "You can move the Count", "crop-circles-choose-city": "a city", "crop-circles-choose-field": "a field", "crop-circles-choose-one": "Choose one. Each player {deploy} or {remove} meeple on/from {feature}.", "crop-circles-choose-road": "a road", "crop-circles-player-must-choose": "Player must choose: Each player may deploy or must remove meeple on/from {feature}.", "crop-circles-player-must-return-meeple": "Player must return a meeple", "crop-circles-you-must-return-meeple": "You must return one of your meeple.", "draw-a-tile": "Draw a tile", "ferries-place-a-ferry": "Place a ferry", "ferries-player-can-move-ferries": "Player can move ferries", "ferries-player-must-place-a-ferry": "Player must place a ferry", "ferries-you-can-move-ferries": "You can move ferries", "goldmines-place-a-gold-ingot": "Place a gold ingot", "goldmines-player-must-place-a-gold-ingot": "Player must place a gold ingot", "hills-and-player-must-choose-grow-or-score-plural": "Player must choose to grow the flock or score sheep for 0 point. | Player must choose to grow the flock or score sheep for {points} point. | Player must choose to grow the flock or score sheep for {points} points.", "hills-and-receive-points-plural": "Receive 0 points | Receive 1 point | Receive {points} points", "hills-and-sheep-shepherd-fields-was-expanded": "Shepherd's field was expanded.", "hills-and-sheep-tokens-left-plural": "None tokens left | 1 token left | {tokens} tokens left", "mage-and-witch-player-must-remove-mage-or-witch": "Player must remove mage or witch.", "mage-and-witch-remove-mage-or-witch": "Remove mage or witch.", "monasteries-how-do-you-want-place-follower": "How do you want to place meeple on special monastery?", "or": "or", "place-the-tile": "Place the tile", "player-may-move-a-meeple-from-a-city-district": "Player may move a meeple from a city district.", "player-may-move-a-meeple-from-a-city-district-before-final-scoring": "Player may move a meeple from a city district before final scoring.", "player-may-move-a-meeple-from-the-market-district-before-final-scoring": "Player may move a meeple from the market district before final scoring.", "player-may-place-a-meeple-in-a-city-district": "Player may place a meeple in a city district.", "player-may-place-a-meeple-next-to-already-present-one": "Player may place a meeple next to already present one.", "player-may-place-an-abbey": "Player may place an abbey", "player-must-place-the-tile": "Player must place the tile", "siege-player-can-escape-a-besieged-city": "Player can escape a besieged city.", "siege-you-can-escape-a-besieged-city": "You can escape a besieged city.", "skip-action": "Skip action", "tower-player-can-take-a-prisoner": "Player can take a prisoner", "tower-player-must-select-follower-for-exchange": "Player must select meeple for exchange", "tower-select-follower-for-exchange": "Select meeple for exchange", "tower-you-can-take-a-prisoner": "You can take a prisoner", "waiting-for-player-confirmation": "Waiting for player confirmation.", "you-may-move-a-meeple-from-a-city-district": "You may move a meeple from a city district.", "you-may-move-a-meeple-from-a-city-district-before-final-scoring": "You may move a meeple from a city district before final scoring.", "you-may-move-a-meeple-from-the-market-district-before-final-scoring": "You may move a meeple from the market district before final scoring.", "you-may-place-a-meeple-in-a-city-district": "You may place a meeple in a city district.", "you-may-place-a-meeple-next-to-already-present-one": "You may place a meeple next to already present one.", "you-may-place-an-abbey": "You may place an abbey", "your-action": "your action" }, "element": { "abbey": "Abbey", "abbot": "Abbot", "barn": "Barn", "big-follower": "Big Meeple", "big-top": "Big Top", "bridge": "Bridge", "builder": "Builder", "castle": "Castle", "count": "Count", "dragon": "Dragon", "fairy": "Fairy", "ferry": "Ferry", "gold": "Gold", "king": "King", "little-buildings": "Little buildings", "mage": "Mage", "mayor": "Mayor", "phantom": "Phantom", "pig": "Pig", "obelisk": "Obelisk", "ringmaster": "Ringmaster", "robber": "Robber Barron", "shepherd": "Shepherd", "small-follower": "Small Meeple", "tower": "Tower", "traders": "Trade