Difference between revisions of "Carcassonne Scoring During Turn Sequence"

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<div data-class="anonymous-hide user-show"><!-- preparation to hide for anonymous -->
<div data-class="anonymous-hide user-show"><!-- preparation to hide for anonymous -->
== To-Do ==
== To-Do ==
* Join 2b actions for Gifts to one ScoreBegin/ScoreEnd session
* Gingerbread man action in cities
* Gingerbread man action in cities
* Scoring City and Road to one group template, also for final scoring
* Scoring City and Road to one group template, also for final scoring
Line 246: Line 247:
  |color=#0072BC
  |color=#0072BC
  |backgroundcolor=#C7EBFC
  |backgroundcolor=#C7EBFC
  |phase=2B-1
  |phase=2B<span class="showPhantom">-1</span>
  |content=
  |content=
<p style="display:inline-block" class="showAbbot">{{Figure|name=Abbot|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=abbot|variant=image|size=40x40px}}</p>
<p style="display:inline-block" class="showAbbot">{{Figure|name=Abbot|edition={{{1|{{ScoringDefaultEdition}}}}}|linkname=empty|anchor=abbot|variant=image|size=40x40px}}</p>
Line 255: Line 256:
<!-- Summary - Phase 2B-2 -->
<!-- Summary - Phase 2B-2 -->
{{ScoringPhaseSmallBoxPhase
{{ScoringPhaseSmallBoxPhase
  |selectorid=showStep2B-2_Complete
  |dynamicselector=['AND','showPhantom','showStep2B-2_Complete']
  |color=#0072BC
  |color=#0072BC
  |backgroundcolor=#C7EBFC
  |backgroundcolor=#C7EBFC
Line 873: Line 874:
}}
}}


<!--T:286-->
|}
 
<span class="showPhase1_Empty" style="color: #666666;">There are no particular actions for this phase.</span>
<span class="showPhase1_Empty" style="color: #666666;">There are no particular actions for this phase.</span>
|}


<!--T:65-->
<!--T:65-->
Line 927: Line 927:


|-
|-
! colspan="2" | '''Round 2B-1: Move the Wood (Phase 1)'''
! colspan="2" | '''Round 2B<span class="showPhantom">-1</span>: Move the Wood<span class="showPhantom"> (Phase 1)</span>'''


<!--T:72-->
<!--T:72-->
|-
|-
| colspan="2" | <div style="border-radius: 5px;text-align: left;color: #ffffff;background-color: #0072BC;padding: 4px;">'''Step 2B-1: Move the Wood (Phase 1)''' - Instead of other figure <span class="showLittleBuildingsOrTollkeepers">or token</span> placement actions <!--span class="showPhantoms">(phantoms placement excluded)</span--> <span class="showPrincess">(skipped if removed knight with princess tile)</span></div>
| colspan="2" | <div style="border-radius: 5px;text-align: left;color: #ffffff;background-color: #0072BC;padding: 4px;">'''Step 2B<span class="showPhantom">-1</span>: Move the Wood<span class="showPhantom"> (Phase 1)</span>''' - Instead of other figure <span class="showLittleBuildingsOrTollkeepers">or token</span> placement actions <!--span class="showPhantoms">(phantoms placement excluded)</span--> <span class="showPrincess">(skipped if removed knight with princess tile)</span></div>


<!--T:73-->
<!--T:73-->
Line 1,034: Line 1,034:
   |image={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |image={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |name={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Peasant revolt}}
   |name={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Peasant revolt}}
  |description=''' Protecting a <span class="showC1">follower</span><span class="showC2">meeple</span>'''
}}
}}
<!-- Peasant Revolt - Protecting Meeple - Header - Begin -->
{{ScoringRow
  |scoringtype=Feature
  |description=
'''{{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Peasant revolt}}:''' Protecting a <span class="showC1">follower</span><span class="showC2">meeple</span>
  |rows=