Goods", "tunnel": "Tunnel", "wagon": "Wagon", "witch": "Witch" }, "feature": { "acrobats": "Acrobats", "bazaar": "Bazaar", "big-top": "Big Top", "castle": "Castle", "castles": "Castles", "cathedral": "Cathedral", "church-bonus": "Church bonus", "cities": "Cities", "city": "City", "city-small": "Small City", "coat-of-arms": "Coat of arms", "crop-circle": "Crop Circle", "escape": "Escape", "fairy": "Fairy", "farmers": "Farmers", "festival": "Festival", "field": "Field", "fields": "Fields", "flock": "Flock", "garden": "Garden", "gardens": "Gardens", "gold": "Gold", "gold-ingots": "Gold ingots", "hill": "Hill", "inn": "Inn", "king": "King", "king-and-robber": "King & Robber", "monasteries": "Monasteries", "monastery": "Monastery", "pig-herd": "Pig herd", "portal": "Magic portal", "princess": "Princess", "ringmaster": "Ringmaster", "road": "Road", "roads": "Roads", "robber": "Robber Barron", "sheep": "Sheep", "shrine": "Shrine", "shrines": "Shrines", "siege": "Siege", "special-monasteries": "Special monasteries", "special-monastery": "Special monastery", "tower": "Tower", "towers": "Towers", "trade-goods": "Trade Goods", "vineyard": "Vineyard", "vodyanoy": "Vodyanoy", "watchtower": "Watchtower", "watchtowers": "Watchtowers", "wind-rose": "Wind rose", "wind-roses": "Wind roses", "yaga-hut": "Yaga hut" }, "scoring": { "barn-connected": "barn connected", "barn-placed": "barn placed", "challenged": "challenged", "empty": "empty", "feature-scored": "feature scored", "incomplete": "incomplete", "turn-start": "turn start" }, "tile-pack-dialog": { "disabled-show-remaining": "The game was created with option which doesn't allow showing remaining tiles count.", "game-tiles": "Game tiles", "hidden-tiles-under-hill-plural": "There is no unknown tile under hill. | Don't forget that 1 unknown tile from list is hidden under a hill. | Don't forget that {count} unknown tiles from list are hidden under hills.", "remaining-tiles": "Remaining tiles", "tiles": "Tiles", "tiles-plural": "tiles | tile | tiles" } }, "game-setup": { "additional-elements": "Additional elements", "altered-gameplay": "Altered Gameplay", "altered-scoring": "Altered Scoring", "components": { "followers": "Meeples", "neutral-figures": "Neutral figures", "rewards": "Rewards", "tokens": "Tokens" }, "create": { "click-to-assign": "click to assign", "local-player": "local player", "name": "Name", "open-slot": "open slot", "remote-player": "remote player", "rename-player": "Rename Player" }, "game-element-box": { "mandatory-for-selected-tiles": "Mandatory for selected tiles", "related-tiles-not-selected": "Related tiles not selected" }, "header": { "components": "Components", "rules": "Rules", "tiles": "Tiles", "timer": "Timer" }, "open-game": { "assign-all-players-to-start": "Assign all players to start", "hide-remaining-tiles-cheat-sheet": "Hide remaining tiles cheat sheet", "name": "Name", "no-player-in-game": "No player in game", "options": "Options", "randomize-seating-order": "Randomize seating order", "set-game-title": "Set Game Title", "share-the-key": "Share the key with other players to let them connect to the game.", "untitled-game": "untitled game", "waiting-for-host-to-start-the-game": "Waiting for host to start the game." }, "removed-elements": "Removed Elements", "rules": { "acrobats-description": "Placing meeple as an acrobat on acrobat space.", "acrobats-disabled": "No tile with Acrobats space is in game.", "bazaar-description": "Land tiles are auctioned when bazaar comes into play.", "bazaar-disabled": "No tile with Bazaar is in game.", "cathedral-description": "Completed cities with cathedral ×3 instead of ×2, no points during final scoring.", "cathedral-disabled": "No tile with Cathedral is in game.", "escape-description": "Escape allowed via a neighboring monastery.", "escape-disabled": "No tile with Siege is in game.", "farmers-description": "Players are allowed to place meeples on fields.", "festival-description": "With festival tile you can return one of your own figures instead of placing one.", "festival-disabled": "No tile with Festival is in game.", "gameplay-variants": "Gameplay variants", "garden-description": "Can be occupied by an abbot.", "garden-disabled": "Abbot is not selected.", "hill-description": "Used as tiebreaker. Also hides one random tile under it.", "hill-disabled": "No tile with Hill is in game.", "inn-description": "Completed roads with inn ×2, no points during final scoring.", "inn-disabled": "No tile with Inn is in the game.", "optional-game-mechanics": "Optional game mechanics", "pig-herd-description": "Counts as additional pig on field (farmers scores more points).", "pig-herd-disabled": "No tile with Pig herd is in game.", "portal-description": "Through magic portal meeple can be placed on any tile.", "portal-disabled": "No tile with Magic portal is in game.", "princess-description": "Princess can remove knight from a city.", "princess-disabled": "No tile with Princess is in game.", "scoring-variants": "Scoring variants", "shrine-description": "Shrine placed next to a monastery compete who finish feature first. (second gets no points)", "shrine-disabled": "No tile with Shrine is in game.", "siege-description": "Besieged cities are less valuable.", "siege-disabled": "No tile with Siege is in game.", "starting-tiles-configuration": "Starting tile(s) configuration", "starting-tiles-different-configuration": "Some expansions provides alternative starting configurations.", "vineyard-description": "Additional points for nearby monastery.", "vineyard-disabled": "No tile with Vineyard is in game." }, "selected-tiles": "Selected tiles", "tiles": { "core-sets": "Core sets", "fan-expansions": "Fan expansions", "major-expansions": "Major expansions", "minor-expansions": "Minor expansions", "promos": "Promos" }, "timer": { "at-game-start-set-timer-to": "At game start set timer to", "disable-limits": "disable limits", "do-nothing": "do nothing", "each-turn-increase-timer-by": "Each turn increase timer by", "enable-limits": "enable limits", "player-time-limit": "Player time limit", "unlimited-time": "unlimited time", "when-time-is-over": "When time is over" }, "title": "Game Setup", "variant": { "barn-placement": { "description": "Barn {} be placed on a field already occupied by another barn.", "not-occupied": "can't", "occupied": "can" }, "bazaar-no-auction": { "description": "No bazaar bidding. Each player just chooses one tile." }, "coc-final-scoring": { "any-district": "is not limited (C1)", "description": "Moving meeples from the City of Carcassonne before final scoring {}.", "market-only": "is allowed only from market district (C2)" }, "count-move": { "by-player": "by player", "clockwise": "clockwise to the next district", "description": "When meeple is deployed to the City of C. then the Count is moved {}.", "follow-meeple": "to whichever district as the meeple" }, "dragon-move": { "after-scoring": "after", "before-scoring": "before", "description": "Dragon movement occurs {} scoring." }, "espace-variant": { "any-tile": "any tile", "description": "Monastery must be placed adjacent to {} of a besieged city to escape.", "siege-tile": "siege tile" }, "fairy-placement": { "description": "The Fairy is deployed {}.", "next-follower": "next to a meeple", "on-tile": "on a tile" }, "festival-return": { "description": "Player may return one of one’s own {}.", "follower": "meeples", "meeple": "player figures" }, "gq11-pig-herd": { "description": "Field tile from Games Quarterly 11 expansion {}.", "nothing": "is just empty field", "pig": "contains pig herd" }, "hill-tiebreaker": { "at-least-one-follower": "at least one meeple", "description": "Tiebreaker method: {} on hills.", "number-of-followers": "number of meeples" }, "keep-monasteries": { "description": "Special monasteries {}.", "keep": "are just added", "replace": "replace original monasteries" }, "king-and-robber-scoring": { "10/20": "10 points / each card at the end of the game", "15/40": "15/40 pts for having single/both cards at the end of the game", "continuously": "1 point for every completed feature during the game", "default": "1 point for every completed feature at the end of the game", "description": "Score {}." }, "labyrinth-variant": { "advanced": "advanced", "basic": "basic", "description": "Play {} labyrinth variant" }, "little-buildings-scoring": { "1/1/1": "1/1/1", "3/2/1": "3/2/1", "description": "Assign {} points for tower/house/shed." }, "more-tunnel-tokens": { "1/1": "1/1", "2/1": "2/1", "3/2": "3/2", "description": "Assign {} token sets to each player in game