<!-- Peasant Revolt - Protecting Meeple - During Placement -->
<!-- Peasant Revolt - Protecting Meeple - During Placement -->
Line 1,071: Line 1,065:
<li>Player is allowed to have negative points as a result</li>
<li>Player is allowed to have negative points as a result</li>
</ul>
</ul>
}}
<!-- Peasant Revolt - Protecting Meeple - Header - End -->
}}
}}


Line 1,079: Line 1,070:
{{ScoringEnd}}
{{ScoringEnd}}


|-
|- class="showPhantom"
! colspan="2" | '''Round 2B-2: Move the Wood (Phase 2)'''
! colspan="2" | '''Round 2B-2: Move the Wood (Phase 2)'''


<!--T:78-->
<!--T:78-->
|-
|- class="showPhantom"
| colspan="2" | <div style="border-radius: 5px;text-align: left;color: #ffffff;background-color: #0072BC;padding: 4px;">'''Step 2B-2: Move the Wood (Phase 2)''' - Phantom placement <span class="showPrincess">(skipped if removed knight with princess tile)</span></div>
| colspan="2" | <div style="border-radius: 5px;text-align: left;color: #ffffff;background-color: #0072BC;padding: 4px;">'''Step 2B-2: Move the Wood (Phase 2)''' - Phantom placement <span class="showPrincess">(skipped if removed knight with princess tile)</span></div>


<!--T:79-->
<!--T:79-->
|- class="showStep2B-2_Empty"
|- data-dynamic-selector="['AND','showPhantom','showStep2B-2_Empty']
| colspan="2" | <span style="color: #666666;">There are no particular actions for this step.</span>
| colspan="2" | <span style="color: #666666;">There are no particular actions for this step.</span>


|- class="showStep2B-2_Complete"
|- data-dynamic-selector="['AND','showPhantom','showStep2B-2_Complete']
| colspan="2" |  
| colspan="2" |  


Line 1,099: Line 1,090:
   |image={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |image={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |name={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Peasant revolt}}
   |name={{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Peasant revolt}}
  |description='''Protecting a phantom'''
}}
}}
<!-- Peasant Revolt - Protecting Phantom - Header - Begin -->
{{ScoringRow
  |scoringtype=Feature
  |description=
'''{{Feature|name=PeasantRevoltCitySymbol|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Peasant revolt}}:''' Protecting a phantom
  |rows=


<!-- Peasant Revolt - Protecting Phantom - During Placement -->
<!-- Peasant Revolt - Protecting Phantom - During Placement -->
Line 1,121: Line 1,106:
<li>Player is allowed to have negative points as a result</li>
<li>Player is allowed to have negative points as a result</li>
</ul>
</ul>
}}
<!-- Peasant Revolt - Protecting Phantom - Header - End -->
}}
}}


Line 1,168: Line 1,150:
   |image={{Feature|name=FruitBearingTree|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |image={{Feature|name=FruitBearingTree|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}
   |name={{Feature|name=FruitBearingTree|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Fruit-Bearing Tree}}
   |name={{Feature|name=FruitBearingTree|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Fruit-Bearing Tree}}
}}
<!-- Fruit-Bearing Tree - Header - Begin -->
{{ScoringRow
  |scoringtype=Feature
   |description=
   |description=
'''{{Feature|name=FruitBearingTree|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Fruit-bearing trees}}'''
  |rules=
Two possible '''fruit actions'''
Two possible '''fruit actions'''
  |rows=
}}


<!-- Fruit-Bearing Tree - Harvesting -->
<!-- Fruit-Bearing Tree - Harvesting -->
Line 1,208: Line 1,183:
</ul>
</ul>
{{ScoringHelperHansStatueText|for=fruit tree|edition={{{edition|{{ScoringDefaultEdition}}}}}}}
{{ScoringHelperHansStatueText|for=fruit tree|edition={{{edition|{{ScoringDefaultEdition}}}}}}}
}}
<!-- Fruit-Bearing Tree - Header - End -->
}}
}}


Line 1,321: Line 1,293:


<!-- Road - Determine majority on road -->
<!-- Road - Determine majority on road -->
{{ScoringGroupMajorityOnRoad
{{ScoringGroupMajorityRoad
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |name={{Feature|name=Road|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showCastleLords"> / {{Feature|name=CastleRoad|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}</span>
   |name={{Feature|name=Road|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showCastleLords"> / {{Feature|name=CastleRoad|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}</span>
Line 1,376: Line 1,348:


<!-- City - Determine count of coat of arms-->
<!-- City - Determine count of coat of arms-->
{{ScoringGroupCoatOfArmsInCity
{{ScoringGroupCoatOfArmsCity
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |name={{Feature|name=City|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}
   |name={{Feature|name=City|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}
Line 1,383: Line 1,355:


<!-- City - Determine majority in city -->
<!-- City - Determine majority in city -->
{{ScoringGroupMajorityInCity
{{ScoringGroupMajorityCity
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |name={{Feature|name=City|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}
   |name={{Feature|name=City|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}
Line 1,411: Line 1,383:
}}
}}


<!-- Monastic Building - Feature Scoring - Begin -->
<!-- Monastic Building - Feature Scoring -->
{{ScoringRowScoring
{{ScoringGroupFeatureMonastery
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |name={{Feature|name=Monastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showShrines"> / {{Feature|name=Shrine|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showAbbey"> / {{Feature|name=Abbey|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=SpecialMonastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=JapaneseBuilding|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showDarmstadt"> / {{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span>
  |triggercastle=true
  |triggerringmaster=true
  |triggerrobbers=true
  |triggerteacher=true
  |robbersplus=true
  |keepopen=true
}}
 
<!-- Monastic Building - Monastery -->
{{ScoringRowMonastery
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
  |name={{ScoringHelperMonasticBuildingsHeaderText|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=duringgame}}
   |variant=duringgame
   |variant=duringgame
}}
}}


<!-- Monastic Building - Land Surveyors - Tiles - Begin -->
<!-- Monastic Building - Bonus Epilog -->
{{ScoringRow
{{ScoringGroupBonusEpilog
  |dynamicselector=['OR','showLandSurveyors','showLandSurveyors2']
  |scoringtype=Surveyor
  |image=[[File:Scoring_C2_Land_Surveyors_Scoring_Tiles_Monastery.png|50px|link=]]
  |description=
'''{{LandSurveyorsLink|logo=hide|edition={{{1|{{ScoringDefaultEdition}}}}}|text=Land surveyors}}''' action for monastic features
  |corefeature=true
  |rules=
  |rows=
 
{{ScoringRow
  |selectorid=showLandSurveyors
  |scoringtype=Surveyor
  |image=[[File:Land_Surveyors_C2_Scoring_Tile_10.png|60px|link=]]
  |description=
'''Hermit Monastery''' scoring tile
  |corefeature=true
  |castle=true
  |rules=
'''(-1)''' point / {{TileIcon|size=15px}} tile with city segment(s)<span show="showCityBridges"> or a wooden city bridge</span>
}}
 
{{ScoringRow
  |selectorid=showLandSurveyors
  |scoringtype=Surveyor
  |image=[[File:Land_Surveyors_C2_Scoring_Tile_11.png|60px|link=]]
  |description=
'''Pilgrimage Route''' scoring tile
  |corefeature=true
  |castle=true
  |rules=
'''(+1)''' point / {{TileIcon|size=15px}} tile with road segment(s)<span show="showBridges"> or a wooden bridge</span>
}}
 
{{ScoringRow
  |selectorid=showLandSurveyors
  |scoringtype=Surveyor
  |image=[[File:Land_Surveyors_C2_Scoring_Tile_12.png|60px|link=]]
  |description=
'''Wealth''' scoring tile
  |corefeature=true
  |castle=true
  |rules=
'''(+3)''' point / feature
}}
 