of two/three." }, "princess-action": { "description": "The Princess {} remove knight from a city.", "may": "may", "must": "must" }, "tiny-city-scoring": { "2": "2 points", "4": "4 points", "description": "Tiny city is scored for {}." }, "tunnelize-other-expansions": { "description": "Apply tunnel rule on tiles from other expansions with depicted tunnels." }, "wagon-move": { "C1": "connected (road crossing or road heading to a city/monastery) (1st ed.)", "C2": "feature on the same or an adjacent tile (2nd ed.)", "description": "After scored, wagon can me moved to adjacent unoccupied, incomplete feature. Adjacent means: {}" } } }, "index": { "automatic-updates-linux-only": "Automatic updates are currently supported only on Linux platform. Please download new version directly and update manually.", "local": { "continue-with-recently-saved-games": "Continue with recently saved games", "create-directly-from": "Create a new game directly from", "load-game": "Load game", "my-favorites": "my favorites", "new-game": "New game", "title": "Player hosted games" }, "new-version-available": "New JCloisterZone version is available.", "online": { "abandon-game": "Abandon game", "connected-to": "Connected to {0}", "game-id": "Game ID", "games-in-progress": "Games in progress", "join-game": "Join game", "no-random-discovery": "it means no random players discovery", "online-storage-description": "Leaving online game just keep the unfinished game in the background. You can rejoin it from this list whenever you want.", "paste-a-game-key": "Paste a game key provided by host", "private-games-only": "Only private games are now supported.", "remove-unfinished-game-confirmation": "Do you want to permanently remove unfinished game from your list?", "title": "Public server hosted games", "you-have-no-game-in-progress": "You have no game in progress." }, "release-notes": "Release Notes", "update-to": "Update to {version}" }, "join-game": { "connect-to-remote-host": "Connect to remote host with created game.", "description": "The game on remote host must be in color selection phase.", "host": "Host", "title": "Join Remote Game" }, "menu": { "about": "About", "exit": "Exit", "farm-hints": "Farm hints", "game": "Game", "help": "Help", "join-game": "Join Game", "leave-game": "Leave Game", "load-game": "Load Game / Setup", "new-game": "New Game", "playonline-connect": "Play Online", "playonline-disconnect": "Disconnect", "rotate": "Rotate", "rules": "Rules", "save-game": "Save Game", "session": "Session", "settings": "Settings", "show-game-setup": "Show Game Setup", "tiles": "Tiles", "toggle-history": "Toggle History", "undo": "Undo", "zoom-in": "Zoom In", "zoom-out": "Zoom Out" }, "settings": { "add-ons": { "add-on-already-installed": "Add-on {id} is already installed. If you want to reinstall it please remove it first.", "add-on-url": "add-on url", "artwork-not-found-internet-connection-is-needed": "Unable to locate or download addon with default artwork. Internet connection is needed at fist run to download it.", "drag-add-on-here-or-click-here": "Drag add-on here (.jca file) or click here to select it.", "finish-or-leave-game-to-make-changes": "Please finish or leave the game first to make changes here.", "install-add-on": "Install add-on", "installation-is-not-allowed-during-game": "Installation is not allowed during game.", "installed-add-ons": "Installed add-ons", "invalid-add-on-multiple-folders-in-root": "Invalid add-on: package must contain only single folder in root", "look-at-jcz-for-add-ons": "Look at {link} for available add-ons.", "please-check-connectivity-and-restart-app": "Please check your connectivity and restart app to try it again.", "title": "Add-ons" }, "appearance": { "artworks": "Artworks", "artworks-description": "Additional artworks may by provided by add-ons.", "illustrated-by": "(illustrated by {0})", "theme": "Theme", "theme-dark": "Dark", "theme-light": "Light", "title": "Appearance" }, "engine": { "engine-path-not-exists": " Can't locate game engine (file {path} doesn't exist or can't be read)", "unable-to-spawn-game-engine": "Unable to spawn game engine. Details:" }, "game-interface": { "active-player-indication": "Active player indication", "always-enabled": "always