{{ScoringRow
  |selectorid=showLandSurveyors2
  |scoringtype=Surveyor
  |image=[[File:Land_Surveyors_2_C2_Scoring_Explanation_03.png|60px|link=]]
  |description=
'''Poverty''' scoring tile
  |corefeature=true
  |castle=true
  |rules=
'''(-3)''' points for feature<br />
<ul>
<li>The resulting scoring for the feature can be a negative value</li>
</ul>
}}
 
<!-- Monastic Building - Land Surveyors - Tiles - End -->
}}
 
<!-- Monastic Building - Vineyard -->
{{ScoringRowMonasteryVineyard
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |variant=duringgame
}}
 
<!-- Monastic Building - Little Buildings -->
{{ScoringRowLittleBuilding
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |position=
on neighboring tiles
}}
 
<!-- Monastic Building - Ghosts -->
{{ScoringRowGhosts
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
 
<!-- Monastic Building - Challenge -->
{{ScoringRowMonasteryShrineChallenge
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |variant=duringgame
}}
 
<!-- Monastic Building - Hans Statue -->
{{ScoringRowHansStatue
  |edition={{{1|{{ScoringDefaultEdition}}}}}
  |feature={{Feature|name=Monastery|edition={{{1|{{ScoringDefaultEdition}}}}}}}<span class="showShrines"> or {{Feature|name=Shrine|edition={{{1|{{ScoringDefaultEdition}}}}}}}</span><span class="showAbbey"> or {{Feature|name=Abbey|edition={{{1|{{ScoringDefaultEdition}}}}}}}</span><span class="showMonasteries"> or {{Feature|name=SpecialMonastery|edition={{{1|{{ScoringDefaultEdition}}}}}|text=German monastery or Dutch & Belgian monastery or Japanese building}}</span><span class="showDarmstadt"> or {{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}}}</span>
}}
 
<!-- Monastic Building - Feature Scoring - End -->
{{ScoringRowEnd}}
 
<!-- Monastic Building - Bonus Epilog - Begin -->
{{ScoringRowBonusEpilog
  |selectorid=showMonasticBuilding_EpilogHeaderDuringGame
  |name={{Feature|name=Monastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=imageandtext|size={{ScoringBeginImageSize}}}}<span class="showShrines"> / {{Feature|name=Shrine|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showAbbey"> / {{Feature|name=Abbey|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=SpecialMonastery|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showMonasteries"> / {{Feature|name=JapaneseBuilding|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span><span class="showDarmstadt"> / {{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size={{ScoringBeginImageSize}}}}</span>
  |keepopen=truef{
}}
 
<!-- Monastic Building - Teacher -->
{{ScoringRowTeacher
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
 
<!-- Monastic Building - Darmstadt Churches -->
{{ScoringRow
  |selectorid=showDarmstadt
  |scoringtype=Meeple
  |triggerrobbers=true
  |robbersplus=true
  |image={{Feature|name=DarmstadtChurch|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description=
For a '''Darmstadt Church'''
  |rules=
<span class="showSquareTiles">'''(+3)''' points to majority on feature tile and 8 tiles around it</span>
<span class="showOtherTiles">'''(+3)''' points to majority on feature tile and tiles in the 8 spaces around it</span>
<ul>
<li class="showCountOfCarcassonne"><span class="showC1">Followers</span><span class="showC2">Meeples</span> in the City of Carcassonne are not considered</li>
<li class="showWheelOfFortune"><span class="showC1">Followers</span><span class="showC2">Meeples</span> inside the Wheel of Fortune are not considered</li>
<li class="showMarketsOfLeipzig"><span class="showC1">Followers</span><span class="showC2">Meeples</span> in the City of Leipzig are not considered</li>
</ul>
}}
 