enabled", "beep": "Beep", "beep-description": "Beep when you are on turn (or when your action is required during opponent's turn).", "colored-background-in-right-sidebar": "colored background in right sidebar", "enable-beep": "Enable beep", "language": "Language", "multiple-indicators-are-allowed": "Multiple indicators are allowed.", "only-when-meeple-was-deployed-on-a-field": "only when meeple was deployed on a field", "only-when-meeple-was-deployed-on-a-tower": "only when meeple was deployed on a tower", "player-list": "Player List", "player-list-active-on-top": "Keep active player always on top", "player-list-description": "You may enable player list (right sidebar) rotation.", "player-list-local-on-top": "Keep local player always on top", "player-list-no-rotate": "No rotate", "title": "Game Interface", "triangle-in-top-bar": "triangle in top bar", "turn-confirmation": "Turn Confirmation", "turn-confirmation-description": "Confirmation allows player undo performed actions before activity is passed to a next player. It happens before scoring or eg. in during opponent turn when you move wagon, etc. Enable explicit confirmation…" }, "java": { "change-in-settings": "Change it in {settings}.", "description": "Although JCloisterZone client is pure native application, Java is required to run game engine. In other words to play a game.", "download-java": "Download Java", "java-executable": "Java executable", "java-is-not-installed": "Java is not installed!", "java-is-outdated": "Java is outdated!", "java-is-required": "Java is required to start a game.", "java-path-is-not-valid": "Your manually configured Java path is not valid.", "java-version-found": "Java 11 or higher is required (found {version}) to start a game.", "select-manually": "Or select proper java manually in {settings}.", "selected": "Selected: {0}", "title": "Java", "unable-to-find-java": "Unable to locate Java on your system.", "using-system-default": "Using system default.", "verify": "If Java is already installed, verify if Java is added to your system path or select java binary manually in {settings}.", "version": "Java version {0}", "warning-file-is-not-java-binary": "File doesn't look like a Java binary.", "warning-java-not-found": "Java not found.", "you-may-set-path": "You can set manually path to {0}" }, "player": { "nickname": "Nickname", "nickname-description": "Nickname used when player is assigned to a game.", "none": "None", "preferred-color": "Preferred Color", "preferred-color-description": "Automatically take a color after game join.", "title": "Player" }, "title": "Settings" }, "tile-set": { "abbey-and-mayor-description": "Each a player can also place Abbey tile from his supply.", "abbey-and-mayor-release": "The fifth major expansion released in 2007.", "base-game-description": "You can play tiles with 1st Edition or New edition rules (eg. gardens). This can be selected in second game setup step.", "bridges-castles-and-bazaars-release": "The eight major expansion released in 2010. (Sixth major expansion Count, King and Robber is split into individual small modules. Seventh, The Catapult, is obviously skipped)", "darmstadt-release": "Originally released in 2014.", "gq11-release": "Originally released in Games Quarterly magazine in 2006.", "hills-and-sheep-release": "The ninth major expansion released in 2014.", "inns-and-cathedrals-release": "First major expansion for Carcassonne released in 2002.", "king-and-robber-release": "Originally released in 2003 as part of King & Scout. Later included in the sixth major expansion: Count, King & Robber (2007)", "labyrinth-release": "Originally released in 2016.", "princess-and-dragon-release": "The third major expansion released in 2005.", "river-I-release": "The River I is mini expansion released in 2001.", "river-II-release": "The River II was released in 2006 and now is contained in sixth major expansion Count, King & Robber.", "russian-promos-2013-title": "Tiles from 2013", "russian-promos-2016-title": "Tiles from 2016", "tower-release": "The fourth major expansion released in 2006.", "traders-and-builders-release": "The second major expansion released in 2003", "winter-edition-description": "Basic set from Winter Edition spin-off. Contains basic game extended with additional 12 tiles." }
}