<!-- Monastic Building - Markets of Leipzig -->
{{ScoringRow
  |selectorid=showMarketsOfLeipzig
  |scoringtype=Meeple
  |triggerrobbers=true
  |robbersplus=true
  |image={{Feature|name=CityOfLeipzig|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=image|size=50px}}
  |description=
'''{{Feature|name=CityOfLeipzig|edition={{{1|{{ScoringDefaultEdition}}}}}}}:''' Player with a <span class="showC1">follower</span><span class="showC2">meeple</span> in Bookbinders quarter
  |rules=
'''(+4)''' points / scored feature<br />
<ul>
<li>The feature has to be occupied by any player</li>
<li>Players may get this bonus on the same turn they send a <span class="showC1">follower</span><span class="showC2">meeple</span> to the Bookbinders quarter</li>
</ul>
}}
 
<!-- Monastic Building - Ringmaster -->
{{ScoringRowRingmaster
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |extrarules=
   |mechanics=Monastery
<li class="showNonBasicMonasticBuildingForRingmaster">The ringmanster bonus only applies to <span class="showC1">cloisters</span><span class="showC2">monasteries</span> (basic game feature)</li>
  |name={{ScoringHelperMonasticBuildingsHeaderText|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=duringgame}}
}}
}}
<!-- Monastic Building - Fairy -->
{{ScoringRowFairy
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Monastic Building - Bonus Epilog - End -->
{{ScoringRowEnd}}


<!-- Monastic Building - End -->  
<!-- Monastic Building - End -->  
Line 1,599: Line 1,406:
}}
}}


{{ScoringGroupBarnFigure
<!-- Farmer & Barn 1 - Figure Scoring -->
{{ScoringGroupFigureBarn
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame1
   |variant=duringgame1
Line 1,611: Line 1,419:
   |image=
   |image=
}}
}}
<!-- Farmer & Barn 1 - Bonus Epilog - Begin -->
{{ScoringRowBonusEpilog
  |dynamicsselector=['OR','showTeacher','showRingmaster','showFairy','showRobbers']
  |name={{ScoringHelperFarmerBarnScenarioText|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=duringgame1}}
  |keepopen=true
}}
<!-- Farmer & Barn 1 - Teacher -->
{{ScoringRowTeacher
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 1 - Robber -->
{{ScoringRowRobber
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 1 - Ringmaster -->
{{ScoringRowRingmaster
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 1 - Fairy -->
{{ScoringRowFairy
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 1 - Bonus Epilog - End -->
{{ScoringRowEnd}}


<!-- Farmer & Barn 1 - End -->  
<!-- Farmer & Barn 1 - End -->  
Line 1,651: Line 1,429:
}}
}}


{{ScoringGroupBarnFigure
<!-- Farmer & Barn 2 - Figure Scoring -->
{{ScoringGroupFigureBarn
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame2
   |variant=duringgame2
Line 1,663: Line 1,442:
   |image=
   |image=
}}
}}
<!-- Farmer & Barn 2 - Bonus Epilog - Begin -->
{{ScoringRowBonusEpilog
  |dynamicsselector=['OR','showTeacher','showRingmaster','showFairy','showRobbers']
  |name={{ScoringHelperFarmerBarnScenarioText|edition={{{1|{{ScoringDefaultEdition}}}}}|variant=duringgame2}}
  |image=
  |keepopen=true
}}
<!-- Farmer & Barn 2 - Teacher -->
{{ScoringRowTeacher
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 2 - Robber -->
{{ScoringRowRobber
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 2 - Ringmaster -->
{{ScoringRowRingmaster
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 2 - Fairy -->
{{ScoringRowFairy
  |edition={{{1|{{ScoringDefaultEdition}}}}}
}}
<!-- Farmer & Barn 2 - Bonus Epilog - End -->
{{ScoringRowEnd}}


<!-- Farmer & Barn 2 - End -->  
<!-- Farmer & Barn 2 - End -->  
Line 1,749: Line 1,497:


<!-- Baba Yaga's Hut - Feature Scoring -->
<!-- Baba Yaga's Hut - Feature Scoring -->
{{ScoringGroupBabaYagaFeature
{{ScoringGroupFeatureBabaYaga
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
Line 1,770: Line 1,518:


<!-- Garden - Feature Scoring -->
<!-- Garden - Feature Scoring -->
{{ScoringGroupGardenFeature
{{ScoringGroupFeatureGarden
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
Line 1,791: Line 1,539:


<!-- German Castle - Feature Scoring -->
<!-- German Castle - Feature Scoring -->
{{ScoringGroupGermanCastleFeature
{{ScoringGroupFeatureGermanCastle
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
Line 1,819: Line 1,567:
}}
}}


{{ScoringGroupGermanCathedralFeature
{{ScoringGroupFeatureGermanCathedral
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |varian=duringgame
   |varian=duringgame
Line 1,840: Line 1,588:


<!-- Cemetery - Feature Scoring -->
<!-- Cemetery - Feature Scoring -->
{{ScoringGroupCemeteryFeature
{{ScoringGroupFeatureCemetery
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
Line 1,861: Line 1,609:


<!-- Haunted Castle - Feature Scoring -->
<!-- Haunted Castle - Feature Scoring -->
{{ScoringGroupHauntedCastleFeature
{{ScoringGroupFeatureHauntedCastle
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
Line 1,882: Line 1,630:


<!-- Fortune Teller - Feature Scoring -->
<!-- Fortune Teller - Feature Scoring -->
{{ScoringGroupFortuneTellerFeature
{{ScoringGroupFeatureFortuneTeller
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
Line 1,903: Line 1,651:


<!-- Vista - Feature Scoring -->
<!-- Vista - Feature Scoring -->
{{ScoringGroupVistaFeature
{{ScoringGroupFeatureVista
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
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<!-- Obelisk - Special Figure Scoring -->
<!-- Obelisk - Special Figure Scoring -->
{{ScoringGroupObeliskFigure
{{ScoringGroupFigureObelisk
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
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<!-- Decinsky Sneznik - Special Figure Scoring -->
<!-- Decinsky Sneznik - Special Figure Scoring -->
{{ScoringGroupDecinskySneznikFigure
{{ScoringGroupFigureDecinskySneznik
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
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<!-- Wetland - Tile Scoring -->
<!-- Wetland - Tile Scoring -->
{{ScoringGroupWetlandTile
{{ScoringGroupTileWetland
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame
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<!-- Betting Office - Special Figure Scoring -->
<!-- Betting Office - Special Figure Scoring -->
{{ScoringGroupBettingOfficeFeature
{{ScoringGroupFeatureBettingOffice
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |edition={{{1|{{ScoringDefaultEdition}}}}}
   |variant=duringgame
   |variant=duringgame

Revision as of 11:27, 24 April 2024


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This page is Under construction!
Rules, texts, images and others can be changed.

Please note that the page is under rebuild, which may cause a code crash during this process.
 

This is only source page for Scoring During Turn Sequence, Scoring During Turn Sequence (1st edition) and Winter Scoring During Turn Sequence

To-Do

  • Join 2b actions for Gifts to one ScoreBegin/ScoreEnd session
  • Gingerbread man action in cities
  • Scoring City and Road to one group template, also for final scoring
  • Barn 1/2 bonus epilog to one template
  • Bonus epilog of base game stuff to template reorted stuff for Leipzig on the beginning, check names for Leipzig ...
  • road bonus epilog for road, add leipzig, roadgermancathedral separated template
  • Add fan expansions
    • Bards - no double well, update well that it's like Coat of arms in city, but on road
    • Bards - use template in Group Barn Figure and also in Group Farm Feature
    • Courier scoring - new scoring, check Matisek
    • Castle Lords - final scoring as regular road
    • Cleric & Serf final scoring
    • Land surveyors 2 = 5 to City privilege - Cathars with this tile +0, Cathedrals +0, Bards +0, Mage +0 - or to show before scoring this "tile" bonus before, that it's not active Land Surveyors City Privilege scoring tile
  • WoF Plague - remove 0 points, players is not scoring
  • Make a review and compare with original old revision before templates
  • City - determine coat of arms - proper images with correct coat of arms tile


Expansion selector



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Scoring during the game



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